[EMEOWGENCY] 2nd Time - Starbase Donations Reaching Impass!
Jhamel
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Since the thread has appurrently not been copied over to the new forums, I'm gunna restart it here.
Starbases need new rooms, otherwise fleet members will not get any more chronitons within a week or less!
This has been posted way over a month ago for the first time and so far, there hasn't been any official reactions or a set date on when the starbases are getting fixed for indefinite chroniton rewards (100) purr day.
~ Eris The Vorta Cat
Starbases need new rooms, otherwise fleet members will not get any more chronitons within a week or less!
This has been posted way over a month ago for the first time and so far, there hasn't been any official reactions or a set date on when the starbases are getting fixed for indefinite chroniton rewards (100) purr day.
~ Eris The Vorta Cat
"Everything about the Jem'Hadar is lethal!" - Eris (ST-DS9 Episode 2x26 "The Jem'Hadar")
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Comments
Recently Voyages were added to the game, allowing us to easily acquire many hundreds of free chronitons every day. Given this development, is it really an 'emergency' that more Starbase rooms are not yet ready to be added to the game for your fleet to work on getting just one hundred a day?
Unless you plan ahead, and tank your own contributions to max the chrons, which is asinine that it would be necessary for a 'daily' reward.
I think it would have been better if you had said there are new F2P players who cannot do a 4 hour Voyage.
Assuming they are actually actively participating in the game, within one month an F2P player should have a crew/ship that is strong enough to make it through a 4 hour Voyage (which drops about a hundred chronitons, and can easily be done at least 2 times per day). I would say after about 3 to 4 months of playing, an F2P player should get to the point where they can make it through a 6 hour Voyage.
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I definitely don’t mind that the starbase’s maximum bonuses are where they are - any more of a boost feels like it would be unbalancing. If they do have a plan for something for us to do with starbase parts after the base is maxed, I’d be satisfied if it were just a “starbase-part sink” that lets us throw parts into a hole to earn the daily fleet chroniton bonus.
I wouldn’t even insist that we get anything else back for throwing parts into the hole, though if we did, turning the parts into replicator rations seems sensible (after all, starbase parts basically are replicator rations if you have no other use for them). Of course, voyages are already giving us an unholy glut of replicator rations far beyond what we have credits or daily replicator uses to exploit, but that’s for a different thread.
I think there does need to be a cap on starbases but I'm wondering whether they are thinking about changes sideways rather than just upgrading the rooms, which I assume would be easier to code than new creations.
I know it must be frustrating for crews who have completed their starbase but I assumed, from what I heard, that development was in progress and it wasn't a given that the development would be complete before some fleets maxed out. To be honest I'd prefer a revamp of shuttle missions next, to have different levels - times /difficulties / choice of mission (eg medical / diplomatic etc) to allow variety. At the moment there's little strategy there just set and forget. I find it tedious as anything, but necessary.
Not anymore. On today's voyage I only had 165 chrons before having to spend dil. That was at about the 4-1/2 hour mark. It's been like that for some time now.
You can run more than one voyage in a day, yaknow.
Yes, of course, we have the Voyages now, and they are the other new feature that give us "free" chronitons, but they take away crew we were able to use for shuttles, so now we have to plan ahead which crew to use on Voyages and which crew on shuttles. There are people who simply don't have enough crew to reliably succeed in shuttles AND fill a 4+ hour voyage, especially during faction events.
You know, I could say the same about adwarpers: I'm a PC user and I never adwarp because I don't have this feature. When adwarps were borked for some time, I could have said the same like "you know, I never had adwarps, so why do you complain about adwarps being borked ... you have voyages and starbases for chronitons to warp missions, stop complaining about luxury being taken away from you" ...
You see my point? The starbase is a new feature and I'm quite sure it wasn't meant to be temporary. With voyages having received the new "item only" drop chance in dilemmas, chronitons have decreased by about 20 percent for each voyage in average. With the starbases filled very soon, we lose even more chronitons we had for that time when starbases were introduced.
Which means: The game is again less fun to play and it might drive all those new players away again which could probably spend money on the game to help DB making it better, and we all could benefit from a better game, right?
My fleet is probably looking at it's last day of full rewards and I'd estimate that we're 2-3 days from having all rooms completed. I hope that a solution is implemented in that time.
Of course, i am sure thats DB top priority after just 30% dumped staff.
Fleet: Years of Hell
Surely a system can be devised to
1. donate these components daily
2. continue to receive chroniton rewards
think "starbase maintenance"... chief obrien stuff to keep it working order...
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Entitled? 'Daily tasks' is a pretty clear statement. We don't necessarily need more rooms to fix the daily tasks.
+1
Sometimes I just have to be sarcastic on the forums otherwise I will explode. Its obvious why its in the daily target which is to keep the interface as simple as possible to reduce the number of things that can go wrong when they add new stuff. It also helps to reduce the amount of clutter on the screen overall. I am using overall a lot today and I don't know why.
I believe the overall term you are looking for is 'easy way out'.
When a starbase is maxed, rather than feeling like a loss is then incurred untii more rooms are added, how about making the chrons the reward for reaching the daily honor targets?
Everyday claiming them would be a reminder of achieving the starbase & how working together was fun & rewarding.
Would keep the momentum going & be a reward reinforcing teamwork. Right now our starbase is level 32 & only needs holos & i can sense the feeling of letdown now that we aren't building with same intensity.