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Is anyone else tired of SEC crew releases?

Lady GaghgaghLady Gaghgagh ✭✭✭✭✭
edited January 2018 in The Bridge
Seems like every week we get a new SEC prime 4 or 5-star crew.
Come on DB, put some diversity in the mix.

So I ran the numbers of all new crew released in the past 6 months (since August 2017).
This is what I found...

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Note: Most all crew are new crew from events, ** means the crew was released as pack-only.

So we have received an overwhelming amount of SEC and DIP crew, and little of anything else compared to that.
MED of course suffers the worst as it always does, but we also have been facing a dearth of 4 and 5-star new Engineers and Scientists, and to my surprise Commanders.

DB if next week's event is also SEC, please put it off until we get some new COM, SCI, ENG, or MED primes for events.
I and I'm sure many others are so tired of SEC and DIP primes!!!
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Comments

  • I'm in favor of a little more diversity and of course some better artwork :smiley:
    "I'm sorry Dave, I'm afraid I can't do that"
  • [10F] Belle'Anna [10F] Belle'Anna ✭✭✭✭✭
    edited January 2018
    Indeed. While I love some of the new releases, some of my favourite characters in the show have been the engineers and scientists, to say nothing of all the medical crew who rock! I'm just hanging out for a new Torres or Bashir, and while I didn't get Phlox I was pleased to see him getting some love again. Geordi cranks, and the show is filled with weird and wonderful scientists of all stripes who could get a place in Timelines. After all, it takes more than guns and talking to fix the Temporal Anomalies, right?

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  • Jim SteeleJim Steele ✭✭✭✭✭
    I agree here; It wouldn't be so bad if not for voyages, where MED crew is sorely needed.
    At least with Gladiator McCoy being SEC primary it saves me money trying to get him.

    Jim
    DB: Do Better
  • Data1001Data1001 ✭✭✭✭✭
    Jim Steele wrote: »
    At least with Gladiator McCoy being SEC primary it saves me money trying to get him.

    You've also avoided the pain of leveling him. So many replicator uses...


    Could you please continue the petty bickering? I find it most intriguing.
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  • Belle, spot on, no amount of talking can replace SCIENCE! for fixing temporal anomalies.
    To me, it's not just the Sec/Com and Sec/Dip heavy crew releases, Lady Gaghgagh, it's the lack of diversity on combos, like Med/Eng (which feels exotic). Only Rianna Mayweather comes to mind on this one, and feel free to add other chars I might be forgetting. These "exotic" combos could use some luvin'.

    But yes, we could use more Medicine main crew, 4* and 5*. And Engineering too, for that matter
  • Jim SteeleJim Steele ✭✭✭✭✭
    edited January 2018
    Data1001 wrote: »
    Jim Steele wrote: »
    At least with Gladiator McCoy being SEC primary it saves me money trying to get him.

    You've also avoided the pain of leveling him. So many replicator uses...
    Ha ha, yeah. My squad leader has him FFFE and he said he was a mare to equip! Seven could be useful though, so that's my aim, to finish high enough to get her 4 stars.
    Only Rianna Mayweather comes to mind on this one, and feel free to add other chars I might be forgetting. These "exotic" combos could use some luvin'.
    Davinhci and Delta Flier Paris spring to mind but agreed, its a rare combo.

    DB: Do Better
  • IronagedaveIronagedave ✭✭✭✭✭
    edited January 2018
    I think the bias has partially been the cause of the mirror events, and it seems to me that every mirror character has to have security somewhere as a skill as if it were a mandatory staple. Because of this I think SEC has become bloated but they haven't done themselves any favours in the latest events either by adding more.

    Hopefully DB will take heed of this and start to normalise/equalise the skill variety somewhat.
    [was on Sabbatical/Hiatus] Currently a trialist at Galaxy SquadronSTAY SAFE and KBO
  • edited January 2018
    I think the bias has partially been the cause of the mirror events, and it seems to me that every mirror character has to have security somewhere as a skill as if it were a mandatory staple. Because of this I think SEC has become bloated but they haven't done themselves any favours in the latest events either by adding more.

    Hopefully DB will take heed of this and start to normalise/equalise the skill variety somewhat.

    One month out of the last twenty-four doesn't explain the lack of decent MED crew.

    DB just has... strange obsessions with certain characters and skills and a pathogical hatred of others.

    But it's ok. In the near future we'll have 5* RedCross Certified First Aid Janeway with a base MED of 1441.
  • The Mirror event furnished me with some awesome security, I actually had a lot of fun grabbing those. And Discovery has given us some really good science crew too, but they need to fill the spaces in with other skills as well. I'll forgive DB if they give us a Med heavy mega-event but the reality is they don't appear to be focusing too hard on gameplay at the moment rather how to sell more cards. You're okay if you've been playing for a year or more but newer players like myself have really noticed the imbalance. Skill stat creep is particularly noticeable because when you haven't seen a med in six months the existing crew are quite poor stat wise compared to the newer additions, as well as being honor heavy to fuse up.
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  • IronagedaveIronagedave ✭✭✭✭✭
    I think the bias has partially been the cause of the mirror events, and it seems to me that every mirror character has to have security somewhere as a skill as if it were a mandatory staple. Because of this I think SEC has become bloated but they haven't done themselves any favours in the latest events either by adding more.

    Hopefully DB will take heed of this and start to normalise/equalise the skill variety somewhat.

    One month out of the last twenty-four doesn't explain the lack of decent MED crew.

    DB just has... strange obsessions with certain characters and skills and a pathogical hatred of others.

    But it's ok. In the near future we'll have 5* RedCross Certified First Aid Janeway with a base MED of 1441.

    No it doesn't but this snapshot is from September to Now and it was very clear to me that the mirror event intensified Security to a new level, since the mirror event my security rating went through the roof for voyages, most times I couldn't get it below 5k even if i tried.
    [was on Sabbatical/Hiatus] Currently a trialist at Galaxy SquadronSTAY SAFE and KBO
  • RaraRacingRaraRacing ✭✭✭✭✭
    Speaking as someone who just had 5 MED main skill voyages in a row(!) I'd say ... meh.

    Above there's a lot of complaining about the skills, but much is very short-sighted, to say the least ... A little perspective because I also find the table above misleading ...

    - I feel that the Daily log-in rewards should be brought into the picture ... why? well, this is crew basically given out for free and that you'll eventually FF, new or not these crew meet the demands that people state on this forum ... if we take that 6 month span, the two 4* crew have been Drone 7 and Bridge Officer Troi ... i.e. ENG/SCI and MED ... and currently Stamets SCI for those who did not already have him!

    - Regarding SCI ... the last few 4* SCI crew have been a bit nuts ... great base stats for shuttles, good secondary skills ... I mean even Chapel has a MED secondary that is perfectly fine for Voyages.

    - The table doesn't really take secondary skills into account ... for example Graduation Burnham is just great at both her skills, with an ENG base higher than many ENG specialists! And there are numerous crew who have MED as a very serviceable secondary stat (good enough for Voyages anyway). Look at Da Vinci's excellent spread of skills ... etc. etc.

    Now, I'm not saying that DB couldn't toss us an odd 4* MED who we can pick up (i.e. FF through a galaxy/hybrid event) ... but to be honest, I enjoy working with limitations and trying to make the most of what I have ... e.g. made 6 hrs with ease on each of the Voyages mentioned in the beginning (the MED/ENG one was touch and go) and picked up some great crew along the way (Thot Gor, a 4* I needed etc.) ... so really, just deal with the limitations through good crew management skills.

    Disclaimer: The above is from a f2p (since Feb. 2017, had a couple of monthly cards prior to that date) viewpoint.
  • RaraRacing wrote: »

    Now, I'm not saying that DB couldn't toss us an odd 4* MED who we can pick up (i.e. FF through a galaxy/hybrid event) ... but to be honest, I enjoy working with limitations and trying to make the most of what I have ... e.g. made 6 hrs with ease on each of the Voyages mentioned in the beginning (the MED/ENG one was touch and go) and picked up some great crew along the way (Thot Gor, a 4* I needed etc.) ... so really, just deal with the limitations through good crew management skills.

    Just out of curiosity, what is your Med crew complement?
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  • Zetterbeard Zetterbeard ✭✭✭✭✭
    Data1001 wrote: »
    Jim Steele wrote: »
    At least with Gladiator McCoy being SEC primary it saves me money trying to get him.

    You've also avoided the pain of leveling him. So many replicator uses...

    I've replicated almost all of his 3* outfits because I'm out of 1* security codes. I've been running Section 31 shuttles all week but they aren't dropping too often.
  • RaraRacingRaraRacing ✭✭✭✭✭
    edited January 2018

    Just out of curiosity, what is your Med crew complement?

    You mean who my MED crew are I use on Voyages?

    Depending on the other skill, one of the following:

    Dr. Russell, BO Troi, Mirror Phlox, Age of Sail Crusher, Katra McCoy, Drafted McCoy, Holonovel Doc, Dr. Noah, Danara, Commander Chapel, Bareil Antos, and Rakal Troi.

    BO Troi and Crusher are my auto includes usually, with Bareil, Noah and Russell a good second choice.

    I should note that I've not finished levelling the likes of Bartender Guinan, Tourist Quark, Apollo (and Keeler, Author Doc and Soong), so I'm sure that my MED will improve markedly once I do.

    If that's not what you meant then please elaborate.

    EDIT: The only other MED crew I have active are 2* Crusher and Kes and 3* Kes (she actually made it onto a shuttle recently due to lack of other options). I have all other 3* and lower MED crew immortalised and frozen.
  • As I thought. Not to be rude, but you do have a decent Med complement now so you may not have noticed how few and far between Med crew have been for anyone who started playing in the last 5 or 6 months.
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  • Jim SteeleJim Steele ✭✭✭✭✭
    edited January 2018
    As I thought. Not to be rude, but you do have a decent Med complement now so you may not have noticed how few and far between Med crew have been for anyone who started playing in the last 5 or 6 months.
    RaraRacing wrote: »
    Dr. Russell, BO Troi, Mirror Phlox, Age of Sail Crusher, Katra McCoy, Drafted McCoy, Holonovel Doc, Dr. Noah, Danara, Commander Chapel, Bareil Antos, and Rakal Troi.

    Probably better than my line-up (playing since Feb 2017).
    I have AoS Crusher, Mobile Doc, Phlox, Holonov Dr, RAF Bashir, BO Troi, Drafted McCoy & Combat Med Paris.

    Edit: Oh and TQuark

    I have a few that I can level (2/4 Katra & 3/4 Noah) which might not be a bad shout,
    DB: Do Better
  • RaraRacingRaraRacing ✭✭✭✭✭
    edited January 2018
    As I thought. Not to be rude, but you do have a decent Med complement now so you may not have noticed how few and far between Med crew have been for anyone who started playing in the last 5 or 6 months.

    Additional info:

    FF/FE
    Russell (beholds & FF via Voyage), Holo Doc (monthly reward), BO Troi (monthly reward), Bareil Antos (event).

    3/4
    Chapel (event), Dr. Noah (event & Voyage), Rakal Troi (beholds).

    2/4
    Danara (event).

    1/4
    Phlox (event), Katra McCoy (event).
    (I forgot Vic Fontaine, but I never use him, at all, anywhere - non-behold pull).

    1/5
    Crusher (behold).

    All MED-skill crew that are not at lvl 100 are 1/4 or 1/5 (Guinan), except Quark who is FF and being levelled as I write this.

    To be honest, they may be a decent set ... but not really immortalised at all ... most I got through events, as you can see. I think that someone who has played for 6 months could come up with a similar list ... for starters they automatically have Phlox, BO Troi, Katra McCoy, Author Doc and Chapel (and now Tourist Quark) if they didn't just go and airlock them because of "poor" stats, non FF etc. etc.

    General Lesson: Keep all crew with MED skill (be it first, second or 3rd) no matter what.
  • DralixDralix ✭✭✭✭✭
    Jim Steele wrote: »
    Probably better than my line-up (playing since Feb 2017).
    I have AoS Crusher, Mobile Doc, Phlox, Holonov Dr, RAF Bashir, BO Troi, Drafted McCoy & Combat Med Paris.

    Edit: Oh and TQuark

    I have a few that I can level (2/4 Katra & 3/4 Noah) which might not be a bad shout,

    The thing about voyages is that they changed the rules on what a good character is, like the gauntlet did before it.

    Before gauntlet, I declined Seven of Nine twice in behold because conventional wisdom was that she hugged. I had an awful gauntlet team actually, so I had to work on both collecting and leveling appropriate crew.

    Same with voyages. I had a 2/4 Katra McCoy that I leveled for this event, and even at 2/4 he found a place on a med/dip voyage.
  • PallidynePallidyne ✭✭✭✭✭
    RaraRacing wrote: »
    Speaking as someone who just had 5 MED main skill voyages in a row(!) I'd say ... meh.

    Above there's a lot of complaining about the skills, but much is very short-sighted, to say the least ... A little perspective because I also find the table above misleading ...

    - I feel that the Daily log-in rewards should be brought into the picture ... why? well, this is crew basically given out for free and that you'll eventually FF, new or not these crew meet the demands that people state on this forum ... if we take that 6 month span, the two 4* crew have been Drone 7 and Bridge Officer Troi ... i.e. ENG/SCI and MED ... and currently Stamets SCI for those who did not already have him!

    - Regarding SCI ... the last few 4* SCI crew have been a bit nuts ... great base stats for shuttles, good secondary skills ... I mean even Chapel has a MED secondary that is perfectly fine for Voyages.

    - The table doesn't really take secondary skills into account ... for example Graduation Burnham is just great at both her skills, with an ENG base higher than many ENG specialists! And there are numerous crew who have MED as a very serviceable secondary stat (good enough for Voyages anyway). Look at Da Vinci's excellent spread of skills ... etc. etc.

    Now, I'm not saying that DB couldn't toss us an odd 4* MED who we can pick up (i.e. FF through a galaxy/hybrid event) ... but to be honest, I enjoy working with limitations and trying to make the most of what I have ... e.g. made 6 hrs with ease on each of the Voyages mentioned in the beginning (the MED/ENG one was touch and go) and picked up some great crew along the way (Thot Gor, a 4* I needed etc.) ... so really, just deal with the limitations through good crew management skills.

    Disclaimer: The above is from a f2p (since Feb. 2017, had a couple of monthly cards prior to that date) viewpoint.

    Secondary skills are normally (not always) fairly inferior, so I am actually good with it focusing on MED Primary especially due to the power creep on the primary skills.

    Yes, the daily logons should be represented on the 4* level. However, just adding one character to each column doesn't really balance out the equation--- it makes it slightly less tipped.
  • RaraRacing wrote: »
    As I thought. Not to be rude, but you do have a decent Med complement now so you may not have noticed how few and far between Med crew have been for anyone who started playing in the last 5 or 6 months.

    Additional info:

    FF/FE
    Russell (beholds & FF via Voyage), Holo Doc (monthly reward), BO Troi (monthly reward), Bareil Antos (event).

    3/4
    Chapel (event), Dr. Noah (event & Voyage), Rakal Troi (beholds).

    2/4
    Danara (event).

    1/4
    Phlox (event), Katra McCoy (event).
    (I forgot Vic Fontaine, but I never use him, at all, anywhere - non-behold pull).

    1/5
    Crusher (behold).

    All MED-skill crew that are not at lvl 100 are 1/4 or 1/5 (Guinan), except Quark who is FF and being levelled as I write this.

    To be honest, they may be a decent set ... but not really immortalised at all ... most I got through events, as you can see. I think that someone who has played for 6 months could come up with a similar list ... for starters they automatically have Phlox, BO Troi, Katra McCoy, Author Doc and Chapel (and now Tourist Quark) if they didn't just go and airlock them because of "poor" stats, non FF etc. etc.

    General Lesson: Keep all crew with MED skill (be it first, second or 3rd) no matter what.

    They aren't likely to have Mirror Phlox necessarily, or Author Doctor, but BO Troi, Katra, and anyone else picked up through the portal or voyages. I was lucky to grab CM Paris from the Sorrytons, and RAF Bashir from the DS9 pack both of which have to be fused with honor (or wait) as did Katra. Katra and CM Paris, Chapel are not dropping in voyages as they are too new.

    I'm not sure why I don't have Author Doctor, I suspect I may have airlocked him through lack of room and not knowing how few Med crew would be in the game when I started. My first event was the last of the Klingon mega events so I should have him. I have Ambassador Sarek.
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  • RaraRacingRaraRacing ✭✭✭✭✭
    Jim Steele wrote: »
    As I thought. Not to be rude, but you do have a decent Med complement now so you may not have noticed how few and far between Med crew have been for anyone who started playing in the last 5 or 6 months.
    RaraRacing wrote: »
    Dr. Russell, BO Troi, Mirror Phlox, Age of Sail Crusher, Katra McCoy, Drafted McCoy, Holonovel Doc, Dr. Noah, Danara, Commander Chapel, Bareil Antos, and Rakal Troi.

    Probably better than my line-up (playing since Feb 2017).
    I have AoS Crusher, Mobile Doc, Phlox, Holonov Dr, RAF Bashir, BO Troi, Drafted McCoy & Combat Med Paris.

    Edit: Oh and TQuark

    I have a few that I can level (2/4 Katra & 3/4 Noah) which might not be a bad shout,

    Both Katra and Noah are excellent for Voyages ... like Dralix says, they have great (secondary) skills and Voyages has really changed the value of certain crew. For example I was ready to freeze Dr. Russell just before Voyages hit, but kept her around when I saw that she has good flexibility and decent stats. She's still hanging around, where I've frozen a decent number of 4*s ... though once I level the likes of Apollo and Guinan she's out I think, as she's not used outside of the odd Voyage.

    Also, check if you have Vedek Bareil Antos ... I highly recommend him too, he came out in June sometime and was part of a Galaxy event (reason I have him FF) ... even though he has MED as third skill, he can provide valuable points during CMD/DIP/MED-combo Voyages.

    Anyway, I feel you can easily make 6 hrs with that lineup you have on any Voyage with MED ... I still get irritated that I airlocked Combat Medic Paris because I had a full crew list. :)
  • PallidynePallidyne ✭✭✭✭✭
    What irritates me is that I can hit 8 hours easily for most skills, except when Med comes up. And I've got some of the best meds out there... (didn't go pack happy for Culber tho). Sometimes Eng or Sci is a struggle depending on what the other skill is, but Med always means less than 8 for me.

    And no I'm not new.


  • RaraRacingRaraRacing ✭✭✭✭✭
    edited January 2018
    @ Pallidyne
    Okay ... but as has been mentioned ... MED is not the most used skill either ... so you'll need less MED for shuttles for example, or clearing mission nodes ... but when it does become crucial is for Voyages, which many players seem to like a lot and has become an excellent source of Chrons, trainers, Honor, crew, replicators etc. etc. etc. ... and in that case it is extremely critical ... so e.g. I can put Rakal Troi in a CMD slot for a SEC/MED voyage and still have room for Phlox and RAF Basir in SEC and two good MED crew in MED.

    I for one am happy with crew like Tourist Quark and I'll add them to my list of "MED" crew no problem, he'll be a great duo with BO Troi and/or AoS Crusher on those DIP/MED voyages.

    And yes, I know you're not new. :) I struggle to hit 8 hrs by the way, on any skill combo, but always make 6.

    @Belle'Anna
    Yeah ... my list and argument should show that even 1/4 MED crew can be very valuable (see Katra McCoy or CM Paris). So even, if you only managed to pick up one through a threshold reward because your crew is not broad/"good" enough to rank higher during events, this will dramatically improve success in Voyages once levelled (and the reason why I've levelled so may crew with MED that aren't FF! ... which is sorta against my standard practice of only levelling 3/4, FF or non-FF event crew).
  • Jim SteeleJim Steele ✭✭✭✭✭
    RaraRacing wrote: »
    Also, check if you have Vedek Bareil Antos ... I highly recommend him too, he came out in June sometime and was part of a Galaxy event (reason I have him FF) ... even though he has MED as third skill, he can provide valuable points during CMD/DIP/MED-combo Voyages.
    He's in my freezer so I will definitely thaw him out once I juggle some crew around (only froze him originally as I was short on space).

    Jim

    DB: Do Better
  • All in all lately I feel like DB has been trying to give us more of what we want. Mirror Bev and Mirror Troi helped the Med crew and Dr. Culber is awesome! I just wish he was more easily accessible. I do feel we could use some more high based Med crew though. I also wish we could get some more well-rounded options for ENG in gauntlet and MED/ENG for voyages. I think they are on the right track, but they still have a way to go in rounding everything out. My main concern nowadays is the 2 skill characters. For me personally I see a 2 skill character and just cringe lol.
  • PallidynePallidyne ✭✭✭✭✭
    All in all lately I feel like DB has been trying to give us more of what we want. Mirror Bev and Mirror Troi helped the Med crew and Dr. Culber is awesome! I just wish he was more easily accessible. I do feel we could use some more high based Med crew though. I also wish we could get some more well-rounded options for ENG in gauntlet and MED/ENG for voyages. I think they are on the right track, but they still have a way to go in rounding everything out. My main concern nowadays is the 2 skill characters. For me personally I see a 2 skill character and just cringe lol.

    I agree, they just put some high price tags (like Culber and blowfish Phlox).

    Hey if you really want what you want, shell out the bigguns rather than balance out a lil.

    And Rara--- use is shuttles is so passe at this point. If there's not a good balance for Voyages, there isn't a good balance.

    It's like, saying Hey! My table is left to right balanced, but not height balanced, so the table must be a good place to eat.

    Now, not saying there should be a flood of new Med, just more often and more accessible than is now.

    So go up from getting two pence up to two bits.....
  • The Great GornholioThe Great Gornholio ✭✭✭✭✭
    edited January 2018

    Now, not saying there should be a flood of new Med, just more often and more accessible than is now.

    I will 100% agree with this. Releasing the best characters in limited non-event packs is just a cash-grab and doesn't help the players at all. It's garbage when the BEST new crew are pack only. I have been burned by these packs and will never chase Legendary characters in a 3 Gold/3 Purple pack again. If someone like Culber/Defensive Phlox was in an event though, I can 100% guarantee I would have at LEAST bought the $49.99 offer, which seems like a smarter cash grab for DB.
  • DralixDralix ✭✭✭✭✭
    edited January 2018
    Releasing the best characters in limited non-event packs is just a cash-grab and doesn't help the players at all.

    Like any company, DB exists to grab our cash. The only reason for them to "help the players" is so they can grab more of our cash. If helping the players results in them grabbing less of our cash, they won't.
    If someone like Culber/Defensive Phlox was in an event though, I can 100% guarantee I would have at LEAST bought the $49.99 offer, which seems like a smarter cash grab for DB.

    They don't want your cash, or my cash, they want the most cash. So if leaving your cash on the table results in more cash overall, that's what they'll do. All we have is speculation. They have metrics, and modeling.
  • RaraRacingRaraRacing ✭✭✭✭✭
    edited January 2018
    Pallidyne wrote: »
    And Rara--- use is shuttles is so passe at this point. If there's not a good balance for Voyages, there isn't a good balance.

    I believe that's exactly what I'm saying.

    There's no real need for MED on shuttles so that is exactly why you want to look at MED as second (or third) skills on crew and a ONE skill (i.e. shuttle) table does no justice to good crew out there that don't have MED as primary skill but which is still serviceable (looking at Noah, Chapel, Bareil, Rakal Troi ... on my crew list) on certain Voyages ... because Voyages are never a one-skill deal and so you NEED to look at the second skill you crew has (and third if you want to properly balance your crew - why 2 skill crew are just not as good for Voyages, unless they meet exact requirements - but hey, I'm telling you things you already know).
  • (HGH)Apollo(HGH)Apollo ✭✭✭✭✭
    And you were just looking at primary skill. Most of the others that were not security primary were security secondary.
    Let’s fly!
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