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What has been the best STT Mega-Event thus far?
What has been the best STT Mega-Event thus far? 175 votes
Borg (Process of Assimilation)
Klingon (A Good Day to Lie)
Discovery 1 (A New Anomaly)
Mirror (Smoke and Mirrors)
Discovery 2 (Ghosts of the Past)
2 votes
0
Comments
Other than Mirror Janeway Artwork / Toons were pretty cool
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With the galaxy, tap tap tap....
It would be nice if they actually have a weekly short story (1/2 page single space) released for mega events for people to read.
Mirror was great (apart from the glitches) again, 6 new crew that really solidified my base. I loved the twist on well-loved characters.
Andorian was good, I got 6 new crew for the roster, love the Andorians.
Vulcan/Romulan was like, oh is it still going? Lol. I've fused a few existing, and I'll get a couple of new crew and Surak is awesome. I also got my second Katra! On the plus side, I've also saved thousands of chronitons. Brilliant!
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Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Yeah I agree with the Borg Queen. She was an awesome addition to the game
Borg was the first, we got BQ, it was the first time the arena rewards were changed and it dropped really strong crew that are regularly used.
I hated the Mirror one as I really dont like FanFic, the Vulcan one was "meh", too. While the free legendary is great, the whole Event just doesnt feel like "vulcan" (or romulan, for that matter).
The best legendary was the Borg Queen or Cornwell. T´Kuvma probably the weakest of them all.
All-in-all I liked all the mega-events, including this one. The least liked is the Vulcan-Andorian event, because I think DB squeezed in a few too many Discovery crew there. To compare, there are zero in the current mega. But that event did bring us Cornwell, my best medical crew now and a favorite from the show too.
Mirror wins it for me because the artwork was generally good (Mirror Data excepted), and this is the way that I want to see DB use expanded universe concepts, taken from other official sources and not just made up themselves. Borgi may be good, but he's pure DB made up. (And it particularly bothers me when they skew the power of cards to the cards that they know people are going to be most ornery about.)
But ever since then, I feel like each mega is trying to recapture the nostalgia and wonder of the first mega, and none seem to be able to do that. I think it is possible, but only through a few avenues. One is we can't be having a new mega every other month, they stop feeling like a special wonderful event and start to feel more like a chore. I want my megas to be mega, to feel amazing, not to feel like another month of drudging through connected events.
We also can't be having megas as too obscure. The Discovery mega was here nor there for me, it was middle of the road. Why? Because it was used as a way to hype the new show's debut. A tactic I get from a business standpoint, but I feel the magic of the mega was lost by the fact that none of us knew these characters well enough to feel much amusement about them. In hindsight, we all can feel good about them because we now have a much clearer idea of who these characters are. I, for one, do love my Captain Lorca that I scored from the Discovery mega, but when the mega was actually occurring, I don't recall feeling any high anticipation about it. The same happened with the Andorian/Discovery II mega. I'm not harping on Discovery's potential, I just think it was way too soon for us to be having any megas with that series since it hadn't been established long enough for most of us to get a strong sense of who the characters are. A lot of players can't put value in what they haven't had the chance to get to know well enough to place value on.
Then, there is now the danger of a trend of "the underwhelming mega" as we are seeing with this current Vulcan/Romulan mega. In fact, I almost put the previous sentence in the past tense "as we have seen with this V/R mega", as if the mega was already over. That's how underwhelming this mega is registering to me, I'm already viewing it as so unimpactful that it doesn't even feel like a mega is still going on. This mega has given us sorely ill-chosen crew releases and is something I think DB needs to add to their list of considerations when devising the concept of a mega. So here are the considerations below...
1. Pace megas in a quarterly manner - this will allow the players to regain a sense that megas are super special and worth anticipating. By having megas too often, they feel mundane and trite.
2. Make sure whatever concept of a mega there is, is one which can be highly anticipated by the players such as that the players are well aware of who the crew involved are and have a sense of their personalities/development in the franchise.
3. Carefully consider which crew will be released in the mega, do polls of the player base for who players want to see most and deliver most of that. When it comes to the inclusion of existing crew, again, find out a) who fits the mega's storyline, b) who players have expressed a want to collect.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Quarterly sounds reasonable
I thought that was how they were originally going to do it. The time between the Borg and Klingon megas was about 3 months, and it was bout 2-1/2, almost three between the Klingon and Discovery mega. Then we had the Mirror one 2 months after the Discovery one and then one month later the Discovery II one and then one month later after that here we are with the Romulan/Vulcan one. In the span of a year, we've had 6 megas, that's averaging a mega every two months, except as I just said, it hasn't been paced out that way. Quarterly is just plain reasonable.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
My ranking of the megas to date:
borg queen and borg janeway were at least solid solid stats. borg tuvok also remains a pvp staple. borg laforge is a gauntlet/voyage monster (but still a wtf canon thing)
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I really wanted to vote for the Mirror event, because I liked the concept, and I loved some of the crew (looking at you, Troi), but Mirror Data looked ridiculously awful, and the event itself was completely mishandled and riddled with bugs.
Getting another legendary "Klingon" after A Good Day to Lie was a downer, too.
EDIT: I used the Picardgate 50k Honor to immortalize the Borg Queen, so that is also a factor.
Discovery I and the Vulcan/“Romulan” events have been my least favorite thus far.
Imagine this.
Mega event crew Surak
First event same - Koolinar Spock, Amanda Grayson, Katra McCoy
Second event - Vreenak, Keras, T'Pau
Thrid event - Koval, Valdore, Donatra
Foruth event - Kir'shara Archer, Weeding T'Pol, V'Lass
- good hype & felt fresh
- solid recurring 5* that was iconic and had 3 skills
- decent plot each event and woven throughout
- good crew (though I prefer all crew to be cannon)
Klingon - good mega, still fresh, questionable choice for recurring
Discovery 1 - the show grew on me, but the mega felt rushed and disjointed (like CBC was calling the shots each week), and it was a terrible recurring crew (small role in the show, weak, redundant 2 skills)
Mirror - too quick for another mega, hated the addition of comic book crew, artwork was terrible, event had too many glitches and hiccups
Discovery 2 - recurring crew would have been great for an inaugural Discovery mega event, but the inclusion of so many Discovery crew in a Vulcan/Andorian event was questionable from the start; felt like another ill-conceived event that was rushed to force more Discovery crew into the game before the end of season 1
Vulcan/Romulan - good story, good recurring 5*, liked the inclusion of so many existing crew, but still feels underwhelming and repetitive
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I agree that mega events should be no more than 4x each year, or possibly even just 3x each year (every 4 months). They should feel more special, more thought out, and less repetitive. They should also come with at least 5 free crew slots.