Gauntlet character reward rng frustration
Aandraa
✭✭✭
in The Bridge
Hello,
i just want to say that even i'm very unlucky person or the gauntlet rng is bugged for me.
Really now. I play over more than 1 year, i have more than 7000 rounds completed, i was finished rank 1, got win streaks up to 30 more times, always finish between rank 1-20 in every gauntlet, and NOT EVEN 1 gauntlet character found. WTF i know alot of players that got guinan, caretaker, and now armus on first rounds that play... it's really not fair. What should i do? To reach 20k rounds only to get 1 Locutus? I eventually stop playing maybe... because im so pissed off.
i just want to say that even i'm very unlucky person or the gauntlet rng is bugged for me.
Really now. I play over more than 1 year, i have more than 7000 rounds completed, i was finished rank 1, got win streaks up to 30 more times, always finish between rank 1-20 in every gauntlet, and NOT EVEN 1 gauntlet character found. WTF i know alot of players that got guinan, caretaker, and now armus on first rounds that play... it's really not fair. What should i do? To reach 20k rounds only to get 1 Locutus? I eventually stop playing maybe... because im so pissed off.
5
Comments
I wish I could trade in the ungodly amount of useless trainers that I’ve won for one of the featured Gaubtlet crew.
I can't even see how this benefits DB, it's not like you can really spend any money to improve the situation for yourself. (Though I guess you could spend dilithium to keep streaks running, though it's curious that that never even occurs to me during play, because it just wouldn't increase your odds of getting the character enough to make it worth it.)
Anyway, yes Gauntlet **tsk tsk**, and has done for a very long time and DB know this, they just don't want to spend the resources to make it better. To be honest I'd actually prefer if they took it out of the game altogether. It's a constant source of frustration for players.
This
Almost 20k rounds... and no gold
Also ... there is no other way to get this crew
Or not. Some of the most dedicated players did not get a Caretaker, according to the poll that I started some time ago.
I think it would be less frustrating if they didn't leave the Caretaker in the gauntlet for an entire year and with an extremely rare and useful skill combination. Now, most people have him and some of those who cared the most about it and may have tried everything to get him are left without one.
No rhyme or reason. Just use Gauntlet as a merit farm, go for streaks without breaking your merit bank, and don't even worry too much about really long streaks or where you finish.
I'm also convinced that everybody else's luck on a given day and/or in a given Gauntlet also impacts your luck, similar to how the entire galaxy's success on shuttles during a faction event impacts your own personal shuttle success rates.
FWIW, I "only" got 4 caretakers last time, but they all came from streaks. Of the 7 Guinans I got, only 1 came from victory boxes, not even top 10, and the 2 Locutus I got both came from streaks. And not to rub salt in the wound (it seems like drop rates are higher when the character is first introduced) I got an Armus from a 9 streak : /
We've been through this before, my opinion, which seems to have a lot of others in consensus, is treat the gauntlet like a merit farm, and emphasize streaks by picking low trophy matches, even if only multiple 3 and 6 win streaks, over placement. The second day, when streaking has already gotten you to the top 30 and it's harder to streak any more, then you start to look at ranking. You can easily finish 11-15 that way, and even make runs for 1st at times. all the while coming out merit positive, and having an 18-24 streak and a couple of 6-12s and a few 3s.
And if you want to take the emotion out of it, use the iampicard tool to play the gauntlet. I don't do as well using it as when I use the actual STT app, but I don't get frustrated either.
Good luck.
Depends on how you look at it. It can definitely be seen as a game design issue.
I mean you haven't gotten a single gauntlet gold, and others can get 5 copies in the same week. It's ridiculous.
umm what? If you're talking about the bell curve distribution of your overall number of successes on any given success %, then you've slightly misunderstood the CS answer and your math aint that great. If this is legit then wtf.
on topic:
I find it annoying that the gauntlet main prize is also very strong in gauntlet it self. So if you get one, great. You'll have easier time getting more. If you dont get one, it gets more difficult as time goes on. If everyone gets one, all you get are massive walls when ever their skills come up. Times 4 now. If you're in the top half of any gauntlet these days all you see are walls of Banjoman, Guinan, Surak, M Picard and Locutus. Would have been better desing choice to give them high base stats instead, imho.
I’m not so sure about your second part. The special gauntlet reward crew are indeed awesome in certain skill combos (DIP/SCI and DIP/SEC for Locutus, MED/DIP for Guinan, ENG/SCI and ENG/MED for Banjoman, and SCI/COM for Armus) but those combinations represent a small number of the total overall combinations that come up during each gauntlet. You still need crew that can adequately cover a majority of the possible combinations (skewed in favor of the feature skill, of course) and one crew member cannot cover them all.
Likewise, the exceptional abilities of the rare gauntlet crew get a lot less exceptional after the first use. Other than maybe The Caretaker in an ENG/SCI battle, all of the gauntlet specials are much closer to an even chance against other top 5 crew for a given combo once they are tired. Unless you’re routinely paying for revives (which is dumb unless you have no other way to get the first place achievement), you’re getting really only one extra win per four hours per crew - less, really, as not every matchup between a rested gauntlet special and someone else will carry a 100% chance of victory.
What we see in the gauntlet is a very wide distribution of outcomes: across nine month, many people ended up with no Caretakers while playing the same number of rounds as those with five or more stars for the Caretaker. Whether it is a proper Gaussian distribution or if it is skewed in one direction isn’t clear to me, as is the center of the distribution. I think the player base in general would be happier with a normal distribution centered on, say, 2 or 3 stars with 90% of people between 1 and 5 stars. Complaints about walls of the gauntlet special aside, this plus an appearance in the honor hall (priced at 100,000 or even perhaps 150,000 honor) I hope would make the majority of us not feel screwed by the gauntlet.
and your last paragraph
if there was an equalizer in the rng so that most people would get the main prize... moar solid walls!
Unless of course they change the character type to be base heavy instead.... It aint easy to make this stuff work and be fun for everyone.
edit just to add, I kinda like what they did with Defensive Phlox. It's little bit better than your normal phlox but it is not wide spread, thus no walls. So you dont have to fight him or spend merits to re roll...
Feedback from CS has been discussed on here in multiple threads, where they indicated that the posted expected success rate on any given shuttle in a faction event isn't a static calculation in a vacuum for each player/shuttle, but instead is influenced by all players/shuttles in the entire event. How exactly, and to what degree, well that is information they refuse to divulge.
That's why I can't help but feel there are external influences on Gauntlet RNG, especially when the precise % for each type of chest isn't even published.
No, I'm not referring to the 'and' bug.
Pretty sure those answers are a case of people in a foreign country who have likely never taken a probability class trying to explain how a probability distribution works in a foreign language.
umm, me neither.
edit Thats how I felt about it too. I could see what they were trying to say, but it came out slightly wonky. And then people who haven't taken a class either interpreted it the wrong way...
Money can't buy you luck, says she who is Caretaker-less.
Proud Former Officer of The Gluten Empire
Retired 12-14-20. So long, and thanks for all the cat pics!
The thing is that when you dont get defensive phlox you get another gold crew... but when you dont get banjoman you get trainers. We know the rules, its just that they are the most unfair within STT... or where the RNG gods can créate the greater disparity
Out of curiosity, have you ever won the Caretaker/Armus from iampicard? I've been using it for a few months now and not got a Caretaker from it. Could just be RNG of course.
Two or three of my 6 Caretakers came from iampicard.
Fleetmates have, yes. What you use is independent of him dropping, as that's all server side. A line of text is, of course, not as flashy as having his portrait pop up though. Hence why some didn't realize he dropped until later when they saw the new copy in crew quarters in-game..