New Apple dev guidelines require to disclose drop chances in loot boxes for all iTunes apps
Jim Raynor
✭✭✭
in The Bridge
That's quite a surprise. Apple chips in and their new dev guidelines require to disclose drop chances in loot boxes (from now on?). Why wait for legislation when Apple decides to resolve this the ToS-way.
https://developer.apple.com/app-store/review/guidelines/#in-app-purchase
That is going to be some interesting holidays.
3.1 Payments
3.1.1 In-App Purchase:
Apps offering “loot boxes” or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase.
https://developer.apple.com/app-store/review/guidelines/#in-app-purchase
That is going to be some interesting holidays.
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I'm really interested in seeing how it affects sales when people see that the "best of" packs have a ridiculously tiny chance to win anything.
https://www.rollingstone.com/glixel/news/apple-now-requires-developers-to-list-odds-for-loot-boxes-w514528
https://www.theverge.com/2017/12/21/16805674/apple-loot-box-app-store-games-odds-probability-disclosure
https://www.rollingstone.com/glixel/news/apple-now-requires-developers-to-list-odds-for-loot-boxes-w514528
No. It's pretty clear. Anything in the game that has randomized items. That would mean everything in the portal except for the guarantees like the "X" number of Chronitons for "Y" dollars where you know exactly and specifically what you are receiving.
yeah, but like Pallindyne said - apps might try to get out of it by saying loot boxes are acquired by trading in dilithium - they are not "purchased"
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Lol wouldn't that be a kick in the pants to have actual drop odds posted rather than the relative nonsense of the pips.
That's covered if you go to the link. In game currency is covered farther up in the article
I get to know the odds of a 5* drop! Yay!
<pulls 5* ship schematics>
Very this. I'd hope Apple (and Facebook, etc) simply demand a towing of the line, and any disputes lead to removal until compliance.
Not to have a downer on loot boxes generally, but I do prefer transparency.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
Yeah, doubtful. What I meant though was that they'll just keep changing things to technically be compliant while also avoiding showing the chances. Whatever changes get made to TOS by Apple/Google, there will be an accompanying change by DB to keep it secret. Never underestimate a company like DB. They. Will. Find. A. Way. I do very much hope to be wrong though.
I don't understand what the problem is if they do have to state the odds of all the loot boxes and such. We all sort of know them, anyway, so it's not like it's going to turn off the majority of players.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
But it would turn off some. "I get WHAT chance?!?"
If DB wanted us to know, they'd have told us already. There's a reason they haven't. Not saying it's sinister, but it is factual.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
The issue for the company is that they'll get flooded with tickets saying "I opened 10 chests with a 10% chance of X. This should have guaranteed I got one, and I didn't."
And when people say that "a company like DB" will try to get around this - let's not kid ourselves. That's almost all companies.
Your disclosure is likely to read:
Best Chance Pack odds:
Legendary 3%
Super Rare: 10%
Rare: 87%
And that’s compliant. Nothing about ‘featured’ or schematics vs characters.
This just makes Apple look good with minimal changes to the actual design.
Maybe. And I get why DB might be upset if they had to do it, but if games all over the place are doing it, as well, I honestly don't think it'd be a game changer (no pun intended).
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
This will apply to all game apps, though, so it's not as though only DB is being compelled to reveal that data. My guess is that they, and every other game maker, is waiting to see what odds everyone else publishes in hopes that theirs won't look any worse than the average.
Yeah it'd be bad for them if their odds are super bad, but to my mind this game isn't that bad price-wise, just has very odd ideas about RNG.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
Unless, as some have wondered, this extends to things like the drop rates of items in missions. There, we already know that the drop rate for things like a 0* Science Experiment are more in line with the drop rate for a 4* Casing than they are with, say, a 0* Starfleet Uniform Pattern. In that case, the only choice would be to publish itemized drop rates, or rewrite everything to standardize item drop rates by rarity--which seems like the way it should have been done in the first place. Calling a Science Experiment "basic" instead of "rare" given its drop rate is just baffling.
Proud Former Officer of The Gluten Empire
Retired 12-14-20. So long, and thanks for all the cat pics!
I imagine that in this situation Apple could serve as an escalation point. You'd go to DB first, and if they ignore you/don't help, you can send an email to Apple and ask for a refund of your purchase or something.
Sort of like when you buy from a 3rd party on Amazon. They always make you contact the seller first, but then you can escalate to Amazon if the seller isn't being helpful/responding.
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
Tekeny Ghemor
Mira
Makbar
Dejar
Ulani Belor
Imho it has always been a case between DB and Apple in this special case where ingame purchases don't match the advertisement. DB has accepted Apple's ToS to be able to offer their App in their store and use their payment system. If DB does wrong advertisement without giving a refund/compensation (errors can always happen but they have to get fixed) they violate Apple's ToS.
And this is the is exactly why ppl get mad at DB, they don t know how chances and math works. Having a 10% drop chance, doesn t mean that with the 10th pull you get a legendary. You can get get 2 in a row, or zero with 15 pulls. Thats how chances work!
This very well may be what happens, though Apple tends to err on the side of customers against developers fairly often - pulling or suspending apps first and asking questions later. I imagine that if they receive multiple accounts of a violation that they might be more assertive in this process. I guess we'll see soon enough.
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