Arena
CaptDSulu
✭✭
in The Bridge
Have they changed the algorithm that controls the Arena battles?
In the last few weeks my number of wins have greatly dropped. My level (Top 1 to 5%) has not changed. I tracked my win-loss for a week with the follow criteria.
--Commander Division
--Same Ship at the same level
--Same Crew (my crew is at max level)
Over 37 battles my record was 4 wins and 33 losses.
Close battles (win or loss with less than 25% difference in remaining hull) 6
Total blow outs (loss with opponent having greater than 75% hull remaining) 15
I would think that with the same level ship and the same crew that my win-loss should be near 50% not 10.8%.
In the last few weeks my number of wins have greatly dropped. My level (Top 1 to 5%) has not changed. I tracked my win-loss for a week with the follow criteria.
--Commander Division
--Same Ship at the same level
--Same Crew (my crew is at max level)
Over 37 battles my record was 4 wins and 33 losses.
Close battles (win or loss with less than 25% difference in remaining hull) 6
Total blow outs (loss with opponent having greater than 75% hull remaining) 15
I would think that with the same level ship and the same crew that my win-loss should be near 50% not 10.8%.
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Comments
I have been doing exactly that, and I am in the same boat as @CaptDSulu & @Banjo1012 – just the last couple weeks I have been relegated to 3K-4K on the leaderboards, when usually I keep it at <800. I have been trying all my old crew combos, and all of them seem to **tsk tsk** now, when before they would tear apart any ship I came up against, save for maybe 1 in 40.
I even went way off book and tried Disco & Shenzhou and was successful a couple battles with them, but overall same results as T'Ong. Forget the Bounty - it's a sitting duck now, unless I am up against it, I lose before my 6 second boost crew can attack!
I'm not really sure what to say to this. Most days I only do the 5 battles I am required to do to hit the dailies, and doing that keeps me in or near enough the top 1% to get the max schematics.
My plan is to keep 5 battles "live" to retake position near the end of the day just in case, and that has been working for me. It definitely helps that I've practiced enough that I rarely lose any more, that helps a lot. Not requiring 3-4 battles to get 1 win is really crucial.
I used to do that too, hoard the tickets til the end of the day for last minute bumps in rank, but now I’m so concerned about dailies for campaigns I burn through those 10 quick. I need patience on that
This is what I am saying – before, I could do my 5 daily battles, then leave it all day, and I would come back to like 800-900th place on the daily reset, almost right where I left it. Now I drop to almost 5000th place! Something has definitely changed.
I have one 3* ship that isn't maxed: the Breen Warship. If it does show up as the prize in that division, I want to be able to pounce on it. Once I get that ship maxed I might not worry about the Commander division anymore, though I do like having the recurring schematics for the replicator. But ultimately the answer to your question is to each their own.
I’m with you. Anything non-5* is a waste of arena tickets
I win offensive battles far less frequently in the Captain division but still only rarely drop rank with one a day- the AI must be better with my crew than I am.
Admiral is streaky, which isn’t a surprise based on the random nature of all the instant-damage crew in use. I can squeeze inside of the top 100, then fall 3000 places by the next day. If/when I give up on the other divisions I still don’t think I’ll run more than the minimum number of tickets in a day, unless I get super bored or something.
Captain's division is pure horror, I lose around 90% of the battles and just try to stay in the top 5%.
Commander is so-so. Everyone has the same setup and it works, but my ship only has 5* which makes it hard to compete. It takes some effort to stay in the top 5% sometimes.
Overall I have not notived any change though over the last months.
Some sort of statistic of lost defensive battles would be nice. In other games you can rewatch them but that is quite some data to be stored even if it were only the rolls and time stamps.
Well if they did I hope they didn't apply it to Skirmish as well, that's literally my only trick. Maxed K't'inga, three crew primed to let fly one colossal smash all at once, and the fourth just sitting in his chair twirling around doing nothing because he's only there for the bonus...
I think people should not be so stubborn to persistently use setups that were established once and now 99% of players use them
I'm in the same boat. My rank has dropped. I have to work harder to even stay in top 5% vs 1% before. Same crew and strategy that I've used. It could be that newer ships are getting other people to compete more, but this feels harder than previous new ships.
As you mentioned in the past evasion one of those things that works for your opponent but not for you. Probably not the case, but I really do not use a good one for evasion, I am using O'Brien for his crit bonus.
What frustrates me in the Captain division, is that it is the same crew I battle.
So I should be doing 50% if I just hit the abilities and crew when they are available. But, I am set on my ways. I want to wait the full cloak, only to get blasted to smithereens as soon as I click Kang.
Everybody is right about the pointlessness of Captain and Commander, but still for one ticket each you usually can keep yourself in the top 5000 and get some more replication material.
I suggest avoiding the D'Kora if it has early attack , accuracy, and then two immediate damage crew. That will usually kill you before you can cloak in the Bounty.
One I got killed by was Locutus, Ardra, and then two immediate damage crew some combination of Killy(s) and Rura Penthe Commandant(s).
I climbed above the 2500 mark today, and it is holding again. Part of that has to do with the crew I select as a matter of defensive strategy (to hold position on the leaderboard), as well as offensive. And there seems to be another trick that needed to be used that I have employed, and I am working out the validity of that theory now.
What I did notice is that I tend to win more when playing on Steam than on Android app. The difference is much more pronounced in the commander division where everybody uses the same setup on the K'Vort.
The timer on the upper right corner is the countdown during the arena rewards calculation cycle, not the active arena. This happened twice now.
Granted, I have no idea why the Arena cycle reset is one hour off from the rest of the game's resets.