Do you want pure Skirmish events to be brought back?
Sonja
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in The Bridge
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Squirmishes are a major reason why i play this game. I am VERY fond of the pew pews.
i play on the facebooks wiht a 22 inch monitor and the squirmeshes are very entertaining.
ditto
I will always support this. Thanks to all the starbase and collection stat buffs, and expanded crew quarters, I think we should be able to handle the original, hardcore, brutal version. I say replay "The Game's Afoot" in March to go along with the return of Professor Moriarty in PIC. (I still need two stars for him.)
Dear God, no. Expedition events were unbelievably bad. They had that unique combination of being both incredibly repetitive and requiring concentration. No one I knew in game liked them, they were by far and away the least popular event. I know that we want variety, and I really want more skirmishes just for the loot, not variety at any cost.
Along the lines of expedition events, does anyone else feel like TP has completely forgotten that this exists?
I feel they should give out a reward for completing all of them (maybe they did, can't remember) and allow us to reset and do it again.
It always struck me that the anti-Expedition players were ultimately against having to actually play a game. I've been around long enough to remember the requests to be able to warp every completed mission because players didn't want to actually play through away missions. Outside events, I think that's prudent; it allows players pressed for time to squeeze in their dailies. During an event, though, I think it's entirely reasonable to put players through their paces.
There were three of us in this thread before your post alone.
None of us said anything about replacing Skirmishes with Expeditions. I'd be against that myself. Like everyone else who digs them, I enjoy the loot. Plus, I like to cycle through my 5* ships. Few of them ever see any game play action outside voyages, and let's face it; we're not really seeing those ships do anything.
Skirmishes and Galaxies are mindless so you can do something else while you play them. If they weren't the game would just be a bad game. Factions are irritating because you have to remember to play, but otherwise they are low pain. Expeditions were bad because you solved them on the first playthrough, after that they were just tedious. Tedium is not the same as mindless. Tedium is way worse than mindless.
I don't know any of you. I did know my RL friends who I played with and I was more familiar with my other non-RL alliance acquaintances. To a man (and woman) they all disliked Expeditions. If the format had been popular DB/TP wouldn't have given up on it. I had one friend who didn't like the format, but did like that it was possible for him to get top 1000 because so many other regularly engaged people skipped Expeditions. I stayed engaged and got my legendary, but it was painful.
And that's the problem I have with skirmish and galaxy events. If the game is so mindless that I need to find something else to do while clicking, is it really a game? Do you get enjoyment out of endlessly pushing the same button so the screen lights up in a different color? Would you rather be watching TV and not having to click your phone just to get the weekly pixels that are marginally better than last week's pixels?
Personality if I'm going to play a game I want it to be a game. Expedition events, at least in their earliest iterations required you to think. When skirmishes first came out I wrote up a long post how to tweak them so that they required skill and thought to play. Instead they were dumbed down even further so the only skill involved is who can sacrifice the most amount of time in their weekend to push a button.
At least Desmond thought he was saving the world.
The problem is that the gameplay they do have isn't a good game either. In theory you are correct, but in practice (and has been highlighted elsewhere to many 'awesomes') there is no real gameplay in STT, it's all in the spreadsheets and collecting. Which is fine, for me, I like that about it. But it never had the gameplay that you require for the event you want.
There are different kind of games out there. Some of them (WOW, Dota etc) involve more thinking, more engagement, more strategy, more time (to be there at certain hours) etc. Some people have busy RL with a lot of challenges, solving difficult problems day by day, increased level of stress. This game offers the opportunity to relax, to gather favourite Startrek characters cards, a door to imagination. Everybody can gain an easy victory (a favourite card) after a hard day or week & this game offers small disappoiments when we open packs and we do not get the new legendary card or joy when we get the legendary card.
Life should not be a game of chess, a struggle for all aspects, easy joy fills us positive & helps us move on & gain strenghts for real battles. The fact that I can play skirmish in the evening while watching my favourite series or documentary or to stop playing and read articles etc, is a big plus. This is one of things that I like to this game.
Apparently V.10 will have an update for away team missions, and possibly a new type.
"It will involve immortalised crew."