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  • ProontProont ✭✭✭✭✭
    The first ticket in an Expedition was fun. By the third ticket my soul had died. Then I realized there were more tickets to do. That said I ranked high enough in the last Expedition to win a T'Pol and I'm fine with more just as long as they're not too frequent.
  • .•°rÅTT°•..•°rÅTT°•. ✭✭✭
    edited June 2020
    but this is an interview with the QA team lead at WRG.

    I consider their opinions biased. Im not a developer but I did take computer science for 2 years. I know whats involved. I don't just take what companies say as gospal. Im a paying customer. The Poll here while limited would seem to indicate that a majority of those polled want Expeditions. You can Ignore that all you like.
    And I find it extremely hypocritical for you to call anyone a troll, Bratt.

    We troll each other in the game. Friends make jokes together. Are you really attacking me for this? Seriously? You do know it was a joke right?
    You completely ignored Bylo's post which explains why some players do not like expeditions.

    No I didn't.
    You go on to say that it is simply haters.

    Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
    Your tone is constantly shrill and negative.

    Triggered you did it?
    Talking to you is like beating their head against the wall - painful and useless..

    You're the only one whos having an issue. Don't talk to me then. I'm fine with it.
    I'll give you the same advice as before: be positive

    There's a Shocker.

    You know you are like a dog in a junk yard who barks at anyone who dares enter their territory. I really don't care if you like my opinions or not. I'm not trying to convince you. My posts here are directed at the developer. you can feel free to disagree all you like. I really don't care.

    Also, for a topic that you "don't really care" about you seem to interject yourself a lot.
    Roxton wrote: »
    It seems to me that those who enjoy expeditions are willing to compromise and accept a hybrid whilst those that dislike them would have them erased from history.

    Yeah.. That's what I'm seeing. Lots of people are fine with them.. but the ones who hate it really really REALLY hate it (and they seem to be a minority). I hate Galaxy.. but I don't want it erased from history. I just don't get the hatred. The main complaints about it I see here can be fixed and should be.
  • Dirk GundersonDirk Gunderson ✭✭✭✭✭
    but this is an interview with the QA team lead at WRG.

    I consider their opinions biased. Im not a developer but I did take computer science for 2 years. I know whats involved. I don't just take what companies say as gospal. Im a paying customer. The Poll here while limited would seem to indicate that a majority of those polled want Expeditions. You can Ignore that all you like.
    And I find it extremely hypocritical for you to call anyone a troll, Bratt.

    We troll each other in the game. Friends make jokes together. Are you really attacking me for this? Seriously? You do know it was a joke right?
    You completely ignored Bylo's post which explains why some players do not like expeditions.

    No I didn't.
    You go on to say that it is simply haters.

    Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
    Your tone is constantly shrill and negative.

    Triggered you did it?
    Talking to you is like beating their head against the wall - painful and useless..

    You're the only one whos having an issue. Don't talk to me then. I'm fine with it.
    I'll give you the same advice as before: be positive

    There's a Shocker.

    You know you are like a dog in a junk yard who barks at anyone who dares enter their territory. I really don't care if you like my opinions or not. I'm not trying to convince you. My posts here are directed at the developer. you can feel free to disagree all you like. I really don't care.

    Also, for a topic that you "don't really care" about you seem to interject yourself a lot.
    Roxton wrote: »
    It seems to me that those who enjoy expeditions are willing to compromise and accept a hybrid whilst those that dislike them would have them erased from history.

    Yeah.. That's what I'm seeing. Lots of people are fine with them.. but the ones who hate it really really REALLY hate it (and they seem to be a minority). I hate Galaxy.. but I don't want it erased from history. I just don't get the hatred. The main complaints about it I see here can be fixed and should be.

    All I hear in my head when reading this is REEEEEEEEEE. I mean, that’s a constant thing but it’s especially loud during this post.

    As many have pointed out over time, the forum is a very small slice of the player base. We are not representative of the entire community and any person or group here certainly doesn’t speak for it as a whole. Nobody here other than WRG employees will have an idea what actual engagement is across the entire player base for Expeditions or any other event type or game feature. Claiming that a poll of a tiny fraction of the population is representative of that population (never mind the loaded language of the poll) is unscientific and, frankly, dishonest.

    Personally, I would be fine with having 2-4 Expeditions hybridized with Faction or Skirmish events. I would be more than happy to compete in the half I don’t dislike and take it easy in the other half, as I already do with Galaxy events. I just don’t want to be press-ganged into a full Expedition without some fundamental change to the crew selection interface or reward tables.
  • Nautica1402Nautica1402 ✭✭
    edited June 2020
    @ Prime Lorca [10FH] @ .•°ßrÅTT°•. [ST]

    I have not been on the forums in quite some time, so I understand and appreciate the concern and support on the troll thing, because it could come across that way. But ATT is right: we joke with each other all the time in UC and in general, so I didn't even take his comment as an attack on me. ATT is just as dry humored and sarcastic as I am (if not more so). What you saw was his beating me to the punch ... THIS TIME

    Also, if I take offense to something, the person who posted it will know. I promise you that.
    Best,
    Nauti

    Level 99; VIP 14
    Crew immortalized = 869
    Common Crew: 27/27, Uncommon Crew: 54/54, Rare Crew: 89/89, Super Rare Crew: 370/375, Legendary Crew: 363/454
    Pending collections = Klingon
  • Roxton wrote: »
    I would like to see the expeditions brought back.
    They were my favourite event type and bring a bit more variety to the game.
    I never understood why they were so hated by some players.

    yeah hopefully that will NEVER happen.
  • Veterinary PhloxVeterinary Phlox ✭✭✭✭✭
    AviTrek wrote: »
    Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.

    I disagree with this, and find it very dismissive.

    When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.

    Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.

    For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.

    There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.
    Six degrees in Inter-species Veterinary Medicine. Treating all manner of critters, from Tribbles to Humans.

    Starport
  • AviTrekAviTrek ✭✭✭✭✭
    AviTrek wrote: »
    Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.

    I disagree with this, and find it very dismissive.

    When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.

    Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.

    For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.

    There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.

    When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.

    If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.
  • (HGH)Apollo(HGH)Apollo ✭✭✭✭✭
    edited June 2020
    AviTrek wrote: »
    AviTrek wrote: »
    Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.

    I disagree with this, and find it very dismissive.

    When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.

    Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.

    For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.

    There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.

    When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.

    If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.

    Don’t pretend the RNG on early expeditions added anything but tedium. Having to do the same mission over and over and over and over just to unlock the last node. Having to click buttons like mad because you only had one hour before the ticket expired. Scrolling through your crew list quickly and repeatedly over and over and over and over. There was far less strategy involved in these early events than there was the necessity of having the event crew as they fatigued slightly slower for higher levels and having numerous amounts of bonus or other crew to through as cannon fodder on the lower levels. Those without the depth of crew and bonus crew were out of luck and had no chance. Also, it is funny that you say people who like skirmishes only like it because they like slot machines but then you praise early expedition events that had RNG (Random Number Generator) which made them essentially a slot machine randomly paying out.
    Let’s fly!
  • Dirk GundersonDirk Gunderson ✭✭✭✭✭
    AviTrek wrote: »
    AviTrek wrote: »
    Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.

    I disagree with this, and find it very dismissive.

    When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.

    Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.

    For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.

    There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.

    When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.

    If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.

    As often and as loudly as RNG has been derided on this board, there is no sane or reasonable logic behind claiming RNG adds strategy to Expedition events or to regular away missions. It reduced the grindy aspect by making people not want to play at all if they weren’t going so see any benefit for their efforts.
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