Endless New Crew
Mr. Lincoln
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How much longer can DB keep up this endless cycle of new crew? I have been playing nearly two years and it has been a constant battle for crew space. Now with the recent onslaught of new crew events I am looking at airlocking 1/4's, freezing 4/4's, or simply throwing my hands up in the air and walking away in disgust. DB is managing to drain the fun out of this game and leaving behind the hollow husk of a used up game.
4
Comments
Yup, standard game play there. That's nothing new, is it?
Where did they say that? I think we are probably averaging at least 2 per week (with the last two months much higher)
I wouldn't be surprised if it was over 300%
The rate we are going so far we will be hitting 52 in a few weeks time!
Not familiar with that statement, was that in the production notes?
So we're up to 9 so far this year with 4 being added this week. And no events other than reruns having existing crew since Christmas---- so 52 will come quick.
(That will take us to 13 which is 25% of 52)
Then, there was a separate public communication, again on the old forums, that said that the scope of the game would be shifting from releasing all the new crew to releasing fewer crew in smaller limited batches, but focusing on overall gameplay dynamics and fleet based activities (fleet v fleet stuff).
None of that has materialized, and we are today at 493ish crew.
Yeah now that sounds a little familiar... I had totally forgotten as that was so broken and old news it wasn't even funny.
Feels like they put some Nitrous in the tank though this year.
"You've spent the last year assembling your crew and soon it will be time to put them to the test! " Lol.
What I've always wondered about that..
Did they laugh harder writing it,
It did I laugh harder reading it.
We are already at more than 9 so far this year.
The last three events have all been new crew (so 3 events with 3 new crew each). However, one of them also had Florist Q and Prison Burnham (so that is at least 11).
We also had new EV Suit Archer in a pack (as well as I believe a new version of the female Discovery Klingon.)
With another 4 characters for the upcoming event we are looking at 16+ and that is in the first month of the year
Imagine a world with crew slots weren’t a problem, or more realistically imagine a world where we got decent incentives to freeze crew and reintroducing them to active duty was FREE.... now, wouldn’t that make for a more fluid, flexible and dynamic gaming experience?
Who’s with me?
One event this year was a rerun with only one new crew. (Now the last of the mega might count except technically those characters were released on Dec 28th when the event started)
Triple Threat 2 --- Torchbearer Voq
Infinte Contentions- Mariachi Q, Tourist Quark, Grad Burnham, Florist Q, Prisoner Burnham
We Are Who To Die - Gladiator McCoy, Tsunkatse Seven and Duelist Yar.
Now I didn't include any pack only characters as I've not kept track.
I count that as 9.
They are doing 4-5 new crew a week.
3 in an event
1 best chance of pack crew
1 mega (the 4/5 crew everyone gets during a mega)
If they add a new 2* or 3* as event rewards it's even more.
Let's say 4 per week because of the occasional rerun offsetting weeks when there are more than 4
That's only 208 new crew a year. I'm not sure why that's a problem? Just buy 200 slots
New 5* Crew: - Pack Only
Satan's Robot
Vengefull L'Rell
EV Suit Archer
Captain Lorian
New 5* Crew: - Events
Mariachi Q
Gladiator McCoy
Protomorphosis Barclay
Formal Dress Scotty
Admiral Cornwall
New 4* Crew: - Pack Only
Friar Tuck Data
New 4* Crew: - Events
Torchbearer VoQ
Tourist Quark
Graduation Michael Burnham
Duelist Yar
Tsunkatse Seven
Mother Horta
Dr. Gillian Taylor
Lt. Tarah
Celebration Ash Tyler
New 3* Crew
Florist Q
New 2* Crew
Prisoner Michael Burnham
If you count those up, it's 21.
*edit because I can't math
I would have guessed 12 or 13. Seeing it all on paper...yikes.
Tour of duty: January 2016 to present.
Shut up Wesley.
You forgot Proto Barclay (19). Speaking as someone who's a little more casual, there's 11 new decently obtainable characters. I excluded pack only characters and most 5*'s. Kept Q and Cornwall because they're free or almost free.
Riiiiight - like that will ever happen?!
We only have 146,292 crew left for DB to bring into the game! (Rough estimate)
You have not included the chars from the recent event (all three of which were new Mother Horta, Dr Gillian and Proto Barclay)
Likewise I forgot about the new Voq
#Soon
If they stop releasing Janeway's, you could cut that number in half!
Not before we get Burnham Janeway. I'm saving up so much DIL for her.
Tour of duty: January 2016 to present.
Shut up Wesley.
I'm a bit of a hypocrite on this, because I'm in a comfortable grind of 'grab the 4*, level the 4*, freeze the 4*' regardless of who the 4* is, but we're long since past the point where a lot of these characters are redundant for gameplay purposes. Dr. Gillian Taylor isn't likely to show up in a lot of events, her stats are meh and there's a whole world of other SCI/MED combo 4*s.
Having said all that, I enjoy having at least one existing crew in events most weeks. If I have the crew, great, I get to use him/her! If I don't, I get to fill a gap in my collection! There's no downside.
Some people actually like Janeway. I actually like Burnham and think Discovery is a great show, as do many others.