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How long will it take to hit 10 hour voyages in all 30 skill combinations?

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  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    edited February 2020
    Looks like I got poor RNG for my current MED/SEC voyage. Was predicted to hit over 10 hours but now that I'm at 8:48 it's projecting to hit only 9:33.

    2725 AM, 12198/12257/6045/5048/3203/6538
  • without 13k primary/secondary, 10 hours will be unreliable at best
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    without 13k primary/secondary, 10 hours will be unreliable at best

    That would seem to be correct. My best Astrophysicists were not on board, otherwise would have been better.
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    Looks like I got poor RNG for my current MED/SEC voyage. Was predicted to hit over 10 hours but now that I'm at 8:48 it's projecting to hit only 9:33.

    2725 AM, 12198/12257/6045/5048/3203/6538

    Tapped out at 9:54. Tantalizingly close.
  • RaraRacingRaraRacing ✭✭✭✭✭
    Hit my second 10 hr combo since you started this thread, one DIP/CMD and now CMD/DIP ... both with exactly the same crew ...

    Mirror Picard*, Tenavik; Xindi Insectoid, Scrooge Data; RAF O'Brien, Bartender Guinan*; Surak, Captain Spock (4/5)*; Borg Queen*, Po; Cornwell*, Pollard*.
    Ship: Bounty*
    Starting AM: 2800.

    * is crew with bonus; all crew immortal unless indicated; CMD; DIP; SEC; SCI; ENG; MED ... will post a pic later ... at 10.22 with 578AM left in the tank.
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    My current CMD/SCI is was projected at 10:35 at launch and it’s almost to 8 hours now so we’ll see... I’m optimistic.
  • Ishmael MarxIshmael Marx ✭✭✭✭✭
    without 13k primary/secondary, 10 hours will be unreliable at best

    Disagree (though not vehemently). My average scores for 45 successful natural 10hr voyages is:
    Primary: 11,847
    Secondary: 11,566
    Other skills: 5,322
    Total: 44,701

    Admittedly, I'm not tracking voyages that fail to get to 10hrs, so it's possible this ratio works but is simultaneously unreliable. Still, it seems like every time I have a voyage that exceeds 45,000 total points, it makes it to 10hrs.
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    My current CMD/SCI is was projected at 10:35 at launch and it’s almost to 8 hours now so we’ll see... I’m optimistic.

    CMD/SCI... check!l7sviuobh0b8.png

  • Banjo1012Banjo1012 ✭✭✭✭✭
    My current CMD/SCI is was projected at 10:35 at launch and it’s almost to 8 hours now so we’ll see... I’m optimistic.

    CMD/SCI... check!l7sviuobh0b8.png

    That has a very good chance of hitting 11

  • I don't remember who wrote that, but someone mentioned that their strategy was to get both the sum of primary and secondary and the sum of all other skills to 24k. Ideally that would be 12k, primary 12k secondary and all other skills at an average of 6000 (so somewhere between 4000 and 8000, as long as the sum gets close to 24k).
    A voyage of that kind should almost certainly make it to 10 hours.

    My personal experience (with no statistical value whatsoever) seems to confirm this. I've had more voyages make it to 10 hours with 11.500 primary, 11.500 secondary and 23k of all other skills combined, than with 13k primary, 13k secondary and 20k of all other skills combined.
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    Banjo1012 wrote: »
    My current CMD/SCI is was projected at 10:35 at launch and it’s almost to 8 hours now so we’ll see... I’m optimistic.

    CMD/SCI... check!l7sviuobh0b8.png

    That has a very good chance of hitting 11

    It did! I think first time ever!

    ela8tztq5sz3.png

  • Banjo1012Banjo1012 ✭✭✭✭✭
    Banjo1012 wrote: »
    My current CMD/SCI is was projected at 10:35 at launch and it’s almost to 8 hours now so we’ll see... I’m optimistic.

    CMD/SCI... check!l7sviuobh0b8.png

    That has a very good chance of hitting 11

    It did! I think first time ever!

    ela8tztq5sz3.png

    Awesome!!!

  • Banjo1012Banjo1012 ✭✭✭✭✭
    I don't remember who wrote that, but someone mentioned that their strategy was to get both the sum of primary and secondary and the sum of all other skills to 24k. Ideally that would be 12k, primary 12k secondary and all other skills at an average of 6000 (so somewhere between 4000 and 8000, as long as the sum gets close to 24k).
    A voyage of that kind should almost certainly make it to 10 hours.

    My personal experience (with no statistical value whatsoever) seems to confirm this. I've had more voyages make it to 10 hours with 11.500 primary, 11.500 secondary and 23k of all other skills combined, than with 13k primary, 13k secondary and 20k of all other skills combined.

    12-12-6-6-6-6 is not easy to achieve

  • Emperor Borg Drone (SC)Emperor Borg Drone (SC) ✭✭✭✭✭
    edited February 2020
    Banjo1012 wrote: »
    I don't remember who wrote that, but someone mentioned that their strategy was to get both the sum of primary and secondary and the sum of all other skills to 24k. Ideally that would be 12k, primary 12k secondary and all other skills at an average of 6000 (so somewhere between 4000 and 8000, as long as the sum gets close to 24k).
    A voyage of that kind should almost certainly make it to 10 hours.

    My personal experience (with no statistical value whatsoever) seems to confirm this. I've had more voyages make it to 10 hours with 11.500 primary, 11.500 secondary and 23k of all other skills combined, than with 13k primary, 13k secondary and 20k of all other skills combined.

    12-12-6-6-6-6 is not easy to achieve

    No, it's not, if you mean the 4 tertiary skills, but it's just an average. For some skill combinations, it's feasible to have 4000, 4000, 8000, 8000 (or something close to that, like 4000, 4500, 8000, 7500) on those four skills. There are so many options for DIP/CMD for example, that I can choose whether I want to send out a 13k 12.9k 3k 3k 7k 8k voyage or a 12k 12k 4k 4.5k 8k 7k one. I usually let it depend on the bonus traits of my crew.

    But I'm not really sure whether my experience and that of the player who came up with this strategy are valid. Maybe it's just a coincidence.
  • Banjo1012Banjo1012 ✭✭✭✭✭
    Banjo1012 wrote: »
    I don't remember who wrote that, but someone mentioned that their strategy was to get both the sum of primary and secondary and the sum of all other skills to 24k. Ideally that would be 12k, primary 12k secondary and all other skills at an average of 6000 (so somewhere between 4000 and 8000, as long as the sum gets close to 24k).
    A voyage of that kind should almost certainly make it to 10 hours.

    My personal experience (with no statistical value whatsoever) seems to confirm this. I've had more voyages make it to 10 hours with 11.500 primary, 11.500 secondary and 23k of all other skills combined, than with 13k primary, 13k secondary and 20k of all other skills combined.

    12-12-6-6-6-6 is not easy to achieve

    No, it's not, if you mean the 4 tertiary skills, but it's just an average. For some skill combinations, it's feasible to have 4000, 4000, 8000, 8000 (or something close to that, like 4000, 4500, 8000, 7500) on those four skills. There are so many options for DIP/CMD for example, that I can choose whether I want to send out a 13k 12.9k 3k 3k 7k 8k voyage or a 12k 12k 4k 4.5k 8k 7k one. I usually let it depend on the bonus traits of my crew.

    But I'm not really sure whether my experience and that of the player who came up with this strategy are valid. Maybe it's just a coincidence.

    Those numbers would certainly get you to ten hours. I have no doubt

  • Emperor Borg Drone (SC)Emperor Borg Drone (SC) ✭✭✭✭✭
    edited February 2020
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    I don't remember who wrote that, but someone mentioned that their strategy was to get both the sum of primary and secondary and the sum of all other skills to 24k. Ideally that would be 12k, primary 12k secondary and all other skills at an average of 6000 (so somewhere between 4000 and 8000, as long as the sum gets close to 24k).
    A voyage of that kind should almost certainly make it to 10 hours.

    My personal experience (with no statistical value whatsoever) seems to confirm this. I've had more voyages make it to 10 hours with 11.500 primary, 11.500 secondary and 23k of all other skills combined, than with 13k primary, 13k secondary and 20k of all other skills combined.

    12-12-6-6-6-6 is not easy to achieve

    No, it's not, if you mean the 4 tertiary skills, but it's just an average. For some skill combinations, it's feasible to have 4000, 4000, 8000, 8000 (or something close to that, like 4000, 4500, 8000, 7500) on those four skills. There are so many options for DIP/CMD for example, that I can choose whether I want to send out a 13k 12.9k 3k 3k 7k 8k voyage or a 12k 12k 4k 4.5k 8k 7k one. I usually let it depend on the bonus traits of my crew.

    But I'm not really sure whether my experience and that of the player who came up with this strategy are valid. Maybe it's just a coincidence.

    Those numbers would certainly get you to ten hours. I have no doubt

    But they don't always do. I had a DIP/CMD voyage yesterday that fit into the first group (unfortunately I didn't get a screenshot, so I don't know the exact numbers for each of the tertiary skills, just that their sum was slightly above 21k; the primary and secondary were both around 12.9k) and it failed at 9:54 or something like that.

    I know that that's a possibility and a normal thing to happen, but I think that it happens more often with the voyages of the first group (the ones with higher primary and secondary skills at the expense of the tertiary ones). It's not like I've sent out hundreds of them though, so it could well be a coincidence.
  • Banjo1012Banjo1012 ✭✭✭✭✭
    Having nailed this one today, I am satisfied that I can hit ten hours on all skill combos. When I officially nail all 30 is neither here nor there. I know I’ve done it

    u436nb0lumdl.png
  • GhaziGhazi ✭✭✭
    edited February 2020
    This sounds like fun. I think I’ll also try this challenge. I will inform on this thread when complete.
  • I’ve been playing since March 2018 and there’s a couple of combos I still can’t reliably get to ten hours on every time
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    edited February 2020
    DIP/SEC today. 3/30 of unique skill combinations down. That’s 10%. #maths

    xpc66szf42kq.png

    Also that’s a 4th star for Dr. Toby Russell.
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    SEC/MED. 4/30

    ntdzh77c0sod.png
  • [SSR] GTMET[SSR] GTMET ✭✭✭✭✭
    edited February 2020
    To chime in on what people said, 12k/12k from the top 2, then at least 22k (ideally 24k)from the bottom 4 should do the trick. I built a spreadsheet to see how well I achieve that, then focus all my resources into crew that fix certain skill combos. Currently I have all 15 pairs there and my average voyage lasts about 10:30. This way even with some bad RNG, 10 hours is safe 95% of the time. If you have that, then it should be a matter of just lucking into the voyages.

    Edit: and pretty much all the time, you will know at 8 hours of you got hosed by RNG, if I’m 8 hours in with 1000 antimatter, I’m in danger, 1400 or higher is 99% pass
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    SEC/ENG 5/30

    oyb7enzgcoqq.png
  • Banjo1012Banjo1012 ✭✭✭✭✭
    Webberoni wrote: »
    I finally achieved a 10-hour ENG/MED voyage!

    j9a7yupbudcb.png

    Sweet!!! Toughest one in the game!!

  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    CMD/SEC 6/30

    25y2ng58o03x.png
  • Dingbat1Dingbat1 ✭✭✭
    is it even possible to get a 10 hour voyage for Med/Eng?
  • Jenos IdanianJenos Idanian ✭✭✭✭✭
    Dingbat1 wrote: »
    is it even possible to get a 10 hour voyage for Med/Eng?

    Sure is! It’s just the hardest in the game, in my opinion. Pretty sure I had one once.
  • Data1001Data1001 ✭✭✭✭✭
    edited March 2020
    Dingbat1 wrote: »
    is it even possible to get a 10 hour voyage for Med/Eng?

    Sure is! It’s just the hardest in the game, in my opinion. Pretty sure I had one once.

    Here's my two MED/ENG 10-hour Voyages. First from Feb 14th, the next from the day after (the skills were still static).

    3wc998z8dasn.jpg

    ovcm8e0ynnzv.jpg

    As you can see, the skill numbers were low for a 10-hour Voyage, so I got a bit lucky on both. Normally I'm in the 12k or 13k range for both primary & secondary.


    Could you please continue the petty bickering? I find it most intriguing.
    ~ Data, ST:TNG "Haven"
  • Personally, I find MED/CMD much harder than MED/ENG, but that might have been because I focussed on crew featuring the latter for a long time. After hitting 10h on MED/ENG some time in February, I finally managed MED/CMD as well this morning. Mostly thanks to forgetting to recall overnight, I wouldn't have bet a lot of money on it.

    e9og1ba400a2.png

    I didn't keep track of all the combinations so far, but given that I have checked the more difficult ones, I assume 10h are possible in any combination for me.
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