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The Top Three Most Annoying Things in this Game atm

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  • SSR BarkleySSR Barkley ✭✭✭✭✭
    cmdrworf wrote: »
    1) zero game play development since 2017

    2) zero game play development since 2017

    3) zero game play development since 2017

    Skirmish was added in June 2018.... So I'd update your post to say "since 2018"

    Skirmish is just a package that takes existing ship battles into 5 battles with some points/rewards, throws it at us as an "event" and calls it a day. I would be extremely hesitant to call this new development.

    The last truly new thing they created that involved new "gameplay" was Voyages ... September 2017.
    /SSR/ Barkley - semi retired
    Second Star to the Right - Join Today!
  • W.W. CarlisleW.W. Carlisle ✭✭✭✭✭
    I'll assume that the servers are cycling in prep for the noon ET update, because I'm being bounced like a ping pong ball in the spin cycle. I *hope* my purchase of Weyoun took. I got the Odo, but Weyoun hasn't shown yet. I completed the purchase mid crash, so it doesn't always show immediately, but I hope I got him. No way to know if I need to try again.
    W.W. CarlislePlayed since January 20, 2019Captain Level- 99 (May 9, 2022)VIP 14Crew Quarters: 485/485Most recent/Lowest- Anbo-jyutsu Kyle Riker (1/5* Lvl 30) 5/29/23Immortalized x-866 5* x184, 4* x 490, 3* x91, 2* x62, and 1* x27Most recent Immortal - Tearful Janeway 4* 5/25/23Current non-event project- Improving my Science base skill. Retrieval Project- Mestral 1/5*
  • TrollitaTrollita ✭✭✭✭
    HaBlack wrote: »
    To get back on track, even though i work in IT, and also have some experience with game development...

    1. No new episodes


    I completely agree, particularly since the last episode is a cliffhanger. I’ve brought it up before, and players were surprisingly divided on the issue. I see more story and more missions for supplies as a complete win, but others viewed it as new content that would grow stale after they’d blown through it in a day.
  • Trollita wrote: »
    HaBlack wrote: »
    To get back on track, even though i work in IT, and also have some experience with game development...

    1. No new episodes


    I completely agree, particularly since the last episode is a cliffhanger. I’ve brought it up before, and players were surprisingly divided on the issue. I see more story and more missions for supplies as a complete win, but others viewed it as new content that would grow stale after they’d blown through it in a day.

    Yes. It would be a big win if the missions offered ways to farm for resources that are currently difficult/impossible to acquire
  • PeetsPeets ✭✭✭✭
    edited September 2021
    1) The toxic attitude on the forum
    2) Some backgrounds are too flashy
    Edit: 3) I found something annoying. The next event popping up before the last one is over. Which gives some 'spoilers' in the story.

    Note, I must be lucky, I don't experience most of the bugs mentioned in this thread
  • Peets wrote: »
    3) I found something annoying. The next event popping up before the last one is over. Which gives some 'spoilers' in the story.

    Good shout 👏
    I hate that.
  • SoupKitchen RikerSoupKitchen Riker ✭✭✭✭✭
    edited October 2021
    1. No new event type for awhile now. Possibly something that requires the fleet to work together.
    2. Squad rewards and older legendaries that are not relevant.
    3. No new rooms to the star base (or create a new concept that promotes more fleet involvement).

    “A committee is a cul-de-sac, down which good ideas are lured and quietly strangled.” —Mark TwainMEMBER: [BoB] Barrel of Bloodwine... We are recruiting and putting the “curv” in scurvy! Best Event Finish: #3 Honor Debt: Inconceivable...Honor Bank Account: Slowly building...
  • Selene 7 wrote: »
    I cannot "Awesome" the last two posts by @Navarch and @JeanLucKirk enough. Well said, and I couldn't agree more on the new "collecting" goal of the game, and the puzzling direction of development.

    Yep. I think that the "you have no idea...." comment Shan made was way out of line and also a big deviation from what we normally see from them. I can understand that it probably gets irritating seeing people talk less than fondly about the company that employs them, but making baseless assumptions about peoples knowledge/skills/value is a behavior that is usually moderated on these forums.

    Rules for thee but not for me.
  • Doctor 8472Doctor 8472 ✭✭✭
    edited October 2021
    1) Crew slot limit is killing all incentive to pay for the game or even play the game!
    - When looking at a Time Portal, my thought now is "You already are at crew slot limit. If you get a new Legendary, you have to kill someone!" So getting crew is now actually a bad feeling. That's why I won't pay for a time portal anymore.
    - Same thing regarding events participation: The new crew from events is not really any big change to the current crew, which means that the collection factor would be the ONLY thing left. But the crew slot limit destroys this point. "If you get the new crew, you have to kill someone!" No effective collecting possible.
    -> In best case one could formulate it as "If you get the crew, you have to pay a second time for the slot." So, it feels like if you play successfully or pay for the game, the game punishes you for it. I don't like to feel like being punished. So, I won't pay anything.
    Solution: Raise the crew slot limit to current number of crew in the game + 100. Update this every year.
    Reasoning: This limit is high enough so that the player can effectively collect all cards (and pay for it); but it also makes sure that the player will cleanup duplicates so that the size of the data set remains in the same magnitude.

    2) Inventory limit. Every day I have to delete items from the inventory, that I still could need later on, so that the game does not random-delete even more valuable items. (I don't have any one-character-item for maxed out characters, if someone wonders. I only keep items that actually are still needed or are used for several characters. -> E.g. no sense in deleting Pattern Enhancers.)
    It is unbelievably annoying. Therefore, the game many times feels like a chore/imposition and not like fun.
    Solution: Raise inventory limit to 2000.

    3) There is no new gameplay feature for years now (Skirmish was last addition*) and the existing gameplay range is pretty small and repetitive. There are only three event types still being done and each of them is "do a handful of clicks, now repeat 4000 times" (note: for shuttle events, it's at least not 4000 times, but only 150 times).
    * Crew Retrieval is no gameplay feature - and it is only good for one 1-minute-use a month; and let's not even speak about data security disaster ad wall.

    Best wishes,
    Doctor8472
  • Maybe nitpicking here...
    • push notices are up to 30 hours behind the actual event they should be notifying you about. Sometimes no push notices at all – especially during events
    • Achievements and VIP levels sorrily behind where the game is
    • Gauntlet
    I want to become a Dilionaire...
  • I would have probably written "the gauntlet" too, but I've decided to only enter it once every few days to farm merits, which makes it a lot less annoying. So:

    1) The in-game chat.
    2) The invite tool.
    3) Probably still the gauntlet. So many bad memories from the last 5 years :lol:
  • OttoOtto ✭✭✭
    Annoying:

    1) The game freeze after claiming a message. Arena rewards. Every day.
    2) Ad overlay after claiming a shuttle mission.
    3) Returning to main screen after finishing a cadet mission. Was promised to be fixed at the next update.

    There are more annoying things, but they don't happen that often.
    I don't sort things like "new event type" or "gauntlet" into "annoying". These are much bigger than annoying. It's the core of the game and TP/WRG should work on it on primary.
    The "crew slot" or "inventory cap" topic is a part of the game for me, I think it's making the game more interesting. It would be too easy imo if there were infinite crew slots or inventory space.
  • <TGE> Darxide<TGE> Darxide ✭✭✭✭
    edited October 2021
    1) The interface is jank, slow, and laggy.
    2) The interface is jank, slow, and laggy.
    3) The interface is jank, slow, and laggy.

    If I could add a fourth:

    4) Expedition events are like a mythological beings. I can't even remember if they ever existed or if I just hallucinated them. Bring them back.
  • [SSR] GTMET[SSR] GTMET ✭✭✭✭✭
    1) The gauntlet rewards, It is absolutely brutal to get the feature legendary, it is swingy, some people getting 3 in one event, other times, going months without even when finishing top 5 over and over. The odds are too low/first place should have a guaranteed crew. It becomes an incredibly frustrating grind when you push and push and get no crew.

    2) Galaxy events have become insane time sinks as chrons have become more plentiful. We need 10X building of components, mass turn ins, etc. Resources are the primary limiting factor, why make people waste hours and hours. Macros wouldn't be an issue if the game was actually reasonable to do

    3) Crew space: This game has transformed into a card collecting game significantly. With collections we need to hold on to all those 1/5 crew. We need significantly more roster space.
  • Kanon wrote: »
    I'll add one that is way too annoying: If you, by mistake, open or send a shuttle mission, there is no way to fix that. One click and you have a pending notificacion for 12 hours, or crew unavailable for 3, unless you pay to speed up. There should be a dismiss (for not started) or cancel (with no rewards) for unwanted missions.

    Have you messed up the start of the event?
  • KanonKanon ✭✭✭✭✭
    Kanon wrote: »
    I'll add one that is way too annoying: If you, by mistake, open or send a shuttle mission, there is no way to fix that. One click and you have a pending notificacion for 12 hours, or crew unavailable for 3, unless you pay to speed up. There should be a dismiss (for not started) or cancel (with no rewards) for unwanted missions.

    Have you messed up the start of the event?
    Not today (I think it happened in the past, and lost a couple of hours), but I did open a mission, that will stay there for 12 hours :(

    Regardless of events, is annoying. Sometimes I open one after I sent all 4, sometimes I open one of the wrong faction, and there is no way to clear that (other than completing the mission)
  • UluruUluru ✭✭✭
    edited October 2021
    For me is the most annoying thing ingame:
    - wrong chance to drop an item, if you do a mission / battle
    - The missing preselection "best ship" for voyages, like best Crew for shuttles
    - random? Crew placement for skirmish
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