As an aside, it looks like @JazzRiker is taking one for the team and testing the new shuttle rental features in the live environment. I'm really glad to see that DB is being so thorough. He's currently sitting at #31 (Make it Rain)!
Remember when "video games" cost $x ONE TIME (like $29.99), and only that time? Then for the next version you paid again a couple years later? I kinda miss those days...
I give 7:1 odds against Frank not being a gambling addict.
Also, PC game expansions were free, as well as the online ladder environments were free. These were "perks" to convince people of the quality of the game and buy it. Now it costs $30 to add an orange stripe to your left earring on 1 of your 10,000 characters in (insert game here).
When were PC game expansions free?
Some were, and some weren't. In the case of Total Annihilation, new units were able to be downloaded for free from the game developers site.
Yeah I guess they were a minority free when I think about it, though it was pretty dependent on the developer. Some were initially a purchase and later adopted into boxed packs for little or no additional cost (Warcraft 2, Halflife 2, etc). There also used to be regular game updates with significant additions like characters/maps before main expansion upgrades. I have not played the Starcraft series in a while, but they used to be pretty good for that. Now most FPS games are released heavily unfinished with ridiculously few maps, obviously with intentions to add DLC 2 weeks later.
Sure, you had to pay for expansions. But you didn't have to pay for each tile in the expansion, each NPC, each gun, each bullet, etc, only to have them change stats or disappear altogether as the the developer had a whim.
Here, you get to pay more for a single complete character than you did for the game and every expansion ever. And you can still go back and play that game. Not so much here.
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Proud Former Officer of The Gluten Empire
Retired 12-14-20. So long, and thanks for all the cat pics!
Second Star to the Right - Join Today!
Yeah I guess they were a minority free when I think about it, though it was pretty dependent on the developer. Some were initially a purchase and later adopted into boxed packs for little or no additional cost (Warcraft 2, Halflife 2, etc). There also used to be regular game updates with significant additions like characters/maps before main expansion upgrades. I have not played the Starcraft series in a while, but they used to be pretty good for that. Now most FPS games are released heavily unfinished with ridiculously few maps, obviously with intentions to add DLC 2 weeks later.
Here, you get to pay more for a single complete character than you did for the game and every expansion ever. And you can still go back and play that game. Not so much here.
Good job DB, you killed the game. Bye, Bye. Fallout 76 is 20 times the fun at 1/50th of the cost.