Best Battle Stations Combo for Jem’Hadar Fighter?
Irial
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in Ready Room
I just finished getting my Jem’Hadar Fighter up to Level 7, and further to the conversation in this thread, I would like to explore whether I can effectively use it in the Commander Division of the Arena. My goal would be to be able to win (at least) close to 50% of battles versus Kang/Bird of Prey opponents. I am looking to the community to advise regarding what would be the best 2 crew to use in the Jem’Hadar Fighter’s Battle Stations.
Related to this, I have a few specific questions regarding the Boarding status this ship can deploy:
- If for example I was to have Commander Kruge in one the Battle Stations slots, how significant is his Boarding Damage bonus ability in a ship battle? That is, does it make a meaningful difference, or is this bonus relatively minor?
- When I would be defending against someone who chose me as their opponent for an Arena battle, the ship’s “Execute Boarding Plan” ability has a 6s Initialize timer, which coincides with the Initialize timer for Commander Kruge (i.e., also 6s). Does anyone know whether when the automatic deployment of these two abilities would occur by the game for my defense at the same time after 6 seconds, if Commander Kruge’s Boarding Damage bonus ability would activate?
Thank you to all for your feedback/help!
Related to this, I have a few specific questions regarding the Boarding status this ship can deploy:
- If for example I was to have Commander Kruge in one the Battle Stations slots, how significant is his Boarding Damage bonus ability in a ship battle? That is, does it make a meaningful difference, or is this bonus relatively minor?
- When I would be defending against someone who chose me as their opponent for an Arena battle, the ship’s “Execute Boarding Plan” ability has a 6s Initialize timer, which coincides with the Initialize timer for Commander Kruge (i.e., also 6s). Does anyone know whether when the automatic deployment of these two abilities would occur by the game for my defense at the same time after 6 seconds, if Commander Kruge’s Boarding Damage bonus ability would activate?
Thank you to all for your feedback/help!
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Comments
The Kruge attack bonus was too low to deal significant damange compared to a K'vort w/Kang, even with the bonus to boarding damange. The bonus from Rescuer Tucker likewise wasn't enough. While the boarding is capabile of damaging while the K'vort is cloaked, it's too slow to be a the primary source of damage and you need to punch through the shields anyway. Only Kang and Investigator Odo were able to do it from the ones I tried, and Kang is still outgunned by Kang w/cloaking. Mirror Smiley gave me the best chance of surviving a Kang onsalught. Odo/O'Brien in Jem'Hadar was able to beat Odo/O'Brien in K'vort about 60% of the time and Kang/O'Brien about 25% of the time. Even with O'brien, it's just a matter of luck to avoid the Kang burst long enough to get your own damage in.
The ship needs the slots filled with characters that have high passive bonuses - a few of the boarding ones and the highest evade characters are quite high.
Best against Kang: Money+Mora (8dmg,5acc,11ev/3,6,4)
You can mash this combo and regen hull when needed, or use boarding after money has finished. Due to the 2000 bonus with accuracy, you generally win most fights. I have never lost to odo/smiley with this - use mora when odo starts and use money when smiley is done.
Other fun combos:
Third Ramata Klan+D.Troi/Keevan (not as effective now with Kang. Troi better).
TRK+Dathon - die too quickly now against Kang
Hugh+Smiley - dogfight with Val Jeans
Money+Smiley - again, always win against odo/smiley but not enough evasion for Kang
Idrin is a better Kruge, Culluh needs more accuracy or something, same with Dathon, Tucker doesn't evade anything, but all are pretty useless except TRK.
The ship doesn't seem to defend well (maybe everyone just wants to fight something that isn't a BoP), but the new Spock may help a bit with that because his damage is less likely to be cloaked and he will get the accuracy bonus after Mora.
Hope this helps.
Some proof too, if it worked.
Palzar takes too long to be useful from my trials.
You can win with as much ease in the JH Fighter as you can with the BoP, just differently, which is why you can.
For the person that commented above, the top 50 does require luck vs the RNG in any ship... no more or less than in this ship and it can be taken to #1 with the free daily tickets no problem as shown.