Wir, die Mirror Tribbles [MiT] haben freie Plätze zu vergeben. Kein Zwang und kein Stress, dafür aber Spaß, Discord und eine nette, hilfsbereite Gemeinschaft, incl. voll ausgebauter Starbase und täglich 700 ISM.
Not sure I'm keen on this. Crew slot management is a part of the game, and one I have paid privileges for in the past. All 4*s get frozen following their usefulness in an event so I am just left with 30 empty slots these days. Not giving refunds are you DB?
Not sure I'm keen on this. Crew slot management is a part of the game, and one I have paid privileges for in the past. All 4*s get frozen following their usefulness in an event so I am just left with 30 empty slots these days. Not giving refunds are you DB?
Why do you freeze them then? I always keep my slots filled, even with not so strong 4* crew until I need other ones. If they can be used in another event I saved merits...
With the growing army of unfinished x/5s crew slots become scarce anyway.
So I am VERY keen on this even though I spent quite some dil on crew slots.
Wir, die Mirror Tribbles [MiT] haben freie Plätze zu vergeben. Kein Zwang und kein Stress, dafür aber Spaß, Discord und eine nette, hilfsbereite Gemeinschaft, incl. voll ausgebauter Starbase und täglich 700 ISM.
Not sure I'm keen on this. Crew slot management is a part of the game, and one I have paid privileges for in the past. All 4*s get frozen following their usefulness in an event so I am just left with 30 empty slots these days. Not giving refunds are you DB?
Sounds to me like you played a short game instead of a long game - rather than judiciously airlock crew you chose to take a shortcut. At least now you have tons of room to unlock bonus crew for Faction and Hybrid events.
I regularly have 40-50 open slots, less during megas. I have no issue with giving everyone more room to play with. There’s more to this game than my specific situation.
Awesome this post if you're going to use one of the slots to thaw Bajoran Dukat for this event. (I hope to receive 0 awesomes.)
I had already thawed him before the slots gift. But then I did some back-of-the-napkin calculations (or was that excel?) and determined that although I did use him in the first run of this event, I would likely not need him in the current run since I now have Decoy Kira's stronger Dip score.
Unfortunately, I had also thawed Anastasia Komananov and Vedek Bareil before realizing neither of them would get used either. So many wasted merits. Bad Ishmael.
Awesome this post if you're going to use one of the slots to thaw Bajoran Dukat for this event. (I hope to receive 0 awesomes.)
I had already thawed him before the slots gift. But then I did some back-of-the-napkin calculations (or was that excel?) and determined that although I did use him in the first run of this event, I would likely not need him in the current run since I now have Decoy Kira's stronger Dip score.
Unfortunately, I had also thawed Anastasia Komananov and Vedek Bareil before realizing neither of them would get used either. So many wasted merits. Bad Ishmael.
There’s still the Faction half to contend with, unless you intend on aiming to rank for Janeway instead of just clearing some thresholds.
Sounds to me like you played a short game instead of a long game - rather than judiciously airlock crew you chose to take a shortcut. At least now you have tons of room to unlock bonus crew for Faction and Hybrid events.
I have played since the beginning so I'd hardly accuse myself of "playing a short game". I don't know how long you've been playing, so apologies if I'm explaining how to $uck eggs - in the beginning there was no Cryo (no speed training or quick build either, another story) In order to progress through the missions one had to airlock lower level FE/FF crew in order to make way for crew with better stats OR buy slots. If I am guilty of anything it is the Pokémon style of play, I chose to buy slots because of this, not to take a "shortcut". A new player does not have to make the same decision I and others had to, hence my first post about feeling that crew management was a big part of the game.
Sounds to me like you played a short game instead of a long game - rather than judiciously airlock crew you chose to take a shortcut. At least now you have tons of room to unlock bonus crew for Faction and Hybrid events.
I have played since the beginning so I'd hardly accuse myself of "playing a short game". I don't know how long you've been playing, so apologies if I'm explaining how to $uck eggs - in the beginning there was no Cryo (no speed training or quick build either, another story) In order to progress through the missions one had to airlock lower level FE/FF crew in order to make way for crew with better stats OR buy slots. If I am guilty of anything it is the Pokémon style of play, I chose to buy slots because of this, not to take a "shortcut". A new player does not have to make the same decision I and others had to, hence my first post about feeling that crew management was a big part of the game.
*Edited to correct some quote bracket errors.
I’m a Day 2 player and airlocked a lot of crew before the cryo vault was introduced. Even after that, I kept everyone I could but had to dismiss crew to make room for others. It 5ucks to do that, no disagreement there. Working on Rianna Mayweather was set back by about a year after I had to airlock her (at 2/4*, no less), I never did get another CD Quark after that freebie on the 1-year anniversary of the game, and I probably spaced a dozen Ambassador Foxes before finally being able to keep him...those are just the ones I remember). When you don’t buy slots, or only buy three tiers as I have, it’s what you have to do.
When I say “playing the short game” I didn’t mean you haven’t been around a while, I just meant that you prioritized keeping everyone over making the hard choices to let someone go and hope you get them back later. I’ve been fortunate to get back most everyone I sent packing, but those 65% Quark gauntlets are rough for me.
Anyway, new players do start with more slots but there are so many more crew that I suspect the problem is at least as bad as it was in the early days. Plus, having a Faction and a Skirmish every month means the number of unfused 4*s taking up space goes up by two every month without spending on event packs....that certainly wasn’t the case early on.
Sounds to me like you played a short game instead of a long game - rather than judiciously airlock crew you chose to take a shortcut. At least now you have tons of room to unlock bonus crew for Faction and Hybrid events.
I have played since the beginning so I'd hardly accuse myself of "playing a short game". I don't know how long you've been playing, so apologies if I'm explaining how to $uck eggs - in the beginning there was no Cryo (no speed training or quick build either, another story) In order to progress through the missions one had to airlock lower level FE/FF crew in order to make way for crew with better stats OR buy slots. If I am guilty of anything it is the Pokémon style of play, I chose to buy slots because of this, not to take a "shortcut". A new player does not have to make the same decision I and others had to, hence my first post about feeling that crew management was a big part of the game.
*Edited to correct some quote bracket errors.
I’m a Day 2 player and airlocked a lot of crew before the cryo vault was introduced. Even after that, I kept everyone I could but had to dismiss crew to make room for others. It 5ucks to do that, no disagreement there. Working on Rianna Mayweather was set back by about a year after I had to airlock her (at 2/4*, no less), I never did get another CD Quark after that freebie on the 1-year anniversary of the game, and I probably spaced a dozen Ambassador Foxes before finally being able to keep him...those are just the ones I remember). When you don’t buy slots, or only buy three tiers as I have, it’s what you have to do.
When I say “playing the short game” I didn’t mean you haven’t been around a while, I just meant that you prioritized keeping everyone over making the hard choices to let someone go and hope you get them back later. I’ve been fortunate to get back most everyone I sent packing, but those 65% Quark gauntlets are rough for me.
Anyway, new players do start with more slots but there are so many more crew that I suspect the problem is at least as bad as it was in the early days. Plus, having a Faction and a Skirmish every month means the number of unfused 4*s taking up space goes up by two every month without spending on event packs....that certainly wasn’t the case early on.
What was even worse was we used to get trainers for airlocking crew. If we airlocked them we obviously didn’t need the trainers
Comments
Why do you freeze them then? I always keep my slots filled, even with not so strong 4* crew until I need other ones. If they can be used in another event I saved merits...
With the growing army of unfinished x/5s crew slots become scarce anyway.
So I am VERY keen on this even though I spent quite some dil on crew slots.
Sounds to me like you played a short game instead of a long game - rather than judiciously airlock crew you chose to take a shortcut. At least now you have tons of room to unlock bonus crew for Faction and Hybrid events.
No awesome from me....because I already thawed him. Cardassian Kira and Commander Landry are, however, sitting this one out.
I had already thawed him before the slots gift. But then I did some back-of-the-napkin calculations (or was that excel?) and determined that although I did use him in the first run of this event, I would likely not need him in the current run since I now have Decoy Kira's stronger Dip score.
Unfortunately, I had also thawed Anastasia Komananov and Vedek Bareil before realizing neither of them would get used either. So many wasted merits. Bad Ishmael.
There’s still the Faction half to contend with, unless you intend on aiming to rank for Janeway instead of just clearing some thresholds.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
Good question.
Because they don't make my Voyages or shuttles and I have OCD for seeing only Gold in my crew quarters?
I have played since the beginning so I'd hardly accuse myself of "playing a short game". I don't know how long you've been playing, so apologies if I'm explaining how to $uck eggs - in the beginning there was no Cryo (no speed training or quick build either, another story) In order to progress through the missions one had to airlock lower level FE/FF crew in order to make way for crew with better stats OR buy slots. If I am guilty of anything it is the Pokémon style of play, I chose to buy slots because of this, not to take a "shortcut". A new player does not have to make the same decision I and others had to, hence my first post about feeling that crew management was a big part of the game.
*Edited to correct some quote bracket errors.
I’m a Day 2 player and airlocked a lot of crew before the cryo vault was introduced. Even after that, I kept everyone I could but had to dismiss crew to make room for others. It 5ucks to do that, no disagreement there. Working on Rianna Mayweather was set back by about a year after I had to airlock her (at 2/4*, no less), I never did get another CD Quark after that freebie on the 1-year anniversary of the game, and I probably spaced a dozen Ambassador Foxes before finally being able to keep him...those are just the ones I remember). When you don’t buy slots, or only buy three tiers as I have, it’s what you have to do.
When I say “playing the short game” I didn’t mean you haven’t been around a while, I just meant that you prioritized keeping everyone over making the hard choices to let someone go and hope you get them back later. I’ve been fortunate to get back most everyone I sent packing, but those 65% Quark gauntlets are rough for me.
Anyway, new players do start with more slots but there are so many more crew that I suspect the problem is at least as bad as it was in the early days. Plus, having a Faction and a Skirmish every month means the number of unfused 4*s taking up space goes up by two every month without spending on event packs....that certainly wasn’t the case early on.
What was even worse was we used to get trainers for airlocking crew. If we airlocked them we obviously didn’t need the trainers