The rewards were posted in either the feedback or strategy thread on this forum (I don’t remember which) but according to that there’s another copy coming at level 9. So you didn’t screw up.
The rewards were posted in either the feedback or strategy thread on this forum (I don’t remember which) but according to that there’s another copy coming at level 9. So you didn’t screw up.
Crazy idea. WRG could have posted the list in THEIR "Communications" SubForum.
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
I'm hoping the Captain Bridge buffs and rewards get added to the Wiki. Anyone know a possible timeline there? I'm not sure how many in my fleet are here, so I'm "Intelligence Officer" and Admiral. I'd like to study it better to offer suggestions, if asked.
W.W. CarlislePlayed since January 20, 2019Captain Level- 99 (May 9, 2022)VIP 14Crew Quarters: 485/485Most recent/Lowest- Anbo-jyutsu Kyle Riker (1/5* Lvl 30) 5/29/23Immortalized x-866 5* x184, 4* x 490, 3* x91, 2* x62, and 1* x27Most recent Immortal - Tearful Janeway 4* 5/25/23Current non-event project- Improving my Science base skill. Retrieval Project- Mestral 1/5*
Scotty seems to be the Rodney Dangerfield of the game. Five star one skill with Captain Scott and Demo Man Scotty. Unfortunately both will languish for years never getting finished. I don’t have Claymore Scott but hopefully he isn’t yet another one skill wonder.
Claymore Scott is ENG/SEC/DIP - I have him at 1/5 so I’m not sure if I’ll have use for him sometime.
I got a copy of Demo Man Scotty the other day and haven’t started working on him - since I’m not sure if I’ll advance on my bridge any further to get the other 2 copies has anyone used him in ship battles to know if he’s worth using?
I have Claymore Scotty at 3/5, he goes on voyages once in a while. I tried using an unleveled Demo Scotty in a few Nightmare battles; I ended up doing a little less damage on average than a few battles with the same lineup using Tarquin instead of Scotty. I expect he'll be good for shuttles, though.
Scotty has the high base ENG in game by a huge margin so he’s good for shuttles and will be good at some events.
He has the 4th highest Crit Bonus in game. All higher crew have limitations on their triggers. Scotty has no limits. He’s a +10 Attack and solid passive stats. He’s a a pretty good crew for the Boss since he’ll be great on any fight lasting 50s or longer.
Scotty has the high base ENG in game by a huge margin so he’s good for shuttles and will be good at some events.
He has the 4th highest Crit Bonus in game. All higher crew have limitations on their triggers. Scotty has no limits. He’s a +10 Attack and solid passive stats. He’s a a pretty good crew for the Boss since he’ll be great on any fight lasting 50s or longer.
Yes, he is well worth. I even built a dupe of him, 🤗
Scotty has the high base ENG in game by a huge margin so he’s good for shuttles and will be good at some events.
He has the 4th highest Crit Bonus in game. All higher crew have limitations on their triggers. Scotty has no limits. He’s a +10 Attack and solid passive stats. He’s a a pretty good crew for the Boss since he’ll be great on any fight lasting 50s or longer.
Not only is everything you just said 100% true but the much-maligned Captain Scott is a cheat code in the Captain Proton ship. Scotty might not be conventionally useful in STT, but the developers show him plenty of respect, almost all of his cards have niche uses which I think we can all agree is how Scotty would want it.
Scotty has the high base ENG in game by a huge margin so he’s good for shuttles and will be good at some events.
He has the 4th highest Crit Bonus in game. All higher crew have limitations on their triggers. Scotty has no limits. He’s a +10 Attack and solid passive stats. He’s a a pretty good crew for the Boss since he’ll be great on any fight lasting 50s or longer.
Not only is everything you just said 100% true but the much-maligned Captain Scott is a cheat code in the Captain Proton ship. Scotty might not be conventionally useful in STT, but the developers show him plenty of respect, almost all of his cards have niche uses which I think we can all agree is how Scotty would want it.
Is there something special about Capt Scott on the Proton I'm not aware of?
Scotty has the high base ENG in game by a huge margin so he’s good for shuttles and will be good at some events.
He has the 4th highest Crit Bonus in game. All higher crew have limitations on their triggers. Scotty has no limits. He’s a +10 Attack and solid passive stats. He’s a a pretty good crew for the Boss since he’ll be great on any fight lasting 50s or longer.
Not only is everything you just said 100% true but the much-maligned Captain Scott is a cheat code in the Captain Proton ship. Scotty might not be conventionally useful in STT, but the developers show him plenty of respect, almost all of his cards have niche uses which I think we can all agree is how Scotty would want it.
Do you use him along with Ardra, or is he your only crit bonus crew on the Rocket? What is your Rocket lineup?
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Crazy idea. WRG could have posted the list in THEIR "Communications" SubForum.
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I got a copy of Demo Man Scotty the other day and haven’t started working on him - since I’m not sure if I’ll advance on my bridge any further to get the other 2 copies has anyone used him in ship battles to know if he’s worth using?
He has the 4th highest Crit Bonus in game. All higher crew have limitations on their triggers. Scotty has no limits. He’s a +10 Attack and solid passive stats. He’s a a pretty good crew for the Boss since he’ll be great on any fight lasting 50s or longer.
Yes, he is well worth. I even built a dupe of him, 🤗
That said, I’m looking forward to witnessing the firepower of a fully armed and operational battle sta… uh, demo man on a ship.
Not only is everything you just said 100% true but the much-maligned Captain Scott is a cheat code in the Captain Proton ship. Scotty might not be conventionally useful in STT, but the developers show him plenty of respect, almost all of his cards have niche uses which I think we can all agree is how Scotty would want it.
Is there something special about Capt Scott on the Proton I'm not aware of?
Do you use him along with Ardra, or is he your only crit bonus crew on the Rocket? What is your Rocket lineup?