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DISCUSSION: NEW Specialist event - Video Walkthrough with the Devs

Our Devs have recorded a video WALKTHROUGH about the new Specialist event, which will be premiered at 15:00 EDT on our YouTube channel: https://www.youtube.com/@startrektiltingpoint

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Comments

  • edited March 29
    Oh, wow. An event that's a hybrid of all the worst aspects of Galaxy, Faction AND Expedition! (Thought we were done with that one for good.) You know, I've been playing almost since Day One of this game and have rarely missed a day but having to babysit and manage such a generally unpleasant experience at this level might just cause me to walk away. I have a job and a family and I need to sleep.

    But I'm not just going to sit here and crap on the game. If you want to tweak events and get more engagement, #1, real easy, give real rewards for squad competition. 125k credits is almost nothing to veteran players and 10 gold replicator rations routinely pop into my account without me knowing where they come from (or that they've even gotten there). <--- I'll probably regret saying that because here comes the "oh, that's a bug. We'll fix that for you."
  • Yeah that walkthrough didn't fill me with a lot of optimism. I'll wait to see what it's like when playing the beta test, but I'm not feeling it so far.

    Would much rather play Galaxy events, tbh.
  • WebberoniWebberoni ✭✭✭✭✭
    edited March 28
    This event looks almost as bad as the voyage event, given the amount of babysitting that will be required.

    Looking at the event point ramp-up and mini mission timers, this event seems more like a variation of a faction event than a galaxy event. The only similarity to galaxy events is that heavy use of chrons, just now being used for mini mission boosting instead of farming, but without the additional benefit of farming non-event items and credits.

    This new event looks boring, like combing the worst aspects of faction events and voyage events, and has no real overlap with galaxy events.
  • Warrior WilloWarrior Willo ✭✭✭✭✭
    I see promise with this. The endless tapping with Galaxy and Skirmish events saps my enthusiasm. Having to put some thought into an event appeals, as does the requirement to use more of my crew.
  • GastalvildGastalvild ✭✭✭
    edited March 29
    From comments by TP_Joe in the dev chat, crew doing a mission will be unavailable, but will be available in their cooldown period afterwards. So effectively a crew used for the event will not be able to voyage (since most voyages take more than 4 hours)
  • I don't like that this is another thing that needs to have a timer.
  • PuknutiPuknuti ✭✭✭
    Another prison event. For 4 days you can't leave the house, hang out with your family, go to the store... just sit at home, stare at your phone and watch the timers. Great for people without a life, a disaster for everyone else. I was hoping it couldn't get any worse than the voyage event... I was wrong.
  • Mirror CartmanMirror Cartman ✭✭✭✭✭
    edited April 1
    The mechanics for this event are awful.

    No clear idea of how the crew affect the main mission, and how much. Different crew have different mission times so the become unsyncronised, some crew offer 0%, others 20% with no indication why.

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  • WaldoMagWaldoMag ✭✭✭✭✭
    edited April 1
    I do not see it worth the Chron. cost. I will wait and see what the return is with my main account before continuing with my 2nd account and starting with my 3rd .

    Edit: 5 missions completed . When I sent the seventh mission the reward went upto 100.
    'For future reference' is at 75%. If it stays a t 500, or simply doubles to one thousand, I will quit.

    Edit2: I got the 500 reward in my 2nd account. I not sure how. Maybe by using boost? But the reward went upto 750. I am out on all my accounts .
  • Seven ConstanzaSeven Constanza ✭✭✭✭
    I was looking forward to this event and tried to keep an open mind regarding the mechanics but the staggered mission times is making this painful - I thought the constant babysitting for the first few dilemmas in the voyage events was annoying, this is even more annoying.

    About the chron cost, it’s not a big issue for me since I have a large reserve, if one doesn’t care about being too competitive in this event I’d argue that it might even be cheaper to reach threshold than a galaxy event but I could be wrong. It would most definitely take much longer though.
  • General MortarsGeneral Mortars ✭✭✭✭
    One hour of tapping, and 3000 chrons later, I was around position 10. 1.5 hours of tapping, and I realized, I'd probably only get 1700 honor and deplete my chrons and waste two days of valuable life time.

    Feel free to catch up. I'm done with this event.
  • EnderWEnderW ✭✭✭✭✭
    The percentage chance of "bonus mission progression" changes by how many traits are filled. But what isn't very clear is what causes there to be a percentage in the first place; I think, though don't know how to confirm, it's if someone has the Federation trait or are the other event crew. Also, the shuttle bonus boosts don't do anything. Finally, the bonus increase resets to zero when filled; any extra amount is not carried over. That feels very unfair to me, as it seems the percentages are rigged to make a lot of wasted effort.

    I wasn't thrilled with the idea of this change to the event type in the first place. Now that I've played it, I don't see this as an improvement.
    Playing Since: 2018-02-26 Level: 99 Fleet: [10F] Ten Forward Loungers; 17hr, 20min Voyage /wo Refuel; 1652 Immortalized Crew; Highest Event Rank: 8 (God of Thunder)
  • Seven ConstanzaSeven Constanza ✭✭✭✭
    EnderW wrote: »
    Also, the shuttle bonus boosts don't do anything.

    The shuttle boosts reduce the mission times by several minutes depending on the level of the boost.
  • EnderWEnderW ✭✭✭✭✭
    EnderW wrote: »
    Also, the shuttle bonus boosts don't do anything.

    The shuttle boosts reduce the mission times by several minutes depending on the level of the boost.

    Ah, I missed that. That seems counterintuitive to how those boasts work in other parts of the game. Why would they change that?
    Playing Since: 2018-02-26 Level: 99 Fleet: [10F] Ten Forward Loungers; 17hr, 20min Voyage /wo Refuel; 1652 Immortalized Crew; Highest Event Rank: 8 (God of Thunder)
  • Seven ConstanzaSeven Constanza ✭✭✭✭
    EnderW wrote: »
    EnderW wrote: »
    Also, the shuttle bonus boosts don't do anything.

    The shuttle boosts reduce the mission times by several minutes depending on the level of the boost.

    Ah, I missed that. That seems counterintuitive to how those boasts work in other parts of the game. Why would they change that?

    Good question. Who knows. They take the place of those time boosters from sending out shuttles.
  • AldudeAldude ✭✭✭✭✭
    Sorry devs - I have to say I didn't enjoy this event type.
    The % chance to boost main mission makes no sense (or it's bugged).
    It seemed just so tap-tappy... There was just no JOY in playing it.

    However, still better than a voyage event... which just doesn't gel with me.
    Fleet Admiral of NCC UK Midlands."Leave any bigotry in your quarters. There's no room for it on the bridge." - J.T. Kirk, 2266
  • One things is that there is no indication on the main screen that one or more missions are complete. You have to enter the event to see.

    For Voyage events, it has an icon with a status. And you have an indicator when your shuttles have returned. The other events do not require timing.
  • dext74dext74 ✭✭✭✭✭
    This just feels like a shuttle event wrapped up in a slightly different visual.
  • Ts HairTs Hair ✭✭
    If the desired result is to see more player engagement, make the game fun to play rather than tedious. These tappy tappy events are more work than fun. I get that plenty at my job.

    The main reason there is any engagement now is due to the Star Trek theme.
  • To the devs: While I appreciate all the time and effort you put into creating a new event type, this one gets a big NO from me.

    As others have said, this event type doesn't provide any additional benefits -- farming items for Galaxy events and farming Intel for Skirmish events also gets you other items besides the one you are farming for; and you also get other loot when running shuttles in Faction events. That's of course just one of my issues with this -- pretty much all of which have been mentioned above by others in this thread.

    I hope this doesn't become part of the regular rotation -- and if it is added, that it doesn't replace Galaxy events.

    The only reason I'm playing this one is for the dilithium in the threshold rewards. Assuming that if/when it joins the game officially, the threshold rewards will be more typically like other event types. In which case, I may just sit it out entirely.

    Again, we're glad you're trying to improve the game, but they can't all be winners. May be time to cut and run on Specialist Events, and call it a day.

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  • The issue here is that there just isnt that much you can do with the components of this game.

    Id really like to see everyone in this thread who has complained about this event make a post about a reasonable event type or tweek or game feature that you WOULD support. (and trust me, your complaints are warranted this event sux)
  • The issue here is that there just isnt that much you can do with the components of this game.

    Id really like to see everyone in this thread who has complained about this event make a post about a reasonable event type or tweek or game feature that you WOULD support. (and trust me, your complaints are warranted this event sux)

    I mean, I get what you're saying, but that's not our job. ;) When something is added to the game that I like, I usually try to post positive feedback here, just as I post negative feedback when the opposite is true. But it's not up to the players to come up with new event types (which, as you say, is something that's somewhat limited due to how the game was set up in the first place).

    That having been said, however, over the years there have been a number of suggestions from players about possible new game elements and possible event types. Many of those would probably not be feasible, but it's not like nobody here has ever came up with suggestions.

  • WebberoniWebberoni ✭✭✭✭✭
    This new specialist event type is terrible, even worse than voyage events.

    My feedback:

    - too much babysitting without flexible, personalized gameplay (multiple inconsistent timers)

    - no residual awards (skirmish = honor, faction = farming, galaxy = farming), especially given the significant time and effort commitment needed to rank

    - no fun, no strategy, no thinking

    - poorly designed and even more poorly communicated mechanics

    - a useless drain of chronitons for nothing beyond event points

    - no alert from the home screen that missions are done

    - crew involved in other aspects of the game are unavailable for event missions

    - heavily favors long-time and/or big spending players (huge pay-to-win likelihood for top ranks)

    - this is more like a variation of faction/expedition events, as opposed to galaxy events

    My conclusions:

    1) please don’t proceed with specialist events

    2) please don’t remove galaxy events - just fix the cheating problem (I’m happy to deal with bot checks of that actually prevents cheating, with cheaters being permanently banned on ALL their accounts)

  • ÷ Brad [30]÷ Brad [30] ✭✭✭
    First Contact Day this Saturday ???
  • PavelHrPavelHr ✭✭
    I personally loved it. The best strategy is to focus on 2 missions and rotate them until you get to 5k VP and then you can complete the event very quickly. It's very quick, easy, it uses stat boosts which have been mostly useless until now and you don't have to wait unlike Voyage or Shuttle events. Very similar to Skirmish in that you can clear the thresholds in a couple hours except it doesnt give you back chrons but this is perfectly fine by me. For me this is the best type of event as I don't have a lot of time to play and I can't check my phone every 2-3 hours. Good job devs.
  • Mirror CartmanMirror Cartman ✭✭✭✭✭
    The issue here is that there just isnt that much you can do with the components of this game.

    Id really like to see everyone in this thread who has complained about this event make a post about a reasonable event type or tweek or game feature that you WOULD support. (and trust me, your complaints are warranted this event sux)

    The point is they have brought this in to replace galaxy events, and it is horrible.

    The point of galaxies and skirmishes, is that I can complete them when I choose, rather than having to dedicate the whole weekend to them. I don't mind factions/voyages, but not every weekend.

    This thing it's now the whole weekend, its once and hour, instead of once every 3 hours for faction events. There is no way I can pick up my phone every hour at work to play this game. I often miss dilemmas or shuttles returning.

    We have three factions, there appears to be no reason for this, just because other events do it.

    I also cannot see community rewards, a big part of galaxy events as they reward the 4th star for the super rares. It would be horrible to see these go.
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