Should event rewards be more evenly spread?
S14 Bri
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Ranking in the top 1000 grants us 1x 5* event crew... however, finishing outside of the top 25 also grants 1x 5* event crew. What about all the players from 25-1000 who invest time and effort? Should there be more rewards to reflect the effort made?
Should event rewards be more evenly spread? 109 votes
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The reward for this is almost negligible and something I will only do very selectively from now on as it makes no sense to invest excesses of time and dil for mediocre rewards...
The same can be applied to galaxy... saving chrons, farming, expending resources and the reward is realistically just 1x 5* crew for 99% of us... I’m not complaining, just putting it out there. I’d be a lot more motivated to go the extra mile if the rewards were spread out to entice me.
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Lilac Erosion
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Precisely, and this is why I made this poll.... I’ve been operating at maximum efficiency during the present event, running 50+ 3* time boosts, having all event crew leveled up and having high success rates.... but I’m still only ranked 80, and have zero chance of getting to the top 25. So I will sit back now and just comfortably stay in top 1000 because there’s no incentive to continue to break the time boost bank
My own thinking is top 3k should be top 8-10k, rising to at least the top 2500 getting a 5*. I'd also say 200 and 500 seems like a milestone so i'd probably say 500 for 2/5, and 200 for a 3/5 maybe. That would actually add a challenge worth spending for.
I'd suspect that many of the players hitting top 50 every week already have the bonus crew at 5/5 from packs. I'd also think that not a single first place winner needed the reward except as a duplicate, maybe the whales would like something else instead, like unique/rare titles and avatar portraits? top 50 rare avatar and then something very special for top 10?
Maybe even add a medal per faction, so the whales can win the Cardassian special avatar this week, but still need the federation one next event?
Percentage based would ensure that it automatically takes into account and updates for player influx, without DB having to retroactively adjust the ranked reward structure multiple times.
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Given the honor debt we all have honor/citations are the ultimate prize, even more so than Dilithium at this point, save for a ridiculous bundle.
So very top #1 001% prize should be
5x Legendary 4x Legendary Citation
(Accumulative style as is today)
Then top 50 same but 3 Citations
Top 150 Same but 2 Citations
Top 350 same with one citation
Then percentage based down scale equivocal with every couple hundred losing a legendary
Till around 1500 (in today's scale) ends up with a single legendary , 4 super rare and 2 super rare citation
Down scale again to about 5000 in today's rank
So on and so on..
There better that people feel they can do, the harder they will try to do even better.
I would fight my but off every interesting Event to reach better then 350
Reaching top 50 or 150 even if I don't care about that weeks characters would be worth it for the citations alone.
One the in is in the customers hands, they are not likely to keep it even if they didn't want it and with to make it reach it's full potential.
I don't give a hump about Romulan troi.
But if / when I get her 4/4 this event I'm very likely to build her instead of just flushing her.
(As tempting as that will be with her stats)
Come on DB..
Go for the gold here..
Take a chance.
Try it for a month with interesting characters and see what happens.
If after that month your numbers aren't at least as good as they are not if not better..
I'll happily go back to they way things are and never speak of this again.
In Gota the 25 gold goes down to 2500. There are much more fervent players here.
They would have to bring the 2 legendaries to around 300 to get me interested to compete for that.
The 2x 5* reward should also be changed to a larger bracket as well as. The top 25 should get Citations instead of additional crew. Almost no one in a Faction Event is getting top 25 without event 5* crew anyways. Someone in a Galaxy Event might do it but its only a couple people each time and they're not consistently doing it.
The 4* brackets should also be lengthened.
The threshold rewards should also have larger brackets. Perhaps up to 500K VP.
+1
+1
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That being said, I just cruise to about 900th in every faction event so I don't really care what they do as long as I get my 1/5* and FF 4*.
Do we have figures to account for a 'vast increase' of players vs players departing?
It depends on which top ranks we're talking about. Many (maybe the majority) of players between rank 25 and rank 1000 aren't whales and don't already have the event legendaries FF.
As a monthly carder I generally end up rank 75-700 in faction events if I put the effort. It's a bit of a discouragement to play, to get essentially nothing more for the top few hundred, than top 1000. Also for the many players who put in lots of effort but don't manage top 1000 for only one copy of the 5* crew, or to FF the 4*. This seems even more pronounced in galaxy events where many resources are spent. Try to get yourself safe to around 900, but there is lack of incentive to place any higher than that.
If rewards were more spread out and in a percentage-based system, we'd have more incentive for different ranks both above and below 1000, and the rush right at the end would be more spread out too. It would be less concentrated on the top 1000 mark.
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I was going to say double the top 25 to top 50, but I totally agree with your comment. And scaling to player base makes much more sense.
There are 2952 competitors in the 2018 winter Olympics with medals going to the top 3 spots of 102 separate events. That's 102 GOLDS, 102 SILVERS and 102 BRONZE winners out of 2952.
How many players are competing in a STT event?
Yeah, DB needs to fix this abhorrent scale.
Upwards of 60k players participate in each event, is my understanding.
There are people here who have more exact numbers. (: Maybe one of them will pop in.