Gauntlet and blood pressure
starkjudo
✭✭
in The Bridge
I'm sure the question has been asked and the comments made. But DB, for all that is good and holy in the universe, why can't you remove training holograms from Gauntlet rewards????,?
14
Comments
For those people, that have less, they do need Training programs!
I am theoretically "one of those people" (meaning I don't spend lots of money on the game and use 1/5*s in gauntlet), and I hate the trainers. There are so many other ways to get them now, I'd rather have basically anything else.
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
Tekeny Ghemor
Mira
Makbar
Dejar
Ulani Belor
One 2* Polyalloy, One 2* Expansion Module, Five 3* Trainers, 20 Chronitons, One 2* Incense, Two 3* Furs, Seven 4* Trainers
Not even an equipment item! No more than 20 chronitons and trainers of lower than gold quality. And that happens 90% of all gauntlet finishes. I've played around 8500 rounds on Guinan's watch ... of course not a single Guinan, either in streaks or end reward packs.
I partially agree with two caveats.
1 - The Gauntlet came out well before Voyages which give a lot of Trainers.
2 - Shuttle failures giving trainers is a relatively new feature.
Trainers are much more plentiful than they used to be.
If you do win, the only of those rewards you'll get is the chrons or furs. Top 10 boxes give no trainers and no components/items worse than 3*.
Btw: I have been playing for almost 2 years and I think the game gives players far too many chronitons nowadays...
The reason I quit playing a year and a half ago was because of the lack of chronitons. I came back around the time they introduced voyages and I've stayed because chronitons are more readily available now, I almost certainly would have quit again in short order if they hadn't fixed the chroniton issue.
You can't get too many chronitons.
Same here!
I've been playing for almost two years, and the previous lack of chronitons did nothing but condemn everyone to a frustrating, glacial pace. God help you if you needed components with a 1-2 pip drop rate from those 24 chroniton missions. That way, you could easily kiss goodbye most of a day's worth of accumulation in 15 seconds, and have a good chance of nothing to show for it.
The extra chronitons were the best thing they ever did for this game. Full stop. And I believe the change was a tacit acknowledgement that they *needed* to speed up character leveling, given the non-stop rate at which they've been throwing crew at us. The pile-up simply became too frustrating.
Squadron Leader - [TFA] Bateson’s Bulldogs
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Daily targets provide a nice, steady income of merits. On net, I actually burn merits faster the more gauntlet I play.
Squadron Leader - [TFA] Bateson’s Bulldogs
Wow, I'd never have enough from just the daily targets. And I don't even spend merits in Gauntlet anymore. So I must be buying a lot more faction items than you do, I guess.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
I understand that it is supposed to appeal to be fair for newer players, but when all of us own the same old tired gauntlet crew, and with the traits almost always hitting the same old gauntlet crew, it has become incredibly stale. There is no strategy, the game seems to be rigged in an absurd way, the same Host for a year and it just so happens to be the main source of Merits.
Sigh. So many people have talked about it over and over again online and in chat. DB does nothing. People are resigned.
What would you do to fix it?
Change the host every two or three months.
Allow a way to win weapons or advantages that increase the characters powers.
Make sure that only one trait matches Guinan, Locutus, Kahless, Mirror Picard, etc.
Use two or three traits that pump up less used characters to they have a fighting chance
Make it so when you use your crew, it lowers your stats for the people fighting you. That way, you aren't always going up against maxed out crew members and have to strategize how often you use your crew. I would also decrease the refresh times so that it becomes more competitive and strategic.
Find a way to pair up with members of your Fleet. This might take too much programming, but it would be fun and engage Fleet play.
For me it’s become brainless... Locutus, Picard (no Kahless), and Mirror Phlox. Then the last two are usually Guinan, 7 of 9, Tempted Data with the occasional other if they have massive traits...
Okay, then those 2* items were from 11-15 rank packs. You're right, I think when I won, I got just 3* components and chronitons. But even then it was not satisfactory at all.
Absolutely the same here.
That may have been the case in the beginning till proficiency rooms in starbase came into effect. Considering most top Fleets have requirements varying from Captain level, rankings and 3rd party chat apps it no longer applies to everyone.
Trainers from 15+ streak boxes are very frustrating to see.
There are no trainers in the T10 boxes at the end of the gauntlet. Let's take them out of the top-level streak box too.
I feel your pain and share it. I can finish in the top 5 with a streak of 24+ wins and I get nothing of interest apart from a couple of portal pulls and some crons.
Other players in my fleet are talking about getting their sixth Guinan and having to trade her for honour
One of the things that bothers me is the lack of a well built item detecting feature like Dabo (though it may be a bit hit and miss as well). When I say well built, I mean it actually tracks resources you're lacking. Most of my rewards are items that I already have and are piling up without use, and I almost see fit to use them as rep fodder. What makes a blood fountain out of my neck is the insane amount of 3* trainers I get and don't need, not unlike many here.
(hint: I could use a Guinan or two)
Even the staleness component isn’t *so* bad with different starbase levels for each of the proficiency boosters. Where I once saw seven identical Mirror Phloxes, now there are seven Mirror Picards with different numbers next to them. The differences are small but enough to not make me feel like a complete pile.
1. Walls of same character
2. Questionable crits
3. Questionable algorithm
4. Why some ppl get multiple Guinan like up to 7, and some not
5. Why higher streak crates still give blue trainers?
6. Etc etc
Besides getting freebies, most ppl probably have no motivation playing them
When a character is good for the gauntlet people will use it and many of us have the same characters.
Not really. Everybody playing brings a number of characters to the game. It should be easy enough to determine if the character has already appeared and then replace them with another character.