Turning Cadet Tuesday Rewards into Trainers + Credits instead of just Trainers: Yay or Nay? EDITED
Lady Gaghgagh
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NOTE: This post has been edited to include the suggestion from forum participators that Tuesdays should be trainers (as usual) plus credits.
Maybe this could move to the Make It So area, mods do what you see fit.
But can we supplement the trainers for Tuesday missions with something more? The majority of us have a surplus of trainers now since we still get them from shuttles - pass or fail, and we also get them in good quantity from voyages as well as some from gauntlets.
It would be more beneficial to the player base to turn Tuesday into second credit cadet challenge, but still sprinkle in the few trainers we do get. Because honestly the trainers received currently are paltry.
And since Tuesdays only use 1-2* crew, we don't have to make the credit rewards as high as those of Saturday's challenge. Maybe Normal Level can provide in the 5000-10000s, Elite Level can provide in the 10000s-20000s, and Epic Level can provide 20000s-30000s.
Seriously the credit crunch is so bad right now. But just trainers on Tuesdays and only like 1-3 of them at that, is an underwhelming reward. Credits however, are in constant demand from replicating and even just building, especially since we are getting more chrons to level and build characters from voyages.
So what do people think - yay or nay?
And if a large majority yay, can you pass this idea onto the higher-ups Shan?
LGG
Maybe this could move to the Make It So area, mods do what you see fit.
But can we supplement the trainers for Tuesday missions with something more? The majority of us have a surplus of trainers now since we still get them from shuttles - pass or fail, and we also get them in good quantity from voyages as well as some from gauntlets.
It would be more beneficial to the player base to turn Tuesday into second credit cadet challenge, but still sprinkle in the few trainers we do get. Because honestly the trainers received currently are paltry.
And since Tuesdays only use 1-2* crew, we don't have to make the credit rewards as high as those of Saturday's challenge. Maybe Normal Level can provide in the 5000-10000s, Elite Level can provide in the 10000s-20000s, and Epic Level can provide 20000s-30000s.
Seriously the credit crunch is so bad right now. But just trainers on Tuesdays and only like 1-3 of them at that, is an underwhelming reward. Credits however, are in constant demand from replicating and even just building, especially since we are getting more chrons to level and build characters from voyages.
So what do people think - yay or nay?
And if a large majority yay, can you pass this idea onto the higher-ups Shan?
LGG
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Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
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Same, I don't do it always, but on a good many occasions I've bought a second set of tickets for the Saturday challenges because I need those credits.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
I buy 4 extra sets to give me 30 tickets. Comes to a little over 2 mil but since most things in need of replication are 5 star, one replication is 250000. Drains credits pretty fast
I agree with Captain Q. Why can't they adjust the payouts to include a combination of trainers and credits?
Also, I would leave Tuesday Cadet Rewards as is and instead switch either Monday, Wednesday or Friday from chronitons to credits, to balance things out.
They could structure the payouts to be something like 1 & 2* trainers + up to 5000 credits for Normal, 3 & 4* trainers + up to 7,500 credits for Elite and 5* trainers + up to 10,000 credits for Epic.
Jim
And let's be honest here. Every new thing added to the game is catered to the big spenders. 20-50$ a month spenders are a minute consideration and F2P or card players are given just enough to keep playing.
+1
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Credits are tight for me now, and the piddly amount of trainers we get from the cadet missions isn't helpful at all.
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While I get your point, I feel most people would say Tuesday's rewards have always felt unimpressive. Credits however have often been a discussion of issue. While trainers have at times, it is not common especially with them coming in from Voyages as well as successful and even failed shuttles.
My 5* trainers are nearing 800 and I get crew to 100 a few good times a week. This week alone I've gotten First Officer Saru to 100, T'Kuvma to 100, Phoenix Cochrane to 100, Lorca to 100, Robin Hood Picard to 100, and Constable Odo to 90.
I do like what others suggested though, why not both trainers and a cash cache of credits to go with? That way, we don't really have to change anything later down the road if we find we do need those measly few trainers. Although, I doubt we will have issue with that.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Now if we had 12 hour cycles on the cadet missions, and they changed daily to give us 2 different rewards, that would be something.
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