What Equipment Do You Hate Building The Most?
Zann Calcore (ISA)
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in The Bridge
I thought about doing this as a poll but there are so many different pieces of equipment that I figured everyone would have their own opinion and I’d end up with 1 vote in 30 categories, so, instead I thought we could all just list the answer to that question. What piece of equipment, rarity and exact name, do you come across often enough to really HATE having to gather all the components for and build? Mine’s easy. The super-rare (that’s purple for those that go by color) Encoded Communique. I get those all the time, often multiple times with the same character and on LOTS of different characters. It’s not overly hard to build, it just takes a huge amount of chronitons being used on about 3 or 4 different missions repeatedly until you’ve built up the ton of components needed to build the whole thing. It’s time and energy consuming and seems to be ubiquitous lately; therefore, I hate it. Anyone else have similar examples?
Weirdly enough, I’m also Vulcan Housewife. Also, RNGesus hates me, like really, REALLY hates me.
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Comments
I have a few.
5* Kukalaka
5* LaForge's Toolbox
4* and 5* stethoscopes
4* and 5* tequila
I’m sure there are more but those are the ones that come to mind. Also, I just got a super rare encoded communique for Thelin from a gauntlet crate...
Otherwise, anything with 3* alcohol is a major pain, and there are a lot.
Currently I need to build 4* Diplomatic Protocol for 7 Crew! Lots and lots (and LOTS) of 0* holoprograms.
Oh, and lest we not forget those pesky 2* Medical Experiments that are Augment Faction Only items.
I can't say that I've ever needed a 2* medical experiment, if we are thinking of the same thing. Perhaps you mean 2* science experiment?
There are quite a number of items like that unfortunately.
One is bad enough but some of these can take weeks to build if you don't replicate
- Items that need 3* Alcohol ... e.g. 4* Darts, the above mentioned Tequila etc. etc. ... especially ifs the item only ends up adding to $%&$· passive ship stats (looking at you 4* Darts) - ugh, worthless in the grand scheme of things.
- Items that need 3* Emitter Crystals ... aargh!
The drop rates for those are horrendously frustrating and I find myself running those missions over and over and over and over ... I'd never guess there are 150+ other missions in the game.
There are definite bottlenecks for items. I accept you will always have some chase rare or faction specific items, but for basic items, you'd think it'd be a bit more even.
Golden kukulaka was a trial too, but I tend to think legendary characters are entitled to very hard equipment
I must run a mission for another item that drops 3* emitter crystals because I have 38 of them in my inventory. Check your regular farming missions in the wiki, see if you can change them up.
For example, I regularly run a mission called 'Evacuation Orders' for 3* Optronic Circuits. The drop rate is very slightly lower than the top mission, but I get enough 4* casing that I never have to farm it.
All Sales Are Final and Family Squabble seem to have similar drop rates according to the wiki ... I run those ... I've checked back a billion times just to make sure I'm running the right one, it takes eons for them to drop for me ... earlier today I did 10 and just did 5 ... not a single one (I need 4 currently), really irritating. Ah well ... will wait for the next voyage to come back ...
Oh man, I’d forgotten until you mentioned it how much I hate that teddy bear. To me, it wasn’t just the legendary version that was a pain but also the super rare. Luckily for me, I only had to build a couple of them for AF Bashir and I think Aviator Bashir needed one too but that’s about it. I haven’t had many Bashirs and I don’t recall if the Changeling Bashir had any Kukulakas. I kind of pity those with AF, Mirror, AND Bashir, Julian Bashir as well.
@Antasil Oh good lord, you’ve just reminded me how much of a struggle of patience it is to build any medical experiments, and sometimes medical lessons too, of any value rare and beyond. Those pesky little basic medical experiments just will NOT drop from shuttles some times.
0* First Contact Protocol
1* Database
1* Identification Code
0* Expansion Modules and Sensors sometimes become similarly obnoxious, but they don't provoke the same instant dread.
Yet.
Flux couplers...how could I have forgotten how much I hate those?
When I see a crew member needing a 4* Flux Coupler (which I keep wanting to call a "flux capacitor"... Great Scott!), I never, never, ever try to build it. With that awful drop rate, it's not worth wasting the chrons on. Replicate that puppy every time.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Oh no... I only have him at level 80. Guess I'll start mentally preparing myself now for that. Blecchh.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
How is it possible for something to require itself to be built? That would cause a recursion issue
It is not the same superrare toolbox.
While I freely admit that pretty much ANY toolboxes of the purple or gold levels are going to be a time consuming experience to build, I have to say, with the exception of La Forge’s toolboxes, I’ve never really found any of the other varieties to be all that frustrating. Time consuming? Yes. Lots and LOTS of components? Yes. Potentially thousands of chronitons? Yes. I suppose the only reason I don’t get as frustrated with them as I do with other items is because I know I can build it, eventually. I don’t have to rely on shuttle drops or look in the faction stores in a vain attempt to find just one more of that irritating “basic” item I need to build just one part of a multi-part piece of equipment. All I really need is a truckload of chronitons. It’s much more aggravating to me when you have to wait for RNGesus to bless you with 50 basic or common components from shuttles.