Daily Missions New Interface
Bekka
✭✭✭
in The Bridge
Am I the only one that finds this
extremely obnoxious, a waste of space and annoying as all get out?
I looked for another post on it and didn't see one, I can't be the only one who finds this way over kill.
I mean come on there are a TON of better things to spend programmers time on besides this horrible crap.
Like better sorting in inventory - or maybe the 1,000k cap issue... both would have been welcomed, now I just want to never look at my daily screen ever again, because this... **tsk tsk**... sorry just saying.
extremely obnoxious, a waste of space and annoying as all get out?
I looked for another post on it and didn't see one, I can't be the only one who finds this way over kill.
I mean come on there are a TON of better things to spend programmers time on besides this horrible crap.
Like better sorting in inventory - or maybe the 1,000k cap issue... both would have been welcomed, now I just want to never look at my daily screen ever again, because this... **tsk tsk**... sorry just saying.
28
Comments
I have to have all if Daily Chores done, or I can't claim anything once I hit one that has multiple reward tiers, if it is not finished. Won't scroll like the old one did........
It is visually chaotic and disruptive. To say annoying it as understatement. Horrible, horrible, horrible!!!!
PLEASE, please, please, change it back.
What was wrong with the old one??????
It won't scroll? This sounds less user friendly & i can see a prob as some newer players need every credit/merit/chron they can get to progress. Myself i have been hard up for chrons & credits that i prioritized which dailies to do first by their rewards so i could equip an item.
If I understand the screenshot correctly, the top two rows are also hogged by effectively static content, forcing scrolling to get to things you can actually effect change on. Seriously???
It's ugly and garish. I am sorry you had your programmers wasting time on this, when there are other QoL fixes needed!
I'd be more concerned if the previous bugs haven't been ironed out though surrounding the daily claims and indeed if this causes a host of new bugs.
+1 Just makes handling worse.
DB really should focus on more important stuff that actually needs improvement, instead wasting time and ressources on things,
nobody complaint about or aren t broken, yet.
It may show more items per screen but if it really does scroll left/right instead of up/down, I would think far more scrolling will be necessary to see everything.
Will I adjust to this and go on with my life? Probably.
UPDATE
The new interface scrolls RIGHT not DOWN!!!!!
Might actually be easier once I get used to it!!!
Shan said it is Facebook only. {For now, anyway}
Why are we wasting time/resources/money paying designers and programmers to fix things that werent broken? Can we please get the glitches like ( overlay of pop up onto shuttle return screen ) fixed???
Most days, I wait until all the chores are done. With this interface format, as you click each completed on in the lower quadrant, the next will "pop into" that space as one is claimed. Just comes from the right now, instead of from below..........
But...
+1 for a) this likely wasn't needed and 2) there are other things of greater priority that should be tinkered with.
So, here is some education about how businesses larger than 30 people are run.
You're going to have several roles where you specialize in a specific task/area. DB has an employee who is tasked in UX. That basically means, user interface, ie your various screens and interfaces.
Such a person is not going to be versed in fixing issues such as your 1k item cap, etc.
Instead, it is that person's role to present ideas on what he/she believes are improvements to the game screen, as well as optimize the game for the various screens and aspect ratios that exist across multiple platforms and devices. It is likely, that "new" ideas go up the chain for approval, then they get implemented and pushed live.
The UX person isn't concerned that the playerbase is "waiting" on all these other issues. He/she is focused on the interface and will continue to make changes, get ready for new features the game is putting out, and optimize.
Hence -- this person proposed these changes, got them approved, and worked to get them pushed ... or was asked to make the change.
Development in area X does not stop because there are issues in department Y and Z. People need to wrap their heads around that.
Second Star to the Right - Join Today!
I think I need crystal clarity on this point is that right also known as left as I am facing you or right as in left facing with my back to you.
How do you know DB have more than 30 employees? They might, I’m just curious to know about this assertation. They may be down to 10 for all I know.
I would otherwise agree with your point though, if there weren’t some major UI issues (mostly seem to be based around scaling on different devices) in the game that disrupt gameplay and generally frustrate people.
For example - on some of the latest smart phones with a ‘soft’/on screen home button, it’s nearly impossible to back out of behold selection screens to check the wiki. I can’t view more than 1 or 2 lines of crew or items in other areas, meaning a lot more scrolling or sorting required.
These UI issues need addressing first.
Agreed. That still doesn’t change the fact that there are numerous existing UI problems that could have been fixed. Instead, it appears that designing some new window dressing is a higher priority.
I am confused how you can agree with something and then explain why you don't agree.
Ppl can wrap there heads around that. And of course employee X has an assigned task. However, the way business works in general,....is to sustain a business you must listen to your clientele. Which is what we are saying. Prioritize.
During the great October 2017 purge, they laid off at least 23 employees. Few more gone in August 2018. They have at least 10-15 in the Philippines. They had 100 at one point when they had all games going plus developing MtW. so, 30 is an easy, conservative estimate.
Either way, too much cross training stinks and someone is bound to make an error. with DB's track record, i don't want the graphics guy touching the database
Second Star to the Right - Join Today!