Credit Frustration
[SFW] Quick Claude
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I finished running a very long Voyage so I could get a nice stock of Chronitons. Unfortunately, I ran out of credits so fast I'm now unable to play the game. I have under 900 credits left and have exhausted all means to get more at the moment. I even used my remaining dilithium to buy credits. Unfortunately, with the price of the credits getting incrementally higher, it is no longer financially prudent to buy more. I LOVE being able to get Chronitons through voyages, but I'm running out of credits daily - forcing me to suspend my playing. I sincerely hope that DB looks at this credit shortage and adjusts this, because it's very frustrating. In my opinion, one should never need to worry about having enough credits when you are already spending so much in dilithium, chronitons, replicator rations, consumables, etc, to build and level crew.
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Comments
That's not the point.
Why? I play world of tanks and have for years. And have spent a small fortune on it over the years. Never once are you "stopped" playing the game, even if you don't spend money. You can always run missions, and gather points. You may be slowed down, but right now, I am literally stopped. I don't mind spending money if I feel I'm getting my money's worth. But I have never seen a game that works so hard to KEEP people from playing it. This has been what I consider a flaw of this game from the second I started playing it. It's probably why so many people stop playing it. I don't mind having to work (play the game) to acquire credits, or anything else, but find a way to make it so I can without having to stop dead in my tracks. Let me buy credits with honor. Give me missions specifically designed to earn credits... something?!!! Because right now, the standard ways of acquiring credits, and the amounts, just aren't cutting it anymore.
And personally, If I'm going to run a 12 hour voyage, spending REAL money to acquire Chronitons, and crew, and equipment ... run constant shuttle missions for faction items ... I shouldn't be stopped dead in my tracks by a lack of credits when I finish. I should be rewarded with being able to build what I worked for.
And don't get me started on how having to spend credits for replicating is also wrong, when you already spend resources to run missions to acquire the replicator rations and equipment to replicate in the first place. But that's a different thread.
Ahhhhhh, we begin to see the flaw in your logic.
I have constantly run into this problem as well, most often when building EVENT crew. Replicator is a must in those situations. It's awesome to have virtually unlimited replicator rations thanks to Voyages, but like training programs it will just over accumulate now, without any ability to spend it.
Before Voyages, I could at least use Training programs as replicator fodder.
My average "income" is around 2.1 Million credits per week, and I am almost ALWAYS running out. building 4 & 5* crew costs massively, even with the occasional supply kit boost.
Exactly. And it's 4 and 5* crew that I am primarily working on. I came out of this past event with what seemed like a decent supply of credits, especially after using two supply kits, however once you get back into the day to day leveling and equipping of crew, it's insufficient. The amount of credits you receive should be able to keep up with the amount of chronitons you are spending to build those higher end items.
You can see here the picture on the left was yesterday, the picture on the right is current. I was able to complete the items on Quark, Bashir, Khan, and the 3 items Geordi needed four roughly 150,000 credits. Now, I'm still lacking 45,000 credits to complete the last item on Geordi, and 5 new crew on my favorites pop up.
I'll let you in on a little secret...know what happens if you don't use them and save credits? Nothing, nothing happens. The OCD B.S. thinking this game fosters is insane. Must buy, must use, must fill my life with something. I lol
That has nothing to do with a "flaw in logic". You know what also happens when you don't use them ... Nothing. Because you have wasted them, when they could have been put to use. And saved you some future Chronitons. See how that "nothing" can be used in reverse? Just because your game goals are different from mine, or others, or you are a zen master of patience, doesn't make for a "flaw in logic". And it certainly doesn't help with the issue of not enough credits to build items that you already spent resources (often, real money), and time acquiring.
@DeesNutz Well said.
No.. actually, this looks to be what I would expect in a resource management game, that building the high end characters drains resources like crazy.
If you are running out of credits daily you used that resource in a not optimal way. As others have said: STT is mainly about resource management. And even if your credits are zero why are you "forced to suspend your playing"? Levelling up crew is only a part of the game. Many characters need the same items. With those chronitons from Voyages you could build up those in large quantities which makes levelling more comfy longterm. Prefarm common galaxy events items, replicate very cheap, but very hard dropping items etc. I focus on 1 or 2 characters a week, sometimes take a whole week with nearly zero levelling to build up various resources. Never a problem with creds that way. There is a classical saying which is true for this game: It is a marathon, no sprint.
5 Time a legendary Item makes over a million a day. So you can easily overuse it, if you are a little bit greedy
When you're out of credits, you can still play the game. You just stop doing the things that cost credits and start doing the things that earn credits.