The first ticket in an Expedition was fun. By the third ticket my soul had died. Then I realized there were more tickets to do. That said I ranked high enough in the last Expedition to win a T'Pol and I'm fine with more just as long as they're not too frequent.
but this is an interview with the QA team lead at WRG.
I consider their opinions biased. Im not a developer but I did take computer science for 2 years. I know whats involved. I don't just take what companies say as gospal. Im a paying customer. The Poll here while limited would seem to indicate that a majority of those polled want Expeditions. You can Ignore that all you like.
Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
I'll give you the same advice as before: be positive
There's a Shocker.
You know you are like a dog in a junk yard who barks at anyone who dares enter their territory. I really don't care if you like my opinions or not. I'm not trying to convince you. My posts here are directed at the developer. you can feel free to disagree all you like. I really don't care.
Also, for a topic that you "don't really care" about you seem to interject yourself a lot.
It seems to me that those who enjoy expeditions are willing to compromise and accept a hybrid whilst those that dislike them would have them erased from history.
Yeah.. That's what I'm seeing. Lots of people are fine with them.. but the ones who hate it really really REALLY hate it (and they seem to be a minority). I hate Galaxy.. but I don't want it erased from history. I just don't get the hatred. The main complaints about it I see here can be fixed and should be.
but this is an interview with the QA team lead at WRG.
I consider their opinions biased. Im not a developer but I did take computer science for 2 years. I know whats involved. I don't just take what companies say as gospal. Im a paying customer. The Poll here while limited would seem to indicate that a majority of those polled want Expeditions. You can Ignore that all you like.
Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
I'll give you the same advice as before: be positive
There's a Shocker.
You know you are like a dog in a junk yard who barks at anyone who dares enter their territory. I really don't care if you like my opinions or not. I'm not trying to convince you. My posts here are directed at the developer. you can feel free to disagree all you like. I really don't care.
Also, for a topic that you "don't really care" about you seem to interject yourself a lot.
It seems to me that those who enjoy expeditions are willing to compromise and accept a hybrid whilst those that dislike them would have them erased from history.
Yeah.. That's what I'm seeing. Lots of people are fine with them.. but the ones who hate it really really REALLY hate it (and they seem to be a minority). I hate Galaxy.. but I don't want it erased from history. I just don't get the hatred. The main complaints about it I see here can be fixed and should be.
There were roughly 100 votes last I looked at the poll. There were over 100,000 ships in captains division of arena. The sample size of 0.1% does not discount the possibility that the crowd who likes expeditions are a vocal minority. Quite frankly, I'll trust the devs over your intuition.
As far as when you are joking and when you are not, I have no clue unless you tell me. Is your assertion that 2/3rds of the total community likes expeditions because 2/3rds of the forum likes them also a joke?
You call me a junk yard dog, which is kind of cool. But I'm pretty pleasant to anyone with manners. I'm sorry that your lack of courtesy does not afford you the same treatment. The forums are a special place for me. I've learned cool stuff about the game here. I discuss ideas for the game. I've made friends and found my fleet here. Shan takes some of our input to the devs, particularly when a game feature does not work properly. If I seem protective to you, then it's because I found something worth protecting - from trolls. Though I may not care whether or not we have more expeditions, I care that conversation about it is civil. There's some pretty good ideas for fixing expeditions here. I would prefer that you not scare off those people with demeaning or dismissive posts. If some of those ideas were implemented, I would hop down from the fence and take the side of more expeditions. I value that input from players. I encourage it. You should try it sometime. It's both effective and rewarding.
Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
So, nothing personal, and not judging you for having an opposing POV — a few folks in my own fleet like Expeditions, as well — but even though I voted in your poll, the question as you posed it doesn't actually ask whether players like Expeditions. It asks whether or not they would want to see them show up as an event type again. To name possible sub-groups within the group who voted "yea": there are folks who don't like them as they currently are, but hope they can be fixed; and there are folks who don't like them and never have, but are fine with other players getting to enjoy them every few months or so, for whatever reason. I'm not in either camp myself, as I've found them a pain from day one, and I also enjoy playing events every weekend — but from numerous conversations here and in my fleet's offline chat group, I have definitely heard the other two feelings expressed.
EDIT: slight change in my wording to clarify that the sub-groups I mentioned would be from within the "yes" respondents only, not from both groups
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
Is it too much for you to conduct yourself in a civil manner? Your antagonistic tone of voice, whether intentional or not, undermines whatever point you think you are making.
Evidence has been provided to you, the director of the game has repeated what other employees have said several other times, Expeditions are the least popular event and the most difficult to produce. It is your choice to not accept that, but just know that that is more compelling than your hunch.
As to the poll you referenced, I'll leave the sample size alone because we probably have a strong enough N that I don't expect the results to change more than a point or two no matter how many additional people vote. But take two seconds to really think about that poll and it should dawn on you that that poll is not the victory you think it is.
The poll asks a simple question: Expeditions, YES (More expedition events please) or NO (No more expedition events thank you)? Think about that, as of this writing 97 people have voted, and essentially 40% have said "NO". I presume we could all agree that if we asked the same question about Galaxy events, there would not be 40% of people saying they never want another one. If we asked the same question about Faction events, there would not be 40% of people saying they never want another one. If we asked the same question about Skirmishes, there would not be 40% of people saying they never want another one. 40% of respondents have said they NEVER want another Expedition!
And even if you want to somehow still cling to life by hanging on to that 60% "YES" vote, read the replies of many of the people who voted that way, quite a few of them are saying that as they currently exist no, but they are open to them if they are made better. If we had a third voting option on that poll that said YES (But only if improvements are made), how many of your current "YES" votes would remain? Less than half?
The evidence is staring you in the face. You choose to not see it, but that is not wisdom, that is stubbornness, and that stubbornness is manifesting in a deterioration of your manners.
To add to Bylo's point, on the "60%/40%" for a "yes/no" poll, I'd like to point out there was another, "do you like expeditions," poll a few months back. It was a bit more comprehensive than just "yes/no."
but this is an interview with the QA team lead at WRG.
I consider their opinions biased. Im not a developer but I did take computer science for 2 years. I know whats involved. I don't just take what companies say as gospal. Im a paying customer. The Poll here while limited would seem to indicate that a majority of those polled want Expeditions. You can Ignore that all you like.
Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
I'll give you the same advice as before: be positive
There's a Shocker.
You know you are like a dog in a junk yard who barks at anyone who dares enter their territory. I really don't care if you like my opinions or not. I'm not trying to convince you. My posts here are directed at the developer. you can feel free to disagree all you like. I really don't care.
Also, for a topic that you "don't really care" about you seem to interject yourself a lot.
It seems to me that those who enjoy expeditions are willing to compromise and accept a hybrid whilst those that dislike them would have them erased from history.
Yeah.. That's what I'm seeing. Lots of people are fine with them.. but the ones who hate it really really REALLY hate it (and they seem to be a minority). I hate Galaxy.. but I don't want it erased from history. I just don't get the hatred. The main complaints about it I see here can be fixed and should be.
All I hear in my head when reading this is REEEEEEEEEE. I mean, that’s a constant thing but it’s especially loud during this post.
As many have pointed out over time, the forum is a very small slice of the player base. We are not representative of the entire community and any person or group here certainly doesn’t speak for it as a whole. Nobody here other than WRG employees will have an idea what actual engagement is across the entire player base for Expeditions or any other event type or game feature. Claiming that a poll of a tiny fraction of the population is representative of that population (never mind the loaded language of the poll) is unscientific and, frankly, dishonest.
Personally, I would be fine with having 2-4 Expeditions hybridized with Faction or Skirmish events. I would be more than happy to compete in the half I don’t dislike and take it easy in the other half, as I already do with Galaxy events. I just don’t want to be press-ganged into a full Expedition without some fundamental change to the crew selection interface or reward tables.
I have not been on the forums in quite some time, so I understand and appreciate the concern and support on the troll thing, because it could come across that way. But ATT is right: we joke with each other all the time in UC and in general, so I didn't even take his comment as an attack on me. ATT is just as dry humored and sarcastic as I am (if not more so). What you saw was his beating me to the punch ... THIS TIME
Also, if I take offense to something, the person who posted it will know. I promise you that.
I would like to see the expeditions brought back.
They were my favourite event type and bring a bit more variety to the game.
I never understood why they were so hated by some players.
Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.
I disagree with this, and find it very dismissive.
When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.
Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.
For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.
There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.
Six degrees in Inter-species Veterinary Medicine. Treating all manner of critters, from Tribbles to Humans.
Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.
I disagree with this, and find it very dismissive.
When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.
Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.
For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.
There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.
When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.
If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.
Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.
I disagree with this, and find it very dismissive.
When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.
Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.
For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.
There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.
When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.
If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.
Don’t pretend the RNG on early expeditions added anything but tedium. Having to do the same mission over and over and over and over just to unlock the last node. Having to click buttons like mad because you only had one hour before the ticket expired. Scrolling through your crew list quickly and repeatedly over and over and over and over. There was far less strategy involved in these early events than there was the necessity of having the event crew as they fatigued slightly slower for higher levels and having numerous amounts of bonus or other crew to through as cannon fodder on the lower levels. Those without the depth of crew and bonus crew were out of luck and had no chance. Also, it is funny that you say people who like skirmishes only like it because they like slot machines but then you praise early expedition events that had RNG (Random Number Generator) which made them essentially a slot machine randomly paying out.
Most players seem to like slot machines. Skirmish events are the ultimate slot machine so players love them. Expedition events require thought and skill. So the players that like their slot machine hate expedition events.
I disagree with this, and find it very dismissive.
When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.
Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.
For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.
There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.
When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.
If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.
As often and as loudly as RNG has been derided on this board, there is no sane or reasonable logic behind claiming RNG adds strategy to Expedition events or to regular away missions. It reduced the grindy aspect by making people not want to play at all if they weren’t going so see any benefit for their efforts.
Comments
I consider their opinions biased. Im not a developer but I did take computer science for 2 years. I know whats involved. I don't just take what companies say as gospal. Im a paying customer. The Poll here while limited would seem to indicate that a majority of those polled want Expeditions. You can Ignore that all you like.
We troll each other in the game. Friends make jokes together. Are you really attacking me for this? Seriously? You do know it was a joke right?
No I didn't.
Dirk said the the people who like Expeditions are a vocal minority. I claim the opposite. The Poll and threads here would seem to prove that My observations are correct.
Triggered you did it?
You're the only one whos having an issue. Don't talk to me then. I'm fine with it.
There's a Shocker.
You know you are like a dog in a junk yard who barks at anyone who dares enter their territory. I really don't care if you like my opinions or not. I'm not trying to convince you. My posts here are directed at the developer. you can feel free to disagree all you like. I really don't care.
Also, for a topic that you "don't really care" about you seem to interject yourself a lot.
Yeah.. That's what I'm seeing. Lots of people are fine with them.. but the ones who hate it really really REALLY hate it (and they seem to be a minority). I hate Galaxy.. but I don't want it erased from history. I just don't get the hatred. The main complaints about it I see here can be fixed and should be.
There were roughly 100 votes last I looked at the poll. There were over 100,000 ships in captains division of arena. The sample size of 0.1% does not discount the possibility that the crowd who likes expeditions are a vocal minority. Quite frankly, I'll trust the devs over your intuition.
As far as when you are joking and when you are not, I have no clue unless you tell me. Is your assertion that 2/3rds of the total community likes expeditions because 2/3rds of the forum likes them also a joke?
You call me a junk yard dog, which is kind of cool. But I'm pretty pleasant to anyone with manners. I'm sorry that your lack of courtesy does not afford you the same treatment. The forums are a special place for me. I've learned cool stuff about the game here. I discuss ideas for the game. I've made friends and found my fleet here. Shan takes some of our input to the devs, particularly when a game feature does not work properly. If I seem protective to you, then it's because I found something worth protecting - from trolls. Though I may not care whether or not we have more expeditions, I care that conversation about it is civil. There's some pretty good ideas for fixing expeditions here. I would prefer that you not scare off those people with demeaning or dismissive posts. If some of those ideas were implemented, I would hop down from the fence and take the side of more expeditions. I value that input from players. I encourage it. You should try it sometime. It's both effective and rewarding.
So, nothing personal, and not judging you for having an opposing POV — a few folks in my own fleet like Expeditions, as well — but even though I voted in your poll, the question as you posed it doesn't actually ask whether players like Expeditions. It asks whether or not they would want to see them show up as an event type again. To name possible sub-groups within the group who voted "yea": there are folks who don't like them as they currently are, but hope they can be fixed; and there are folks who don't like them and never have, but are fine with other players getting to enjoy them every few months or so, for whatever reason. I'm not in either camp myself, as I've found them a pain from day one, and I also enjoy playing events every weekend — but from numerous conversations here and in my fleet's offline chat group, I have definitely heard the other two feelings expressed.
EDIT: slight change in my wording to clarify that the sub-groups I mentioned would be from within the "yes" respondents only, not from both groups
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Is it too much for you to conduct yourself in a civil manner? Your antagonistic tone of voice, whether intentional or not, undermines whatever point you think you are making.
Evidence has been provided to you, the director of the game has repeated what other employees have said several other times, Expeditions are the least popular event and the most difficult to produce. It is your choice to not accept that, but just know that that is more compelling than your hunch.
As to the poll you referenced, I'll leave the sample size alone because we probably have a strong enough N that I don't expect the results to change more than a point or two no matter how many additional people vote. But take two seconds to really think about that poll and it should dawn on you that that poll is not the victory you think it is.
The poll asks a simple question: Expeditions, YES (More expedition events please) or NO (No more expedition events thank you)? Think about that, as of this writing 97 people have voted, and essentially 40% have said "NO". I presume we could all agree that if we asked the same question about Galaxy events, there would not be 40% of people saying they never want another one. If we asked the same question about Faction events, there would not be 40% of people saying they never want another one. If we asked the same question about Skirmishes, there would not be 40% of people saying they never want another one. 40% of respondents have said they NEVER want another Expedition!
And even if you want to somehow still cling to life by hanging on to that 60% "YES" vote, read the replies of many of the people who voted that way, quite a few of them are saying that as they currently exist no, but they are open to them if they are made better. If we had a third voting option on that poll that said YES (But only if improvements are made), how many of your current "YES" votes would remain? Less than half?
The evidence is staring you in the face. You choose to not see it, but that is not wisdom, that is stubbornness, and that stubbornness is manifesting in a deterioration of your manners.
https://forum.disruptorbeam.com/stt/discussion/15457/what-is-your-view-on-expedition-events/p1
Visit us on discord to find out more:
https://discord.gg/hg8ZRyn/
All I hear in my head when reading this is REEEEEEEEEE. I mean, that’s a constant thing but it’s especially loud during this post.
As many have pointed out over time, the forum is a very small slice of the player base. We are not representative of the entire community and any person or group here certainly doesn’t speak for it as a whole. Nobody here other than WRG employees will have an idea what actual engagement is across the entire player base for Expeditions or any other event type or game feature. Claiming that a poll of a tiny fraction of the population is representative of that population (never mind the loaded language of the poll) is unscientific and, frankly, dishonest.
Personally, I would be fine with having 2-4 Expeditions hybridized with Faction or Skirmish events. I would be more than happy to compete in the half I don’t dislike and take it easy in the other half, as I already do with Galaxy events. I just don’t want to be press-ganged into a full Expedition without some fundamental change to the crew selection interface or reward tables.
I have not been on the forums in quite some time, so I understand and appreciate the concern and support on the troll thing, because it could come across that way. But ATT is right: we joke with each other all the time in UC and in general, so I didn't even take his comment as an attack on me. ATT is just as dry humored and sarcastic as I am (if not more so). What you saw was his beating me to the punch ... THIS TIME
Also, if I take offense to something, the person who posted it will know. I promise you that.
Nauti
Level 99; VIP 14
Crew immortalized = 869
Common Crew: 27/27, Uncommon Crew: 54/54, Rare Crew: 89/89, Super Rare Crew: 370/375, Legendary Crew: 363/454
Pending collections = Klingon
yeah hopefully that will NEVER happen.
I disagree with this, and find it very dismissive.
When I started my very first expedition, figuring out how to best use my six-month-old roster was a great exercise in resource management. But a few tickets in, the puzzle was solved, and all I had was the tedium of repeating my list for the rest of the event.
Since then, I've had enough crew to just wing it. While this made the tedium less meticulous, it also cut out the initial puzzle.
For me, expeditions are just as grindy as skirmishes or galaxy events. However, the latter two can be easily combined with other low effort relaxation, while expeditions require I pay more attention.
There are clearly some folks who enjoy expeditions, so I'm glad they return on occasion for them. But personally, even as someone who enjoyed resource management puzzles, I'm glad it's kept quite rare, and hopefully limited to hybrids.
Starport
When expeditions first started the missions had to be re-unlocked each time through. And there was a RNG component needed to clear a star. Each ticket was its own challenge because you never knew what RNG would do and you would have to decide how to respond. As DB tried to get players to play them they removed all of this to make it "easier" for players. Now those later tickets are grindy, but that's because players kept praising DB for removing strategy and encourage the grind even more.
If WRG were desiging an expedition even today, you would convert chronitons to a new resource to play, you would play the 5 missions on a chosen level, get 500vp for each mission completed, 1k for the final mission, and a 2x multiplier if you used event crew. Crew would fatigue between missions, but not enough to make a difference over only 5 missions. In short they would be skirmish events but with away missions. The designers keep creating mindless grinds, because that's what the majority of the player base seems to keep asking for.
Don’t pretend the RNG on early expeditions added anything but tedium. Having to do the same mission over and over and over and over just to unlock the last node. Having to click buttons like mad because you only had one hour before the ticket expired. Scrolling through your crew list quickly and repeatedly over and over and over and over. There was far less strategy involved in these early events than there was the necessity of having the event crew as they fatigued slightly slower for higher levels and having numerous amounts of bonus or other crew to through as cannon fodder on the lower levels. Those without the depth of crew and bonus crew were out of luck and had no chance. Also, it is funny that you say people who like skirmishes only like it because they like slot machines but then you praise early expedition events that had RNG (Random Number Generator) which made them essentially a slot machine randomly paying out.
As often and as loudly as RNG has been derided on this board, there is no sane or reasonable logic behind claiming RNG adds strategy to Expedition events or to regular away missions. It reduced the grindy aspect by making people not want to play at all if they weren’t going so see any benefit for their efforts.