Event leader boards
in The Bridge
Is there anyway we can a log of the top 50 or 100 posted on the forums after each event? I would like to know what the finished results of VP for prior events to be able to gauge what VP to shoot for on a particular event and it’s type. I know could just screen shot it as the event ends, but I am not always able to pay attention when it ends. So results posted here by the dev team would be awesome and incredibly helpful!
Fleet - Omega Molecules
lv 94 - 600+ immortalized w/ 572 unique - 15 collections max level - VIP14 - Missing 17 1/4 SR characters.
lv 94 - 600+ immortalized w/ 572 unique - 15 collections max level - VIP14 - Missing 17 1/4 SR characters.
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lv 94 - 600+ immortalized w/ 572 unique - 15 collections max level - VIP14 - Missing 17 1/4 SR characters.
I’ve been poking around with math for events and just strictly 5mil vp @4k vp per shuttle is over 1200 successful shuttles no boosts and using dil at 200 per shuttle to auto finish is over 200k dil! It’s incredible! Obvi this is just basic math and it gets more complicated when you add in Time boosts or 2x boosts. I feel like I’m at a loss on ever being able to get what will likely the final achievement of winning an event..... to save 60-70k dil to auto finish shuttles, have 500-700+ or more requisition shuttles, have 100s of gold, purple, blue time reducers and 2x boosts just to be able to win a faction event.... not to mention all the merits to keep getting more missions but that probably isn’t as big an issue.... this is insane..... I don’t see how this company can be hurting for funds when people have to buy so much to win week after week.... unless all these people are asking for refunds from google/Apple.... or maybe they are doing surveys to get gift cards for whatever platform they play on..... I’m at a total loss for words despite this ranting....
lv 94 - 600+ immortalized w/ 572 unique - 15 collections max level - VIP14 - Missing 17 1/4 SR characters.
The Nhan event I threw everything I had at the faction part. I bought all the Xmas offers, anniversary, convergence day, every offer that had to do with boosts. I boarded all these things for I want to say 6 months. I was far ahead when the phase changed to galaxy, but I underestimated how many galaxy bullets I had and I ended up in 4th place. You think you’re upset? I can’t even quantify how much money that was over the long haul, only to finish 4th. Also, full faction is fruitless. Mechalobe has won the last, what? 35 of them? That’s why I went with a hybrid. I can save over the long haul but I’m not going to get into a one event wallet war with someone who obviously has a fatter one than mine
The URL. Change https://datacore.app/event_info/?instance_id=205 to https://datacore.app/event_info/?instance_id=204, https://datacore.app/event_info/?instance_id=203, etc.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Oh ok. Thank you my friend!
lv 94 - 600+ immortalized w/ 572 unique - 15 collections max level - VIP14 - Missing 17 1/4 SR characters.
You keep talking about “cheating”, with no clear evidence of that occurring. Just because there are player who are willing to spend big on the game is no reason to be disrespectful to them by insinuation. These are the same people who are significantly contributing to the support and longevity of the game and we should be appreciative of their commitment.
By the way, I am not one of the big spenders defending my position. I am VP 14, but that has been earned through modest spending over the 4 years I have been playing the game.
I'll help address the elephants in the room. Long, likely two part post incoming, so apologies in advance. Since the game went live with events 4 years ago, people have come to the forums, in-game chat, Discord, filed tickets, written to their local mayor, and even flown an airplane with a banner behind it decreeing that the latest event was won by unscrupulous means. This has just become part of the lore of events and our 75kish large community...so much so that those accused of said improprieties have basically stopped responding to it or acknowledging it.
Over the last 4 years, we've had over 200 weekly events take place. At first, events were a fleet/individual bragging right, as there was no achievements. Somewhere around the 48thish event (memory may be off by 1 or 2) the achievement to win an event was added, but not backdated: So anyone that had won an event up unto that point did not get the achievement cleared. The game was also in a different place back then - no voyages, no warpable cadets, less missions and farmable spots for items, no Skirmishes, 1/3 of the cards we have today, no good Tuesday packs (just the awful "Best Chance of" traps)...I could go on.
Over time, the game grew, and the playerbase matured. Plenty of people left the game, plenty of new people joined, and the key middle of the base just grew and matured and collected. You would see players like KM Stones or Captain Sisko [AA] fly up the level charts and hit the 90s before anyone else. Then more joined, then even more joined after that.
Today, you can take a look at any historical leaderboard over the last year, and see it populated with nothing but level 99s near or at the top. That distinction doesn't mean they are better than anyone else, or you have to be that level to place, but it certainly shows that the majority of time, events are heavily influenced by players who have been around for years, have tons and tons of resources, amazing crew collections, and the support of really good fleets.
Then you have the occasional wildcard, a player that has surgically and methodically broken down the game to math and statistics and logic, more so than anyone before them. Paladin27 is a great example of this type of player. A favorite joke around some groups is that Star Trek Timelines is an excel spreadsheet game with Star Trek characters, as most people who play at the top levels incorporate some form of spreadsheets and management to their playstyle.
In reading your posts, there are three painpoints I'd like to specifically address - 1) The desire to clear the achievement 2) The impossibility of scores weekly, and 3) cheating.
Let's be real - everyone here plays the game differently, has a different reason for playing, has a different affinity to Trek, favorite Captain & series, I could go on. Most people you talk to will tell you that they want to 'collect them all' in reference to crew cards, or other milestones as their game goals - clear all achievements, clear all collections, etc. Here's the cold reality - in the 4 years of this game, it has been publicly known of two players that managed to not only collect but immortalize every available card in the game: The aforementioned Captain Sisko and Paladin. One has since retired, one continues to collect. Out of tens and tens of thousands of daily players and more so over the lifetime of the game, only 2 could claim that unofficial achievement. Merely having 1 copy of every card is just as hard to come by - there are probably 5 players in the game right now that can even say that. The spending to accomplish that is nothing short of ridiculous, and I should know, because thanks to a recent friendly Dabo streak with some missing guys, I am one of those 5. My total lifetime spend has been documented in other threads here, but the short of it is over $65k US for me. I have all achievements cleared, at least 1 copy of all available crew in the game, all collections maxed, all ships maxed, 46 First to Max credits. So that should give you some kind of idea.
Events have been won by VIP0 players, which is to mean they have never spent a dime, all the way to the highest spenders on record, and everywhere in-between. In the early times, winning was purely based on who spent the most - partially because the early game had no strategy and there was only one event type, which was Faction. Go look at those early top 50s - those winning scores were low, and the needed score to hit top 25 was even lower - but that is by today's standard. The winning score of most of the first 10 events wouldn't have gotten top 1500 in the event we just finished.
This brings us to your second pain point - the scores themselves.
Like I said, players of all shapes & sizes, spend or no spend, new and old have won. Money isn't always the deciding factor - it's something that money can't buy, which is time. To win a galaxy event, you need thousands upon thousands of the 'normal galaxy build items' prefarmed - which is to say you spent the weeks and months leading up to that event using the Wiki, various spreadsheets and guides from the community, or your own list - going to missions on the galaxy map and doing hundreds of Warp 10s on a mission - stockpiling items. You could realistically blow through 150k chrons doing this before the event ever started. Once the Thursday timer is green and the event is live - the winner of the event is the person who opens up the first screen, sees nothing but yellow wrenches, and when clicking that specific recipe, seeing the 3 or 4 component items numbering in the thousands. Doing this ensures they spend zero time during the 96 available hours of the event having to farm items and warp missions, instead they can build. If you don’t' come to the table with this, you're going to finish behind someone who did. Skirmishes require a huge stash of chrons that you can go crazy with, warping those ship battles to gain Intel. This is a perfect place that the top players use to prefarm their galaxy event items. Once you have accumulated about 1.5 Million Intel, you can start the actual event...that's where that one 'unbuyable' item comes in -time. The historical list of Skirmish event winners are people who have dedicated about 76-80 hours of the 96 hour event doing the skirmish. The amount of people who can dedicate that much time without their bodies failing, their marriages failing, their jobs failing, or their kids setting fire to the house is quite low. Faction events are much easier to break down - cash. Doesn't matter if you've saved your DIL over months from all the different deals, shuttle tokens for a year, and boosts since the game went live - at the end of the day its cash that wins. You have to outspend the next guy. You could easily start the event on Thursday - go to the DIL tab and buy 10 of the $100 DIL offers - getting you 100K DIL for $1000 US Dollars. Go do a shuttle quickstart and get to 4k VP shuttles quickly, then use what we'll call the most 'non-efficient' method of competing - launch a single shuttle with no boosts and immediately hit the 'complete now' button for 200 DIL - that got you 4k VP! Now do that 535 times, because that's how much DIL you have. Guess what? You now have over 2.1 Million VP in the event! That is good enough to finish in the top 15 if you stopped right there and didn't send another shuttle. You just spend $1000 to get 15th place and get a 3/5 copy of the reward card. Like I said - there are many, many other ways you could have efficiently spent your DIL and completing shuttles, but even then, you're constrained by resources like shuttle boosts to make it cheaper, cash to buy more DIL, and the determination to not let someone scare you off when you spent all that time and money to get a big score and then, out of nowhere, here come one of the Klingons
And our final point in this long diatribe you stopped reading a week ago, cheating. I promise that more than 1 of the 130ish event winners did so under less than honest means - someone has won an event by using a macro to click the mouse for them all weekend, which led to an intervention from DB/TP to try and stop it. Someone has won events by handing their phone off to their wife or kid or friend to continue playing the event so they could sleep. Someone has won an event by spamming the old busted multitap voyage bug and having more chrons than anyone else. Those asterisks are few and far between in the large scale of events - but yes, they have happened. It's probably been a while since these incidents have occurred.
We could talk about this till we are blue like an Andorian, but the bottom line is this: Events have, for 4 years, been about two things - cash and time. Cash is self-explanatory, time is a bit more open - could be the time to actually play, could be the time to prefarm, but it's still the other main factor. But, this entire novel I have typed is in reference to one specific placement - winning in first place. From 2nd Place to 1500th, it requires less and less of everything - more time than anything. Planning. Participation. Patience.
That being said, I've seen the bloodshed at the end of events. One event recently I was ranked 840 is with 15 minutes to go. Checked back at 12:05, barely 20 minutes later, to see I was bumped to 1502! Argh! How the hell did I drop almost 700 positions in 15 minutes? A few months ago, after hoarding all my shuttle boosts, with 150 tokens, I managed to pound away at the faction mission non stop (It was a rainy weekend, not much else to do) - and with over 980K points, managed to snag #49. Of course, first place had almost 8 digits.
The game is designed for maximizing income - only the whales can buy their way to the top. But you know what, I've come to grips that if someone has that much free time and spare cash to sink thousands of dollars a month in a game - and when / if this game ever ends, have absolutely nothing to show for it except maybe bragging rights - then more power to them. I play the game for me; many of the events are "130K and out"; sometimes I'll push to 350K to get the portal. But truth is that I have about 85% of the super-rare crew maxed out, so most of the time those 10-packs equate to a set of dupes that become honor fodder. I'm focusing on building up the legendaries I have, and its slow, but steady. But its also very bothersome that the only way I can accelerate this is not by playing more, but by paying more.
What I would like to see is this: Remove the timer runout on those characters you get that don't fit in your crew slots - you can hold on to them indefinitely in your cargo hold as placeholders until you take them into your crew, or do a final sendoff. With that, the next would be a trade-off: you know how every once in a while you can buy a 1/5* for $9.99? Have one once a week, and then allow a trade back of, say, 20 super rares in your cargo hold in lieu of the cash. This way, for all of the dupes we get at the super rare level, we can trade them up for a needed 1/5* This would help level the playing field when it comes to building up your legendary crew - which would keep more folks interested, and then maybe they would invest more in the game.
It's just an idea.
So how did I do it? First, I told Mrs. Smelly I was going to be playing all weekend. I stocked up on easy to prepare, one handed snacks/meals. I had 8 two-liters of Mountain Dew. I had an endless loop of High on Fire, Motörhead, and Slayer blasting through my headphones. If I started feeling drowsy, I got up and paced while I played. I played every waking minute. I played while I ate, I played while I pooped, and I didn’t take a shower for 4 days. I timed how long it took every opponent in the top 10 to score 100k vp. I figured out that every 100k points I was leading = 38 minutes I could sleep. I slept for about 8 hours out of 96, but not all at once.
When it was done, the one thing I wanted to do more than anything was take a shower. After that, I wanted to sleep. Seriously, I felt like I was in a really bizarre dream for about 4 days after the event. Would I ever do it again? No way. Once was enough.
Oh, and even with my laughable ship/crew, I still managed to put up over 9 million vp.
You are even more insane than I am!! After a win, my eyes are blurry, my kind is mush and my arms are so, last time for a month. But I would not forego showering and all that. I see how you would need to for a skirmish but for a galaxy it’s rough but not that rough
I’m curious, how many points did you win by?
Not a huge margin. Hence, the very little sleep. Those dudes made me earn it.
Ha! I almost made that joke myself. FWIW, I didn’t realize ahead of time that it would be quite so difficult that I wouldn’t have time to shower. By day 3 I wanted to shower so bad I considered putting my phone in a ziplock and playing in the shower, but I was worried about condensation in the bag killing my phone mid event.
In winning by 5-600k, I think you could have taken a minute each day for a military shower.
I get that time is the most important when it comes to skirmishes.... time and then chronitons.... as for factions it most certainly is the wallet! How can people sustain that.... they’ve got to be 6-7 figure incomes.... this is why I say there needs to be divisions or something to separate by the vip level and even break down after vip 14 as that’s meaningless if you’re a casual spender.
As for galaxy events, time and items are the enemy the whole pre- farming but I’m guessing even then the items max out around 32k for each item.... so you need chronitons to even be able to prefarm. So say you prefarm then again it’s time to build all those items.... I’ve watched YouTube videos of how people can jalibreak iPhones or androids and get them to program auto buttons.... and even one video for not jailbreaking an Apple device but using a form of accessibility to program a button sequence but you’d still have to tap the screen to initiate the sequence so that’s still tapping the screen..... like yourself I don’t know jack about computers to setup macros and auto play.... but I’ve googled them and they exist or existed.... and there is the filling out surveys for gift cards which can turn into dil or whatever....
I realize not every winner is a “cheater” you don’t event have to cheat to win so to speak.... perhaps just enough to finish top 1500 or whatever to be less suspicious.... so don’t think I’m only looking that the winner.... and good on ya calling me out on evidence.... I don’t physically have any.... nor do I go out of my way to ask if so an so was a bot.... I’ve been repeatedly targeted for the anti cheating thingy and that and that’s absurd as I’m sure you all think so too.... and just listening the lengths one has to go to win.... 4 days of no shower and little sleep.... that’s not healthy.... and the fact that the developers would promote that type of behavior is also disgusting.... but whatever.... I get it, no lead is ever safe.... just seems at that point it isn’t a game anymore.... but work.... it isn’t something that is fun but a chore....
Maybe what they should do is have running list of unique winners so that when you win you’re no longer eligible till a calendar year or that the highest one can get then is 2nd place so it promotes diversity in winners, it would make it so there is a new unique person winning each week. I dunno, I don’t have the answers.... I’m getting sleepy and starting to ramble.... I know I love of the idea of sharing so why not strive to have someone new each week... or like keep it all the same but also award the next highest person in line who has never won the first place winnings and the achievement because sharing is caring.... I just find it funny for a Star Trek game and knowing what I know of the Star Trek economy which is unlimited resources, competition that isn’t necessarily about winning but doing things for fun... the game promotes extreme hardcore competition....
lv 94 - 600+ immortalized w/ 572 unique - 15 collections max level - VIP14 - Missing 17 1/4 SR characters.
I run what essentially amounts to a training fleet. I'm not out there recruiting big names, trying to poach people for my own benefit, etc, I actively seek out new players to the game to offer them a home, since most of the bigger fleets do not want new players and most of new player fleets do not have the expertise to offer up useful advice to help new players get their footing and start to thrive.
Way back when I first started playing I knew NOTHING, and my first fleet was pretty bad. Thankfully there were a handful of active people in there who helped me get started, and from there I got to work reading this forum daily, trying to glean useful information like a prospector panning for gold. I also spent a massive amount of time daily scouring the wiki. I devoured it all, developed some basic strategies, and shared them with the people in my fleet. Around that time I put together my first game guide, which was (by today's standards) a crude guide to chroniton farming, and I made sure everyone in my fleet got a copy. Very little of what I was able to piece together in all my fact finding/self-education would have been possible without the same people referenced earlier who are big spenders, big in the FTM market, big on the leaderboards, and generally big contributors to the forums. I never lose sight of this, and I encourage others to not lose sight of that, they are not simply winning for their own vanity, they are winning and helping to bring everyone else up with them.
That chroniton guide was so successful that I started work on what became my 43 page STT playing guide, which took me a long time to compile and was completed back in November, 2018 (funny story, it is a HILARIOUS read now, SO much has changed!). I made a few revisions to it, and then in May 2019 I wrote a 7 page addendum to it clarifying a few things, updating a few things, and adding a few new things.
I mention all of this only to bring up the fact that during that ENTIRE process, I was communicating with a lot of new players to share with them the strategies I had put together to help them get stronger, and almost every time as the information was received and processed, they would be in awe. I would describe it like when Penn and Teller show how a trick is done to an audience who had just been fooled by the same trick the first time moments earlier. I experience this a lot, that momentary transition from 'this game is witchcraft' to 'OMG, it all makes sense now'. And I'm not even that good of a player, I just sort of exist in that nebulous, undefined void between the great players and the new players, trying to make sense of it myself to keep people engaged, motivated, and educated.
I also bring it up to point out that this game has a lot of "levels". Not captain levels, but more like plateaus. My account is way stronger now than it was 3 months ago, and 3 months ago my account was fairly strong, if compared to most players. There is ALWAYS something to work on, there is always improvement that can be made, there is always a refinement to an existing strategy that can be tweaked, and every time a player reaches a plateau it is important I feel to recognize three things: that you accomplished something, that the people "ahead" of you hit this plateau much sooner and have probably gotten a lot better since, and that there are still loads of people still struggling to achieve the plateau you have earned.
During the first phase I used a lot of rare time boosts I save from Thursdays packs, I used about 70. I also used about 40 requisition shuttles, again I had a stock if these because I dont normally use any. I finished the first half with a rank of 40. During the second half I hit the skirmish hard and managed to lift my rank into the top 5. This requires chrons and time. Lots and lots of time. The first night I managed 3 hours sleep. The second night I put everything down at midnight and had a lovely full 6 hours because I'm aware when it come to skirmish I make some unhealthy choices when it comes to the game, and I'm trying not to do that so much. After such a lovely sleep I had rather a battle for 5th place yesterday and had to really admire the tenacity of those players I was battling against.
About an hour and 20 minutes before the event finished one player managed to add 280k to his score in an hour, when previously he had been averaging 100k. Instead of thinking 'cheater' I instead immediately thought he must have had 20 odd shuttles, probably with overnight bonus, waiting without having been claimed from the faction part. An interesting strategy, which I'd never have thought of.
I've been playing timelines for a teeny bit over two years. I started because I had stopped smoking and I needed something to take my mind off it. I enjoy the game and absolutely LOVE the community. I've made so many friends here and they've made celebrating my achievements all the more fun. I have won an event before, in February or something which was also a skirmish, and my very first to max was Fenris Ranger Seven this week. While I would probably like to win an event again I'm pretty sure it wont be a skirmish. My OH plays the game too and he gave me a full weekend off real life. He did the cooking, he did the washing, he did absolutely everything he could to support me and I'm truly thankful I have a partner that understands how stupidly important it was for me to challenge myself and win.
I would really just like to say that with some careful planning and determination, it is possible to win without spending any money, or at the very least significant amounts. Over the last few months, I've had help and advice from some of the greatest players we have in this game, Paladin gave skirmish crew tips, SilverRose talked to me in the early hours so I wouldn't fall asleep, For The Many showed me I needed to prepare my inventory for a first to max attempt. And my fleet! My fleet are just incredible. They've supported me through the last two years of play and I can't imagine my actual life without them. I can't list all 147 of us but rest assured they're pretty special, and I love them.
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
There is an outside site that Posts fleet ranks.
http://ssr.izausomecreations.com/fleader_archive.html
And i was wondering who runs is it. Because my fleet name is listed wrong. I was trying to get it updated.
Im really just trying to figure out how to get my fleet listed correctly?
It’s all good. Sorry if I seemed to come at you. My resolution for the new year, as I declared on the forum in fact, was to try and be more pleasant and presentable. When I was in Discord izausome was on the general chat. If you are in there you should be able to find that person