What Will My Final Rank Be In My Current Gauntlet Bypassing Using 45% Crit Chance Mirror Picard?
Irial
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Not long ago, I wrote Mirror Jean-Luc Picard is not considered useable by me when I am selecting my crew for The Gauntlet. In the Gauntlet I joined last night, Mirror Jean-Luc Picard has a 45% Crit Chance, and so I figured this would be a good example for demonstrating how one can be successful without using him. In addition to not selecting him for my crew, I also did not select any character with the Command Skill, because I also believe it is not necessary to have a so called ‘balanced’ crew in order to be successful in The Gauntlet. Perhaps seeing this foray into contrarian Gauntlet crew selection might inspire some other players to try something out of the ordinary as well …
… but first you will want to see whether it actually works. Below are screenshots showing the crew I did select to use. Tomorrow evening I will have the final result, but in the meantime I ask you to please communicate via this Poll your prediction of how well you think I will do. Of course please also feel free to post a comment explaining why you voted the way you did.
Regarding how I play The Gauntlet, please know I never use Dilithium to recover from fatigue, but I will on occasion use Merits to refresh my opponents.
Thank you to all for your participation in this Poll!
… but first you will want to see whether it actually works. Below are screenshots showing the crew I did select to use. Tomorrow evening I will have the final result, but in the meantime I ask you to please communicate via this Poll your prediction of how well you think I will do. Of course please also feel free to post a comment explaining why you voted the way you did.
Regarding how I play The Gauntlet, please know I never use Dilithium to recover from fatigue, but I will on occasion use Merits to refresh my opponents.
Thank you to all for your participation in this Poll!
What Will My Final Rank Be In My Current Gauntlet Bypassing Using 45% Crit Chance Mirror Picard? 44 votes
6 to 10 – you can select contrarian characters for your Gauntlet crew and still be successful
34%
16 to 35 – it is not possible to finish in the Top 15 without using 45% Crit Chance Mirror Picard
13%
0
Comments
Now this is a thread that i find really interesting! Thank you!
I will say that I once experimented with completely abandoning one skill and it did not go well. Maybe it was just a case of confirmation bias, maybe it was legit...either way, I seemed to run into a lot of matchups witt that skill, maybe as many as the featured skill. I’m curious to see if you notice the same thing.
Ditto. I've also seen refreshes that went the other way when I was loaded with 5 crew all having the featured skill, to the point that I had to back out and confirm what the featured skill actually was, since I had exhausted all my crew (after several merit refreshes) without seeing that particular skill even once!
Cool experiment though. It helps when you have a deep roster of quality gauntlet crew, like the OP clearly does.
I'm not really sure what you're actually trying to show with this.
What I would like to see is if punting a category in Gauntlet is a viable strategy. Impossible to calculate with a sample size of one, but it’s a start. It would also be nice to know how many refreshes were required, and how many merits OP finishes up or down by the end.
This is the stats for the OP's proposed crew (ignoring their specific starbase bonuses) as a percentage of the "best in slot" for each of the 2-stat pairs:
Replacing the weakest crew (Mambo Q) with Mirror Picard has the following effects:
I have definitely seen instances where the RNG appears to become "stuck" on giving you repeated matchups with a non-featured Skill. My bias tends especially towards noticing when I get numerous Medicine matchups and I am not using any characters with that skill.
Reasonable question. Overall, I come out well ahead with Merits through my Gauntlet play, earning many more than I spend. Yesterday morning I actually had over 14,000 of them, before I decided to spend some in the Time Portal (which is why I am now back down to just over 5,000 of them).
My general approach is to use Merits to refresh opponents if I get a low probability matchup when my crew is all at 100%, but will not do so when I have a fatigued character I can tank to get a refresh instead (although sometimes you unexpectedly win some of those battles too!). That is, I am not focused on maintaining a lengthy Win Streak.
I think there are players who would assume you have to include Mirror Picard with a 45% Crit Chance in your crew, especially when the other large Command proficiency roll characters (e.g., Kahless) are at 5%. I think there are players who think not including any character with the Command Skill is a bad idea. Perhaps I am trying to encourage 'outside the box' thinking regarding Gauntlet crew selection and playing options, as I think it has the opportunity to make the game more interesting
Question: if a player is successful, then does it make sense to say their crew was "sub-optimal"?
By the way, thanks for the data/charts in your 2nd comment!! I had not analyzed it so precisely, but have just been using intuition and experience when selecting my Gauntlet crew; it is interesting to see this mathematical representation of how it turned out in this case.
Top 25 overall gauntlet scores for those trait combos:
You are running 3 of the top 4 (Caretaker, Inquisitor Troi, Locutus) and Trelane is a hair outside the top 10. Mariachi Q comes in 45th, so he's a far cry from your other selections.
Looking at crew that's actually available in-game, I think the "strongest" 5 would be pretty similar to what you already have:
Mambo Picard
Mirror Picard
Locutus (LOL PICARDZZZZZ)
Caretaker
Mirror Troi
Average score is literally 2 points higher than running Trelene in place of Mambo Picard. Like any composition, it does have weaknesses (SCI/MED and SEC/SCI). Other than that, all sill pairs are above 80% which is pretty solid:
One other point. As an experiment, you've potentially biased your opponents - at least the ones that read the forum. Anyone that is aware of what you're doing might try to seek you out to prove a point about your experiment (or the reverse, avoid you), rather than just playing you "normally". For example, if you are in a CMD matchup and are worth an guaranteed 20 trophies, but I could also attack a substantially weaker opponent for 180 trophies - I might normally ignore you in order to get the big score (if I'm not in the middle of a long streak). But now maybe I'll think "Hey, wasn't Irial trying to test something to do with gauntlet, maybe I should attack to help with the research", or whatever. (I'm in the same cycle as you, but I don't think I've seen your name, so I won't be the one knocking you around.)
In any case, I love the idea. Best of luck!
PM for details.
So long and thanks for all the fish.
*Or spend merits well beyond your comfort zone.
What would be most interesting is to stack every crew with the featured skill and balance the other skills out and see how that goes. The Caretaker doesn't fit the bill!
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
With low drop rates on the Caretaker and continually bad traits that offer no variety, the gauntlet is wearing on me.
I see people mentioning a very large number of gauntlet rounds like this all the time. Where can I find my own stats to tell me how many gauntlet rounds I need towards getting Locutus or the Caretaker? I know random drop and all that jazz.... but iwith so many of the top rankers in the gauntlet alluding to a high number of remaining rounds left such as you did, I can't help but wonder where do I see my own stats and how can I best use that to my advantage?
Have you been naughty? Playing with yourself again? Has another fleet touched you in bad ways? Don’t worry, we will train you…. Gently. Light bondage only. Bring your own handcuffs, though…. We don’t supply them.
We’re not those other guys. Here we shower often, and we treat our members like family. We know how to whip some serious tail, yet no one is left to shiver out in the cold. If you need advice, help, strategy, tips or anything at all…. I and my officers are here to help you.
Currently, we're looking for more good people to enjoy the game with us, and we offer a TON to our members, in return. We prefer level 50 members and above. Lower level players than this will be considered on a case-by-case basis.
We use the DISCORD app for all our fleet chats (it's free). We're much better organized than many other top-tier fleets in the game, while a heck of a lot more relaxed and much more fun to be a part of. I have numerous other former fleet Admirals who joined me, and we have a world of knowledge and experience to share with you. Sure, we all love the game, and we enjoy playing it often; but we're also a fun family of kooky friends from around the world, who enjoy playing the game together. On top of playing, we also hang out often and share plenty of good laughs, an excellent supportive environment and one another's company.
It's OK if you don't play every day. You don’t have to be a daily player, but the more you play the more fun you’ll have with us. So long as you let me know ahead of time whenever you know you're going to be offline from the game for five days or more, I won't kick you for inactivity. You can send me that message on DISCORD at any time you need to; it takes only a moment. That rule helps keep our fleet as active as possible.
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WE’RE ALMOST ALL VERY HIGHLY ACTIVE, and help is never far whenever you might need it, at any stage of the game, nearly 24/7. Whatever your skill level, we can help you.
If you are interested in joining our fleet, please feel free to message me and I will be glad to assist you.
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It's one of the tracked achievements. Once you hit 20k, though, you can't see your count anymore (since that's the last achievement reward).
Thank you for the clarification. I've been overlooking that.
Have you been naughty? Playing with yourself again? Has another fleet touched you in bad ways? Don’t worry, we will train you…. Gently. Light bondage only. Bring your own handcuffs, though…. We don’t supply them.
We’re not those other guys. Here we shower often, and we treat our members like family. We know how to whip some serious tail, yet no one is left to shiver out in the cold. If you need advice, help, strategy, tips or anything at all…. I and my officers are here to help you.
Currently, we're looking for more good people to enjoy the game with us, and we offer a TON to our members, in return. We prefer level 50 members and above. Lower level players than this will be considered on a case-by-case basis.
We use the DISCORD app for all our fleet chats (it's free). We're much better organized than many other top-tier fleets in the game, while a heck of a lot more relaxed and much more fun to be a part of. I have numerous other former fleet Admirals who joined me, and we have a world of knowledge and experience to share with you. Sure, we all love the game, and we enjoy playing it often; but we're also a fun family of kooky friends from around the world, who enjoy playing the game together. On top of playing, we also hang out often and share plenty of good laughs, an excellent supportive environment and one another's company.
It's OK if you don't play every day. You don’t have to be a daily player, but the more you play the more fun you’ll have with us. So long as you let me know ahead of time whenever you know you're going to be offline from the game for five days or more, I won't kick you for inactivity. You can send me that message on DISCORD at any time you need to; it takes only a moment. That rule helps keep our fleet as active as possible.
All Captains MUST have a name other than just “Captain” so that others may recognize you. We have no drama, but instead are a close-knit group of good people who treat each other as if we’re both friends & family.
WE’RE ALMOST ALL VERY HIGHLY ACTIVE, and help is never far whenever you might need it, at any stage of the game, nearly 24/7. Whatever your skill level, we can help you.
If you are interested in joining our fleet, please feel free to message me and I will be glad to assist you.
Free steak & Lobster available from our resident chef upon joining (alternate meal suggestions are possible), drinks available through our in-house bartender/barista/host. Please be sure to tip your wait staff. They're nuts, but they're worth it.
1) Merits Use
Yes, I know that if a player accumulates a lot of Merits over time, and then spends many/all of them in a single Gauntlet, they can avoid a lot of poor matchups to try to increase their chances of achieving a high ranking one time (e.g., going for a 1st place finish). But in doing this demonstration, I wanted to show what could be achieved in a sustainable way, and not just as a one-off. And so it was never my intention to run some type of large “deficit” of Merits use during this particular Gauntlet.
As I wrote in my previous comment, I earn more Merits than I spend while playing the Gauntlet. I would describe my use of them as being selective and strategic, versus frequent or excessive. When I posted yesterday morning, I had 5,997 Merits (as shown in the screenshot). Even though a portion of yesterday’s were already collected prior to my post, to be conservative let’s assume I added 215 Merits to my total afterwards yesterday from completing all the Daily Missions, and then another 215 from today’s Daily Missions. This would bring my total to 6,427. I also completed the Threshold Rewards for the current Event yesterday, which gave me another 500 Merits (i.e., at 18,000 Victory Points). Therefore, outside of Gauntlet play, my expected total number of Merits at this time would be 6,927.
Below is a screenshot I took of my Daily Missions screen at the conclusion of my Gauntlet. I chose this screen because it shows the timing (i.e., a Gauntlet currently finishes 5 hours prior to the next refresh of Daily Missions), as well as my totals for the various game currencies. In addition to seeing that my Dilithium total remained the same (i.e., at 586), you can see I now have over 7,500 Merits. Therefore, when I will shortly post my final ranking for the just completed Gauntlet, know it was achieved without running any type of Merits deficit whatsoever.
As I also wrote earlier, part of my approach is to not focus on maintaining lengthy Win Streaks, and so it is reasonable to ask whether there is a significant disadvantage in doing so. For me this question ultimately comes down to the pursuit of the Gauntlet’s Rare Reward character – that is, currently The Caretaker. Obviously since you saw me using him, you already knew I had won him before. But what you were not aware of is that early this month I actually won my 5th copy of him, and therefore now have him Immortalized. And I think how the 5th copy came to me provides a good example of why I think my approach to Merits use and Win Streaks does not substantially jeopardize my attainment of the Gauntlet Rare Reward character.
I wrote how I will refresh when I get a poor matchup when my crew is at 100%. What this means is I typically get a good number of short Win Streaks of 3 or 6. And even though our chance of winning the Rare Reward from a Gauntlet Box is lower than from Chests and Crates from longer Win Streaks, it turns out the Boxes can in fact drop the Rare Rewards ‘frequently enough’ if you open a lot of them. My 5th copy of The Caretaker came after a Win Streak of 3, and as best as I can recall at this time, in total 3 of my 5 copies of him came from Boxes, versus the higher probability Win Streak Rewards (or Vaults).
This all being said, I believe when playing a game one should be open to evolving how they play, and be adaptable to the circumstances they are facing. When the Rare Reward is next updated, and we have a new prize to pursue instead of The Caretaker, I might try lengthening out some Win Streaks to open more Crates, if I am not equally fortunate in winning the new Rare Reward from a Box.
Let me begin by saying what I am going to write now is in no way intended to be any type of ‘argument’ with/against Peachtree Rex. I respect both Peachtree Rex and the data contributions Peachtree Rex has made (and is continuing to make) to the player community. I found the specific data Peachtree Rex posted in this thread enlightening.
I will try to illustrate how I selected my Gauntlet crew by using a sports analogy. In non-individual sports, sometimes a club will acquire a number of star players, but together they will not achieve as much as is expected of them. This is often because they do not fit together well as a true “team” towards the attainment of the ultimate goal. A good coach/manager understands the game being played, how to be successful, and specifically what roles need to be fulfilled by various team members, so that the whole can accomplish much together. This sometimes means that a player who is very good at a particular role is more valuable to the team than a more talented player would be who can do many other things much better.
I mentioned understanding the game, and knowing how to be successful. With respect to The Gauntlet and achieving a high ranking, I think a key piece is recognizing it has an ‘endgame’ component. What [10F] Belle'Anna wrote about “where you are in the world” is an excellent point, as if your particular time zone precludes you from participating during the final half hour of a Gauntlet, then you will miss out on the significant positive movement in rank that others are able to achieve during this time. Simply put, if you can win a good number of battles during the last half hour, then you can substantially increase your ranking.
When I was selecting my team, I thought about what battles I was most likely to face during the Gauntlet’s endgame phase, and how I could maximize my wins. The featured skill was Diplomacy, and so I focused on its combos. Precisely because Mirror Jean-Luc Picard had a 45% Crit Chance, I wrote off the DIP-CMD combo, and planned on refreshing past it. I figured since she is not as widely owned, Mirror Inquisitor Troi with 25% Crit Chance would give me a good chance of winning a DIP-MED battle. Next I considered what role Locutus of Borg would play. He has 3 strong Gauntlet combos, but when selecting my team I recognized due to the element of ‘fatigue’, he could not actually be used for all 3 during the endgame. Fortunately I had a strong Trelane available, and so that covered off the secondary SEC-SCI combo that Locutus frequently battles for me. With respect to the DIP-SCI combo, I knew Locutus would be facing either a 5% Surak or a 25% Mirror T’Pol, since both are widely owned by players. In order to give me my best chance of winning this DIP-SCI matchup, Locutus needed to be at 100% strength. Similarly, I needed Troi to be at 100% against a 5% Bartender Guinan (or possibly a 25% Mirror Phlox) to give me my best chance of winning a DIP-MED battle.
What the above meant was, even though they both had the potential of being competitive in a DIP-SEC battle, I did not want to use up either Locutus or Troi on such a matchup – on my team, they each had a different role assigned to them. In order to strengthen my endgame offense, what worked best for my team was to add someone else who could deliver a DIP-SEC win for me. And since in this case he had a 45% Crit Chance, Mariachi Q was in fact the perfect complimentary role player for me to add to this particular Gauntlet crew. Ironically what made him so valuable to me was the fact other players where looking upon him as a lesser choice than other options they had, and thus did not include him on their teams, allowing me to have the competitive advantage I sought.
Clearly in making this selection, and going with an unbalanced team, I valued offense much more than defense. Why did I make this choice? Because of how Trophy counts change when players win battles. If I initiate and win a battle worth 100 Trophies, then my total goes up 100. When the opposite occurs and an opponent defeats me, my total only goes down 30. The reward for winning is substantially higher than the penalty for losing. And unless they are spending Dilithium, your opponents’ fatigued crews can only do so much damage to you when your crew is always defending at 100% strength.
I recognize there can be more than one path leading to a successful outcome, and if others wish to continue seeing my choice of Mariachi Q as not being ideal, we can respectfully ‘agree to disagree’.
The choice that received the fewest amount of votes turned out to be the correct one, and so I would like to now acknowledge AviTrek, Captain_Who, and Jim Raynor for being as insightful as they were!
I hope many of you have enjoyed seeing this example of what is possible in The Gauntlet. I wish everyone well, and hopefully I will see you in my future Gauntlets.
I’ve been playing the game since March of this year and I got one copy of Caretaker back in April. I haven’t gotten any more so far. I can’t even remember what I placed. I think it was pretty low, because this was only a month in for me and I didn’t have good Gauntlet crew yet.
I would love to get more copies of him, but it’s not looking good right now. I wish we knew certain things we could do to make it more possible
The main point to take away from it is that it is possible to play the Gauntlet with strategy and tactics, so long as you put some thought and effort into it.
I enjoy the Gauntlet, I know a lot of us don't. This post has given me some ideas on some new strategies to try out on it.
PM for details.
So long and thanks for all the fish.