Making sense of the parenthesis......
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Mods, please pardon me if I don't know how to ask for what I am looking for, and if this has been posted somewhere before. Thanks in advance for directing me to the right page.
I have difficulty interpreting the stats of crew, specifically the meaning of the numbers in parenthesis.....
After a trait, for example - COMMAND - One character I have has a rating of 795, followed by "+(191-456)". What do the numbers after the "+" mean? Thanks, and please be gentle......
I have difficulty interpreting the stats of crew, specifically the meaning of the numbers in parenthesis.....
After a trait, for example - COMMAND - One character I have has a rating of 795, followed by "+(191-456)". What do the numbers after the "+" mean? Thanks, and please be gentle......
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Comments
They are also the only numbers used for the Gauntlet (per your example that char will show 191 - 456 when you load him into the Gauntlet to compete against the same skill as someone else's char)
Someone else can do Voyage average prof & Shuttle fun-ness ;-)
Furthermore to this, when you're playing in the Gauntlet, it is ONLY the parenthesis skills that matter, no base stats. So your character's "rolls" will go vs. other players' "rolls"
I would like to add in your crew screen u can at the top select a skill icon then sort by base, proficiency, or combined. Fyi
I just discovered recently you can do the same thing in the Vault.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
base# (min# - max#)
base# is used for shuttles
base# + average (min#, max#) is used for voyages
range of base# + min# to base# + max# is used for away missions and cadet challenges
range of min# to max# is used for gauntlet
The best Gauntlet strategy is to accept that the Gauntlet is a shot in the dark.
Also, when you fuse a crew member, that will increase their base skill, but it will not affect their Proficiency stats.
Also also, there are two ways to increase your crew member stats. One is by joining a fleet that has been building (or starts to build) a Starbase. When completed, that will boost all of your stats by 10% across the board so long as you remain in that fleet. The other way to gain stat bonuses is to hit certain milestones of some specific Collections. You'll find these in the Cryostasis Vault. The maximum value of these bonuses vary, but they go up to 5%. These bonuses are unique to you, so even if you leave a fleet, your stats will retain these bonuses.
Good luck!