Just like the last event, I do not plan on changing crew. I’ll pick probably Spock to join my existing Skirmish crew and maybe swap him out for Donatra if she ends up matching more traits. The VP loss is worth not having to deal with the crew selection interface.
Unfortunately there will not be any major changes to the UI.
So crew selection will indeed still be annoying.
We know it hinders the enjoyment of this type of event, and it is on our list still as a needed improvement.
UI revamps are no small feat, and typically take longer. We wanted it sooner but that was not possible.
If the UI cant be changed before the event starts then the way bonuses have been for previous skirmishes should not be changed either. That is a poor way to do things. Some of these changes that db has said were coming we have waited for for a year or longer. Will the UI change take a year or more as well?
Unfortunately there will not be any major changes to the UI.
So crew selection will indeed still be annoying.
We know it hinders the enjoyment of this type of event, and it is on our list still as a needed improvement.
UI revamps are no small feat, and typically take longer. We wanted it sooner but that was not possible.
How about then don't run these events until it's done?
Is it a positive thing to keep running these half-baked and with changes that cause more annoyance?
DB's change to make us swap out crew EACH BATTLE is a slap in the face. Why do that to us?!!!
If they improved the interface to make it easier on the player, then sure ok, go for it. As it stands now the event is no longer just "grindy" but down right torturous.
Skirmishes were great! I was pleasantly surprised by how good of an event Skirmishes were from day 1. Leave it to DB to go and RUIN A GOOD THING.
Why??!!
You only need one bonus crew per battle to get the full bonus and there is a lot of cross-over. I do not recall this being terribly hard to manage and I do go for the bonus every round.
IF that bonus crew has matching traits on all the battles. Which we were told previously that it was a bug that they did.
Yeah, would really prefer you didn't do skirmishes until you've sorted the interface.
Sisko: What are you gonna learn in the next few months that you haven't already learned in the last 300 years?
Ezri Dax: Oh, how to keep from breaking into tears for no reason...
DB's change to make us swap out crew EACH BATTLE is a slap in the face. Why do that to us?!!!
If they improved the interface to make it easier on the player, then sure ok, go for it. As it stands now the event is no longer just "grindy" but down right torturous.
Skirmishes were great! I was pleasantly surprised by how good of an event Skirmishes were from day 1. Leave it to DB to go and RUIN A GOOD THING.
Why??!!
You only need one bonus crew per battle to get the full bonus and there is a lot of cross-over. I do not recall this being terribly hard to manage and I do go for the bonus every round.
DB's change to make us swap out crew EACH BATTLE is a slap in the face. Why do that to us?!!!
If they improved the interface to make it easier on the player, then sure ok, go for it. As it stands now the event is no longer just "grindy" but down right torturous.
Skirmishes were great! I was pleasantly surprised by how good of an event Skirmishes were from day 1. Leave it to DB to go and RUIN A GOOD THING.
Why??!!
You only need one bonus crew per battle to get the full bonus and there is a lot of cross-over. I do not recall this being terribly hard to manage and I do go for the bonus every round.
so in other words if this is implemented...... to max your VPs... you gotta put all 3 on your ship.... OR (shudder) change crew around each battle
With what you list you could use 2 slots for the event crew and just switch between Yelgrun and phlox as needed for one of those 2 slots. After 2 or 3 times through I suspect it would take little time to navigate to the needed crew to swap them. I just do not see this as more than a minor inconvenience.
The only good thing about the change is that it will be much harder to use macros.
But with the UI as it is, probably too hard for us humans as well
Lol, not even. It will not be harder to use the macros, it simply will not yield quite as many VPs.
Macro folks will set and forget and even with diminished VPs they will always beat John Henry in the end.
The main advantage you have playing the battles is that you could adjust to the rng of seconds 5-10 of the battle and move on if it ended right at 6-7 seconds. It may not seem like much but it adds up to enough time to sleep some. All the other clicks you make require almost no thought and can be done while multitasking.
Now you are going to have to scroll through a list of 100-400 crew every skirmish (probably at least 2 times in five battles) for max points. You may be able to do it perfectly one or twice but to do the scrolling and selecting every round it will require a lot of attention constantly and make multitasking at that part of the skirmish impossible. You can guess who has the advantage here.
Unfortunately there will not be any major changes to the UI.
So crew selection will indeed still be annoying.
We know it hinders the enjoyment of this type of event, and it is on our list still as a needed improvement.
UI revamps are no small feat, and typically take longer. We wanted it sooner but that was not possible.
You are aware how frustrating and annoying this will be. So you are going ahead with fixing the bug before the interface why?
The only good thing about the change is that it will be much harder to use macros.
But with the UI as it is, probably too hard for us humans as well
Lol, not even. It will not be harder to use the macros, it simply will not yield quite as many VPs.
Macro folks will set and forget and even with diminished VPs they will always beat John Henry in the end.
The main advantage you have playing the battles is that you could adjust to the rng of seconds 5-10 of the battle and move on if it ended right at 6-7 seconds. It may not seem like much but it adds up to enough time to sleep some. All the other clicks you make require almost no thought and can be done while multitasking.
Now you are going to have to scroll through a list of 100-400 crew every skirmish (probably at least 2 times in five battles) for max points. You may be able to do it perfectly one or twice but to do the scrolling and selecting every round it will require a lot of attention constantly and make multitasking at that part of the skirmish impossible. You can guess who has the advantage here.
This will make it much harder to play while driving 80 mph down the freeway. 😉
If the Reman Vice-Roy has the trait Romulan, can we also get Shinzon updated with the Romulan trait? He was created by the Romulans and was Praetor of the Romulan Empire after a successful coup.
Considering there was a strong amount of feedback over the rule changes in the last Skirmish event, why not just stick with the ‘broken’ crew bonus system we came to understand until the crew UI is sorted?
Or at least let a single new 4* event crew light up all traits as a workaround for now.
Why push ahead with something that’s going to frustrate people when there is an option not to?
I want to note - change do not affect bot users. As choosing crew can be put in the bot. Meaning that they have even MORE of advantage now.
^^This. If DB sticks to their guns and "fixes" the "bug" without fixing the UI, they are rewarding cheaters while punishing honest players.
DB is also shooting themselves in the foot with pack sales by outright stating that bonus crew won't give a bonus.
@Shan - please request the devs to restore the Skirmish rules back to original. Please give us honest players a fighting chance. We already know that the anti-bot measures didn't work in the last skirmish event. Without reverting the rules, you're giving the cheaters an even bigger advantage.
I hope they fix the bot problem soon but til then I am SO here for the Valdore and Commander Donatra finally getting the respect she deserves! I’d prefer she be 5* but then I’d have to fight bots to get her so I’ll deal.
I hope they do the Valdore justice, it’s a beautiful ship. Aside from the Ent-E and Nebula class it’s a favorite of mine
I hope they send us 100 schematics like they did the last event so we can at least get a 1/10 Valdore rather than be just 25 schematics short like in the first two.
I hope they send us 100 schematics like they did the last event so we can at least get a 1/10 Valdore rather than be just 25 schematics short like in the first two.
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
Strategy? I am definitely not looking forward to it. All five legs of a skirmish take long enough already with all of the unnecessary animations. Now, if we were expected to switch crew between each of the five legs that is going to increase the amount of time for a single skirmish run 10 fold, actually probably closer to 20 fold to find all the crew
I like skirmishes and I like the crew they are adding for the most part, but the “fix“ they have put in place is horrible.
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
Me too!!! I actually love skirmish events and I am looking forward to the crew as well. Not happy about the need to change up crew to maximize vp, but it won't keep me away either. I use skirmish events to take care of so many things...leveling crew, taking care of collections, gathering more holoemitters to help the fleet I am in, use the honor I collect however I see fit, and compete to the best of my abilities. Definitely not a "whale" (monthly card with an occasional $10 spending here and there) so skirmishes come in handy for me.
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
Me too!!! I actually love skirmish events and I am looking forward to the crew as well. Not happy about the need to change up crew to maximize vp, but it won't keep me away either. I use skirmish events to take care of so many things...leveling crew, taking care of collections, gathering more holoemitters to help the fleet I am in, use the honor I collect however I see fit, and compete to the best of my abilities. Definitely not a "whale" (monthly card with an occasional $10 spending here and there) so skirmishes come in handy for me.
And this "fix" makes everything useful about this more difficult and less effective. What's not to like?
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
Me too!!! I actually love skirmish events and I am looking forward to the crew as well. Not happy about the need to change up crew to maximize vp, but it won't keep me away either. I use skirmish events to take care of so many things...leveling crew, taking care of collections, gathering more holoemitters to help the fleet I am in, use the honor I collect however I see fit, and compete to the best of my abilities. Definitely not a "whale" (monthly card with an occasional $10 spending here and there) so skirmishes come in handy for me.
And this "fix" makes everything useful about this more difficult and less effective. What's not to like?
Agreed...as my 3rd sentence points out, I'm not happy about it but I'll take a skirmish event over a galaxy event every time. I'd rather accomplish something during an event than waste chronitons and resources to create an item that simply disappears in the vastness of space. But, to each their own as they say.
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
The ships in the skirmishes are cool but we cant get them at anything but lvl 1 by doing the event. Why are ship schematics not in the ranked rewards for these events?
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
The ships in the skirmishes are cool but we cant get them at anything but lvl 1 by doing the event. Why are ship schematics not in the ranked rewards for these events?
Or dropping as random loot in the reward boxes. I'd rather have them than random time portal drops, though I'd up the rate a bit since those appear to be rarer than a Ferengi's generosity.
Am I the only one here is looking forward to this event? I love variety, and strategy has been introduced to make things slightly more challenging. Plus, I want to finish Kal-if-fee Spock, get Donato, and I thought Vash was rather fun. The rewards from playing should be pretty decent too!
Me too!!! I actually love skirmish events and I am looking forward to the crew as well. Not happy about the need to change up crew to maximize vp, but it won't keep me away either. I use skirmish events to take care of so many things...leveling crew, taking care of collections, gathering more holoemitters to help the fleet I am in, use the honor I collect however I see fit, and compete to the best of my abilities. Definitely not a "whale" (monthly card with an occasional $10 spending here and there) so skirmishes come in handy for me.
Yep, I find skirmishes great for many things. While the crew selection interface is in sore need of improvement, my strategy revolves around picking the best crew per skirmish (not battle) and deciding whether to go for speed of completion (basically a standard crew including the best bonus of the event crew, as has been done in the past) or figuring out if a slightly slower sequence of battles using a mix of bonus crew gives better VP even if the battles take longer. Clearly, at least in my view, changing crew every battle isn't going to be fast or even ultimately that effective at harvesting VP, but someone else might find that worthwhile. But the option is there, and it might be possible to do a quick change for a specific battle rather than each one.
It's certainly more strategic than either faction or galaxy events both of which are insanely repetitive. And the rewards are considerably better. What's not to like?
Comments
As I said in our fleet chat, “Spock and load.”
If the UI cant be changed before the event starts then the way bonuses have been for previous skirmishes should not be changed either. That is a poor way to do things. Some of these changes that db has said were coming we have waited for for a year or longer. Will the UI change take a year or more as well?
How about then don't run these events until it's done?
Is it a positive thing to keep running these half-baked and with changes that cause more annoyance?
IF that bonus crew has matching traits on all the battles. Which we were told previously that it was a bug that they did.
But with the UI as it is, probably too hard for us humans as well
Ezri Dax: Oh, how to keep from breaking into tears for no reason...
Lol, not even. It will not be harder to use the macros, it simply will not yield quite as many VPs.
Macro folks will set and forget and even with diminished VPs they will always beat John Henry in the end.
I might be able to bring myself to get a few rewards and out, but I might just skip this. Hell to the no.
if it had been "enforced" on our last event...
Epic traits by battle - phase 1
veteran/brutal
Resurceful/Clone
Jemhadar/Survivalist
Starfleet/Physician
Civilian/Hunter
Relevant traits featured crew (battle match traits) - phase 1
First Goran'Agar - Jemhadar, Survivalist, Veteran (1, 3, 5)
Yelgrun - Clone (2)
Rev. Phlox - Civilian, Physician (4)
Ahdar Ru'afo - Brutal, Resourceful, survivalist (1, 2, 3)
so in other words if this is implemented...... to max your VPs... you gotta put all 3 on your ship.... OR (shudder) change crew around each battle
With what you list you could use 2 slots for the event crew and just switch between Yelgrun and phlox as needed for one of those 2 slots. After 2 or 3 times through I suspect it would take little time to navigate to the needed crew to swap them. I just do not see this as more than a minor inconvenience.
The main advantage you have playing the battles is that you could adjust to the rng of seconds 5-10 of the battle and move on if it ended right at 6-7 seconds. It may not seem like much but it adds up to enough time to sleep some. All the other clicks you make require almost no thought and can be done while multitasking.
Now you are going to have to scroll through a list of 100-400 crew every skirmish (probably at least 2 times in five battles) for max points. You may be able to do it perfectly one or twice but to do the scrolling and selecting every round it will require a lot of attention constantly and make multitasking at that part of the skirmish impossible. You can guess who has the advantage here.
(Nevermind, he takes 10 seconds to initialize)
You are aware how frustrating and annoying this will be. So you are going ahead with fixing the bug before the interface why?
This will make it much harder to play while driving 80 mph down the freeway. 😉
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Or at least let a single new 4* event crew light up all traits as a workaround for now.
Why push ahead with something that’s going to frustrate people when there is an option not to?
^^This. If DB sticks to their guns and "fixes" the "bug" without fixing the UI, they are rewarding cheaters while punishing honest players.
DB is also shooting themselves in the foot with pack sales by outright stating that bonus crew won't give a bonus.
@Shan - please request the devs to restore the Skirmish rules back to original. Please give us honest players a fighting chance. We already know that the anti-bot measures didn't work in the last skirmish event. Without reverting the rules, you're giving the cheaters an even bigger advantage.
Actions speak louder than words (or popups).
I hope they do the Valdore justice, it’s a beautiful ship. Aside from the Ent-E and Nebula class it’s a favorite of mine
Yes. That's been nice the past few events.
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Strategy? I am definitely not looking forward to it. All five legs of a skirmish take long enough already with all of the unnecessary animations. Now, if we were expected to switch crew between each of the five legs that is going to increase the amount of time for a single skirmish run 10 fold, actually probably closer to 20 fold to find all the crew
I like skirmishes and I like the crew they are adding for the most part, but the “fix“ they have put in place is horrible.
Me too!!! I actually love skirmish events and I am looking forward to the crew as well. Not happy about the need to change up crew to maximize vp, but it won't keep me away either. I use skirmish events to take care of so many things...leveling crew, taking care of collections, gathering more holoemitters to help the fleet I am in, use the honor I collect however I see fit, and compete to the best of my abilities. Definitely not a "whale" (monthly card with an occasional $10 spending here and there) so skirmishes come in handy for me.
And this "fix" makes everything useful about this more difficult and less effective. What's not to like?
Agreed...as my 3rd sentence points out, I'm not happy about it but I'll take a skirmish event over a galaxy event every time. I'd rather accomplish something during an event than waste chronitons and resources to create an item that simply disappears in the vastness of space. But, to each their own as they say.
Or dropping as random loot in the reward boxes. I'd rather have them than random time portal drops, though I'd up the rate a bit since those appear to be rarer than a Ferengi's generosity.
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
Yep, I find skirmishes great for many things. While the crew selection interface is in sore need of improvement, my strategy revolves around picking the best crew per skirmish (not battle) and deciding whether to go for speed of completion (basically a standard crew including the best bonus of the event crew, as has been done in the past) or figuring out if a slightly slower sequence of battles using a mix of bonus crew gives better VP even if the battles take longer. Clearly, at least in my view, changing crew every battle isn't going to be fast or even ultimately that effective at harvesting VP, but someone else might find that worthwhile. But the option is there, and it might be possible to do a quick change for a specific battle rather than each one.
It's certainly more strategic than either faction or galaxy events both of which are insanely repetitive. And the rewards are considerably better. What's not to like?
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
Squadron Leader - [TFA] Bateson’s Bulldogs