Keeping bad 1/5s?
BadTrekDad
✭✭
in Ready Room
Hi All,
Been playing off and on for a couple years, but more seriously lately. Bought the 25% off pack and was pleased to get Irina. Bought it again and got Cardassian Kira (only character in pack I had FF/FE). Bought one more and got Maid Marian. Was initially pumped to get a new 5*, but then looked at her stats. She seems pretty meh, only 2 skills, not a main character, etc.
In the past I've never airlocked a 5* but its hard to imagine I'll ever get another one of this card, let alone 4 more. I am tight on slots but could conceivably keep her.
Any reason not to airlock?
Thanks.
Roghaltz (BadTrekDad)
Been playing off and on for a couple years, but more seriously lately. Bought the 25% off pack and was pleased to get Irina. Bought it again and got Cardassian Kira (only character in pack I had FF/FE). Bought one more and got Maid Marian. Was initially pumped to get a new 5*, but then looked at her stats. She seems pretty meh, only 2 skills, not a main character, etc.
In the past I've never airlocked a 5* but its hard to imagine I'll ever get another one of this card, let alone 4 more. I am tight on slots but could conceivably keep her.
Any reason not to airlock?
Thanks.
Roghaltz (BadTrekDad)
0
Comments
Grats getting Irina though she's a capable ENG voyage and shuttle crew.
Admiral Cartwright
Pah Wraith Dukat
Loque'eque Sato
Umpire Odo
I have however FE Vash personally I like the character and also if they ever did a rerun of any of the Merry Men Events she could still end up as a bonus crew. She also doesn't have too Bad Dip Base so if I am on a dip heavy voyage she might make the occasional daily shuttle runs.
If Odo comes up as event bonus I may work on umpire odo. If space becomes an Issue though then out the airlock they go. I find it's best to hold on to them once they are in the portal there is a chance you get a second star on them and then you may well start to look at them in a different light.
Personally I don't think hoping for a Merry Men event is reason enough alone. So then I'd go to her traits and ask, could any of them conceivably be a candidate for a future trait-focused Mega, then at least she'd get some possible value in a DIP-and-SEC faction seat during two factions/faction phases, because doubled, her bases are playable even at 1/5. There aren't enough Smugglers to see that being a featured trait, while there are way too many Civilians and Humans. I could conceivably see an "all Scoundrels" or "Costumed-themed" mega, and there are about the right size of each to be a bumper feature like Pilot.
But that's a pretty thin stretch. I can't see ever intentionally putting effort into her, only keeping her around so long as crew slot pressure is OK for the off chance of direct pack drops like I got for more *'s, or as consolation prize during a really meh begold choice.
If you keep playing events you'll probably eventually have to change your mind on that since between tuesday releases, every weekend and mega recurring legendaries, 5* crew are now released at a faster rate than 4*. Even if you never buy Tuesdays, they end up in the drop pool later and you may get them then.
Of course if OP has no problem with slots there's no harm at all keeping every 4* and 5* crew until they're full, but eventually decisions will need to be made. lots of 4* are more likely to be event crew than Maid Marian and I would seriously consider that when deciding who to airlock.
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sounds like a symptom of buying too many packs when you've already got plenty to do.
It’s very unusual for me to airlock legendaries, but Maid Marian was one. Dr. Soong was another . . .
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
I don't buy packs, after Yargate I'm monthly card only
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Yeah I have now frozen all my 2 & 3 star FFFE Crew now and just warp the cadet missions. It helped a bit. Freed up 6 slots. Now filled with more SR with varying numbers of stars (1 to 4). Had some luck with pulls from free packs and voyages and I've frozen a couple too.
I was tempted to airlock my second copy of Guinan but glad I didn't as at least she has event/gauntlet utility. (I have since got two more stars for her from the gauntlet since it was changed).
Jim
30 golds in my crew at present; 19 on 1 star, 6 of which I have equipped to 100.
Immortalised:
Mirror Picard
4 stars
Surak - 100
Ahdar Ru'afo - 100
Prisoner Katrina Cornwell - 100
Minuet - 100
Etana Jol - 90
Bell Riots Bashir - 80
Kol of House Kor - 70
3 stars
T'Kuvma - 100
The Caretaker - 100
2 stars
Klingon Janeway - 90
1 star
Klingon Bride Jadzia - 100
Armus - 100
Bartender Guinan - 100
Suus Mahna Sarek - 100
Obsidian Order Garak - 100
Niners Sisko - 100
Will Scarlet - 90
Enterprise-E Picard - 90
Tuxedo Nog - 80
EV Suit Archer - 80
Niners Odo - 70
Dancing Chekov - 70
Dark Ages McCoy - 60
Agent Janeway - 60
Mariachi Q - 60
Prince Bashir - 60
Mirror T'Pol - 50
Romulan Picard - 50
Seven in Silver - 40
My #1 dip is professor sato 4/5 with a dip of 1558, but her second best skill is command only 890, and sci only 420. So her dip is alot more but the rest of her possible strength numbers are seperated by 2 other skills making the gap huge. Her sci skil is useless compared to her dip.
Additionally marion goes in the sherwood collection and her traits are excellent. You cant just choose based on numbers. Traits make them event and voyage usable. Maid marion is more likely to give secondary small bonus in events than hoshi.
If you wait and hope for someone better to come along they never will.
I have airlocked 5* crew but only plain, no good traits, best skill numbers less than 1050, not gauntlet worthy, no collection possibility.
I think three-skill crew are a little over-valued in the gauntlet - only two skills are used in each battle and that third skill is often fairly weak anyway - but they are key for extending voyages in the mid- and late-game stages. You can hit 8 hours fairly easily with a number of two-skill crew but making the leap to 9 or 10 hours means the likes of Minuet, T’Kuvma, and others who are strong but are missing even a pittance of points in a third skill would drag you down versus a comparable three-skillet. Professor Sato at 5/5* and no bonuses should have a total voyage score of 3293 while Minuet lags behind at 2650; T’Kuvma is likewise at 2497 while Mirror Picard is 3478 even though they are much closer together when only comparing their COM/SEC skills. Trying to match traits to improve your AM reserves is one place where a two-skill crew can be a better choice, and covering while better crew are wrappped up innevents is another. That’s actually why I have my 4/5* Minuet on a voyage right now - it’s a COM/DIP voyage and all of my other top crew for those two skills are already on the voyage or are busy getting me past the final threshold.