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Do you think we will ever get something new and dynamic in the game?

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  • ~peregrine~~peregrine~ ✭✭✭✭✭
    edited July 2019
    Idea for new game mechanism:

    Galaxy Map Exploration

    1. You pick one card from your existing crew that still needs stars.
    2. That card is removed from daily use (similar to shuttles & voyages).
    3. That card is assigned to a 1* ship and must visit every discovered location on the galaxy map, over a certain length of time and via manual astrogation.
    4. At each planet, that card must complete a rigorous set of tasks/challenges/battles, in order to progress to the next location.
    5. Upon completion of the above, that card is given an additional star. Not honor points, nor a citation, nor another copy, but 1 star specific to that card only.

    Feedback welcomed, and yes, I know that I should have posted this in a thread over in the “Make It So” sub-forum. 🖖🏻
    "In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
  • Commander SinclairCommander Sinclair ✭✭✭✭✭
    Idea for new game mechanism:

    Galaxy Map Exploration

    1. You pick one card from your existing crew that still needs stars.
    2. That card is removed from daily use (similar to shuttles & voyages).
    3. That card is assigned to a 1* ship and must visit every discovered location on the galaxy map, over a certain length of time and via manual astrogation.
    4. At each planet, that card must complete a rigorous set of tasks/challenges/battles, in order to progress to the next location.
    5. Upon completion of the above, that card is given an additional star. Not honor points, nor a citation, nor another copy, but 1 star specific to that card only.

    Feedback welcomed, and yes, I know that I should have posted this in a thread over in the “Make It So” sub-forum. 🖖🏻

    This whole thread should be in 'Make It So', and no need to cross post – that idea (very similar) was suggested long ago. I swear most of these really good ideas are posted then forgotten about. Sad.
    I want to become a Dilionaire...
  • ~peregrine~~peregrine~ ✭✭✭✭✭
    edited July 2019
    Idea for new game mechanism:

    Galaxy Map Exploration

    1. You pick one card from your existing crew that still needs stars.
    2. That card is removed from daily use (similar to shuttles & voyages).
    3. That card is assigned to a 1* ship and must visit every discovered location on the galaxy map, over a certain length of time and via manual astrogation.
    4. At each planet, that card must complete a rigorous set of tasks/challenges/battles, in order to progress to the next location.
    5. Upon completion of the above, that card is given an additional star. Not honor points, nor a citation, nor another copy, but 1 star specific to that card only.

    Feedback welcomed, and yes, I know that I should have posted this in a thread over in the “Make It So” sub-forum. 🖖🏻

    This whole thread should be in 'Make It So', and no need to cross post – that idea (very similar) was suggested long ago. I swear most of these really good ideas are posted then forgotten about. Sad.

    Indeed. 🤔

    Regarding the question posed by the OP, I do think we will get something new and dynamic. I do not think we will get advance notice, however, given the feedback to the Production Updates in late 2017.

    I look forward to being surprised. :o
    "In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
  • that "defend DS9" idea a long time ago would have been cool
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