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# Gauntlet since Red Angel

Roxton
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Has anyone else noticed since Red Angel appeared Gauntlet rounds have become skewed.

Many rounds I think I should have won and would have done in the past seem to be destroying me.

Many rounds I think I should have won and would have done in the past seem to be destroying me.

Star Truckerz

It's only my opinion but....

It's only my opinion but....

5

## Comments

Not at all. You lose some which percentage wise you were in favor to win, and u win some where percentage wise you should have lost. It‘s all even, as usual.

You lose!

I've had too many rounds lately that just amazed me... 25% 2-skilled crew with 1500+ points vs a 5% 1-skilled opponent with 700 points? I got slaughtered!

RNGesus must be angry with me.

I am filled with despair every time I lose because I don't have the Red Angel.

Kind of like when I didn't have Armus or Caretaker or Guinan or Locutus.

I hope you start getting them to start dropping, soon. Two nights ago, Red Angel dropped for me from a 29th place or so finish. Just did my five crates for finishing 60s and got Banjo Bob. Only one I did not have.

My Red Angel won her first Battle she fought...

Well said. 🖖

The Evolution of TrustLike so many other pains you just get use to it, grab your coffee and "gummies" and take what you get🙂

thinkthere are game mechanics at work here, but I certainly wouldn't swear to it.What annoys me is that after 4 years, they still cant fix this........

Dear TP: Non sequitur. Your facts are uncoordinated.https://dilbert.com/strip/2001-10-25

...and 2, I think people know that I won't win so at the end of the day it isn't such a big deal

Maybe it's because there are more people returning to play.

I am not sure why. But I am sure there has been a shift.

I am not complaining about rewards those I put down to RNG it's the match ups that are getting to me.

It's only my opinion but....

alwaysbeen skewed in favor of your opponent, it's nothing new. Nothing the gauntlet likes more than metaphorically flipping you the bird when you have a 2-1 skill advantage and a hefty crit bonus advantage over your opponent. Invariably, your opponent with less of a crit % chance than you will crit 3 times for triple their max roll each time, while the juggernaut you're using rolls six of the lowest rolls possible, snatching defeat from the jaws of sure victory you had. I only do gauntlet match-ups that are heavily skewed in my favor, and I still end up losing 20% of the time. It's the same RNG that can fail 6-out-of-10 96% shuttles. The RNG needs taken out back and shot, and replaced with something that worksaccurately.I enjoy the Gauntlet but I agree it is very frustrating. How can a 5% crit chance have almost the same chance as a 45% crit crew? The 45% has a 9 times chance of getting a crit EACH time over a 5% crit crew. But not in this game. I think DB added a RNG into the percentages which skews that chance

I was lucky enough to get a red angel early on, from a 12 win streak crate. So, i wont be dropping crazy amounts of dilithium to try and get another.

For those who do feel compelled to drop dilithium in this pursuit, just a friendly reminder that IF your gauntlet crate contains a legendary crew, there is only a 1/5 chance that it will be the red angel. Just putting it in perspective folks. Manage those expectations.

The odds for the featured gauntlet crew member is higher than the odds for the other gauntlet legendaries. How much more TP has not said. You are right though that the odds of getting one is low so you have to play a lot of gauntlets to get it.

From the way they described it when they made the change, the odds of getting the featured crew is equal to the combined odds for the other crew. So let's say 1% for featured crew and then 1% for other gauntlet crew. If you hit the 1% for featured crew you get red angel. If you get the other, it then does a second spin to decide between which of the other crew you get.

Interesting. Did not know that, but that explains why i ended up with so many Armus’

notchanged with the Red Angel's arrival. Regular gauntleteers can likely attest to this as well, that the odds are as stacked against the attacker as much as they ever were...no more, no less. For any player who hasn't frequented the gauntlet but is now in pursuit of this new crew, there's going to be a frustrating period of adjustment before finding their footing and establishing realistic baseline expectations. It'sallabout expectations...understanding the dynamics and not setting yourself up for repeated disappointment.As others have already mentioned, the gauntlet odds are heavily weighted in favor of the defender. The defender, on average, will score higher values within their skill proficiency ranges as well as more criticals, and they will always win ties. We would intuitively assume that the RNG generates values on a bell curve, and that higher crit %s (due to traits) equate to more criticals actually scored. Neither of these is necessarily the case, so throw common sense out the window! There exist an unknown number of "house" advantages programmed into a defender's scoring, completely undisclosed by the game designers. My best advice is, don't despair...set realistically low expectations, so that your overall strategy won't be derailed when your superior crew inevitably lose to inferior opponents. Stack the odds as high as possible in your favor, even when it doesn't seem necessary. Spend whatever merit you can reasonably spare, to arrange matches more favorable to your crew. And good luck!

"The eyes...are the groin...of the face." ~ Dwight K. Schrute III

Also, most players never even attempt a matchup where they are an underdog. If we take that 90% chance of success again, you remember the case when the 10% happens and you lose. Theoretically there is also a case where you had a 90% chance to lose and you won. But since you never attempted that matchup you never see it happen. So all you experience are the cases where you are favored and lose.

Most of what you posted is spot on, but when there is a tie there is an additional roll to add 1 point to either the defender or the attacker. It is definitely possible to win ties.

On a tangent, I (had) gone back to pursuing a more rigorous red shirt strategy and the number of times that a skill combo would pop up for a crew I just sacrificed regularly happens 3-5 times in a row. Everyone always focuses on the gauntlet match roll outcomes, but a much heavier thumb is on the scale for match selection options.

I attempt plenty of matchups as an underdog, and win a few shockers. If I don't have a good streak going, I play till all my crew lose. Just to get to the 20k Locutus sooner. Feels like the only way I will ever get him.

"The eyes...are the groin...of the face." ~ Dwight K. Schrute III