Regarding Item Limits: In the past we were unable to craft. Now we randomly will lose an item if we go over the 1000 item limit in our inventory. What plans are there to notify us when we have something that we are in danger of losing?
Are you aware that the game eats through a phone's battery life super quickly? Can you explain why and is there something in the works to try to fix this?
When will we have the Jeffrey Combs event? Nod originally asked me to pitch it, and I already wrote the storyline and characters for it, but Nod had them, so whom should I post them to now?
[9RS | Combs] Kilana
9RS fleet is recruiting, PM me for more information!
Are there plans to rebalance the ingame resource economy?
The Voyages feature has seriously unbalanced the game economy, drastically increasing the availability of chronitons and replicator rations while credits are now in very short supply.
Specifically are there plans to increase the availability of credits and the number of replications allowed for each day so we will be able to use the hundreds of rations now accruing in our accounts?
Are there any plans to distribute daily fleet target rewards with an in game mail, as is done with the arena rewards?
Our fleet, and many others, have captains from all around the world in various time zones which have different work/life schedules that prevents them from collecting the daily rewards. This disadvantages captains who have contributed yet don't have access to those rewards. Some version of this has been requested many times in several different threads (particularly on the old forum) and was asked about earlier in this thread.
Ideally, it would just be a single in game mail distributed after reset, and not one for each target.
We are all downstream from each other and ourselves, therefore choose to be relaxed and groovy. Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
Since the last update there have been problems with ads ending with a blank white or half black and half white screen - forcing a restart of the game. Any idea when this will be fixed?
Will you please add a new event type, and or include expeditions more often, the galaxy events are made more tolerable with voyages, but the endless cycle of only two event types 3 with the hybrid is very very tiresome, what are the plans to fix this?
Are there any plans to create some variety in event types, including Arena style events, Voyage events and Gauntlet events, and maybe making shuttle missions more complex - such as having different levels of shuttle mission that players have the ability to choose with different loot tables so certain items are easier to farm?
Are there plans to rebalance the ingame resource economy?
The Voyages feature has seriously unbalanced the game economy, drastically increasing the availability of chronitons and replicator rations while credits are now in very short supply.
Specifically are there plans to increase the availability of credits and the number of replications allowed for each day so we will be able to use the hundreds of rations now accruing in our accounts?
I'd like to suggest a scrap yard where we can now donate x items (ie ship schematics , components ) for 1 random pull of the same type or for credits ( even 1 cred for a basic item would help) or maybe even a extra replicator use that day .
voyage's have made replicator rations too common and now im collecting masses of stuff I can no longer burn
Is there any plan to ditch the crew space limit? I’ve bought a few upgrades, but no where near the number of packs I’ve bought, and it just seems counterintuitive (surely DB could make more off of people buying more packs, due to unlimited space, than by forcing people to hold off due to lack thereof.)
Can we please have a new type of event instead of constant Faction and Galaxy all the time? I know we have expedition but the last couple of those were in the last mega events. Starting to feel way too grindy (and this is from someone who regularly grinds STO)
Are there any plans to revisit the honor costs/income for the Honor Hall? 4 and 5* Citations are still exponentially more expensive than their lower counterparts.
Has a gauntlet variation that seperates 3,4,5 star characters been discussed. Long time players basically run the same 5 or 6 characters in every gauntlet severely limiting what new or F2P players can do. If there were gauntlets where only 4's can be used or 3's it would increase the variation.
When are we going to actually get some honest answers, instead of a bunch of tap dancing, and smoke and mirrors BS stories? If you want our money, I think it is time there was a little real honesty about where the game is going and when a lot of the issues that have been prevalent for OVER A YEAR are going to be dealt with.
Many players have incomplete yellow and purple crews that we cannot immortalize. On top of that you guys releasing 2 new crews like almost everyweek. Most players cannot keep up lv ing those crews anyway due to lack credits/items.
can we all get additional 50 slots?
or maybe increase the crew slots allowance VIP players - since they are buying packs and really need more space?
I’ve been waiting 18192021 22 days for a ticket to even be read.
I’ve followed the instructions posted by Shan, in this forum, and not raised additional tickets or chased the issue. Is this acceptable customer service and, going forward, is this the kind of support we can expect when we have issues?
Right now the RNG & algorithm is designed to torture us or maybe just some players:
1. Bad skills selection and we have refresh
2. Got matches with clear disadvantage and requires multiple refresh
3. And you pick the safest match, and you still lose due to RNG??
4. Many ppl say a lot of things in the forums already
Crits should have a cap of 1.25x of max not 2x.
Also crits should mean it exceeds max proficiency level.
It is absurd i got so many crits that are way below crew proficiency max.
Please help us happier and less stressful in playing this game. Happier players will be a good thing for this game and they might spend more money.
I love this game, despite its flaws. The bottlenecks are maddening, and the currency imbalances are ridiculous, but I play around them, as most of us have learned to do.
Given what I just wrote, do you even want to try to make me happier, or is frustration an integral part of your game design? Because I am losing patience.
"In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
Are there plans to rebalance the ingame resource economy?
The Voyages feature has seriously unbalanced the game economy, drastically increasing the availability of chronitons and replicator rations while credits are now in very short supply.
Specifically are there plans to increase the availability of credits and the number of replications allowed for each day so we will be able to use the hundreds of rations now accruing in our accounts?
I agree with Duras . I would like to see either replicator rations removed from voyages and replaced with better credits or introduce a scrapyard where we can exchange anything for credits or 1 extra replicator use that day or for a random pull of same type . even 1 credit for a basic item would be welcome or exchanging a 1000 5* schematics for random 5* schematic pull etc...
I would like to see either replicator rations removed from voyages
Don´t even think about doing that Erin Credits are so easy to come by with so many different ways to get them (Breakwater Epic on saturday for example), replicator rations were not. And that you give them out so generously now via Voyages is a wonderful addition to the game. In case of stubborn pieces of legendary equipment etc. it is so good to have them.
I would like to see either replicator rations removed from voyages
Don´t even think about doing that Erin Credits are so easy to come by with so many different ways to get them (Breakwater Epic on saturday for example), replicator rations were not. And that you give them out so generously now via Voyages is a wonderful addition to the game. In case of stubborn pieces of legendary equipment etc. it is so good to have them.
replicator rations were never a issue we had ship schematics and unwanted components etc to burn .. if we had the money .. weekend event gives you 6 x about 80k credits unless you spend Dilithium too have 6 more goes.. since I have 5 replicator goes a day and plenty of epic legendary stuff to replicate that's 1 days cash for replicators (32-90k per item ) .. not to mention the only reason too be in a squad during events was replicator rations now it doesn't matter. Overall the mass of available replicator rations just means less credits available and stockpiles of all the stuff we use too burn.
replicator rations were never a issue we had ship schematics and unwanted components etc to burn .. if we had the money .. weekend event gives you 6 x about 80k credits unless you spend Dilithium too have 6 more goes.. since I have 5 replicator goes a day and plenty of epic legendary stuff to replicate that's 1 days cash for replicators (32-90k per item ) .. not to mention the only reason too be in a squad during events was replicator rations now it doesn't matter. Overall the mass of available replicator rations just means less credits available and stockpiles of all the stuff we use too burn.
This is a slow game, a game of patience and planning. If you focus on levelling up 1 or 2 characters a week, sometimes take a week´s break from uplevelling cash is zero a problem. Also if you focus on replicating hard dropping, but cheap items like basic holoprogramms most of the time cash again is no problem at all. I regard those rations like emergency food rations. I use them when I really need them for a very stubborn piece of equipment or for a crew that really improves my team. I never burn equipment though. Cause nearly anything could be useful at some point. So we approach this different and for me those rations are worth gold. And, as you said, if someone goes too fast he can also buy credits with dilithium. Which would be in the interest of DB....
Are there going to be more achievements to unlock? I was very excited about this feature but nothing new has been added to it. Last week, a few new fields appeared but they were so short and over so quickly it was not much of a feature.
When will important main characters like Archer, Kes, Hoshi, and Scotty who have been ignored from events be featured? Please don't say 'soon!' These are important characters that fans have been begging to be featured for as long as I've been playing the game.
I would like to see either replicator rations removed from voyages
Don´t even think about doing that Erin Credits are so easy to come by with so many different ways to get them (Breakwater Epic on saturday for example), replicator rations were not. And that you give them out so generously now via Voyages is a wonderful addition to the game. In case of stubborn pieces of legendary equipment etc. it is so good to have them.
replicator rations were never a issue we had ship schematics and unwanted components etc to burn .. if we had the money .. weekend event gives you 6 x about 80k credits unless you spend Dilithium too have 6 more goes.. since I have 5 replicator goes a day and plenty of epic legendary stuff to replicate that's 1 days cash for replicators (32-90k per item ) .. not to mention the only reason too be in a squad during events was replicator rations now it doesn't matter. Overall the mass of available replicator rations just means less credits available and stockpiles of all the stuff we use too burn.
If you use the pile of free kits we should all have, combined with the voyage chrono haul, and a cadet ticket day once a week, you should stay ahead on credits. I've been replicating like two golds a day and staying over 3 million credits. Use my other two replications for like 2* transponders and champagne and I stay ahead pretty well. Kits on big chronos days = millions of credits.
Comments
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When will we have the Jeffrey Combs event? Nod originally asked me to pitch it, and I already wrote the storyline and characters for it, but Nod had them, so whom should I post them to now?
9RS fleet is recruiting, PM me for more information!
The Voyages feature has seriously unbalanced the game economy, drastically increasing the availability of chronitons and replicator rations while credits are now in very short supply.
Specifically are there plans to increase the availability of credits and the number of replications allowed for each day so we will be able to use the hundreds of rations now accruing in our accounts?
Our fleet, and many others, have captains from all around the world in various time zones which have different work/life schedules that prevents them from collecting the daily rewards. This disadvantages captains who have contributed yet don't have access to those rewards. Some version of this has been requested many times in several different threads (particularly on the old forum) and was asked about earlier in this thread.
Ideally, it would just be a single in game mail distributed after reset, and not one for each target.
Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
I'd like to suggest a scrap yard where we can now donate x items (ie ship schematics , components ) for 1 random pull of the same type or for credits ( even 1 cred for a basic item would help) or maybe even a extra replicator use that day .
voyage's have made replicator rations too common and now im collecting masses of stuff I can no longer burn
Thanks!
can we all get additional 50 slots?
or maybe increase the crew slots allowance VIP players - since they are buying packs and really need more space?
I’ve followed the instructions posted by Shan, in this forum, and not raised additional tickets or chased the issue. Is this acceptable customer service and, going forward, is this the kind of support we can expect when we have issues?
Right now the RNG & algorithm is designed to torture us or maybe just some players:
1. Bad skills selection and we have refresh
2. Got matches with clear disadvantage and requires multiple refresh
3. And you pick the safest match, and you still lose due to RNG??
4. Many ppl say a lot of things in the forums already
Crits should have a cap of 1.25x of max not 2x.
Also crits should mean it exceeds max proficiency level.
It is absurd i got so many crits that are way below crew proficiency max.
Please help us happier and less stressful in playing this game. Happier players will be a good thing for this game and they might spend more money.
I love this game, despite its flaws. The bottlenecks are maddening, and the currency imbalances are ridiculous, but I play around them, as most of us have learned to do.
Given what I just wrote, do you even want to try to make me happier, or is frustration an integral part of your game design? Because I am losing patience.
Guinan is now a couple of weeks longer in gauntlet than Locutus was.
I agree with Duras . I would like to see either replicator rations removed from voyages and replaced with better credits or introduce a scrapyard where we can exchange anything for credits or 1 extra replicator use that day or for a random pull of same type . even 1 credit for a basic item would be welcome or exchanging a 1000 5* schematics for random 5* schematic pull etc...
Don´t even think about doing that Erin Credits are so easy to come by with so many different ways to get them (Breakwater Epic on saturday for example), replicator rations were not. And that you give them out so generously now via Voyages is a wonderful addition to the game. In case of stubborn pieces of legendary equipment etc. it is so good to have them.
replicator rations were never a issue we had ship schematics and unwanted components etc to burn .. if we had the money .. weekend event gives you 6 x about 80k credits unless you spend Dilithium too have 6 more goes.. since I have 5 replicator goes a day and plenty of epic legendary stuff to replicate that's 1 days cash for replicators (32-90k per item ) .. not to mention the only reason too be in a squad during events was replicator rations now it doesn't matter. Overall the mass of available replicator rations just means less credits available and stockpiles of all the stuff we use too burn.
If you use the pile of free kits we should all have, combined with the voyage chrono haul, and a cadet ticket day once a week, you should stay ahead on credits. I've been replicating like two golds a day and staying over 3 million credits. Use my other two replications for like 2* transponders and champagne and I stay ahead pretty well. Kits on big chronos days = millions of credits.