excellent ideas. Especially raising the cap on dilithium from 224. There is a huge barrier to entry that beginners need to overcome that should be addressed
As for the Wall-o-Dilithium 3rd party "offers":
At best it screams "tacky" & "desperate"; it's extremely poor optics for TP.
At worst it's an invasion of privacy for a system -designed- to gather your info but not pay out because you only meet 99% of the required 100% criteria. Support is going to get flooded with tickets both for the system operating as intended (kicking players out after gathering personal info but that person not meeting 100% of the requirements) as well as the system being broken (actual completed offers that never end up paying out the dilithium).
The wall is a a BAD, BAD idea, and makes TP look minor-league and amatuerish
Two threads now with similar titles & I sincerely hope Shan is off from work now, since she can merge these tomorrow after letting us all yap for hours.
"In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
Two threads now with similar titles & I sincerely hope Shan is off from work now, since she can merge these tomorrow after letting us all yap for hours.
Yeah, the intention of my post was to give TP a clue about other avenues to improve revenue. Really more of a response to the offer wall, not intended to be a “offer wall feedback” thread. It was retitled though, so, yeah.
Two threads now with similar titles & I sincerely hope Shan is off from work now, since she can merge these tomorrow after letting us all yap for hours.
Yeah, the intention of my post was to give TP a clue about other avenues to improve revenue. Really more of a response to the offer wall, not intended to be a “offer wall feedback” thread. It was retitled though, so, yeah.
I thought you raised several important and debatable points in your Opening Post, so thank you for launching this discussion. I will endeavor to keep my comments on-track in the future, and I apologize if I disrailed your thread. 🖖
"In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
Two threads now with similar titles & I sincerely hope Shan is off from work now, since she can merge these tomorrow after letting us all yap for hours.
Yeah, the intention of my post was to give TP a clue about other avenues to improve revenue. Really more of a response to the offer wall, not intended to be a “offer wall feedback” thread. It was retitled though, so, yeah.
I thought you raised several important and debatable points in your Opening Post, so thank you for launching this discussion. I will endeavor to keep my comments on-track in the future, and I apologize if I disrailed your thread. 🖖
I suspect the derailing was caused by Shan renaming the thread to something completely different to what it was set up to achieve. Hopefully you will see this comment before I am censored.
Two threads now with similar titles & I sincerely hope Shan is off from work now, since she can merge these tomorrow after letting us all yap for hours.
Yeah, the intention of my post was to give TP a clue about other avenues to improve revenue. Really more of a response to the offer wall, not intended to be a “offer wall feedback” thread. It was retitled though, so, yeah.
I thought you raised several important and debatable points in your Opening Post, so thank you for launching this discussion. I will endeavor to keep my comments on-track in the future, and I apologize if I disrailed your thread. 🖖
I suspect the derailing was caused by Shan renaming the thread to something completely different to what it was set up to achieve. Hopefully you will see this comment before I am censored.
Duly noted. Let me know if you need a screenshot of your comment.
"In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
Two threads now with similar titles & I sincerely hope Shan is off from work now, since she can merge these tomorrow after letting us all yap for hours.
Yeah, the intention of my post was to give TP a clue about other avenues to improve revenue. Really more of a response to the offer wall, not intended to be a “offer wall feedback” thread. It was retitled though, so, yeah.
And you are free to choose a new title, as long as it respects what I have outlined earlier
As a courtesy for myself, and for other members of these forums, let's avoid click bait titles without any indication of what the discussion is about. Thanks.
excellent ideas. Especially raising the cap on dilithium from 224. There is a huge barrier to entry that beginners need to overcome that should be addressed
As for the Wall-o-Dilithium 3rd party "offers":
At best it screams "tacky" & "desperate"; it's extremely poor optics for TP.
At worst it's an invasion of privacy for a system -designed- to gather your info but not pay out because you only meet 99% of the required 100% criteria. Support is going to get flooded with tickets both for the system operating as intended (kicking players out after gathering personal info but that person not meeting 100% of the requirements) as well as the system being broken (actual completed offers that never end up paying out the dilithium).
The wall is a a BAD, BAD idea, and makes TP look minor-league and amatuerish
I went to the Tilting Point website. (Has anyone else bothered to do this?) They are a marketing company, not a gaming company. They generate revenue from whatever source they feel will generate the highest return, and (it looks like) they really don't care about the end user of their individual game investments, as long as they continue to generate revenue. (They made approx. US$24Million last year) on only a handful of clients. Here are a couple highlights from the TP website, in targeting their clients (eg WRG, etc.):
I really really hope WRG can convince TP to kill the wall, but I can tell you from personal experience dealing with large marketing firms, most often complaints will fall on deaf ears.
A necessary evil that WRG had to use? Likely, yes, and one could argue that maybe TP was the "lesser of the evils" in their choice to use them.
Where that leaves us, who love the game and desperately want to feel like the "Star Trek" part of the integrity is maintained, I guess only time will tell...
Oh, and I will never use even ad-warp again after this. I spend lots of money on this game directly. Neither WRG or TP need my paltry pennies from ads. I still wish there was a button or preference setting that would allow me to "opt out".
That's a bad thing about this. They're a marketing company, not a game company, and they have no long-standing tied to this community. There's absolutely nothing in this for them other than money. When they signed on, the game was probably looking like a good deal - maybe it needed a boost financially, or with the right team behind it it could break the bank, or whatever it was that sold them on it. I doubt they bought it because they're Trekkies who spend all their spare time playing video games and wanted to make this better just on that.
So if we make it extremely painful for them, what reason do they have to stay in? We're proving we're going to fight them tooth and nail on an idea they may very well think is a good one, because some other game does an offer wall, and *they're* raking it in, and not in any court battles or whatever.aybe it'd be cheaper for them to shut it down than worry about a lawsuit every time they try something different. That I'm aware of, they have no legal obligation to keep the game up and running. I'm sure they spent a good chunk of change buying the rights, but you also don't spend good money after bad.
Comments
Cap on chronitons, not dilithium.
Yeah, the intention of my post was to give TP a clue about other avenues to improve revenue. Really more of a response to the offer wall, not intended to be a “offer wall feedback” thread. It was retitled though, so, yeah.
I thought you raised several important and debatable points in your Opening Post, so thank you for launching this discussion. I will endeavor to keep my comments on-track in the future, and I apologize if I disrailed your thread. 🖖
I suspect the derailing was caused by Shan renaming the thread to something completely different to what it was set up to achieve. Hopefully you will see this comment before I am censored.
Duly noted. Let me know if you need a screenshot of your comment.
And you are free to choose a new title, as long as it respects what I have outlined earlier
I went to the Tilting Point website. (Has anyone else bothered to do this?) They are a marketing company, not a gaming company. They generate revenue from whatever source they feel will generate the highest return, and (it looks like) they really don't care about the end user of their individual game investments, as long as they continue to generate revenue. (They made approx. US$24Million last year) on only a handful of clients. Here are a couple highlights from the TP website, in targeting their clients (eg WRG, etc.):
I really really hope WRG can convince TP to kill the wall, but I can tell you from personal experience dealing with large marketing firms, most often complaints will fall on deaf ears.
A necessary evil that WRG had to use? Likely, yes, and one could argue that maybe TP was the "lesser of the evils" in their choice to use them.
Where that leaves us, who love the game and desperately want to feel like the "Star Trek" part of the integrity is maintained, I guess only time will tell...
So if we make it extremely painful for them, what reason do they have to stay in? We're proving we're going to fight them tooth and nail on an idea they may very well think is a good one, because some other game does an offer wall, and *they're* raking it in, and not in any court battles or whatever.aybe it'd be cheaper for them to shut it down than worry about a lawsuit every time they try something different. That I'm aware of, they have no legal obligation to keep the game up and running. I'm sure they spent a good chunk of change buying the rights, but you also don't spend good money after bad.