I have a new 6 week old toon and its been so much fun starting from the scratch, and even with monthly card only you can catch up pretty fast. Last faction my toon ranked 3,500.
And i am sure there are many smarter ppl out there that even would have done better.
I am surprised at the spread of responses. Mine was low not necessarily because of problems but more a function of the number of friends I have that both appreciate Star Trek and would be happy to play a mobile game in the first place. Most of my gamer friends look down on mobile games and not all of my Trekkie friends are gamers.
I don't understand why we have a 1-10 scale of answering a binary question. Anyway, yes, I have recommended Timelines to friends. So far, two started playing. I created my fleet just so I could be in a squadron with one of them, and he's still active today. The other lasted maybe a week before deciding that the restrictions were too frustrating. This was before a lot of the things that have improved the Timelines experience had been introduced, though. A third friend keeps saying he'll look into it, but I know he never will.
I don't understand why we have a 1-10 scale of answering a binary question. Anyway, yes, I have recommended Timelines to friends. So far, two started playing. I created my fleet just so I could be in a squadron with one of them, and he's still active today. The other lasted maybe a week before deciding that the restrictions were too frustrating. This was before a lot of the things that have improved the Timelines experience had been introduced, though. A third friend keeps saying he'll look into it, but I know he never will.
Scale of one to ten is pretty common these days. Probably inspired by the same scale being used in the survey DB just did.
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
I don't understand why we have a 1-10 scale of answering a binary question. Anyway, yes, I have recommended Timelines to friends. So far, two started playing. I created my fleet just so I could be in a squadron with one of them, and he's still active today. The other lasted maybe a week before deciding that the restrictions were too frustrating. This was before a lot of the things that have improved the Timelines experience had been introduced, though. A third friend keeps saying he'll look into it, but I know he never will.
Scale of one to ten is pretty common these days. Probably inspired by the same scale being used in the survey DB just did.
"Would you...?" is a yes/no. It's not a scale. "How likely would you...?" is a scale. "How interested would you be to...?" is a scale. Even "How reluctantly would you...?" is a scale. But "Would you...?" is not.
I've been playing for 2 1/2 years, and have a specific end-goal at which I will stop playing.
But I couldn't recommend it to someone, unless they're (1) huge Star Trek fans, to the level of apologists and (2) willing to spend big, which I don't do personally and would not recommend.
I don't understand why we have a 1-10 scale of answering a binary question. Anyway, yes, I have recommended Timelines to friends. So far, two started playing. I created my fleet just so I could be in a squadron with one of them, and he's still active today. The other lasted maybe a week before deciding that the restrictions were too frustrating. This was before a lot of the things that have improved the Timelines experience had been introduced, though. A third friend keeps saying he'll look into it, but I know he never will.
Because DB sent out a random survey with the same binary question rating from 0-10, but this format doesn't allow a 0. So I thought posting the same question on the Forum would give everyone a guide to players current opinion.
The ftp is not in reality true. I could not enjoy the game 100% ftp so right away find the game misleading. And i don't feel the customers are valued or respected enough by cs.
So i would have to tell a friend play at your own risk, lol
STT does have problems but fewer than other games I have played. My biggest frustration is the cruddy legendary drop rates in packs. I set myself how much I want to spend for the game by using google play cards. I have a set amount of what I am willing to spend in a given time period and if the google play cards run out then I stop. But even for people who do not or cannot spend, everyone can get a free 4/5 legendary every two months and finish it for free with honor. That is a great deal. Borg Queen, T'kuvma, Kortar, Cornwell, Mirror Picard, Bell Riots Bashir, Surak, Ru'afo, Minuet, and Etana Jol all free. With those alone you could take a Voyage to six hours and likely eight. DB is not perfect by any means, but show me another game that gives you all those good crew for free.
I started played a few months after launch and wish I never had. Once I spent real money on the game I was committed - permanently. That's just the way I am. So I basically hate play the game since because the alternative is that I wasted time and money on something Star Trek which would be much worse outcome. Therefore not only would I NEVER recommend Timelines to anyone, I warn them away from it. My experience has been so bad I will never play ANY mobile game with in app purchases ever again.
My review after 6 months: it's a Star Trek themed casino
My review after nearly 3 years: It's a Star Trek themed abomination...run by Ferengi
I do derive entertainment of a sort from it most of the time. Still, I would never inflict it upon a friend, Star Trek fan or not. Would recommend cigarettes or a real casino instead.
It's not a bad game, or boring, otherwise it would have been uninstalled by now - Fleet Command got that treatment after a month.
Most of the issues are down to DB having little to no foresight, a wide streak of incompetence, terrible communication skills and, apparently, sticking Mr Burns, Basil Fawlty and the PHB from Dilbert in charge of maintaining CS.
Once you recognise that, you get to unlock several additional meta layers to the game - the Dabo Wheel of "What Will Get Screwed Up in this Event", the RNG of "What Will Get Screwed up this Month" and the occasional popcorn-popping-as-the-board-explodes "How Will DB Respond to Being Caught Lying" as with the blog edits over skirmishes.
My review after 6 months: it's a Star Trek themed casino
My review after nearly 3 years: It's a Star Trek themed abomination...run by Ferengi
I do derive entertainment of a sort from it most of the time. Still, I would never inflict it upon a friend, Star Trek fan or not. Would recommend cigarettes or a real casino instead.
PERSON: 1, this game is bad, the RNG is bad, the publisher is bad, the CS is bad, everything is bad! I wouldn't wish this game on my worst enemy!
ME: OK, if you think it is this bad and pretty much hate it, why do you keep playing?
PERSON: REASONS!
1. Time and money invested in the game now. Coming up to 2yrs and £2500
2. The hope that DB will finally put player satisfaction as No.1 - No.2 Priority as this in turn would build the long term growth and success of the game. Retention needs to be invested in.
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I have a new 6 week old toon and its been so much fun starting from the scratch, and even with monthly card only you can catch up pretty fast. Last faction my toon ranked 3,500.
And i am sure there are many smarter ppl out there that even would have done better.
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I like my friends? Why recommend a game to them until it addresses the problems the game has?
Then why do you play? That was rather my point.
Ok, I'm partially trolling them but STT appears to be less regressive than what they're currently playing.
I am already playing. But can't really recommend it to people with recent problems.
Scale of one to ten is pretty common these days. Probably inspired by the same scale being used in the survey DB just did.
"Would you...?" is a yes/no. It's not a scale. "How likely would you...?" is a scale. "How interested would you be to...?" is a scale. Even "How reluctantly would you...?" is a scale. But "Would you...?" is not.
So you are basically waiving the white flag of "Escalation of Commitment"?
But I couldn't recommend it to someone, unless they're (1) huge Star Trek fans, to the level of apologists and (2) willing to spend big, which I don't do personally and would not recommend.
Me, I actually love the game even with its faults. They should have asked a different question in my case.
Because DB sent out a random survey with the same binary question rating from 0-10, but this format doesn't allow a 0. So I thought posting the same question on the Forum would give everyone a guide to players current opinion.
So i would have to tell a friend play at your own risk, lol
My review after nearly 3 years: It's a Star Trek themed abomination...run by Ferengi
I do derive entertainment of a sort from it most of the time. Still, I would never inflict it upon a friend, Star Trek fan or not. Would recommend cigarettes or a real casino instead.
It's not a bad game, or boring, otherwise it would have been uninstalled by now - Fleet Command got that treatment after a month.
Most of the issues are down to DB having little to no foresight, a wide streak of incompetence, terrible communication skills and, apparently, sticking Mr Burns, Basil Fawlty and the PHB from Dilbert in charge of maintaining CS.
Once you recognise that, you get to unlock several additional meta layers to the game - the Dabo Wheel of "What Will Get Screwed Up in this Event", the RNG of "What Will Get Screwed up this Month" and the occasional popcorn-popping-as-the-board-explodes "How Will DB Respond to Being Caught Lying" as with the blog edits over skirmishes.
This. So much this.
Exactly this and not much more :-)
And yes, I do get carried away myself here from time to time :-p
ME: OK, if you think it is this bad and pretty much hate it, why do you keep playing?
PERSON: REASONS!
"Sunk Cost Fallacy", my friend.
I want so much to quit. Like I want to quit drinking, smoking and gambling.
1. Time and money invested in the game now. Coming up to 2yrs and £2500
2. The hope that DB will finally put player satisfaction as No.1 - No.2 Priority as this in turn would build the long term growth and success of the game. Retention needs to be invested in.