MED Bonus Node providing wrong Boost/VP - Gone to Ground Mission
Zombie Squirrel
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The MED Bonus Node for the 3rd Mission „Gone to Ground“ is providing the wrong VP if you clear it with Mirror Crusher. You only get normal VP and no bonus. F.e. Instead of 2000 on epic you only get 1000, on Elite instead of 1000 VP you get only 500.
Please fix it fast. TY
EDIT: Seems its wrong for all Bonus crew, not just Mirror Crusher
Please fix it fast. TY
EDIT: Seems its wrong for all Bonus crew, not just Mirror Crusher
•SSR Delta Flyers•
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Comments
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With incorrect event timer showing, and now faulty nodes I'm beginning to see why DB haven't bothered trying Expedition events for a long time.
I'd advise all captains to takes screenshots before, during and after trying the affected node, so DB can have as much info as possible before the poor guys in Support have even more work to do!
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
Crit any other node on Gone to Ground and you'll receive double what you do on the MED.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
Same here...
DB just can't get it right....
Same here. Always something isn’t it?
Shan, will we get some retroactive VP when this is fixed? 😀
So... The node gives half the correct rewards.
Then... It gives no bonus to bonus crew, and double to event crew.
There... sorted. At least, problem identified, sorting is over to DB.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
Same for everyone, but worse for players with med bonus crew.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Actually id ticket it for sure. DB has shown in the past that often they will only compensate people who submit tickets for global issues.
Too bad I missed screenshotting mine. The conclusion total VP shot shows it off though.
It affects everybody but not the same. Mirror Crusher looses 1500 VP, bonus crew 1250 and normal crew 750 VP. They better crew you have the harder it hits you.
Also as the will fix this players that have used their tickets will ne at a disadvantage...
They should start to think of a way how to clean such messes properly and without widespread ticketing.
I even double checked to make sure I wasn't on the Elite node, and I did in fact just clear the Epic node.
I took a hit for the sake of data collection: Phlox fail, and total points for the mission where the other two nodes processed correctly.
My only worry is whether the fix will go live at the same time when tickets are reset, otherwise people who already played their tickets for the day would be in disadvantage over people who wait.
Agreed. If they fix so that everyone is treated the same, that's OK. I've used all my tickets already so as not to be left behind. I've lost 10k VP to to this bug.
https://forum.disruptorbeam.com/stt/discussion/2429/event-issues-gone-to-the-ground-med-node-and-event-duration/
Except Trista's point that it affects those with better crew more. Those that bought packs and got Crusher are getting penalized at least 2250 points per ticket. And those with other event med crew take a 1375 hit per ticket.
This same group is also more likely to spend dil on tickets, and start earlier before the fix is in, both compounding the effects.
Cross posted my previous with Shan's announcement, but the point is still valid. I understand not pushing a fix to "treat all equally". However, the point still stands that it does affect more severely though who purchased packs or crew and got Mirror Crusher, who is not available to those who did not spend, thus not punishing and not providing the full value to those making an investment with an expectation of a return.
Sorry, as someone who bought a Bev pack before the event, I don't buy that argument at all. First of all, I noticed she works far better on the final mission than the other two, as the final one requires a higher skill level, plus she can also cover & crit the previous SCI node. But even if someone had planned to use her on that mission, it would be immediately obvious that she was not getting the max VP that she should have been getting there, so the smart move would have been to then use her on one of the other missions with MED instead. (I used Phlox there myself, after it became clear when reading the posts here on the forums that everybody was in the same boat on that node. And lots of folks had Mirror Phlox already, due to his usefulness in the Gauntlet.)
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
...I wish they would have left it with the honor at made it at least 3 tickets only...