i will most definitely and always call frank a whiner. i have met the whiner in person and he loves to whine.
but you other whiners. the game did a global launch 2 days ago. yes there was betas. yes they have been treated bad. but does anyone remember timelines launch? same **tsk tsk**, different game.
Kelvin trek is war. if ya don't like Kelvin, why would ya play? if ya do like it, its space war. make friends and kill peeps. if it ain't your type of game just dont play. itll just fail and die right?
I’m done with most of this topic, but I am a bit befuddled about something you said. “Kelvin trek is a war”. Is it though? I don’t remember much war happening at all in Kelvin trek. There was tension with the Klingons but no war, and other than Nero, Romulans are pretty scarce in Kelvin trek. So where is there any prevalent war going on in Kelvin trek?
Although I understand basically nothing else of his argument, there is a point buried in there: the unexpected and unsolicited attack on a peaceful exploration ship by a vessel with a massive technological advantage caused a culture shift in Federation society dedicated to a focused and rapid improvement in military technologies (with the aid of scans taken of the Narada during the attack on the Kelvin). The already poor relations between the Federation and Klingons led them to likewise build up militarily (not to mention Roberto Orci’s explanation that the Klingons captured the crippled Narada and her crew and studied the ship before they eventually staged a jailbreak/recapture of their ship/wholesale destruction of the Klingon fleet). Although the Federation clearly still has a focus on peaceful exploration, they are far more prepared - technologically and culturally - for fighting than their prime universe counterparts.
Case in point: Admiral Marcus was clearly a powerful man but couldn’t have built the Vengeance without a lot of help. A ship that size takes a massive amount of resources and manpower to build, even if not to crew.
I'll never play a p2p pvp game again. Played one last year, and as Lady Gaghgagh stated, they are a playground for bullies. You work hard to build your resources and some jerk with a deep wallet steals them. Too bad, bc the ads make it look really amazing.
I was afraid STT was going in that direction when they added fleets and the arena, but thankfully no one can steal your stuff in it (yet). Let's hope it never goes down that rabbit hole, or this guy is out of Wonderland.
Well, I was CaptnBellamy there same as STT but just uninstalled. It turns out that STT has more in game, in battle control over so called "pvp" than Fleet Command does. Fleet Command is entirely auto done for space battles yet STT allows for the player to determine when crew and ship abilities are activated while in battle. That's not the major reason for why I was CaptnBellamy there and now am only in STT. My main reason is the following that I am crossposting from a gaming group of older players I've been a part of since 2012 (including many hard core trekkies): Star Trek Fleet Command turned out to be a total p2w bullifest which is a shame because the game is truly beautiful and has a lot of strong points. Once your ships start hitting lvl 15 or so, you'll need to refine gas, ore and crystals to tier them up and that can only be done from mining and then refining. 3,000 unrefined will get you maybe 20-30-60 refined items but you will need 100-300 refined to advance just one aspect of your ship (out of 4 or 5 needed to tier up) and the refining takes 9 hours per batch......That's at lvl 12 refinery and a lvl 18 guy in the discord said his max was around 100 refined per 3,000 unrefined. While mining, you are open season for anyone who wants to attack you so mining is where most of the bulliboi activity happens..... its a real kobyashi maru (no win) scenario they've developed unless you pay your way out of it and that's not cheap either.
I'm playing Fleet Command, and actually quite enjoying it so far.
I've only been playing about a week or two but I'm doing pretty well so far I think. I have never and will never spend any money on the game, but just like Timelines, I think you can still do well this way if you have patience and good resource management.
I'm deliberately holding of from leveling my Operations building to 15, because that's when others can attack your station and steel resources. I am focusing on building all the protection and defensive stuff first so it can better withstand an attack, plus I've relocated it to a little corner away from the main play areas which should reduce its visibility.
I imagine I will get frustrated if/when someone raids my outpost and steals a bunch of the stuff I've worked hard to get, but how often that happens or how devastating it will be I don't yet know.
You can however get "peace shields" which protect your station form being attacked for a certain amount of time. It goes up to 9 hours I think which would be great overnight (but you lose it if you initiate an attack). I've managed to stockpile a bunch of these so far.
With ship battles, yes of course it can be annoying when your ship gets destroyed, but it's only an inconvenience. You never actually lose the ship or anyone on it, and all ships have a certain amount of "protected cargo" you get to keep even if it's destroyed (the smaller ships are easily destroyed but much quicker to repair and have a greater amount of protected cargo, so just use those for mining and such).
As I understand it, someone can only attack your ship if it's within so many levels of their own. I think it's either +/- 3 or +/- 5, so that makes things a bit fairer.
My biggest problem is getting a ship capable of winning all the battles that I want to do. Not against other players, but in order to advance in missions and daily goals. I've got a bunch of open missions I can't complete because I don't have a powerful-enough ship and I can't see an easy way to get one (without using real money).
I tried it, stuck with it for a few days. I usually avoid p2w and rarely pay for any game (there are exceptions) so I hoped this one would be like STT - you can buy stuff to make things easier, but you can play for free with few restrictions. Unfortunately, STFC is impossible to play without paying at some level so I deleted it.
It's not "impossible" to play without paying, everything just takes longer.
Very similar to Timelines in fact (and most games these days). (I always laugh when people say you can't do well in this game as a VIP0, it simply isn't true).
I played it for about two weeks and then stopped and haven’t touched it since. I still have it on my device but it’s just not been interesting enough for me to return to it. It’s got decent gameplay and seemingly endless ways to busy yourself upgrading various things but no real soul. The characters, while consisting of decent graphics, are incredibly lackluster and, basically, boring.
It appears to be mostly the Kelvin universe with some of the TOS movies, not the series just the movies, thrown in. Also, other than primary cast members and a very small handful of villains, it’s largely crew that I would term “unknowns”. Secondary background characters that you never knew even had a name assigned to them from this movie or that, like that bald, cybernetic guy on the Enterprise bridge in one movie or the Orion girl that was Uhura’s roommate. They’re really using the dregs in a lot of their choices. I think there are also a couple of characters from the TOS series, but I can only think of one offhand, Gary Mitchell.
My overall opinion is that it has some promise, especially in galactic detail and technology upgrades, but it just doesn’t have lasting appeal as it is now. As I said earlier, it has no real soul to it, so, to me at least, it can’t compare to Star Trek Timelines, even as flawed as it often is.
Weirdly enough, I’m also Vulcan Housewife. Also, RNGesus hates me, like really, REALLY hates me.
Frankly I’m getting tired of overpowering ships taking out player that are miners that are just trying to get what the need to advance. To many 30k, 40k, 50k **tsk tsk** holes just taking everyone around them out, this players have had their ship from per game release and now are to strong for the game, should be removed. They have turned a fun game into a PVP game that pisses everyone off, that is not what was advertised and what the game was about. They need to make a setting that would allow players who are interested in doing the missions and not battling other player run in a safe mode and can’t be attacked. This way we get to enjoy the game and those who want to fight each other can do so.
For now it’s time to dropout and find something better
I have played and I have paid. This game is beta at best don't waste your money like I have. The support for the game is worthless and very probably cannot speak English. They never understand what you're trying to tell them. The game is poorly designed except for the fact that they've got it to where you have to spend money to get ahead. So it's a money pit.
Comments
Although I understand basically nothing else of his argument, there is a point buried in there: the unexpected and unsolicited attack on a peaceful exploration ship by a vessel with a massive technological advantage caused a culture shift in Federation society dedicated to a focused and rapid improvement in military technologies (with the aid of scans taken of the Narada during the attack on the Kelvin). The already poor relations between the Federation and Klingons led them to likewise build up militarily (not to mention Roberto Orci’s explanation that the Klingons captured the crippled Narada and her crew and studied the ship before they eventually staged a jailbreak/recapture of their ship/wholesale destruction of the Klingon fleet). Although the Federation clearly still has a focus on peaceful exploration, they are far more prepared - technologically and culturally - for fighting than their prime universe counterparts.
Case in point: Admiral Marcus was clearly a powerful man but couldn’t have built the Vengeance without a lot of help. A ship that size takes a massive amount of resources and manpower to build, even if not to crew.
I was afraid STT was going in that direction when they added fleets and the arena, but thankfully no one can steal your stuff in it (yet). Let's hope it never goes down that rabbit hole, or this guy is out of Wonderland.
I've only been playing about a week or two but I'm doing pretty well so far I think. I have never and will never spend any money on the game, but just like Timelines, I think you can still do well this way if you have patience and good resource management.
I'm deliberately holding of from leveling my Operations building to 15, because that's when others can attack your station and steel resources. I am focusing on building all the protection and defensive stuff first so it can better withstand an attack, plus I've relocated it to a little corner away from the main play areas which should reduce its visibility.
I imagine I will get frustrated if/when someone raids my outpost and steals a bunch of the stuff I've worked hard to get, but how often that happens or how devastating it will be I don't yet know.
You can however get "peace shields" which protect your station form being attacked for a certain amount of time. It goes up to 9 hours I think which would be great overnight (but you lose it if you initiate an attack). I've managed to stockpile a bunch of these so far.
With ship battles, yes of course it can be annoying when your ship gets destroyed, but it's only an inconvenience. You never actually lose the ship or anyone on it, and all ships have a certain amount of "protected cargo" you get to keep even if it's destroyed (the smaller ships are easily destroyed but much quicker to repair and have a greater amount of protected cargo, so just use those for mining and such).
As I understand it, someone can only attack your ship if it's within so many levels of their own. I think it's either +/- 3 or +/- 5, so that makes things a bit fairer.
My biggest problem is getting a ship capable of winning all the battles that I want to do. Not against other players, but in order to advance in missions and daily goals. I've got a bunch of open missions I can't complete because I don't have a powerful-enough ship and I can't see an easy way to get one (without using real money).
Very similar to Timelines in fact (and most games these days). (I always laugh when people say you can't do well in this game as a VIP0, it simply isn't true).
It appears to be mostly the Kelvin universe with some of the TOS movies, not the series just the movies, thrown in. Also, other than primary cast members and a very small handful of villains, it’s largely crew that I would term “unknowns”. Secondary background characters that you never knew even had a name assigned to them from this movie or that, like that bald, cybernetic guy on the Enterprise bridge in one movie or the Orion girl that was Uhura’s roommate. They’re really using the dregs in a lot of their choices. I think there are also a couple of characters from the TOS series, but I can only think of one offhand, Gary Mitchell.
My overall opinion is that it has some promise, especially in galactic detail and technology upgrades, but it just doesn’t have lasting appeal as it is now. As I said earlier, it has no real soul to it, so, to me at least, it can’t compare to Star Trek Timelines, even as flawed as it often is.
For now it’s time to dropout and find something better