This game needs refresh/revamp in the worst way.
in The Bridge
We seem to be doing the same old things day after day, week after week and it's really gotten stale. I like the game, but it seems more like I'm doing my daily chores instead of playing something for fun. Here's some of my suggestions for improvement:
1. If you get all frozen crew on a behold, offer an option to refresh for new choices or get a citation instead.
2. Overhall the gauntlet so that the stats actually matter and aren't there just to be frustrating.
3. Increase the honor given for dismissed crew, especially super-rare and legendary. I bought a 10,000 honor behold on the last sale where all the choices were frozen, so I had to dismiss for only 550 honor. Suggestion one would also fix this.
4. Give us the ability to freeze unused ships just like crew... it would cut down on clutter in the shipyard.
5, NEW MISSIONS... we haven't had any of those in ages.
These are probably just wishful thinking, but at least we can get some ideas out there. Anybody else have any suggestions?
1. If you get all frozen crew on a behold, offer an option to refresh for new choices or get a citation instead.
2. Overhall the gauntlet so that the stats actually matter and aren't there just to be frustrating.
3. Increase the honor given for dismissed crew, especially super-rare and legendary. I bought a 10,000 honor behold on the last sale where all the choices were frozen, so I had to dismiss for only 550 honor. Suggestion one would also fix this.
4. Give us the ability to freeze unused ships just like crew... it would cut down on clutter in the shipyard.
5, NEW MISSIONS... we haven't had any of those in ages.
These are probably just wishful thinking, but at least we can get some ideas out there. Anybody else have any suggestions?
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Comments
My requests are much simpler: I’d like WRG to communicate in a clear, direct manner about things in a timely manner. I’d also like to see WRG actually understand the players’ perspective and frustration and actively address problems. I know neither are likely to happen, sadly.
I do believe these new things will actually come out.
They’ll just came out 3 months late and then they’ll have to spend another 3-6 months squashing unintended bugs.
Umm...stats do matter. But the difference in stats from buffs is too small to notice if you're not tracking carefully.
You knew that was a risk. I never buy the 10k begold because I know the choices are likely garbage. It's better to stick with the 40k cites. And save extra honor for the next honor sale.
They already said they're sorting ships in voyages. I prefer they make it easier to use all my ships than create a mechanism for freezing/unfreezing that will just cost me merits to pick the right ship for my next voyage.
What does that solve? They release new missions and we clear them in 5 minutes. Then the game is back to stale again. They are working on a new feature in 10.0 that is built around away missions. Hopefully that creates new gameplay that will last longer than the 5 minutes it takes to clear new away missions.
But that's just me
Voyages are a doddle to do now thanks to the search function
I don't think that there is an active player left in the game who can or would disagree with you in respect of any of the points you have raised. Indeed, many have raised those same points themselves, or ones similar to them, many times previously on these forums.
And still those same points remain with us.
I will add that WRG need to COMMUNICATE OFFICIALLY with the player base MUCH MORE OFTEN and MUCH MORE EFFECTIVELY than they have done so heretofore.
That won't require either armies of adept coders working 24/7/52 or ₡RaZ$¥ ฿iGs Mto₦i€$ to put into place.
Absolutely no apology is needed. Just writing "I disagree" would have been much ruder than what was written, which was a reasoned and well thought out counterpoint to the original post. I'm not saying I agree with it, but I appreciate the thought that went into composing it as opposed to a simple dismissal like you're advocating.
It is possible to disagree with someone without it being read as "chastising" them. I think your own insecurities are showing through here.
Agreed. I don’t read that response as chastising, and just saying “I disagree” really says nothing unless you understand why someone is disagreeing. Could you read a little snark in there…maybe… and that’s all based on how you read it.
One issue with updating a lot of things in Timelines is that we can solve their problems faster than WRG can develop them. What WRG would be wise to focus on is things that can auto generate challenges for us.
I’ll throw in a couple of easier suggestions aside from my above comment on improved communication (which should cost 💲0).
1. Remember that power creep doesn’t have to be limited to just voyages. Pump out a bunch of powerful gauntlet crew with unique skill orders. Just don’t gate them to gauntlet or voyages.
2. Wherever possible, don’t let players feel like they’ve finished the game. Remove artificial caps (we needed captain level 100 years ago) where possible (this goes for achievements too).
3. Get rid of dailies. Instead to keep up activity levels, do more smaller types of events (objective events, mini events, reruns, etc.).
I disagree with your post
With better drop rates for hard to get items, please.
You have absolutely no idea what you're talking about. AI is not remotely capable of that, and probably won't be for years to come.
Anyway, the answer to the thread is the same as it always is - this is a seven year old mobile game that in the past year has undergone more staff and (presumably) resource cuts. WRG is doing what they can; the problem is they don't have the resources or manpower to make significant changes.
One thing I’d point out here is that DB/WRG didn’t seem to be run in the most cost-effective way.
And yet you don't. You come here and declare the sky is falling every day. Some day you will be right, but until then you just look peevish. And honestly you seem to *want* the game to end. I would assume that most of the rest of us are happy for it to continue. And we do so knowing that it's end is inevitable, just like all good things.
This is just a semantic argument. All firms are increasing the automation of tasks, but the prevalence of what most would term AI is still small. Which is not to say that TP aren't using some, STT seems like a decent place to deploy it in both the story writing and the artwork as a way to speed up the development. But everyone here is just speculating, and when it comes down to it our individual speculations will be bias towards our worldview.
You seem to think little of the people here if you don't think we already have low expectations. All you are succeeding in doing is lowering our expectations of you.