Airlocking Time II: The Wrath of Slots
Shy Khan
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While recent slot sales provided a month or two of relief, space has once again grown scarce on the flagship. Welcoming opinions on who should go out the lock and who should stay, or even get leveled up and fully equipped:
These are the Super-rares on my roster who are going EVA. All are 1/4 and level 1 (or so):
Assimilated Tuvok
COP Founder Archer (V)
Detective Dixon Hill
Disguised Chakotay (E)
Dr. Crusher (V)
EV Suit Tucker (V)
Gabriel Bell (P)
Marshal of France Q (V)
Mirror Janeway
Prisoner O'Brien (V)
Sheriff Worf (V)
Currently In Overdraft:
Cadet Wesley Crusher (E)
Forra Gegen (P)
Lon Suder (P)
Tash (P)
Tuskegee Mayweather (P)
Recently Airlocked:
Commander Ellen Landry
Cadet Wesley Crusher (V)
Doctor Chapel (V)
Drafted McCoy (V)
Fesek (V)
Klingon Neelix (V)
Mirror Sisko (V)
Mirror Vic Fontaine
Mirror Garak (V)
Resistance Shakaar
Sybok
Keeping:
Temporal Agent Seven (P)
Cyrus Redblock (V)
Ardra
Undercover O'Brien (V)
Nexus Kirk
(V: Voyage Drop, P: Portal Drop, E: Event)
If any of these in particular should be kept, do let me know why you think so.
Thanks and cheers!
(Please note: I've frozen every crew I care to freeze, maintaining an immortalized skeleton crew of 7 for cadet challenges and only 2 FFFE super-rares for voyages/skirmishes/gauntlet, so please let's not go down the road of debating the relative merits of delaying airlocking for another week or two by freezing them, which would deprive me of far more than it would benefit.)
These are the Super-rares on my roster who are going EVA. All are 1/4 and level 1 (or so):
Assimilated Tuvok
COP Founder Archer (V)
Detective Dixon Hill
Disguised Chakotay (E)
Dr. Crusher (V)
EV Suit Tucker (V)
Gabriel Bell (P)
Marshal of France Q (V)
Mirror Janeway
Prisoner O'Brien (V)
Sheriff Worf (V)
Currently In Overdraft:
Cadet Wesley Crusher (E)
Forra Gegen (P)
Lon Suder (P)
Tash (P)
Tuskegee Mayweather (P)
Recently Airlocked:
Commander Ellen Landry
Cadet Wesley Crusher (V)
Doctor Chapel (V)
Drafted McCoy (V)
Fesek (V)
Klingon Neelix (V)
Mirror Sisko (V)
Mirror Vic Fontaine
Mirror Garak (V)
Resistance Shakaar
Sybok
Keeping:
Temporal Agent Seven (P)
Cyrus Redblock (V)
Ardra
Undercover O'Brien (V)
Nexus Kirk
(V: Voyage Drop, P: Portal Drop, E: Event)
If any of these in particular should be kept, do let me know why you think so.
Thanks and cheers!
(Please note: I've frozen every crew I care to freeze, maintaining an immortalized skeleton crew of 7 for cadet challenges and only 2 FFFE super-rares for voyages/skirmishes/gauntlet, so please let's not go down the road of debating the relative merits of delaying airlocking for another week or two by freezing them, which would deprive me of far more than it would benefit.)
Come join the Steeler Nation Fleet!
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Comments
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Note
- Cyrus Redblock has the Hologram trait ... I'd hold on to him until the Hologram event is over, who knows, he might be event crew in one of the remaining 3 events. If he's not, ditch, as he's also super irritating to equip.
For other (new) players who would like to know what might be some of the merits of each crew and why they should be kept and not airlocked (see previous discussions between me and OP on why they are mistaken to continually airlock).
- Ardra
Has Arena use (a must-have for Captain division).
- Assimilated Tuvok
Main cast. Specific event crew. Part of 2 collections (Vulcan, Borg). Sees some use in Arena.
- Commander Ellen Landry
Specific event crew. High SEC proficiency so might be of use in Gauntlet.
- Cyrus Redblock
Difficult to FE. See my previous comment around Hologram trait.
- Detective Dixon Hill
Main cast. Specific event crew.
- Drafted McCoy
Main cast.
- Fesek
Part of 1 collection (Inspiring).
- Mirror Janeway
Main cast. Specific event crew. Part of 1 collection (Veteran).
- Nexus Kirk
Main cast. Part of 1 collection (Inspiring). Decent for Gauntlet because has good traits and good average rolls on all three skills.
- Mirror Sisko
Main cast ... but a really poor Sisko.
- Mirror Vic Fontaine
Specific event crew. High SEC base at 1/4.
- Temporal Agent Seven
Main cast. Specific event crew. Part of 1 collection (Borg).
- Trader Odo
Main cast. Specific event crew. High DIP base at 1/4.
- Undercover O'Brien
Main cast. Part of 2 collections (Veteran, Jury Rigger). Great in Arena (a must-have for Captain division). Difficult to FE.
I've put in bold 3 crew who I'd consider airlocking if I was desperate for space. None of the listed crew are stellar (outside of two Arena must-haves, arguably at 1/4 they would be of help to beginners). Personally, I have most of them (missing Kirk & Odo) at various fuse levels and I've either frozen them or never used them in any meaningful manner outside of them being secondary event crew (I don't put much effort into Arena).
After that I would determine who to airlock by considering where I want to put emphasis in my crew (e.g. collections are key, or Gauntlet or Arena or main cast ...) and that would be determined by how well-rounded the rest of my crew are (where do I need help?), the kind of player I am (e.g. f2p or not), my goals for the game (e.g. collect cool crew - Landry) etc.
Fesek - horrible stats, useful for nothing but the collection. easy option imo.
Drafted Mccoy and Dixon Hill both have terrible stats, and are useful only during relevant events where they're main crew or MAYBE variants (small bonus) because of their weak stats depending on strength of your crew.
Landry's stat's are too evenly distributed to be strong in shuttles and she's at best average super rare for voyages, but would be useful if your SEC voyage crew is weaker. Discovery does not get too much attention in this game though.
You could be right ... but if I check all the top ranked in Captain many have her, so I'd say she is of some benefit (currently all top 10 ships have her on board ... 9 have Undercover O'Brien). She's on Borg Sphere 878
Like I said, haven't paid much attention to Arena up till now, just the 5 daily matches. I've taken it as a goal to start getting some Arena crew back on my roster after the mega-event (e.g. Ardra, Mirror Leeta and T'Mir etc. are frozen - O'Brien is 3/4 FE) and start ranking up a bit. A bummer that I have all ships maxed for all divisions until January.
Finally ... just picked up my first Trader Odo on a Voyage (heh, what are the odds?) so will level and equip, we'll see how handy he is.
For reference, this is her ship skill when equipped to ANY battle station:
"I Pity You"
- Boosts Accuracy by 4 (+7 when Fully Fused)
- Initialize 6s, Cooldown 12s, Duration 12s
2 Uses per Battle
Bonus Ability: +18,000 to Crit Bonus
Equipment Bonus (at lvl 100):
Accuracy 600
Crit Bonus 325
Crit Rating 695
Evasion 425
Assimilated Tuvok
Commander Ellen Landry
COP Founder Archer (V)
Detective Dixon Hill
Doctor Chapel (V)
Gabriel Bell (P) (Overflow)
Mirror Garak (V)
Mirror Janeway
Nexus Kirk
Prisoner O'Brien (V)
Sheriff Worf (V)
Undercover O'Brien (V)
And I decided to keep Ardra for ship battles, as her crit bonus replaced Ambassador Spock's, who I was then able to freeze.
Chapel is rubbish, she can go. The others are ok and main cast crew so I would keep them if you can
And I decided to keep Ardra for ship battles, as her crit bonus replaced Ambassador Spock's, who I was then able to freeze.[/quote]
I don't have Locutus, so may have to give Landry another look. Though, I tend to go Mirror Picard for my Com/Sec/Sci gauntlet needs (like a hundred thousand other people) and some combination of Admiral Riker/Mirror T'Pol.
As for the rest of my 1/4s, still need to identify who would be best to Major Tom next when another 3/4 comes along.
EDIT: And now I've added a 1/4 Mirror Garak.
Even in a Mirror Event or Garak event, a 2x bonus on his skills is mediocre at best.
I've never used my 1/4 Nexus Kirk in an event he was bonus for, granted I have a few Gold KIrk's but his stats are bad for shuttles and is pretty mediocre for gauntlet and voyages well, he needs to be FF there too to be any use.
Most super-rare crew are not going to be useful for events unless they're FF, and thus should not be levelled until they reach that point (unless you're a fairly new player so partially fused super rare crew will contribute in a weak area of your crew stats). I would agree though if you're tight for slots and need to start considering main crew to airlock, Nexus Kirk would be a good option. Detective Dixon Hill also as horrible stats and should be considered for the same reason.
Personally I'd also consider airlocking a 2/4 or perhaps even 3/4 non-main crew over a 1/4 main crew when you're starting to scrape the bottom of the barrel like this. If you've got crew like Orion Slaver, APU 3947, Colonel Karr, Gorn Captain, etc, these crew have very low odds of being event crew (you might miss out on ONE event if that), and are very likely to be immediately frozen once you've got them finished so their value is low. Even most of the voyage only crew have very limited use except The Clown and Jannar.
By the way, I have three of these four immortalized, and they just sit in the freezer. The fourth one - Chapel -- is in my crew quarters, but she's on the edge of getting airlocked. I'm almost out of room myself.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
I agree with this. Dixon got thawed out for an event or two recently and I am sure I did the same the last time Nexus Kirk qualified for an event but they are all freezer/airlock fodder otherwise. Landry is an acceptable gauntleteer if you don’t have a better SEC option.
I want to say even as full event crew Dixon didn't even make a shuttle for me.
With a triple bonus his DIP is over 1800, not including starbase/collection bonuses. In his event, The Big Sting, that’s equal to what a 5/5* Locutus gets with the double bonus and only a little less than immortalized versions of Disguised Kira, Enterprise-E Picard, and COP Founder Picard. Nobody else should have been able to displace him, as Professor Sato wasn’t released yet.
OMG I need this in my life!!!
And I've had a good read through all the suggestions here, and am still lost with who I need to keep and who I can space.
I know it'll come in time, but for a new(ish) player, I'm really just focusing on Super Rares and Legendaries. Everyone Gray and Green get immediately spaced and Blues are upgraded depending on need.
After reading some of the comments here though, I think I need to re-think my whole 'airlock' policy. lol
In Quarters:
Assimilated Tuvok
COP Founder Archer (V)
Detective Dixon Hill
Disguised Chakotay (E)
Dr. Crusher (V)
EV Suit Tucker (V)
Gabriel Bell (P)
Marshal of France Q (V)
Mirror Janeway
Prisoner O'Brien (V)
Sheriff Worf (V)
Currently In Overflow:
Cadet Wesley Crusher (E)
Forra Gegen (P)
Lon Suder (P)
Tash (P)
Tuskegee Mayweather (P)
As per previous suggestions, Dixon Hill is still on the chopping block, but I was curious what people's additional opinion is of the crew I currently have in overdraft, if any of them are particularly useful.
Also, Cadet Crusher, Forra Gegen and Tuskegee Mayweather are blocking the door for my Captain Killy who dropped in a recent BeGold and is also sitting in the waiting room.
I suppose I could level up COP Founder Archer for the end of the Mega-Event...
Edit just seen you need a space for Killy so yeah Detective Dixon or Dr Crusher are probably the weakest of your main cast crew.
It's not TGD on the list but it is DDH.
But yes TGD is almost invaluable for campaign missions only a few can do that node.