Your Quality of Play Improvement Requests (a.k.a., this is annoying, go fix it)
eXo | Ramza
✭✭✭
in The Bridge
Hi.
I'm back.
Title says it all.
What's on your STT is annoying list?
My first one?
Give us FBB skip.
I can only take about 5 seconds of watching a space sphincter ejaculating antiproton sputum on loop.
Which is to say, not even one time through.
Just let us skip battles and magically calculate the result.
I have like 10 other games that do that now.
Make it a VIP14 thing, I don't care, I'm like VIP20 anyways.
Also, why don't FBBs count as space battles anyways?
Another one?
Quick Build is buried under Build when it's available.
I'm not gonna replicate an item when it's quickbuildable, so just change Replicate to Quick Build when it's available and bury/leave the Replicate button under Build for the weirdos who keep toons around to replicate Burnham uniforms or something.
Another one?
Mark lacking components in builds so they're more easily found.
Only have 33 of 65 0* Databases?
Please show us that we need 34 more.
Make the numbers orange or something.
Otherwise, I have to math.
And everyone knows mathing is for loosers.
Got anymore?
I'm bored.
I'm back.
Title says it all.
What's on your STT is annoying list?
My first one?
Give us FBB skip.
I can only take about 5 seconds of watching a space sphincter ejaculating antiproton sputum on loop.
Which is to say, not even one time through.
Just let us skip battles and magically calculate the result.
I have like 10 other games that do that now.
Make it a VIP14 thing, I don't care, I'm like VIP20 anyways.
Also, why don't FBBs count as space battles anyways?
Another one?
Quick Build is buried under Build when it's available.
I'm not gonna replicate an item when it's quickbuildable, so just change Replicate to Quick Build when it's available and bury/leave the Replicate button under Build for the weirdos who keep toons around to replicate Burnham uniforms or something.
Another one?
Mark lacking components in builds so they're more easily found.
Only have 33 of 65 0* Databases?
Please show us that we need 34 more.
Make the numbers orange or something.
Otherwise, I have to math.
And everyone knows mathing is for loosers.
Got anymore?
I'm bored.
4
Comments
I suspect this will never get fixed, but isn’t going to stop me asking.
Fleets should not have to use an off game mechanism to communicate with its players. Yes, Discord etc adds an extra dimension to fleet engagement, but in game effective communications should be game 101.
2) Ability to turn single pull Basic Rewards into a 10 pack e.g. 20 singles become 1 basic 10 pack or some such
And/Or
3) Ability to pull multiple single packs without repeated tapping, bit like the change that was made to trainers where you can hold down rather than tap like a demented woodpecker
4) Ability to turn multiple 10 pack Basic Rewards into a single Premium or 10 pack pull. Not overly fussed about the ratio, just want a way of making them more useful . I am sat on thousands of these things and can’t be the only one that just can’t be bothered to open them (time consuming and already drowning in low level rations that push me over inventory limit).
Plus, I have a ton of junior captains right now (think 10 at lvl 30 or less) that are still learning and they could use a little extra guidance. We've got them joining, attacking, trying the crew they have, but it would help.
We need something to cope with this. You literally cannot see a single trait beyond the top known trait of the first four nodes. When you are down to one node, searching for crew with a certain trait the needs used again, and you have to keep opening and closing things to see the trait, you become very unhappy very quickly.
I can't believe for the life now me that you are serious and not someone anonymously just trolling. The problem is that the gamemakers might see that comment and believe there are real people who actually believe it. I challenge anyone to give an honest answer as to why there is any value to them in voyages. You get so many from other sources and no one who is honest can say they are more valuable than the alternative. I think you are on here anonymously to rile me up.
But let's assume that I am the a-hole here and you are completely genuine. Some people like them. That is fine. Then can we agree that of they want them, they should be made predictable like the schematics and not completely random? That would satisfy me just fine.
Since Shan left no one at WRG seems interested in blocking the trolls.
Maybe we can just limit which forums they can post in. I've had to make a couple of throw a ways when I had tech problems.
And then a longer period before you can create a new post.
x165 5* schematics and x1 1* schematic will replicate to gold ration.
But, I agree with @DavideBooks if they make it a predictable drop and not a random drop (though seems to come from a reset and 1st time you answer the dilemma , with no way of avoiding it) that would solve the problem.
We would then update the wiki to show which answer would yield the 5* ration.
Do not know what causes reset , at one time it was once a month, then it seemed once an update. It still could be on update.
Edit: Btw on the dilemmas that drop 4* crew ( I don't think voyage exclusive are included) always answer the next time you get the dilemma with a different answer you might get another 5* ration. I always answer the same way to avoid the chance of getting another 5* ration.
Don't really think of it as a quality of play thing than a quality of gameplay issue.
Just thought of another one... STT used to be a "narratively driven game" or something like that, but who are we kidding?
Would be cool to have each event in the event archive have a synopsis of each event.
I just got another tonight from the same dilemma I've had before, not that long ago. So unless they update more often than I thought, it seems like it is something else. Which is really the point. This is unpredictable. Make it predictable.
Yeah, it really should be in the same loot as the honor, credits and chrons, not at dilemmas.
Same thing with ship battles, both speed and auto.
Agreed. Remembering your selected crew in the Cadet Challenge along the same vein and the speed to open packs.
Yes, absolutely. If it has to reset between reboots, that's fine too.
https://forum.wickedrealmgames.com/stt/discussion/19763/we-need-a-qol-update-sooner-rather-than-later-more-updates-on-p2/p1
I agree on the packs and gauntlet, but I don't really want that to happen with ship battles. Often I'll start a ship battle on manual to make sure everything is set up right, then turn on Auto and turn up the speed when I'm done. Having to be sure to hit the speed button immediately when starting each battle would be a pain.
(It would be nice to have that as an option, but I understand most people don't like the game options screen to be too big.)
There should be option screen to allow people to set preset preferences for all the different areas of the game.
....before Faction events start. Some of us work nights or live on the other side of the planet and find it taxing to have to wait until the event starts.
And while they're at it, sort the crew inclusive of event bonus like in the shuttle screen. I shouldn't have to scroll to find the crew to share because their non boosted numbers aren't at the top.
I recently swicthed from a 4.7" screen to 6.5" screen and can say that my game play experience is much worse as the scaling is horrible on the larger screen - eveything is so much bigger which makes it look squashed and requires so much more scrolling.
iphone 7 - 4.7" screen
iphone Xs Max - 6.5" screen