It would be good if DB had another couple mods and would tell us who the next honor hall persom will be and when they me. I like transparency in my games. I understand that sometimes DB cant tell us or hasnt decided on something but then I would just ask that they just tell us that. People dont mind many changes or even nerfs if the reasons for them are legitimate and we are given the reasons so we see DB is working with us.
I think not spending money will be good for you. This game does not reward for spending money.
I've been playing since launch day and this game is sooooo much better than it was. DB will continue to be DB, they are the same DB from launch.
No amount of forum outrage is going to actually change that.
People will quit,but there will always be someone to pick up the slack.
Only thing you can do is stop giving them money.
There's also the other side, if everyone quits spending,then we get nothing new, and the game will just die off. DB is slow to change anything, and no amount of forum post is going to change that.
But you can continue to try,just know its been over 2 years with very slight, if any, change.
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series? Enterprise couldn't make it when it was FREE to watch and Trek fans WANTED to like it. If the quality isn't there, people will spend money on something else.
If DB doesn't cater to the fans, who do they think they'll get instead? Are there people out there that just like to pay to grind away pushing buttons to receive pictures of characters they don't understand?
I think not spending money will be good for you. This game does not reward for spending money.
I've been playing since launch day and this game is sooooo much better than it was. DB will continue to be DB, they are the same DB from launch.
No amount of forum outrage is going to actually change that.
People will quit,but there will always be someone to pick up the slack.
Only thing you can do is stop giving them money.
There's also the other side, if everyone quits spending,then we get nothing new, and the game will just die off. DB is slow to change anything, and no amount of forum post is going to change that.
But you can continue to try,just know its been over 2 years with very slight, if any, change.
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series?
And at that point the game will shut down. But until then there is a lot of money to make with little effort.
Look at the OP for instance, 2 months and already way past vip14.
I think there are still plenty of trek fans that haven't heard of this game yet.
Really all i am saying is its been over 2 years and theres still people crying for DB to do better, and DB will just be DB reguardless. Just trying to put it into perspective that any change with DB will be painfully slow, and still probably not what some players expect or want.
I think the things that bother me most, fall into 4 categories.
1. The continually underwhelming artwork, as you have said. I get it that sometimes artists end their contracts with a company. But you shouldn't have just one artist for this large-scale of a game anyway. So the one good artist left or got fired or whatever, now we have someone who is very different, which wouldn't be so bad if the style used wasn't so vastly under-detailed compared to the last artist.
2. DB being very out of touch with the playerbase. What I mean by this is, if DB actually played their own game, they'd quickky become frustrated with it as many of us have. Things like 3-4 new crew every week in a game meant to be a collector game but has limited housing space for incomplete crew is maddening. I am someone who typically has 5 crew slots clear at all times, but lately I've been having to freeze some of my decent 4*s just to make room for all the new crew. I can't keep up!
3. Transparency - perhaps the biggest one for me. Things like game stats, drop rates, etc are still obscure and the information is not out there for us. For example, I just spent beaucoups of money trying to get one character to drop from a pack, cue probably over 100-125 packs later, the crew finally drops. Those stats are terrible. And we have no transparency on what to expect.
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
I think the things that bother me most, fall into 4 categories.
...
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Now, that I completely agree with.
In addition, there needs to be some true differences in rewards given to the ranks between 51st place and 1000th place. I've placed top 10 in an event, but when I don't want to shoot for those heights again, I merely try to get top 1000. That's a huge difference, of course, and there should be reasons for me to want to get top 750, or top 500 or top 250, or top 100 — but there aren't. Not if I've resigned myself to not going for top 50 or so. Because there's no significant difference in rewards.
And then, as you alluded to, the very structure of "Top 1000" being a cutoff for acquiring the Legendary crew doesn't make much sense any more. There have been quite a few events lately where I just knew the competition was going to be far too fierce and cost too much even to place top 1000, so I purposely threw in the towel after hitting the threshold (or sometimes not even that).
Events are overall a lot less fun (and less engaging) because of these things.
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
My 2 cents:
I'm still mostly positive about this game. I like the card collecting and upgrading, and a few good things have come along in the past few months that are good improvements. Implementation of Voyages foremost. Also, a lot of the new characters are quite good in terms of art and originality (not all of them ofcourse), the mega events are appealing. And I have good hopes that DB will eventually come up with new event types. The game certainly needs a little more diversity in that regard.
That said, I can understand most of the grievances of the OP. For me there are two points that stand out for me at this moment that make me less happy as a player:
* very scarce communication. Remember the posts from Erin where a lot of changes and plans were explained and where she answered questions? It seems to have ended with the firestorm of complaints during the holidays. I don't think that's a good development.
* Diminishing returns of $$$ spent. Beholds offer an increased chance of all immortalized crew and the honor you salvage from duplicates is insanely low. This in particular has stopped me from taking special offers for a while now.
In short, I really think that DB should take up the challenge once more to communicate with us, the players and customers, about what they are and aren't doing and why. In return I'll do my best to offer my understanding :-)
2. DB being very out of touch with the playerbase. What I mean by this is, if DB actually played their own game, they'd quickky become frustrated with it as many of us have.
As an employee of any company, you need to separate your interest as an employee from your your interest as a customer. An important part of many banks' revenue is customer fees and interest.
Bank employees aren't out of touch with their customers for charging them. They know that customers don't like fees. As customers, the employees themselves don't like them either. As employees, they recognize that those fees help pay their salaries.
What would make a massive improvement to this game is collecting crew that's of value to you without spending 100's of dollars to get a single character for instance make the Vault a character store those silhouettes can be unlocked for One of the following or all..
Merits
Credits
Chrons
Cash
15k Dilithium is the DB rate from Faction stores and of your willing to pay that Ransom you have to wait and cycle the Faction store daily why not just add it to the card in the vault to unlock that crew member? Once unlocked you can use citations or play Star Trek casino in the portal to add stars. Not every player has the resources as in 15k Dilithium so have the equivalent in Honor or credit pricing.
I think the things that bother me most, fall into 4 categories.
...
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Now, that I completely agree with.
In addition, there needs to be some true differences in rewards given to the ranks between 51st place and 1000th place. I've placed top 10 in an event, but when don't want to shoot for those heights again, I merely try to get top 1000. That's a huge difference, of course, and there should be reasons for me to want to get top 750, or top 500 or top 250, or top 100 — but there aren't. Not if I've resigned myself to not going for top 50 or so. Because there's no significant difference in rewards.
And then, as you alluded to, the very structure of "Top 1000" being a cutoff for acquiring the Legendary crew doesn't make much sense any more. There have been quite a few events lately where I just knew the competition was going to be far too fierce and cost too much even to place top 1000, so I purposely threw in the towel after hitting the threshold (or sometimes not even that).
Events are overall a lot less fun (and less engaging) because of these things.
I believe this could be corrected by the reward being 2/5 at 501-1000, 3/5 at 251-500, 4/5 at 51-250
I think the things that bother me most, fall into 4 categories.
...
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Now, that I completely agree with.
In addition, there needs to be some true differences in rewards given to the ranks between 51st place and 1000th place. I've placed top 10 in an event, but when don't want to shoot for those heights again, I merely try to get top 1000. That's a huge difference, of course, and there should be reasons for me to want to get top 750, or top 500 or top 250, or top 100 — but there aren't. Not if I've resigned myself to not going for top 50 or so. Because there's no significant difference in rewards.
And then, as you alluded to, the very structure of "Top 1000" being a cutoff for acquiring the Legendary crew doesn't make much sense any more. There have been quite a few events lately where I just knew the competition was going to be far too fierce and cost too much even to place top 1000, so I purposely threw in the towel after hitting the threshold (or sometimes not even that).
Events are overall a lot less fun (and less engaging) because of these things.
I believe this could be corrected by the reward being 2/5 at 501-1000, 3/5 at 251-500, 4/5 at 51-250
Even then those who are at that rank already have the event Five star FF they should give the player a choice between the event five star or citation
I think the things that bother me most, fall into 4 categories.
...
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Now, that I completely agree with.
In addition, there needs to be some true differences in rewards given to the ranks between 51st place and 1000th place. I've placed top 10 in an event, but when don't want to shoot for those heights again, I merely try to get top 1000. That's a huge difference, of course, and there should be reasons for me to want to get top 750, or top 500 or top 250, or top 100 — but there aren't. Not if I've resigned myself to not going for top 50 or so. Because there's no significant difference in rewards.
And then, as you alluded to, the very structure of "Top 1000" being a cutoff for acquiring the Legendary crew doesn't make much sense any more. There have been quite a few events lately where I just knew the competition was going to be far too fierce and cost too much even to place top 1000, so I purposely threw in the towel after hitting the threshold (or sometimes not even that).
Events are overall a lot less fun (and less engaging) because of these things.
I believe this could be corrected by the reward being 2/5 at 501-1000, 3/5 at 251-500, 4/5 at 51-250
Even then those who are at that rank already have the event Five star FF they should give the player a choice between the event five star or citation
Not me. I don’t buy the offer to have the crew. I play the event to win the crew. I only buy the $50 or $100 offer if I want the crew but don’t plan on playing the event
I think not spending money will be good for you. This game does not reward for spending money.
I've been playing since launch day and this game is sooooo much better than it was. DB will continue to be DB, they are the same DB from launch.
No amount of forum outrage is going to actually change that.
People will quit,but there will always be someone to pick up the slack.
Only thing you can do is stop giving them money.
There's also the other side, if everyone quits spending,then we get nothing new, and the game will just die off. DB is slow to change anything, and no amount of forum post is going to change that.
But you can continue to try,just know its been over 2 years with very slight, if any, change.
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series? Enterprise couldn't make it when it was FREE to watch and Trek fans WANTED to like it. If the quality isn't there, people will spend money on something else.
If DB doesn't cater to the fans, who do they think they'll get instead? Are there people out there that just like to pay to grind away pushing buttons to receive pictures of characters they don't understand?
There are a lot more key differences between Disco and ENT than it being behind a paywall. For one thing, a lot of Trek fans had just reached a saturation point by time it launched and bailed regardless of its quality. I was in that camp, and the numbers are pretty clear that I wasn't alone.
Beyond that, a lot of old timers seem not to appreciate how significant it is that the Kelvin timeline movies and Disco are new Trek for an entire generation that has come of age without anything reaching out to them. They may have been young children when ENT was on the air. They may have even grown up being exposed to Trek by parents or older siblings, but that was never "their" Trek, just as TOS was never my generation's Trek. And blasphemous though it may seem, they're not all delving into the catalog shows and movies, either. They're content with their Trek. They've got too many other active interests to dedicate to going back through all 700+ earlier episodes and movies.
In the context of the discussion at hand, this isn't ultimately all that relevant, because the argument that there's a parade of potential players to replace lost ones is a pretty awful mindset to bring into any business philosophy. That kind of thinking sets the tone for decisions that undermine everything for everyone involved. I only point it out because it strikes me as something consistently overlooked and underappreciated by longtime Trekkers who are used to being the only fans of the franchise. That's no longer the case.
Either that or a elite pack on top of the event gold, gives a chance at 2-3 gold randoms and 9-7 purples
Handy for the old hands to get stars but not cit.(dont see db doing cit.s), really nice for newer players to get stars,purples, golds and f2p to get rare hard to get f2p golds
All round win
1. 2x10 elite pulls plus event 5/5gold
2. 1x10 elite pulls plus event 5/5gold
3. 9 elite pulls plus event 5/5gold
3-5 8 elite pulls plus event 5/5gold
5-10. 7 elite pulls plus event 5/5gold
10-25 6 elite pulls plus event 5/5gold
25-50. 5 elite pulls plus event 5/5gold
50-250. 4 elite pulls plus event 4/5 gold
250-500. 3 elite plus event 3/5gold
500-1000. 2 elite plus event 2/5 gold
1000- 1500. 1 elite plus event 1/5 gold
1500-2000 1x 10 rare pull plus event 5/5 purple
2000-2500 5 rare pulls plus event 4/4 purple
2500- 3000 3 rare pulls plus event 3/4 purple
3000- 3500 2 rare pulls plus event 2/4 purple
4000-5000 1rare pull plus evrnt 1/4 purple
Extends out the win brackets for larger numbers on server , give older hands, whales a tartget to shoot for, allows more options to f2p to have a chance
Plus increased spend because of new intrest and challanges
Instead of 1,000-2,000 players spending to race to spots,you now have 5,000-10,000
I dont know about you guys but i like 5 times as much money lol
(Tho look for new threads on lack of crew slots or more spending on them lol)
Oh and increase voyage chrons so free to play and newers can save more chrons to compete on events in less time
Ya p2p could do one event a month to first if saving, and f2p in 2-3 months while leveling a bit here and there, to keep intrest instead of having to save for 3months to a year while not leveling, to long with nothing to do they will lose interest
And at the new high rate of new cards per month(4 gold = 48 per year and 8 purples = 96 per year roughly) even if a whale won 1st once a month thats 12 gold events FF with maybe 12-24 golds 1/5 from elite packs, thats still a ton of cit.s and pack he would need to buy
I think the things that bother me most, fall into 4 categories.
...
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Now, that I completely agree with.
In addition, there needs to be some true differences in rewards given to the ranks between 51st place and 1000th place. I've placed top 10 in an event, but when don't want to shoot for those heights again, I merely try to get top 1000. That's a huge difference, of course, and there should be reasons for me to want to get top 750, or top 500 or top 250, or top 100 — but there aren't. Not if I've resigned myself to not going for top 50 or so. Because there's no significant difference in rewards.
And then, as you alluded to, the very structure of "Top 1000" being a cutoff for acquiring the Legendary crew doesn't make much sense any more. There have been quite a few events lately where I just knew the competition was going to be far too fierce and cost too much even to place top 1000, so I purposely threw in the towel after hitting the threshold (or sometimes not even that).
Events are overall a lot less fun (and less engaging) because of these things.
I believe this could be corrected by the reward being 2/5 at 501-1000, 3/5 at 251-500, 4/5 at 51-250
Even then those who are at that rank already have the event Five star FF they should give the player a choice between the event five star or citation
Not me. I don’t buy the offer to have the crew. I play the event to win the crew. I only buy the $50 or $100 offer if I want the crew but don’t plan on playing the event
I normally do both right now with being newer player, the double ff gold with my low honor and golds comes in handy
But so far with not spending db is out 24.99,9.99, and 19.99 for this weekend, had allready got the 99.99 one
Were i see them really losing money on me is next week ,no dil buys, no weekly(but hey be surprised if i get one havnt for 3 weeks now)99.99 event -9.99 i usally get them all plus dil for cadets,voyages, boosts for factions
I think not spending money will be good for you. This game does not reward for spending money.
I've been playing since launch day and this game is sooooo much better than it was. DB will continue to be DB, they are the same DB from launch.
No amount of forum outrage is going to actually change that.
People will quit,but there will always be someone to pick up the slack.
Only thing you can do is stop giving them money.
There's also the other side, if everyone quits spending,then we get nothing new, and the game will just die off. DB is slow to change anything, and no amount of forum post is going to change that.
But you can continue to try,just know its been over 2 years with very slight, if any, change.
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series? Enterprise couldn't make it when it was FREE to watch and Trek fans WANTED to like it. If the quality isn't there, people will spend money on something else.
If DB doesn't cater to the fans, who do they think they'll get instead? Are there people out there that just like to pay to grind away pushing buttons to receive pictures of characters they don't understand?
There are a lot more key differences between Disco and ENT than it being behind a paywall. For one thing, a lot of Trek fans had just reached a saturation point by time it launched and bailed regardless of its quality. I was in that camp, and the numbers are pretty clear that I wasn't alone.
Beyond that, a lot of old timers seem not to appreciate how significant it is that the Kelvin timeline movies and Disco are new Trek for an entire generation that has come of age without anything reaching out to them. They may have been young children when ENT was on the air. They may have even grown up being exposed to Trek by parents or older siblings, but that was never "their" Trek, just as TOS was never my generation's Trek. And blasphemous though it may seem, they're not all delving into the catalog shows and movies, either. They're content with their Trek. They've got too many other active interests to dedicate to going back through all 700+ earlier episodes and movies.
In the context of the discussion at hand, this isn't ultimately all that relevant, because the argument that there's a parade of potential players to replace lost ones is a pretty awful mindset to bring into any business philosophy. That kind of thinking sets the tone for decisions that undermine everything for everyone involved. I only point it out because it strikes me as something consistently overlooked and underappreciated by longtime Trekkers who are used to being the only fans of the franchise. That's no longer the case.
Definitely #6 above. Currently i am waiting on unresolved matter where i was charged multiple times for unwanted purchase that then further failed to deliver the goods. How am i supposed to screenshot nothing? Because that's what i got: nothing. DB however still has not refunded my $$.
There is no reason to wait. DB will never issue you a refund because you didn’t buy anything from them. You made your purchase through Apple, Google, Facebook, steam or whichever. That’s who you purchased from. You can get a very quick refund directly from them. Apple is very good about this. The only contingency is that it has to be something you purchased in the last 90 days. They pay the companies after 90 days. They hold onto the money until then. That’s why it’s easy to get the refund within the 90 days. They will still refund you for purchases be on 90 days but you have to jump through several hoops to get it.
A refund made in the first 90 days never even makes it to the company, in this case DB. And when the companies are paid, they are paid a lump sum amount, they are not paid for each individual. In this regard the company has no idea which players the money actually came from
Googleplay (cuz i play on android) policy is contact the dev directly (it's in playstore tos)
So what you're saying is due to playstore policy for in-app purchases, and because the dev is DB, i can expect I've been ripped off.
Now what???
You can email playstore support and they will refund you the cash ,and block the in doubt charges, had to do it on other games , but so far not stt, you want option 3
Definitely #6 above. Currently i am waiting on unresolved matter where i was charged multiple times for unwanted purchase that then further failed to deliver the goods. How am i supposed to screenshot nothing? Because that's what i got: nothing. DB however still has not refunded my $$.
There is no reason to wait. DB will never issue you a refund because you didn’t buy anything from them. You made your purchase through Apple, Google, Facebook, steam or whichever. That’s who you purchased from. You can get a very quick refund directly from them. Apple is very good about this. The only contingency is that it has to be something you purchased in the last 90 days. They pay the companies after 90 days. They hold onto the money until then. That’s why it’s easy to get the refund within the 90 days. They will still refund you for purchases be on 90 days but you have to jump through several hoops to get it.
A refund made in the first 90 days never even makes it to the company, in this case DB. And when the companies are paid, they are paid a lump sum amount, they are not paid for each individual. In this regard the company has no idea which players the money actually came from
Googleplay (cuz i play on android) policy is contact the dev directly (it's in playstore tos)
So what you're saying is due to playstore policy for in-app purchases, and because the dev is DB, i can expect I've been ripped off.
Now what???
You can email playstore support and they will refund you the cash ,and block the in doubt charges, had to do it on other games , but so far not stt, you want option 3
Thanks!
Update: cs replied to my ticket offering refund or the items in the purchase i hadn't received. Good outcome on this...
Still have several unresolved tickets, tho where it's not so easy to show proof when game glitches eat up resources needlessly...
I think the things that bother me most, fall into 4 categories.
1. The continually underwhelming artwork, as you have said. I get it that sometimes artists end their contracts with a company. But you shouldn't have just one artist for this large-scale of a game anyway. So the one good artist left or got fired or whatever, now we have someone who is very different, which wouldn't be so bad if the style used wasn't so vastly under-detailed compared to the last artist.
2. DB being very out of touch with the playerbase. What I mean by this is, if DB actually played their own game, they'd quickky become frustrated with it as many of us have. Things like 3-4 new crew every week in a game meant to be a collector game but has limited housing space for incomplete crew is maddening. I am someone who typically has 5 crew slots clear at all times, but lately I've been having to freeze some of my decent 4*s just to make room for all the new crew. I can't keep up!
3. Transparency - perhaps the biggest one for me. Things like game stats, drop rates, etc are still obscure and the information is not out there for us. For example, I just spent beaucoups of money trying to get one character to drop from a pack, cue probably over 100-125 packs later, the crew finally drops. Those stats are terrible. And we have no transparency on what to expect.
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
#4 -- There was actually one change about a year ago. That was cumulative rewards for ranking. We used to only get the 5 OR the 4 star in the ranked rewards not AND. But I agree with the principle of your point and it needs some attention.
I think not spending money will be good for you. This game does not reward for spending money.
I've been playing since launch day and this game is sooooo much better than it was. DB will continue to be DB, they are the same DB from launch.
No amount of forum outrage is going to actually change that.
People will quit,but there will always be someone to pick up the slack.
Only thing you can do is stop giving them money.
There's also the other side, if everyone quits spending,then we get nothing new, and the game will just die off. DB is slow to change anything, and no amount of forum post is going to change that.
But you can continue to try,just know its been over 2 years with very slight, if any, change.
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series? Enterprise couldn't make it when it was FREE to watch and Trek fans WANTED to like it. If the quality isn't there, people will spend money on something else.
If DB doesn't cater to the fans, who do they think they'll get instead? Are there people out there that just like to pay to grind away pushing buttons to receive pictures of characters they don't understand?
There are a lot more key differences between Disco and ENT than it being behind a paywall. For one thing, a lot of Trek fans had just reached a saturation point by time it launched and bailed regardless of its quality. I was in that camp, and the numbers are pretty clear that I wasn't alone.
Beyond that, a lot of old timers seem not to appreciate how significant it is that the Kelvin timeline movies and Disco are new Trek for an entire generation that has come of age without anything reaching out to them. They may have been young children when ENT was on the air. They may have even grown up being exposed to Trek by parents or older siblings, but that was never "their" Trek, just as TOS was never my generation's Trek. And blasphemous though it may seem, they're not all delving into the catalog shows and movies, either. They're content with their Trek. They've got too many other active interests to dedicate to going back through all 700+ earlier episodes and movies.
In the context of the discussion at hand, this isn't ultimately all that relevant, because the argument that there's a parade of potential players to replace lost ones is a pretty awful mindset to bring into any business philosophy. That kind of thinking sets the tone for decisions that undermine everything for everyone involved. I only point it out because it strikes me as something consistently overlooked and underappreciated by longtime Trekkers who are used to being the only fans of the franchise. That's no longer the case.
Frankly, look at the numbers for the Trek film tickets. Trek is getting new viewers but it's by far n
I think not spending money will be good for you. This game does not reward for spending money.
I've been playing since launch day and this game is sooooo much better than it was. DB will continue to be DB, they are the same DB from launch.
No amount of forum outrage is going to actually change that.
People will quit,but there will always be someone to pick up the slack.
Only thing you can do is stop giving them money.
There's also the other side, if everyone quits spending,then we get nothing new, and the game will just die off. DB is slow to change anything, and no amount of forum post is going to change that.
But you can continue to try,just know its been over 2 years with very slight, if any, change.
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series? Enterprise couldn't make it when it was FREE to watch and Trek fans WANTED to like it. If the quality isn't there, people will spend money on something else.
If DB doesn't cater to the fans, who do they think they'll get instead? Are there people out there that just like to pay to grind away pushing buttons to receive pictures of characters they don't understand?
There are a lot more key differences between Disco and ENT than it being behind a paywall. For one thing, a lot of Trek fans had just reached a saturation point by time it launched and bailed regardless of its quality. I was in that camp, and the numbers are pretty clear that I wasn't alone.
Beyond that, a lot of old timers seem not to appreciate how significant it is that the Kelvin timeline movies and Disco are new Trek for an entire generation that has come of age without anything reaching out to them. They may have been young children when ENT was on the air. They may have even grown up being exposed to Trek by parents or older siblings, but that was never "their" Trek, just as TOS was never my generation's Trek. And blasphemous though it may seem, they're not all delving into the catalog shows and movies, either. They're content with their Trek. They've got too many other active interests to dedicate to going back through all 700+ earlier episodes and movies.
In the context of the discussion at hand, this isn't ultimately all that relevant, because the argument that there's a parade of potential players to replace lost ones is a pretty awful mindset to bring into any business philosophy. That kind of thinking sets the tone for decisions that undermine everything for everyone involved. I only point it out because it strikes me as something consistently overlooked and underappreciated by longtime Trekkers who are used to being the only fans of the franchise. That's no longer the case.
Putting it further in context, Star Trek is staying niche even with new stuff coming out. Look at ticket sales vs Marvel, DC, Star Wars, etc etc etc. Star Trek is 23rd in the list of Highest Grossing Franchises as far as movies. There was a time when Star Trek and Lost in Space were it for Sci-fi on TV. Now there are other options. Yes there will probably always be a place for Trek, but it may even be a smaller niche than in prior years.
It makes for a much more limited pool of fans to pull from, than say, an Avengers Game, or SW GOH.
I wonder why citations haven't been added as rewards? I'd expect people to fight a lot harder for a top 2K spot (for example) if there was a super-rare citation included in the rewards. And a rare citation in the top 10K or 20K would be fantastically helpful for newer players, despite being a relatively low-cost item.
And a legendary citation at the end of every mega-event for everybody, please!
I wonder why citations haven't been added as rewards? I'd expect people to fight a lot harder for a top 2K spot (for example) if there was a super-rare citation included in the rewards. And a rare citation in the top 10K or 20K would be fantastically helpful for newer players, despite being a relatively low-cost item.
And a legendary citation at the end of every mega-event for everybody, please!
I really dont see this happening, noticed several post in different spots from @Shan were stated that honor is a no go, i think thats the one area they wont play with
Imagine a young girl with one hundred redneck armed to to the teeth dads, when a boy comes a calling
I wonder why citations haven't been added as rewards? I'd expect people to fight a lot harder for a top 2K spot (for example) if there was a super-rare citation included in the rewards. And a rare citation in the top 10K or 20K would be fantastically helpful for newer players, despite being a relatively low-cost item.
And a legendary citation at the end of every mega-event for everybody, please!
I'm playing Star Trek Adversaries and ask myself the same question. You Cannot get a duplicate when you do the card is automatically removed and given a replicator ration to the same star value of the card removed the equivalent of a citation in stt. Yet citations in this game will cost you the price of a game's console over time. Playing that game briefly has turned me off STT and haven't spent ingame. My monthly card is out a few days now and I've no intention of renewing it. When a voyage fails I'll abandon it now I think DB have got their last cent from me especially comparing the artwork between the two games
I wonder why citations haven't been added as rewards? I'd expect people to fight a lot harder for a top 2K spot (for example) if there was a super-rare citation included in the rewards. And a rare citation in the top 10K or 20K would be fantastically helpful for newer players, despite being a relatively low-cost item.
And a legendary citation at the end of every mega-event for everybody, please!
I'm playing Star Trek Adversaries and ask myself the same question. You Cannot get a duplicate when you do the card is automatically removed and given a replicator ration to the same star value of the card removed the equivalent of a citation in stt. Yet citations in this game will cost you the price of a game's console over time. Playing that game briefly has turned me off STT and haven't spent ingame. My monthly card is out a few days now and I've no intention of renewing it. When a voyage fails I'll abandon it now I think DB have got their last cent from me especially comparing the artwork between the two games
Does Anthony Rapp know he's in STT or does he not want to comment on the artwork?
Your post prompted me to give STA a shot. This is just my opinion, but it IS my opinion... STA is a mess. Maybe it would be a little more intuitive for those used to playing Magic The Gathering type card games, IDK, but for me it was unplayable. The card art is DEFINITELY better though, so I give props for that, but as far as game mechanics go, it's a trainwreck. Unfortunate, as I'd love to take my money and leave STT in the dust, but if I want to get my Star Trek fix (and I definitely do) it looks like I'm still stuck with STT... at least until something better comes along. But right now... STA isn't it.
2. DB being very out of touch with the playerbase. What I mean by this is, if DB actually played their own game, they'd quickky become frustrated with it as many of us have.
As an employee of any company, you need to separate your interest as an employee from your your interest as a customer. An important part of many banks' revenue is customer fees and interest.
Bank employees aren't out of touch with their customers for charging them. They know that customers don't like fees. As customers, the employees themselves don't like them either. As employees, they recognize that those fees help pay their salaries.
2. DB being very out of touch with the playerbase. What I mean by this is, if DB actually played their own game, they'd quickky become frustrated with it as many of us have.
As an employee of any company, you need to separate your interest as an employee from your your interest as a customer. An important part of many banks' revenue is customer fees and interest.
Bank employees aren't out of touch with their customers for charging them. They know that customers don't like fees. As customers, the employees themselves don't like them either. As employees, they recognize that those fees help pay their salaries.
Yet if a bank employee has their money in another institution you should be wary.
Thus, DB folks not playing their own game could be considered a caution.
Comments
Couldnt agree more man
There's a flaw in the idea that there is always "the next guy". For a game such as STT, there is a limited number of ST fans. Fans jump on board quickly as soon as something new arrives to see what it's all about, just like a new ST series. If it's not all it's expected to be, fans leave and usually don't come back. Once they start leaving there aren't enough "newbies" to keep it afloat.
For instance, how long will Discovery be able to survive as pay-to-view series? Enterprise couldn't make it when it was FREE to watch and Trek fans WANTED to like it. If the quality isn't there, people will spend money on something else.
If DB doesn't cater to the fans, who do they think they'll get instead? Are there people out there that just like to pay to grind away pushing buttons to receive pictures of characters they don't understand?
And at that point the game will shut down. But until then there is a lot of money to make with little effort.
Look at the OP for instance, 2 months and already way past vip14.
I think there are still plenty of trek fans that haven't heard of this game yet.
Really all i am saying is its been over 2 years and theres still people crying for DB to do better, and DB will just be DB reguardless. Just trying to put it into perspective that any change with DB will be painfully slow, and still probably not what some players expect or want.
Timelines Crew Cost Viewer
1. The continually underwhelming artwork, as you have said. I get it that sometimes artists end their contracts with a company. But you shouldn't have just one artist for this large-scale of a game anyway. So the one good artist left or got fired or whatever, now we have someone who is very different, which wouldn't be so bad if the style used wasn't so vastly under-detailed compared to the last artist.
2. DB being very out of touch with the playerbase. What I mean by this is, if DB actually played their own game, they'd quickky become frustrated with it as many of us have. Things like 3-4 new crew every week in a game meant to be a collector game but has limited housing space for incomplete crew is maddening. I am someone who typically has 5 crew slots clear at all times, but lately I've been having to freeze some of my decent 4*s just to make room for all the new crew. I can't keep up!
3. Transparency - perhaps the biggest one for me. Things like game stats, drop rates, etc are still obscure and the information is not out there for us. For example, I just spent beaucoups of money trying to get one character to drop from a pack, cue probably over 100-125 packs later, the crew finally drops. Those stats are terrible. And we have no transparency on what to expect.
4. Stagnation in certain game mechanics. The prime example I mean for this is how the rank structure for events has not changed in two years. The game which long ago had much fewer players, maybe 10-20k could afford a strict rank hierarchy in events, a strict limit of a top 1000. Now, with the game having over 100k players and beyond, this model is wholly insufficient and demoralizing. Yet, there's been absolutely no move to change it, in fact, there's not even been any discussion about it from DB's end, despite many players bringing it up.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Now, that I completely agree with.
In addition, there needs to be some true differences in rewards given to the ranks between 51st place and 1000th place. I've placed top 10 in an event, but when I don't want to shoot for those heights again, I merely try to get top 1000. That's a huge difference, of course, and there should be reasons for me to want to get top 750, or top 500 or top 250, or top 100 — but there aren't. Not if I've resigned myself to not going for top 50 or so. Because there's no significant difference in rewards.
And then, as you alluded to, the very structure of "Top 1000" being a cutoff for acquiring the Legendary crew doesn't make much sense any more. There have been quite a few events lately where I just knew the competition was going to be far too fierce and cost too much even to place top 1000, so I purposely threw in the towel after hitting the threshold (or sometimes not even that).
Events are overall a lot less fun (and less engaging) because of these things.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
I'm still mostly positive about this game. I like the card collecting and upgrading, and a few good things have come along in the past few months that are good improvements. Implementation of Voyages foremost. Also, a lot of the new characters are quite good in terms of art and originality (not all of them ofcourse), the mega events are appealing. And I have good hopes that DB will eventually come up with new event types. The game certainly needs a little more diversity in that regard.
That said, I can understand most of the grievances of the OP. For me there are two points that stand out for me at this moment that make me less happy as a player:
* very scarce communication. Remember the posts from Erin where a lot of changes and plans were explained and where she answered questions? It seems to have ended with the firestorm of complaints during the holidays. I don't think that's a good development.
* Diminishing returns of $$$ spent. Beholds offer an increased chance of all immortalized crew and the honor you salvage from duplicates is insanely low. This in particular has stopped me from taking special offers for a while now.
In short, I really think that DB should take up the challenge once more to communicate with us, the players and customers, about what they are and aren't doing and why. In return I'll do my best to offer my understanding :-)
As an employee of any company, you need to separate your interest as an employee from your your interest as a customer. An important part of many banks' revenue is customer fees and interest.
Bank employees aren't out of touch with their customers for charging them. They know that customers don't like fees. As customers, the employees themselves don't like them either. As employees, they recognize that those fees help pay their salaries.
Merits
Credits
Chrons
Cash
15k Dilithium is the DB rate from Faction stores and of your willing to pay that Ransom you have to wait and cycle the Faction store daily why not just add it to the card in the vault to unlock that crew member? Once unlocked you can use citations or play Star Trek casino in the portal to add stars. Not every player has the resources as in 15k Dilithium so have the equivalent in Honor or credit pricing.
I believe this could be corrected by the reward being 2/5 at 501-1000, 3/5 at 251-500, 4/5 at 51-250
Not me. I don’t buy the offer to have the crew. I play the event to win the crew. I only buy the $50 or $100 offer if I want the crew but don’t plan on playing the event
There are a lot more key differences between Disco and ENT than it being behind a paywall. For one thing, a lot of Trek fans had just reached a saturation point by time it launched and bailed regardless of its quality. I was in that camp, and the numbers are pretty clear that I wasn't alone.
Beyond that, a lot of old timers seem not to appreciate how significant it is that the Kelvin timeline movies and Disco are new Trek for an entire generation that has come of age without anything reaching out to them. They may have been young children when ENT was on the air. They may have even grown up being exposed to Trek by parents or older siblings, but that was never "their" Trek, just as TOS was never my generation's Trek. And blasphemous though it may seem, they're not all delving into the catalog shows and movies, either. They're content with their Trek. They've got too many other active interests to dedicate to going back through all 700+ earlier episodes and movies.
In the context of the discussion at hand, this isn't ultimately all that relevant, because the argument that there's a parade of potential players to replace lost ones is a pretty awful mindset to bring into any business philosophy. That kind of thinking sets the tone for decisions that undermine everything for everyone involved. I only point it out because it strikes me as something consistently overlooked and underappreciated by longtime Trekkers who are used to being the only fans of the franchise. That's no longer the case.
Handy for the old hands to get stars but not cit.(dont see db doing cit.s), really nice for newer players to get stars,purples, golds and f2p to get rare hard to get f2p golds
All round win
1. 2x10 elite pulls plus event 5/5gold
2. 1x10 elite pulls plus event 5/5gold
3. 9 elite pulls plus event 5/5gold
3-5 8 elite pulls plus event 5/5gold
5-10. 7 elite pulls plus event 5/5gold
10-25 6 elite pulls plus event 5/5gold
25-50. 5 elite pulls plus event 5/5gold
50-250. 4 elite pulls plus event 4/5 gold
250-500. 3 elite plus event 3/5gold
500-1000. 2 elite plus event 2/5 gold
1000- 1500. 1 elite plus event 1/5 gold
1500-2000 1x 10 rare pull plus event 5/5 purple
2000-2500 5 rare pulls plus event 4/4 purple
2500- 3000 3 rare pulls plus event 3/4 purple
3000- 3500 2 rare pulls plus event 2/4 purple
4000-5000 1rare pull plus evrnt 1/4 purple
Extends out the win brackets for larger numbers on server , give older hands, whales a tartget to shoot for, allows more options to f2p to have a chance
Plus increased spend because of new intrest and challanges
Instead of 1,000-2,000 players spending to race to spots,you now have 5,000-10,000
I dont know about you guys but i like 5 times as much money lol
(Tho look for new threads on lack of crew slots or more spending on them lol)
Oh and increase voyage chrons so free to play and newers can save more chrons to compete on events in less time
Ya p2p could do one event a month to first if saving, and f2p in 2-3 months while leveling a bit here and there, to keep intrest instead of having to save for 3months to a year while not leveling, to long with nothing to do they will lose interest
And at the new high rate of new cards per month(4 gold = 48 per year and 8 purples = 96 per year roughly) even if a whale won 1st once a month thats 12 gold events FF with maybe 12-24 golds 1/5 from elite packs, thats still a ton of cit.s and pack he would need to buy
And maybe interest more spending from other tiers
I normally do both right now with being newer player, the double ff gold with my low honor and golds comes in handy
But so far with not spending db is out 24.99,9.99, and 19.99 for this weekend, had allready got the 99.99 one
Were i see them really losing money on me is next week ,no dil buys, no weekly(but hey be surprised if i get one havnt for 3 weeks now)99.99 event -9.99 i usally get them all plus dil for cadets,voyages, boosts for factions
Whole heartily agree
Thanks!
Old:
1 -5/5
2-5 4/5
6-15 3/5
16-25 2/5
New: (from the last 3-5 events)
1 - 5/5
2-3 4/5
4-5 or 4-10 3/5
6-15 or 11-25 2/5
Unfortunately, they went in the opposite direction from what we were hoping for.
I think that's just the difference between Faction and Galaxy. IIRC it's been that way for a long time
Update: cs replied to my ticket offering refund or the items in the purchase i hadn't received. Good outcome on this...
Still have several unresolved tickets, tho where it's not so easy to show proof when game glitches eat up resources needlessly...
#4 -- There was actually one change about a year ago. That was cumulative rewards for ranking. We used to only get the 5 OR the 4 star in the ranked rewards not AND. But I agree with the principle of your point and it needs some attention.
Frankly, look at the numbers for the Trek film tickets. Trek is getting new viewers but it's by far n
Putting it further in context, Star Trek is staying niche even with new stuff coming out. Look at ticket sales vs Marvel, DC, Star Wars, etc etc etc. Star Trek is 23rd in the list of Highest Grossing Franchises as far as movies. There was a time when Star Trek and Lost in Space were it for Sci-fi on TV. Now there are other options. Yes there will probably always be a place for Trek, but it may even be a smaller niche than in prior years.
It makes for a much more limited pool of fans to pull from, than say, an Avengers Game, or SW GOH.
And a legendary citation at the end of every mega-event for everybody, please!
I really dont see this happening, noticed several post in different spots from @Shan were stated that honor is a no go, i think thats the one area they wont play with
Imagine a young girl with one hundred redneck armed to to the teeth dads, when a boy comes a calling
Thats how i picture DB on the honor issue lol
I'm playing Star Trek Adversaries and ask myself the same question. You Cannot get a duplicate when you do the card is automatically removed and given a replicator ration to the same star value of the card removed the equivalent of a citation in stt. Yet citations in this game will cost you the price of a game's console over time. Playing that game briefly has turned me off STT and haven't spent ingame. My monthly card is out a few days now and I've no intention of renewing it. When a voyage fails I'll abandon it now I think DB have got their last cent from me especially comparing the artwork between the two games
Does Anthony Rapp know he's in STT or does he not want to comment on the artwork?
Your post prompted me to give STA a shot. This is just my opinion, but it IS my opinion... STA is a mess. Maybe it would be a little more intuitive for those used to playing Magic The Gathering type card games, IDK, but for me it was unplayable. The card art is DEFINITELY better though, so I give props for that, but as far as game mechanics go, it's a trainwreck. Unfortunate, as I'd love to take my money and leave STT in the dust, but if I want to get my Star Trek fix (and I definitely do) it looks like I'm still stuck with STT... at least until something better comes along. But right now... STA isn't it.
Banks aren’t selling an entertainment product.
Yet if a bank employee has their money in another institution you should be wary.
Thus, DB folks not playing their own game could be considered a caution.