Airlocking Time!
Shy Khan
✭✭✭✭✭
The time has come to send some more of my 1/4 Super Rare crew to live on that farm in upstate Ceti Alpha VI. They're all mostly unleveled and 1-star. Suggestions?
Command Hologram
Assimilated Tuvok
Doc Crusher
Trader Odo
Nexus Kirk
Drafted McCoy
New Arrivals:
Undercover O'Brien
Detective Dixon Hill
Temporal Agent Seven (Premium Behold)
Mirror LaForge (Merit)
Fesek (Voyage)
Cyrus Redblock (Voyage)
Airlocked:
Cadet Wesley Crusher
Silik
Commander Dolim
Anastasia Komanov
Maquis Eddington
Captain Kurn
First Goran'Agar
Dr. Toby Russell
Mirror Ezri Teegan
Mirror Sisko
Lieutenant Arex Na Eth
Kilana
Klingon Quark (Overdraft)
Pel (Voyage)
Ba'ku Worf
Author Doctor (Voyage)
Lon Suder (Premium Behold)
I’m right at capacity at the moment, but another week another event, so I need to think about who else to sacrifice. Who is next?
Additional thoughts?
Command Hologram
Assimilated Tuvok
Doc Crusher
Trader Odo
Nexus Kirk
Drafted McCoy
New Arrivals:
Undercover O'Brien
Detective Dixon Hill
Temporal Agent Seven (Premium Behold)
Mirror LaForge (Merit)
Fesek (Voyage)
Cyrus Redblock (Voyage)
Airlocked:
Cadet Wesley Crusher
Silik
Commander Dolim
Anastasia Komanov
Maquis Eddington
Captain Kurn
First Goran'Agar
Dr. Toby Russell
Mirror Ezri Teegan
Mirror Sisko
Lieutenant Arex Na Eth
Kilana
Klingon Quark (Overdraft)
Pel (Voyage)
Ba'ku Worf
Author Doctor (Voyage)
Lon Suder (Premium Behold)
I’m right at capacity at the moment, but another week another event, so I need to think about who else to sacrifice. Who is next?
Additional thoughts?
Come join the Steeler Nation Fleet!
0
Comments
Just from what I can remember (not looking at the wiki), Dr. Toby isn't very good. Dolim is only good for the arena. I use Changling Bashir all the time for voyages.
There's no reason that any of these can't go. Even FF/FE, their usefulness is limited.
~Captain Picard ST:TNG Chain of Command
Link to my list of helpful spreadsheets, websites, threads, and help for all players!
ST:TNG Crew Addition Wish List:
Mariachi Q - Déjà Q Quote - But I feel like celebrating! - Thank You!
H.M.S. Pinafore Data - Insurrection Quote - And his fist be ever ready for a knockdown blow. - Thank You!
Rascal Picard/Guinan - Rascals Quote - I want to see my father!
Kivas Fajo - The Most Toys Quote - What a marvelous contradiction. A military pacifist!
Batai - The Inner Light Quote - This tree is our symbol. Our affirmation of life.
Irumodic Syndrome Picard - All Good Things Quote - You said it was earl grey. I'd swear it was darjeeling. - Thank You!
B-4 - Nemesis Quote - Why do you have a shiny head? - Thank You!
Zero G Worf - First Contact Quote - Assimilate this!
Dolim has nice combat abilities (including +1250 Evasion!) and immediately deals 350% damage, triggered by Position. Eddington is much worse than Dolim, and I'd sac him, but keep Dolim.
Anastasia Komananov is beautiful, and has pretty high Presence score. She also has pretty high Attack bonus for a long time, activated early. I have her too, and never thought about salvaging her.
Dr. Russell has outstanding Accuracy in combat (+9), and very high Crit. Bonus. Captain Kurn deals massive damage and provides great Accuracy and good Crit. Bonus.
Why do you need Drafted McCoy? I also have him, and he's my first candidate for airlock. Why do you need Trader Odo?
I'd probably suggest:
Eddington, Russel and Dolim
- Arena is a bit mute at this point because all the crew are 1/4 and not FE either.
you could add Komananov - but i am biased when it comes like that and because bar Falcon O'Brien and Honey Bare I have the set.
Even 5 or possibly 4, if you don't mind being a bit more limited on missions and depend on voyage drops only to fill your rooster to 3 persons to start a mission.
I had cut back to 6 (4 greens and 2 blues) for a quite a while without trouble.
or if you have enough merits for a spell and in fact I still do this is have 3 slots for cadets and change as necessary each day remembering Cryo costs change on Dabo refresh so you can make merit costs cheaper this way as well.
This is a good list. All of these are more for collection than actual game usefulness, and you won't be missing anything spacing them. As others have said, make sure your cadet crew is optimized, and also, don't be afraid to freeze some immortalized SR (if you have them) for a little while as necessary until you get things back under control. You always think that you will really miss them and that your shuttles and voyages will suffer without them, but I always manage to get by.
- I only have 4 active super-rares FF/FE that are workhorses for me and are not being frozen.
- I'm aware of the many arguments for freezing all immortalized crew, but that strategy does not work for my VIP0/100 crew slot situation.
So, I'm going to stick with picking and choosing single-starred super-rares to walk the plank.
This strategy of "just bring them back later" never works for a VIP0 player with limited slots. The rate of influx of new crew always exceeds the rate of cryofreeze. It becomes impossible to unfreeze crew for use until a slot giveaway/sale.
I tried this strat earlier this year by freezing all my Rares, and was unable to get them back until last month's slot giveaway. Losing the credits and equipment farming of weekend Advanced Cadet Challenges for several months wasn't worth it.
Sounds like you've thought it through and determined what works best for you. I'd stick with the narrowed down list and fire away.
Which 4 uncommon and which 3 rare?
-Ed
Which 6 (4 greens/2 blues)?
-Ed
Be careful of dismissing all your greens and blues except a few. If you do, you will limit yourself to which missions you can run. In my experience, don't open and pulls until you have passed all the cadet missions. Then you can freeze a bunch. I was suffering for space until I focused on the blue and green crew and getting them immortalized. If you focus on purple first, you will never finish the blue. I keep more than os necessary for cadet missions, but I have the flexibility to pass any level.
It works if you stay very discerning regarding which new crew make it onto your roster. For example, I have an alt account which is VIP0, captain level 50, and it has 20 free slots right now. From this event, I will only keep Reed if I clear thresholds and get him FF. I of course hang on to all Legendaries, but with new super-rare crew (that drop from Voyages or lucky free pulls), I only keep main cast crew, and sometimes only the best ones of those (and the occasional Gauntlet powerhouse like Valeris).
Keeping your active crew tight also helps when it comes to immortalizing (and possibly freezing) your existing crew: it's much easier to focus your resources on a couple at a time when you don't have scads of them crying out for attention at once. Being VIP0 means making a few sacrifices, which paying players don't have to do — or at least don't have to do as fervently (I still believe a discriminating attitude towards potential new crew is helpful for every player, no matter their spending habits).
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Keep:
Command Hologram
Changeling Bashir
Assimilated Tuvok
Ba'ku Worf
Nexus Kirk
Doc Crusher
Maybe:
Tommy Gun Dixon
Trader Odo
Captain Kurn
Drafted McCoy
Cadet Wesley Crusher
Anastasia Komanov
Silik (in overdraft)
Taste Vacuum:
First Goran'Agar
Dr. Toby Russell
Maquis Eddington
Lieutenant Arex Na Eth
Commander Dolim
Kazon Seska
My bias here was to not recommend airlocking any main cast types. The 'keep' list has specific value or are strong at what they do (in my opinion at least). For the maybe list - I like a lot of them if you can keep them, but if you can't, you can't.
I think it's mostly due to them being main cast characters and therefore more likely to show up as future event bonus crew.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Rare: Ezri, Torres, Saavik
This gives me the run of Elite levels on most days, which I happen to find the most useful in terms of Holos, Science Experiments, Medical Experiments and the occasional bunch of Orchids and Romulan algorithms, as well as the Thursday boosts and Saturday credits. It certainly lets me hit my Daily Missions.
Okay, yeah — I see where you're coming from now. 👍
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
To a certain extent this true but cryo is now merit only so if you do good runs on gauntlet and not spend merits on refresh or faction centre it can still be very much viable for a VIP 0. You also have an insight of potential bonus crew about a week in advance, coupled in with weekday challenges you can get away with only swapping one green crew in and out thus giving you two other options per day. And for weekend similar do a one star swap so Saturday and Monday is the only day you bring in 3 in a row.
For Example my schedule was as follows:
Mon- Worf, Jaxa, Dax T- Jaxa out Seska in W revert to monday lineup, Thursday Worf out Seska in and then Friday revert.
Sat - Mara Torres and Saavik Sun - Saavik out Spock in.
Yes I'm only doing same mission over and over but quite often the items farmed are the ones always handy to have such as medical lessons, 0* science experiments, 2* Encryptions plus much more.
So whether now or in a week or two, you’re still going to have to airlock someone.
Ah I see now, well then yes you will have to make sacrifices, I don't spend big on the game but nor am I VIP 0 and I've still had to make sacrifices it really is unavoidable at times. Mind you i've only had to airlock a purple 5 times.
I usually have a group of 1/4s I earmark for relegation zone:
John Harriman, Commander Tomalak, Danara Pel (although she's now 2/4 thank you RNG!), Fesek, Pel.
Although if merit cost is not an issue then you could keep 3 extra in overflow airlock your least favourites/or the 3 in overflow, unfreeze your cadets do your challenges then freeze your cadets and re-enlist the purples you just airlocked. But you can only do this if you know you are going to immortalise people within a day. The question is how many immortal purples do you hang on to in your roster?
Trader Odo also used to be one of very few that could unlock a particular node, but I feel like there are more options for that one in the game. Merchant with high diplomacy skill, maybe? Can't remember specifically now as it's been months since I finished every node in the game.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
Northstar Archer
Princess Jadzia
Undercover O'Brien
Thinking Dr. Toby Russell, Captain Kurn and Commander Dolim may be up next. We'll see what next week's Event crew is.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
PS. I would say airlock Arex or Seska over Tobi from one-offs, Russel may be good enough for voyages at 4/4, Arex or Seska not so much. From event crew 2skillers Ezri, Kira (Anastasia), McCoy and Wesley should be around same level of airlockableness (after Arex and Seska, but maybe before Tobi... maybe after).