Home The Bridge

Credit Frustration

[SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
edited October 2017 in The Bridge
I finished running a very long Voyage so I could get a nice stock of Chronitons. Unfortunately, I ran out of credits so fast I'm now unable to play the game. I have under 900 credits left and have exhausted all means to get more at the moment. I even used my remaining dilithium to buy credits. Unfortunately, with the price of the credits getting incrementally higher, it is no longer financially prudent to buy more. I LOVE being able to get Chronitons through voyages, but I'm running out of credits daily - forcing me to suspend my playing. I sincerely hope that DB looks at this credit shortage and adjusts this, because it's very frustrating. In my opinion, one should never need to worry about having enough credits when you are already spending so much in dilithium, chronitons, replicator rations, consumables, etc, to build and level crew.
«134

Comments

  • The sun will come out, tomorrow.
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    DeesNutz wrote: »
    The sun will come out, tomorrow.

    That's not the point.

  • And tomorrow, the same problem will still be there.
  • Well, 150k credits from your dailies, plus credits from Gauntlet, plus credits from voyages, plus credits earned from farming high chrontiton costing missions (you did state you had some to burn). You're likely burning credits in the replicator. This is a resource management game.
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    And now the credits available from all those things, are inadequate and unbalanced. It was never an issue before. But if you are happy with it, then good for you. But as another consumer of this game, I'm sharing my feelings about it.
  • Pull a supply kit and go nuts with the chronitons. I burned through all my saved chrons to get a Tilly and now I have more credits than chrons. And I ran out of trainers.
  • I used up my supply kits during the event and spent enough for now. Again, having enough credits was never an issue before. Now it is.
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    I spend plenty on this game without the solution always needing to be "spend more". Especially when I already spend so much on getting the crew and items I need in the first place. I shouldn't be stopped building items due to a credit shortage.
  • You're welcome to share those feelings. I'm sitting under 40k credits at the moment in my primary account, so I'm not in much better shape than you. On the other hand, my secondary account which I don't spend dilithium on has over 6 million credits accrued, with me hitting a wall on 4* databases, incense and the like. The game is designed to have these walls so you don't progress too far too quickly, unless your cash is unlimited.
  • MagisseMagisse ✭✭✭✭✭
    Nerfball6 wrote: »
    I spend plenty on this game without the solution always needing to be "spend more". Especially when I already spend so much on getting the crew and items I need in the first place. I shouldn't be stopped building items due to a credit shortage.
    I'm really not trying to be snide here...but to answer your last point, what *should* you be stopped by? There's got to be something that stops anyone's progress in the game or it wouldn't be much of a challenge. And this will be different for everyone depending on playstyle too. (Not that I couldn't use more credits, but that's not my particular "wall" at the moment.) And to respond to your first point, the solution is not always "spend more", often it's "more patience".
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    Magisse wrote: »
    Nerfball6 wrote: »
    I spend plenty on this game without the solution always needing to be "spend more". Especially when I already spend so much on getting the crew and items I need in the first place. I shouldn't be stopped building items due to a credit shortage.
    I'm really not trying to be snide here...but to answer your last point, what *should* you be stopped by? There's got to be something that stops anyone's progress in the game or it wouldn't be much of a challenge. And this will be different for everyone depending on playstyle too. (Not that I couldn't use more credits, but that's not my particular "wall" at the moment.) And to respond to your first point, the solution is not always "spend more", often it's "more patience".

    Why? I play world of tanks and have for years. And have spent a small fortune on it over the years. Never once are you "stopped" playing the game, even if you don't spend money. You can always run missions, and gather points. You may be slowed down, but right now, I am literally stopped. I don't mind spending money if I feel I'm getting my money's worth. But I have never seen a game that works so hard to KEEP people from playing it. This has been what I consider a flaw of this game from the second I started playing it. It's probably why so many people stop playing it. I don't mind having to work (play the game) to acquire credits, or anything else, but find a way to make it so I can without having to stop dead in my tracks. Let me buy credits with honor. Give me missions specifically designed to earn credits... something?!!! Because right now, the standard ways of acquiring credits, and the amounts, just aren't cutting it anymore.

    And personally, If I'm going to run a 12 hour voyage, spending REAL money to acquire Chronitons, and crew, and equipment ... run constant shuttle missions for faction items ... I shouldn't be stopped dead in my tracks by a lack of credits when I finish. I should be rewarded with being able to build what I worked for.
  • AviTrekAviTrek ✭✭✭✭✭
    You only need credits to build items for crew. You can still run missions to farm items. And as others have said, if you're running out of credits you're overusing the replicator. Cut back on your replicator usage or replicate smaller items and your credits won't be a problem. Personally I'm sitting on over 10m credits.
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    You can hardly overuse the replicator when you only get 5. And if you don't use it, you are wasting it. That said, this loss of credits is virtually ALL from building items. I used my replicator this morning to buy a few faction only items but that was it.

    And don't get me started on how having to spend credits for replicating is also wrong, when you already spend resources to run missions to acquire the replicator rations and equipment to replicate in the first place. But that's a different thread.
  • Nerfball6 wrote: »
    And if you don't use it, you are wasting it.

    Ahhhhhh, we begin to see the flaw in your logic.

  • I have the same problem with DIL. Somehow I don't have enough of it and I am not receiving enough of it... Whats up with THAT :(
    "I'm sorry Dave, I'm afraid I can't do that"
  • DeesNutz wrote: »
    Well, 150k credits from your dailies, plus credits from Gauntlet, plus credits from voyages, plus credits earned from farming high chrontiton costing missions (you did state you had some to burn). You're likely burning credits in the replicator. This is a resource management game.

    I have constantly run into this problem as well, most often when building EVENT crew. Replicator is a must in those situations. It's awesome to have virtually unlimited replicator rations thanks to Voyages, but like training programs it will just over accumulate now, without any ability to spend it.

    Before Voyages, I could at least use Training programs as replicator fodder.

    My average "income" is around 2.1 Million credits per week, and I am almost ALWAYS running out. building 4 & 5* crew costs massively, even with the occasional supply kit boost.
    I want to become a Dilionaire...
  • Please keep posts constructive.
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    I have constantly run into this problem as well, most often when building EVENT crew. Replicator is a must in those situations. It's awesome to have virtually unlimited replicator rations thanks to Voyages, but like training programs it will just over accumulate now, without any ability to spend it.

    Before Voyages, I could at least use Training programs as replicator fodder.

    My average "income" is around 2.1 Million credits per week, and I am almost ALWAYS running out. building 4 & 5* crew costs massively, even with the occasional supply kit boost.

    Exactly. And it's 4 and 5* crew that I am primarily working on. I came out of this past event with what seemed like a decent supply of credits, especially after using two supply kits, however once you get back into the day to day leveling and equipping of crew, it's insufficient. The amount of credits you receive should be able to keep up with the amount of chronitons you are spending to build those higher end items.
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    Nerfball6 wrote: »
    And if you don't use it, you are wasting it.

    Ahhhhhh, we begin to see the flaw in your logic.
    How is that a flaw in logic? It's a simple truth. Replications are there to be used. You have earned them and the fuel. If you don't use them each day, you have wasted them.
  • Cpt. CavemanCpt. Caveman ✭✭✭✭
    It's not about spending too much on the replicator. I spent the entire day spending chron and credits on a single 5* item. The total cost of that one item to complete is 190,750 credits... without using any replicators. I went from 15 items needing to be built yesterday to 42 items needing to be built tonight, and no way to gain ground until the weekend. I have so many items that need to be built that I use my 3 replicator tries just for 0* items.

    You can see here the picture on the left was yesterday, the picture on the right is current. I was able to complete the items on Quark, Bashir, Khan, and the 3 items Geordi needed four roughly 150,000 credits. Now, I'm still lacking 45,000 credits to complete the last item on Geordi, and 5 new crew on my favorites pop up.
    jbu3ohhmbqcg.png


  • Nerfball6 wrote: »
    Nerfball6 wrote: »
    And if you don't use it, you are wasting it.

    Ahhhhhh, we begin to see the flaw in your logic.
    How is that a flaw in logic? It's a simple truth. Replications are there to be used. You have earned them and the fuel. If you don't use them each day, you have wasted them.

    I'll let you in on a little secret...know what happens if you don't use them and save credits? Nothing, nothing happens. The OCD B.S. thinking this game fosters is insane. Must buy, must use, must fill my life with something. I lol
  • [SFW] Quick Claude[SFW] Quick Claude ✭✭✭✭
    edited October 2017
    Nerfball6 wrote: »
    Nerfball6 wrote: »
    And if you don't use it, you are wasting it.

    Ahhhhhh, we begin to see the flaw in your logic.
    How is that a flaw in logic? It's a simple truth. Replications are there to be used. You have earned them and the fuel. If you don't use them each day, you have wasted them.

    I'll let you in on a little secret...know what happens if you don't use them and save credits? Nothing, nothing happens. The OCD B.S. thinking this game fosters is insane. Must buy, must use, must fill my life with something. I lol

    That has nothing to do with a "flaw in logic". You know what also happens when you don't use them ... Nothing. Because you have wasted them, when they could have been put to use. And saved you some future Chronitons. See how that "nothing" can be used in reverse? Just because your game goals are different from mine, or others, or you are a zen master of patience, doesn't make for a "flaw in logic". And it certainly doesn't help with the issue of not enough credits to build items that you already spent resources (often, real money), and time acquiring.
  • I am a zen master of patience. I have 15 million credits and 187 characters immortalized, but that's another story.
  • edited October 2017
    DeesNutz wrote: »
    This is a resource management game.

    @DeesNutz Well said.
  • Hater gonna hate but I share the same frustration. I can replicate 4 times a day and have gone from 10M credits to 694K since voyages came out. I hope something is done very soon to increase the amount of credits we can get daily.
  • Nerfball6 wrote: »
    I have constantly run into this problem as well, most often when building EVENT crew. Replicator is a must in those situations. It's awesome to have virtually unlimited replicator rations thanks to Voyages, but like training programs it will just over accumulate now, without any ability to spend it.

    Before Voyages, I could at least use Training programs as replicator fodder.

    My average "income" is around 2.1 Million credits per week, and I am almost ALWAYS running out. building 4 & 5* crew costs massively, even with the occasional supply kit boost.

    Exactly. And it's 4 and 5* crew that I am primarily working on. I came out of this past event with what seemed like a decent supply of credits, especially after using two supply kits, however once you get back into the day to day leveling and equipping of crew, it's insufficient. The amount of credits you receive should be able to keep up with the amount of chronitons you are spending to build those higher end items.

    No.. actually, this looks to be what I would expect in a resource management game, that building the high end characters drains resources like crazy.
  • JeanLucKirkJeanLucKirk ✭✭✭✭✭
    edited October 2017
    Nerfball6 wrote: »
    I LOVE being able to get Chronitons through voyages, but I'm running out of credits daily - forcing me to suspend my playing.

    If you are running out of credits daily you used that resource in a not optimal way. As others have said: STT is mainly about resource management. And even if your credits are zero why are you "forced to suspend your playing"? Levelling up crew is only a part of the game. Many characters need the same items. With those chronitons from Voyages you could build up those in large quantities which makes levelling more comfy longterm. Prefarm common galaxy events items, replicate very cheap, but very hard dropping items etc. I focus on 1 or 2 characters a week, sometimes take a whole week with nearly zero levelling to build up various resources. Never a problem with creds that way. There is a classical saying which is true for this game: It is a marathon, no sprint.

  • Nerfball6 wrote: »
    You can hardly overuse the replicator when you only get 5. And if you don't use it, you are wasting it. That said, this loss of credits is virtually ALL from building items. I used my replicator this morning to buy a few faction only items but that was it.

    And don't get me started on how having to spend credits for replicating is also wrong, when you already spend resources to run missions to acquire the replicator rations and equipment to replicate in the first place. But that's a different thread.

    5 Time a legendary Item makes over a million a day. So you can easily overuse it, if you are a little bit greedy ;)
  • DralixDralix ✭✭✭✭✭
    Nerfball6 wrote: »
    Unfortunately, I ran out of credits so fast I'm now unable to play the game.

    When you're out of credits, you can still play the game. You just stop doing the things that cost credits and start doing the things that earn credits.
  • Odo MarmarosaOdo Marmarosa ✭✭✭✭✭
    I have to agree with the OP. Credit issues are a real concern for much of the player base. Though I would probably be just as happy with fewer replicator rations coming in from voyages as I would with more credits
Sign In or Register to comment.