Riker’s skill set are common, might help if your new but if not unlikely to be valuable.
Moset has amazing skill set and would be great for voyage but difficult to level.
I would chose Moset but you need to think of your crew.
I airlock all Rikers so I might not be giving you the best advice!
Had an odd Gauntlet glitch a couple of days ago. Had the "Player Does Not Exist" message, so chose another to fight. The skills were Sci and Eng, but my Legendary Seven of Nine, FE @ 100, fired off 1, 1, 1 for the Eng and 114, 127, 72 for the Sci - below even her Dip minimum!
Edit: I have a lovely screenshot of the problem, but of course I have to be around for a little while longer before I can post links! WIL WHEATON ONCE SENT ME AN EMAIL, THIS IS UNACCEPTABLE!!!
Also, a quick typo note: on my Daily Missions tab it says:
"Purchase a Monthly Card
Claim Dilithium everyday"
Please help
Game crashes at LCARS loading unable to get into game
Should I try and delete game and reinstall I’m using ios
Also I never got round to linking game to email account
Please contact Support and give them your DBID so an email address may be attached to it.
Had an odd Gauntlet glitch a couple of days ago. Had the "Player Does Not Exist" message, so chose another to fight. The skills were Sci and Eng, but my Legendary Seven of Nine, FE @ 100, fired off 1, 1, 1 for the Eng and 114, 127, 72 for the Sci - below even her Dip minimum!
Edit: I have a lovely screenshot of the problem, but of course I have to be around for a little while longer before I can post links! WIL WHEATON ONCE SENT ME AN EMAIL, THIS IS UNACCEPTABLE!!!
Also, a quick typo note: on my Daily Missions tab it says:
"Purchase a Monthly Card
Claim Dilithium everyday"
In English that should read "every day".
You are new rank 2 and should be able to post a new thread
I’ve just had the 3.1.0 update drop and overall very happy with the updates, but equally disappointed to see the game still doesn’t support the iPhone X screen properly. Any news on when this is likely to come through?
My screen name is "[SoAp] Regent Woof (Recruiting)". I've recently started a new fleet Called "Sons of Apathy". and I'm having trouble recruiting. Why can't you make posting in the fleet central forum open to all. It seems to give a very unfair advantage to some fleets. Why allow some Admirals to advertise on your forums, and others not to, based solely on criteria that is not even posted in a manner that can be seen.
Is there any way that you can let me start a thread in FC, or alternatively start one for me and post the link for me?
Hello. I've been having an issue with my game ever since I started playing it. Any time I purchase anything through the Time Portal, the application freezes and I have to close it and reopen it for the game to work. This is on an LG v20 with 4 GB of RAM.
I’ve just had the 3.1.0 update drop and overall very happy with the updates, but equally disappointed to see the game still doesn’t support the iPhone X screen properly. Any news on when this is likely to come through?
My screen name is "[SoAp] Regent Woof (Recruiting)". I've recently started a new fleet Called "Sons of Apathy". and I'm having trouble recruiting. Why can't you make posting in the fleet central forum open to all. It seems to give a very unfair advantage to some fleets. Why allow some Admirals to advertise on your forums, and others not to, based solely on criteria that is not even posted in a manner that can be seen.
Is there any way that you can let me start a thread in FC, or alternatively start one for me and post the link for me?
Thanks.
Hi, the restrictions about the ability to create a thread were put in place to deter spammers and it is working
You now have the ability to create a thread as your account is old enough, and you have enough points.
Hello. I've been having an issue with my game ever since I started playing it. Any time I purchase anything through the Time Portal, the application freezes and I have to close it and reopen it for the game to work. This is on an LG v20 with 4 GB of RAM.
I’ve just had the 3.1.0 update drop and overall very happy with the updates, but equally disappointed to see the game still doesn’t support the iPhone X screen properly. Any news on when this is likely to come through?
It is being worked on but I do not have an ETA.
Thanks Shan. I understand everything has a priority, but it makes the game feel very dated seeing it shrunk into such a small window.
Hi, I have an issue with the current 'Imperial Decree' pack. I purchased the Mirror Data 2-pack, getting the 10x premium pulls, and then spent about another $90 on Dil to purchase additional Imperial Decree packs, I think ~7-8 10x packs, and for all 17-18 packs I only pulled one Mirror Data.
Is there an issue with the pull rate on Mirror Data, or do I just have really crappy luck?
Hi, I have an issue with the current 'Imperial Decree' pack. I purchased the Mirror Data 2-pack, getting the 10x premium pulls, and then spent about another $90 on Dil to purchase additional Imperial Decree packs, I think ~7-8 10x packs, and for all 17-18 packs I only pulled one Mirror Data.
Is there an issue with the pull rate on Mirror Data, or do I just have really crappy luck?
I tried to shift my game from Steam to BlueStack. When I logged in for the first time, I only had 7 icons. The setup box only has the login option, cannot get to my crew, cadet challenges or anything.
I submitted a ticket yesterday. Oddly, I managed to start a new game, and everything worked. However, I could not set the character up with a name or anything. When I logged in with my email, it went back to having the problem. I have spent way too much money to reset the game. Really need DB's help on this ASAP.
UnloadTime: 0.841195 ms
[Crashlytics] Would log custom message if running on a physical device: Did not register dbeam log handlers: Crashlytics SDK was not initialized
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - All passes removed
Could not shuttle 334731508 for crew
I cannot login to the game for some reason, it is just frozen, and says: "Clearing Gravity Well"
Any advice?
I had this the other day, but mine (I discovered) was due to running two accounts on different devices, and the other device trying to log into the same account (the same Google Play account was tied to both STT accounts, so it automatically logged me into the last STT account I had used, no matter which device I was on).
If your issue isn't related to that, then try going into your settings and clearing your cache and data, then starting the game again. It will take a lot longer to start up the first time, due to having to download a bunch of that stuff again, but it's possible that might solve your problem.
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
I tried to shift my game from Steam to BlueStack. When I logged in for the first time, I only had 7 icons. The setup box only has the login option, cannot get to my crew, cadet challenges or anything.
I submitted a ticket yesterday. Oddly, I managed to start a new game, and everything worked. However, I could not set the character up with a name or anything. When I logged in with my email, it went back to having the problem. I have spent way too much money to reset the game. Really need DB's help on this ASAP.
<snip>
I am sorry you encountered this issue, it has been resolved for you as far as I can tell
i don't see where I can post a thread I have a problem dailys crew daily missions voyages wont show up
Hi and welcome!
I am sorry you are encountering what sounds like an UI issue. Please submit a ticket to support via http://sttsupport.disruptorbeam.com.
So today i needed crew slots and i tried to freeze crew which is in gauntlet, and it worked?
Is it bug or feature that i'm unaware of? If it is feature,how come all other frozen chars are not usable?
Have a display bug I have seen twice a few days apart, I opened a ticket with CS but they thought I was just complaining about rng.
. Looking for 3* alcohol I noticed A New Recruit - Epic was displaying a Rare reward with pips which is incorrect. It should be 2/5 pips and a random mission reward. Snapshot here (can't post links)
So today i needed crew slots and i tried to freeze crew which is in gauntlet, and it worked?
Is it bug or feature that i'm unaware of? If it is feature,how come all other frozen chars are not usable?
When you add a crew to the Gauntlet, the game actually takes the stats of the crew at that exact moment, not the crew itself. This is why the crew can still be used for missions or immortalized, and any future change in stats will not reflect in the Gauntlet.
Can't log in to the game at the start of the event today. But seems like everyone has this problem!
They've replied in other threads with a simple. "We are on it!"
Can't ask for much more than that, honestly. No body wants this - us or DB - but given the circumstances, it's hard to ask for much more. I don't want them wasting time replying to each and every person or thread. Get it fixed. Sounds like that's what they're doing.
I can play on my Android phone but when I try to play on my Windows 10 tablet through Facebook, I either get nothing happening in Facebook gameroom or redirected to the page of text on the Facebook website that says log in with dbid or facebook that never works. Any ideas?
I've been here for a while but I can't seem to create a thread - despite logging/out etc. Probably not enough replies yet or something.
Anyhow I have a question - is it possible to store multiple copies of crew in cryostasis? Sometimes with events I can end up with double 4* super rares, could be worth levelling the second if it can be stored afterwards.
Comments
Moset has amazing skill set and would be great for voyage but difficult to level.
I would chose Moset but you need to think of your crew.
I airlock all Rikers so I might not be giving you the best advice!
There are other pages, Wiki for example or http://ssr.izausomecreations.com/crewcost.html
which might have less bias.
Good luck.
Edit: I have a lovely screenshot of the problem, but of course I have to be around for a little while longer before I can post links! WIL WHEATON ONCE SENT ME AN EMAIL, THIS IS UNACCEPTABLE!!!
Also, a quick typo note: on my Daily Missions tab it says:
"Purchase a Monthly Card
Claim Dilithium everyday"
In English that should read "every day".
The account needs to be 2 days old and have enough points to reach rank 2.
I helped you reach that rank and you should now be able to post
Please contact Support and give them your DBID so an email address may be attached to it.
You are new rank 2 and should be able to post a new thread
Thanks. Now there's the stress of crafting a beautiful thread title and writing and formatting a beautiful post!
I’ve just had the 3.1.0 update drop and overall very happy with the updates, but equally disappointed to see the game still doesn’t support the iPhone X screen properly. Any news on when this is likely to come through?
My screen name is "[SoAp] Regent Woof (Recruiting)". I've recently started a new fleet Called "Sons of Apathy". and I'm having trouble recruiting. Why can't you make posting in the fleet central forum open to all. It seems to give a very unfair advantage to some fleets. Why allow some Admirals to advertise on your forums, and others not to, based solely on criteria that is not even posted in a manner that can be seen.
Is there any way that you can let me start a thread in FC, or alternatively start one for me and post the link for me?
Thanks.
It is being worked on but I do not have an ETA.
Hi, the restrictions about the ability to create a thread were put in place to deter spammers and it is working
You now have the ability to create a thread as your account is old enough, and you have enough points.
We are looking into this issue, there is a dedicated thread for it here:
https://forum.disruptorbeam.com/stt/discussion/2204/portal-pulls-causing-lockups-since-3-1#latest
Thanks Shan. I understand everything has a priority, but it makes the game feel very dated seeing it shrunk into such a small window.
Is there an issue with the pull rate on Mirror Data, or do I just have really crappy luck?
Thank you for any help on this!
That's just bad luck
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
I submitted a ticket yesterday. Oddly, I managed to start a new game, and everything worked. However, I could not set the character up with a name or anything. When I logged in with my email, it went back to having the problem. I have spent way too much money to reset the game. Really need DB's help on this ASAP.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.841195 ms
[Crashlytics] Would log custom message if running on a physical device: Did not register dbeam log handlers: Crashlytics SDK was not initialized
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
[Crashlytics] Did not register exception handlers: Crashlytics SDK was not initialized
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
SteamCloudProvider: Successfully signed in to Steam.
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Steam Cloud loading from cloud
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Steam Cloud loaded: {"SIs":{"access_token":{"_vs":"eyJ0b2tlbiI6IjNmZjY1MjcyLTllMmYtNDlkYy05MjE4LTU2NjdlZjBiZGNiNSIsInJlZnJlc2hUb2tlbiI6IjdmMzRlNThkLTcxODMtNGExOC1iNDFjLTIyZmRhZDMyNjdmOCIsImV4cGlyZXNBdCI6IjIwMTctMTItMjdUMTY6Mzc6MTkuNTc3ODY2NFoifQ==","_md":{"dV":"","dT":"String","pT":"Latest","tS":"5248177272827144872"}}},"SCs":{}}
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
External Call: console.info("Using Unity SDK v7.1.0");
(Filename: Line: 396)
Could not find 'allow_automation' in Config
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
AppsFlyerTrackerCallbacks on Start
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - All passes removed
Could not shuttle 334731508 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731508 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731907 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731702 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731702 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731702 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731907 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not shuttle 334731907 for crew
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Initializing Unibill for Steam
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Could not find 'allow_automation' in Config
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
SessionUUID: 21b71c9f-2ced-4270-b319-ab3bc385e011
(Filename: /Unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour (Game Object 'thunderdome') is missing!
(Filename: Line: 1655)
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'DBeam/Ships/ProxyLOD_Explosion' - All passes removed
Unloading 6 Unused Serialized files (Serialized files now loaded: 142)
Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 15625.
Total: 52.763115 ms (FindLiveObjects: 1.662291 ms CreateObjectMapping: 1.255592 ms MarkObjects: 49.264904 ms DeleteObjects: 0.576477 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: 1cfc -> priority: 1
Any advice?
I had this the other day, but mine (I discovered) was due to running two accounts on different devices, and the other device trying to log into the same account (the same Google Play account was tied to both STT accounts, so it automatically logged me into the last STT account I had used, no matter which device I was on).
If your issue isn't related to that, then try going into your settings and clearing your cache and data, then starting the game again. It will take a lot longer to start up the first time, due to having to download a bunch of that stuff again, but it's possible that might solve your problem.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
What device are you using?
If you have just updated to 3.1.0 on the first run it might take a few minutes for the game to load.
I am sorry you encountered this issue, it has been resolved for you as far as I can tell
Hi and welcome!
I am sorry you are encountering what sounds like an UI issue. Please submit a ticket to support via http://sttsupport.disruptorbeam.com.
You should be able to create threads now
Is it bug or feature that i'm unaware of? If it is feature,how come all other frozen chars are not usable?
. Looking for 3* alcohol I noticed A New Recruit - Epic was displaying a Rare reward with pips which is incorrect. It should be 2/5 pips and a random mission reward. Snapshot here (can't post links)
imgur.com/vyjQgbr
When you add a crew to the Gauntlet, the game actually takes the stats of the crew at that exact moment, not the crew itself. This is why the crew can still be used for missions or immortalized, and any future change in stats will not reflect in the Gauntlet.
They've replied in other threads with a simple. "We are on it!"
Can't ask for much more than that, honestly. No body wants this - us or DB - but given the circumstances, it's hard to ask for much more. I don't want them wasting time replying to each and every person or thread. Get it fixed. Sounds like that's what they're doing.
Anyhow I have a question - is it possible to store multiple copies of crew in cryostasis? Sometimes with events I can end up with double 4* super rares, could be worth levelling the second if it can be stored afterwards.