Gauntlet's Most Irritating Feature Contest
And the winner is...
Gauntlet's Most Irritating Feature Contest 148 votes
RNG overuse
15%
23 votes
Crit mechanic
15%
23 votes
No difficulty and timezone divisions
5%
8 votes
Flawed matchmaking system aka endless walls of clones
27%
40 votes
Illogical rewards distribution system
36%
54 votes
1
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Comments
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Natima Lang
Empok Nor Garak
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Ulani Belor
With walls of clones, there is no strategy. There is spending merits only.
Too much of this translates too =
and this IMO.
― Musashi, Japan's Greatest Swordsman and Samurai
There is deciding when to spend merits and when to redshirt. One could argue that's a strategy. One could also argue it isn't.
Give me ANYTHING else.
It counts as illogical rewards distribution system.
It can also be considered as illogical rewards system. Match points are some sort of reward.
Join the eXo|plosion today!
I was thinking that but I don't have any major issues with the overall reward system. Just hate the trainers.
Well, you need to be able to do streaks of victories, and many people go for as few points as possible for roughly 80% of the gauntlet duration, and then explode with huge points for a top 15 finish. It makes sense, and it is a very valid gauntlet strategy
The way I am looking at it, is the crits that turn the safe to win round on its head and make you start shouting expletitives at your phone or computer because you lost a bout you should have really won.
I am aware, but that "strategy" does not justify or explain the design.
Besides, it's hard to constantly go for 10 pointers when winning one 10 point match puts someone who is 45 points on the far right, then 90 on the next one over, etc.
Who ever thought 3 star trainers is a valid reward should have over ripe tomatoes thrown at them. Repeatedly.
"Yes! 21 win streak! Let's open that box! Maybe I'll get a...oh...trainers"
Yeah, that **tsk tsk**.
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Natima Lang
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But...wouldn't it be better without the suffering?
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Natima Lang
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Ulani Belor
Of course. But I've been gaming for a long time. I always knew when playing Diablo that I'd get more cracked sashes than Stones of Jordan.
I get that. But at the same time, if I kill the big boss and all he drops is a paltry amount of gold and a bronze dagger, I'll be pretty peeved. Similarly, if I rank in the top 5, or get a 20-30+ win streak and I can't get anything more than some trainers and polymers, I feel kind of ripped off.
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
Tekeny Ghemor
Mira
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Dejar
Ulani Belor
A lot of games had controls to prevent repeated farming. The first time you killed that boss you got better drops than subsequent kills. Gauntlet doesn't have a one time guarantee, but does have the control against farming. I think it's needed given the amount of boxes you can open.
I wouldn't object to removing trainers or increasing drop rate of good stuff of course. But overall, gauntlet is more than worth the effort I've put into it, given the rewards I've got.
Even after the fancy one time reward is gained, you usually have a guaranteed bottom level though, as in the boss is never going to drop 5gp.
That's what I feel is lacking in the guantlet right now, a sense that even if you don't get what you want, you at least won't get something totally worthless.
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
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Ulani Belor
The closest thing gauntlet has is no trainers and no components less than 2* from a top 10 finish. I think no trainers and no components less than 2* for the top streak box would be reasonable.
You'd still get junk, but I don't complain about 2* databases, or 2*/3* champagne. One key to gauntlet success is leaving an item slot open to seed a desired drop.
Yeah, I make sure to always have at least one or two slots of each item rarity open for item drops, but I can still get some junky polymers or other components I have a bunch of.
I'd be all for a guarantee for the top streak box, but I think 2* is a bit low for top 10, top 5 at least should be guaranteed 3*.
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
Tekeny Ghemor
Mira
Makbar
Dejar
Ulani Belor
My biggest irritation is how necessary it is to play that stupid thing through 3 layers of RNG against the same clones. The Gauntlet, unfortunately, is the biggest supplier of Merits. NOT playing is not an option.
I also hate everyone's complacency on the issue, especially the DB developers.