Home The Bridge

Bonus crew and how many is too many?

We have had several events where bonus crew numbers are nearing 15-20 crew. Do you like that or dislike it. What would you suggest as a viable amount. Personally I tend to like it with shuttles and dislike with Galaxy events. With this many bonus crew it makes it very difficult to get your frozen members out in time. Especially since the bonus crew info doesn’t get released until 1 day before the event starts.
STAR TREK JUNKIES

Comments

  • PallidynePallidyne ✭✭✭✭✭
    I don't mind mid to large numbers, though it feels like a waste if the pool is too too large for Galaxies.

    I like lots of players having a chance, increase competition and maybe some excitement.
  • Grant77Grant77 ✭✭✭✭
    We have had several events where bonus crew numbers are nearing 15-20 crew. Do you like that or dislike it. What would you suggest as a viable amount. Personally I tend to like it with shuttles and dislike with Galaxy events. With this many bonus crew it makes it very difficult to get your frozen members out in time. Especially since the bonus crew info doesn’t get released until 1 day before the event starts.

    I think that about 15 bonus crew is reasonable. The key is to give us enough crew to fill most of the shuttle slots, but not so many that everyone is loaded with bonus crew and it ends up being a bloodbath. Players who vault a lot of 4*s and have a variety of potential bonus crew should be rewarded in these events. Too many bonus crew negates that advantage.
  • The event format makes a lot of difference in my answer to this. Thinking about it from the perspective of someone who spent a year as F2P/VIP 0 and now has four shuttles, here are my off-the-cuff thoughts.

    Expeditions
    Based on my experiences, I would say 6-8 bonus crew (plus 2-3 featured crew) is ideal for an Expedition.

    Faction Events
    I feel like 12-14 is the sweet spot here.

    Galaxy Events
    ¯\_(ツ)_/¯

    It also makes a difference what kind of rarity distribution there is for the crew member in question. Consider Data, who is tied for the most number of event appearances (8). Data presently has nine personae, which sounds like a lot. But consider the actual breakdown:

    1* x0
    2* x1
    3* x0
    4* x2
    5* x6

    Realistically, that 2* Lt Commander Data is not going to be all that helpful. One of the two 4* Datas is Friar Tuck, who was just introduced in a special pack and isn't in general circulation at all. The others are all 5*'s. So even though there are 9 Datas in the game, the typical player is likely to go into an event featuring Data with 2* Lt Commander Data, maybe 4* Prospero (anywhere from 1/4 to 4/4), and if they're lucky, one of the six 5* Datas.
  • RaraRacingRaraRacing ✭✭✭✭✭
    Well ... it is one of the consequences of mega-events ... this event (Ghosts of the Past) has seen the pool of eligible crew increase by 11 (8 event crew, 1 5* and a new 2* and 3*) over the course of the past 3 events with another 3 more for the upcoming event ... so what may have been a smallish group at the start has just ballooned out ... considering that the last two have Galaxy representation you end up getting a real overload ...

    I do think Travis is right, crew distribution needs to be taken into account ... e.g. until recently, an event featuring Q only had 4* and 5*s possible, really rough on newer/f2p players.

    Personally, I'm not the biggest fan of events where crew have common traits (e.g. the recent Brutal, Doctor, Spiritual event ... that was just silly, 1 of the 3 would have been fine). Based on species is something I find more viable (e.g. Klingon, Vulcan, Ferengi etc.).
  • DavideBooksDavideBooks ✭✭✭✭✭
    Personally, I like a lot of bonus crew, but I reserve the right to change my mind as I grow in the game.
  • SSR BarkleySSR Barkley ✭✭✭✭✭
    I don't like more than 6-8 of the "2x" bonus crew on shuttle events. We level up other characters for a reason and they ought to be used more in shuttle events, vs the gaggle of "bonus" crew. Having said that, i find many characters fit better in shuttles who are not "bonus" crew, than those that are "bonus" crew.
    /SSR/ Barkley - semi retired
    Second Star to the Right - Join Today!
  • AviTrekAviTrek ✭✭✭✭✭
    The event format makes a lot of difference in my answer to this. Thinking about it from the perspective of someone who spent a year as F2P/VIP 0 and now has four shuttles, here are my off-the-cuff thoughts.

    Expeditions
    Based on my experiences, I would say 6-8 bonus crew (plus 2-3 featured crew) is ideal for an Expedition.

    Faction Events
    I feel like 12-14 is the sweet spot here.

    Galaxy Events
    ¯\_(ツ)_/¯

    It also makes a difference what kind of rarity distribution there is for the crew member in question. Consider Data, who is tied for the most number of event appearances (8). Data presently has nine personae, which sounds like a lot. But consider the actual breakdown:

    1* x0
    2* x1
    3* x0
    4* x2
    5* x6

    Realistically, that 2* Lt Commander Data is not going to be all that helpful. One of the two 4* Datas is Friar Tuck, who was just introduced in a special pack and isn't in general circulation at all. The others are all 5*'s. So even though there are 9 Datas in the game, the typical player is likely to go into an event featuring Data with 2* Lt Commander Data, maybe 4* Prospero (anywhere from 1/4 to 4/4), and if they're lucky, one of the six 5* Datas.

    The breakdown matters, but I think previous event vs pack only is more significant than 4* vs 5*. At VIP3 I've never bought a pack with DIL, but I have Prospero, Detective, Mirror, and Tempted Data.

    Of the Datas:
    Friar Tuck: Pack
    Prospero: Event
    Detective: Event
    Emotion Chip: Pack
    Hollander: Event
    Mirror: Event
    Romulan: Event
    Tempted: Pack(original crew or close to it I think)

    So of those Datas, a lot have been available for players ranking in events or buying event packs, even if they are 5*. There are likely a lot more players with a 5* event Data than 4* Friar Tuck.
  • Peachtree RexPeachtree Rex ✭✭✭✭✭
    I like that DB has mixed up having "lots" and "little". I think it makes each of those events play a little differently.

    One of the flaws of this approach, though, is reward thresholds don't change. It would be nice if lower-bonus-crew events had somewhat lower point requirements.
  • AviTrek wrote: »
    The event format makes a lot of difference in my answer to this. Thinking about it from the perspective of someone who spent a year as F2P/VIP 0 and now has four shuttles, here are my off-the-cuff thoughts.

    Expeditions
    Based on my experiences, I would say 6-8 bonus crew (plus 2-3 featured crew) is ideal for an Expedition.

    Faction Events
    I feel like 12-14 is the sweet spot here.

    Galaxy Events
    ¯\_(ツ)_/¯

    It also makes a difference what kind of rarity distribution there is for the crew member in question. Consider Data, who is tied for the most number of event appearances (8). Data presently has nine personae, which sounds like a lot. But consider the actual breakdown:

    1* x0
    2* x1
    3* x0
    4* x2
    5* x6

    Realistically, that 2* Lt Commander Data is not going to be all that helpful. One of the two 4* Datas is Friar Tuck, who was just introduced in a special pack and isn't in general circulation at all. The others are all 5*'s. So even though there are 9 Datas in the game, the typical player is likely to go into an event featuring Data with 2* Lt Commander Data, maybe 4* Prospero (anywhere from 1/4 to 4/4), and if they're lucky, one of the six 5* Datas.

    The breakdown matters, but I think previous event vs pack only is more significant than 4* vs 5*. At VIP3 I've never bought a pack with DIL, but I have Prospero, Detective, Mirror, and Tempted Data.

    Of the Datas:
    Friar Tuck: Pack
    Prospero: Event
    Detective: Event
    Emotion Chip: Pack
    Hollander: Event
    Mirror: Event
    Romulan: Event
    Tempted: Pack(original crew or close to it I think)

    So of those Datas, a lot have been available for players ranking in events or buying event packs, even if they are 5*. There are likely a lot more players with a 5* event Data than 4* Friar Tuck.

    Pack exclusivity is another important factor, and you're surely right about how few players are likely to have Friar Tuck.

    There's yet another point to consider: when those events featuring him ran. I've included replays where he was still counted as Featured Crew and included in event packs, but was replaced in the rewards table.

    2 June 2016 Frank Hollander ("A Brute Squad")
    16 July 2016 Detective Data ("The Game's Afoot")
    4 Nov 2016 Frank Hollander ("Dictators, Unite!" - Event Pack Only)
    12 Nov 2016 Detective Data ("The Game's Afoot 2" - Event Pack Only)
    8 Dec 2016 Frank Hollander ("A Brute Squad 2" - Event Pack Only)
    7 Sept 2017 Romulan Data ("Second Act 2")
    14 Dec 2017 Mirror Data ("Smoke & Mirrors 2: Imperial Decree")

    For any player who started at any point in 2017, then, neither Frank Hollander or Detective Data has been attainable through an event or event pack. I'm pretty sure they've turned up in portal-specific themed packs at least once in that time, but even then they're still 5*'s and not dropping casually.

    All of which is just to say that there's more to consider than the raw count of how many personae of a given character already exist when assessing how viable they are for the purpose of being bonus crew. It may sound generous to hear that there are 9 existing Datas, but when you look a little bit further, you see that Data isn't as ubiquitous as it may at first sound.
  • Someone mentioned that DB "mixes it up" between events, and I am happy with this. Sometimes a lot, sometimes a little. Fine, keeps my brain a little more active ;)
  • IronagedaveIronagedave ✭✭✭✭✭
    edited February 2018
    Actually Galaxy is easier you can airlock all your greens/blues/lower purples back up and free up valuable space again. It was pretty obvious a Burnham and Katrina were going to give best success rate for the F2P who didn't buy event packs and level up featured Crew.

    If there were more existing bonus crew you wouldn't feel the sting or pressure to level crew up right away.

    What is annoying is the rate, sheer number of new cards and the choices of who best to level up...
    [was on Sabbatical/Hiatus] Currently a trialist at Galaxy SquadronSTAY SAFE and KBO
  • Althea BiermontAlthea Biermont ✭✭✭✭✭
    I'm fine with a lot of bonus crew. For Galaxy events it doesn't really matter though. For shuttle events they are great because it gives newer players a chance. If there are 20 bonus crew, the odds of a new player having at least some of the crew are much greater than if there are only 5-6 bonus crew.

    Yes, for a high end/long time player, it means everyone can do well, making the competition tougher (more competitive) but I think it's more important to let the smaller player have some crew available so they stick around and can grow to become a high end/long time player.
  • PallidynePallidyne ✭✭✭✭✭
    edited February 2018
    I'm fine with a lot of bonus crew. For Galaxy events it doesn't really matter though. For shuttle events they are great because it gives newer players a chance. If there are 20 bonus crew, the odds of a new player having at least some of the crew are much greater than if there are only 5-6 bonus crew.

    Yes, for a high end/long time player, it means everyone can do well, making the competition tougher (more competitive) but I think it's more important to let the smaller player have some crew available so they stick around and can grow to become a high end/long time player.

    And who really is afraid of some good competition?

    Though the 'Brutal' and kitchen sink one I think really was too much. It was what 30% of the characters were bonus?
  • WaldoMagWaldoMag ✭✭✭✭✭
    edited February 2018
    I would like one faction event where everybody counts as normal bonus crew. Basically all Star Trek crew are bonus. Has to be faction. Maybe this should have all 5 seaters.

    But I am not saying I want this kitchen sink one more than once a year.
  • WaldoMag wrote: »
    I would like one faction event where everybody counts as normal bonus crew. Basically all Star Trek crew are bonus. Has to be faction. Maybe this should have all 5 seaters.

    But I am not saying I want this kitchen sink one more than once a year.

    Okay, this is intriguing, but what if: Everybody but Janeway?
  • <TGE> Clifford<TGE> Clifford ✭✭✭✭✭
    WaldoMag wrote: »
    I would like one faction event where everybody counts as normal bonus crew. Basically all Star Trek crew are bonus. Has to be faction. Maybe this should have all 5 seaters.

    But I am not saying I want this kitchen sink one more than once a year.

    Okay, this is intriguing, but what if: Everybody but Janeway?

    Add Burnham to that list, and we’ve got a deal.
    I'm fine with a lot of bonus crew. For Galaxy events it doesn't really matter though. For shuttle events they are great because it gives newer players a chance. If there are 20 bonus crew, the odds of a new player having at least some of the crew are much greater than if there are only 5-6 bonus crew.

    Yes, for a high end/long time player, it means everyone can do well, making the competition tougher (more competitive) but I think it's more important to let the smaller player have some crew available so they stick around and can grow to become a high end/long time player.

    I agree with this. If nothing else, it might not help them be competitive, but would help them to hit the thresholds. For a long time, my hangup on factions was that I couldn’t hit thresholds.
Sign In or Register to comment.