I suspect the rewards for the higher-difficulty battles are better, but for all we know the cost to get bonus rewards is even higher than what we saw... and the idea of paying 50 dil for 50 honor or even less is a no-go for me. Also, making people constantly play Ship Battles on a daily basis to have enough "intel" to even participate in event Skirmishes at all is a backwards solution to the reasons people don't participate more in Ship Battles now than they have to, unless there's a compelling new ship for the month.
Leaving the Arena the same, except using another type of event to force people to participate in Arena more is not great... or at least that's what it sounded like from the video. Even making people run regular ship battles during the event using chrons is functionally equivalent to Galaxy events. (Also, since Arena has ongoing bugs that kick people out of classes of battles at way less than 2 weeks MIA, the intel had better be dependent on participation alone and not rank, if Arena fights gather intel between events.)
I always just flew with one 5* ship maxed out and used schematics in the replicator. Since Voyages started I’ve been building other ships but I’m still behind most players. Now I wish I had been maxing them all from the start. I haven’t watched the video yet but I’m guessing multiple ships is favorable. Oh well. It’s a chance I took. I’m not very good at the mechanics of ship battles either. This could be a tough event type for me but again, that’s how it goes and I will do the best I can
The first run of this event is definitely going to go slowly in terms of the learning curve. Settling into a strategy will take a few events, as they are sure to adjust things between each run of this type. I for one am just happy to have another event to break up the two that we have, since expedition is essentially dead.
That said, this event type looks exciting to me. There might be some actual strategy involved. We'll see how much a "bonus" crew gives and whether it makes a big difference.
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Looks interesting but for me one problem remains and that is crew slots if it wasn’t bad enough to have a wide range of ships you will also need a wide range of crew with traits etc by the sounds of it. Preferably crew that is immortal you know the copious ones we keep in cryo because we have no space in the roster.
[was on Sabbatical/Hiatus] Currently a trialist at Galaxy SquadronSTAY SAFE and KBO
I'm positive for boh variety and the actual use of ships in events. The video looks promising. I'm sure there will be a lot of fine tuning as we go, we are the real and best test team after all ;-)
I like the mechanic of the bonus traits and ship and I hope that it will be significant enough to actually make it worthwhile to use different crew and ship combinations. In terms of the Intel currency, it will be interesting to see how that plays out.
Similar to Expedition events, you will need a special currency to participate. For Skirmish events, this currency is called Intel. Intel will accrue over the course of the event, but you can also gain Intel by completing PvE ship battles in Episode and Distress Call missions once the event begins. The Chroniton cost of those missions will reward you with 10 times that amount of Intel (Intel rewards are not affected by active supply kits). Note that Intel does not rollover to future Skirmish events, so there’s no point in saving up for the future.
We are all downstream from each other and ourselves, therefore choose to be relaxed and groovy. Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
Sounds like there won't be too much time spent playing these events. Even if we use chrons to hunt more Intel, the speed at which the cost to start a new skirmish increases looked pretty fast on the video. At some point you're just not going to be able to continue. I'm ok with this though, because with how long it can take a ship battle to run this could become a tremendous time sink if you have to run too many of them.
Looking forward to seeing how they go. And glad to finally have a use for the ships we've been building up.
Hopefully, in that order.
(Lol, you should open and close this with staple events so if shivit goes down, it'll end hopefully in a stable higher note)
Looking forward to trying it out.
Curious how the rewards table will look.
Didn't admiral Prince say they won't make any expeditions in the near future? I at least hope so, ever since they broke them I do not really like expeditions anymore..
Hopefully, in that order.
(Lol, you should open and close this with staple events so if shivit goes down, it'll end hopefully in a stable higher note)
Looking forward to trying it out.
Curious how the rewards table will look.
Didn't admiral Prince say they won't make any expeditions in the near future? I at least hope so, ever since they broke them I do not really like expeditions anymore..
She specifically said...
When can we expect to see another expedition event?
So you haven’t seen a stand alone expedition event for quite a while. To be completely candid, there are two reasons for this. One, these are our most polarizing events. Two, they are by far the hardest and most time-intensive to make for developers. So, going forward expeditions will only appear in hybrid events as one of the phases. The next time you will see this is in the Mega-Event in June.
I think they missed the opportunity. That would have been some thing for gauntlet.
Actually this was a left over comment I did not post. I did not want to give DB any ideas. Oh well now it’s out there.
I always just flew with one 5* ship maxed out and used schematics in the replicator. Since Voyages started I’ve been building other ships but I’m still behind most players. Now I wish I had been maxing them all from the start. I haven’t watched the video yet but I’m guessing multiple ships is favorable. Oh well. It’s a chance I took. I’m not very good at the mechanics of ship battles either. This could be a tough event type for me but again, that’s how it goes and I will do the best I can
He does mention the need for a variety of ships to choose from. Not sure though until we do it, how necessary that will be.
Back when ship schematics were the replication fuel, there was only one ship at level 9/10 that I cannibalized for replicator fuel (it was the Borg Scout ship). I was trying to max all the portal available schematics ships. Too bad you did not hold off on the replications. But, the crew may be of more importance than the ship. We will have to wait for the event to see.
I like the concept in theory/general. But if it is going to just be Galaxy with ships instead, then I'm going to hate it even more than I hate galaxy which is hard to do. They'll need to either up the VP won from skirmishes quite a lot, or lower the needed VP for thresholds.
Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
I'm just grateful for the desktop version of the game because ship battles crashed my phone all the time. The game will remember and resume Away Missions if it crashes, but Space Battles are just a lost cause. I have no idea how many chronitons I bled because of those crashes, but it was a lot. It was especially rough on me as those were my F2P days. There were no Voyages, and even Supply Kits weren't there for all of that period. My heart goes out to anyone trying to compete in a Skirmish with tech problems like those.
As for the demonstration video, I too was put off by the bit about paying dilithium to roll for more rewards. That just felt crass and even a little desperate. I won't be bothering to do it, but good luck to any of you who do!
I was also disappointed that "working with your fleet" seems to consist of just talking among ourselves to figure out how to successfully play this event format.
The one thing I do appreciate is that the bonus traits change with each match. I thought that was a neat touch, especially since I noted that some of them were traits that neither Mirror Kirk or Formal Dress Wesley Crusher (the shown Featured Crew) have. Depending on how it's all balanced out--which is impossible for me to glean from what was shown--that could certainly put Bonus Crew in play, if it includes someone who has several different personae with differing traits.
For instance, in the case of the shown Mirror Kirk, Bonus Crew could cover things like Civilian (Gangster), Criminal (Gangster, Rura Penthe), Explorer (Captain and Platonian), and Undercover Operative (Romulan)--all traits that Mirror Kirk doesn't have.
I think they missed the opportunity. That would have been some thing for gauntlet.
Actually this was a left over comment I did not post. I did not want to give DB any ideas. Oh well now it’s out there.
I always just flew with one 5* ship maxed out and used schematics in the replicator. Since Voyages started I’ve been building other ships but I’m still behind most players. Now I wish I had been maxing them all from the start. I haven’t watched the video yet but I’m guessing multiple ships is favorable. Oh well. It’s a chance I took. I’m not very good at the mechanics of ship battles either. This could be a tough event type for me but again, that’s how it goes and I will do the best I can
He does mention the need for a variety of ships to choose from. Not sure though until we do it, how necessary that will be.
Back when ship schematics were the replication fuel, there was only one ship at level 9/10 that I cannibalized for replicator fuel (it was the Borg Scout ship). I was trying to max all the portal available schematics ships. Too bad you did not hold off on the replications. But, the crew may be of more importance than the ship. We will have to wait for the event to see.
I'm not a huge fan of ship battles, but I'm very happy to see a new event type. And what makes it even better is that it's a whole lot more strategy-based than Factions and Galaxies. That's the good news.
The bad news is, with certain special event ships giving better bonuses, I may possibly have to renege on my statement to never, ever (ever!) buy schematics.
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
Hopefully, in that order.
(Lol, you should open and close this with staple events so if shivit goes down, it'll end hopefully in a stable higher note)
Looking forward to trying it out.
Curious how the rewards table will look.
In fact, the post on the actual DB website states it'll be the first event in the new Mega...next week:
As you experience your first Skirmish event on May 31st as a part of our Augment and DS9-themed Mega-Event, “Superior Ambition,” send us your feedback under the Make It So section of our forums.
Interesting. I'll wait until we actually get to play it before really judging, but...
At first glance it seems like an Expedition (a series of "nodes" where the toons "tire" as they are used to earn VP, a special currency/ticket needed to play) combined with a Galaxy (said currency is farmed using chronitons) only using ship battles (which are largely one of the more panned parts of the game, at least when it comes to the arena). I'm glad DB seems to be trying to do something new, just hope it turns out to be more interesting than it seems at first glance.
Hmmm...new event type is interesting but I see a lot of potential pitfalls. Another new currency, one that can be farmed at the expense of leveling crew, coupled with a mechanic that will likely finally result in people taking ship schematic “deals” has me a little concerned.
I always just flew with one 5* ship maxed out and used schematics in the replicator. Since Voyages started I’ve been building other ships but I’m still behind most players. Now I wish I had been maxing them all from the start. I haven’t watched the video yet but I’m guessing multiple ships is favorable. Oh well. It’s a chance I took. I’m not very good at the mechanics of ship battles either. This could be a tough event type for me but again, that’s how it goes and I will do the best I can
He does mention the need for a variety of ships to choose from. Not sure though until we do it, how necessary that will be.
Back when ship schematics were the replication fuel, there was only one ship at level 9/10 that I cannibalized for replicator fuel (it was the Borg Scout ship). I was trying to max all the portal available schematics ships. Too bad you did not hold off on the replications. But, the crew may be of more importance than the ship. We will have to wait for the event to see.
As a rule, I never used schematics from unfinished ships as fuel. This tactic has allowed me to finish all of the original ships (except for the accursed Jem’Hadar Fighter), the Hurr-ohgen Warship, Borg Sphere 878, and the NX-class and get close on the I.S.S. Defiant, I.K.S. T’Ong, and K’Tinga.
You should put the text on. The Arena becomes 'ballerina' and the Borg Scout Ship becomes the 'Board Scout Ship'. Mira Kirk was another chuckle for me.
It's basically Expedition, but with ships rather than away missions, and different ways to get 'tickets'. Knowing how much people love both Expeditions and The Arena, I'm looking forward to the feedback thread during the event.
I don't see the comparisons to Expedition events, myself. For one thing (unless I completely misunderstood the original post), it's the ships that are getting "fatigued" (via the hull damage), not the crew. Not to mention that the way I see it, there are only so many ways that a new event can be set up, and having a built-in decrease in strength of some gameplay element would be common to a majority of new event types one could think up, I'd say.
Also, regarding spending: of course there is a way to get ahead by spending Dilithium — events are, I'm sure, a major source of income for DB, so they're not going to introduce a new event type that they cannot monetize to some extent.
But that having been said, all this speculation is sort of pointless now, anyway, until we've actually had a chance to play it and see how much of one's success with the event type is strategy, versus merely throwing money at it.
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
I don't see the comparisons to Expedition events, myself. For one thing (unless I completely misunderstood the original post), it's the ships that are getting "fatigued" (via the hull damage), not the crew. Not to mention that the way I see it, there are only so many ways that a new event can be set up, and having a built-in decrease in strength of some gameplay element would be common to a majority of new event types one could think up, I'd say.
Also, regarding spending: of course there is a way to get ahead by spending Dilithium — events are, I'm sure, a major source of income for DB, so they're not going to introduce a new event type that they cannot monetize to some extent.
But that having been said, all this speculation is sort of pointless now, anyway, until we've actually had a chance to play it and see how much of one's success with the event type is strategy, versus merely throwing money at it.
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
Looking forward to the added variety but will reserve judgement until I've played a few. I have to say in DB's defence here they at least get you to use your crew differently, a lot of other games just tart up the same game with pretty colours
The bonus rewards seem kinda meh. Not worth spending Dil on, unless your ship took a pounding and you need to repair your hull I won't be re rolling. I might need to dust off the wiki to see which crew repair Hull
Comments
Leaving the Arena the same, except using another type of event to force people to participate in Arena more is not great... or at least that's what it sounded like from the video. Even making people run regular ship battles during the event using chrons is functionally equivalent to Galaxy events. (Also, since Arena has ongoing bugs that kick people out of classes of battles at way less than 2 weeks MIA, the intel had better be dependent on participation alone and not rank, if Arena fights gather intel between events.)
That said, this event type looks exciting to me. There might be some actual strategy involved. We'll see how much a "bonus" crew gives and whether it makes a big difference.
PM for details.
So long and thanks for all the fish.
But how else can I spend 50 dilithium for 50 honor??
I bet though that it ends with people using only one ship and always the same set of crew. 1 bonus crew for VP and the rest for oomph and hull repair.
@Shan , please tell us this new event will not be part of the June mega. I want to see new events, but please don't beta test them in Mega events.
I can see myself watching lots of ads, for 24 Chron spacefight warps.
In the blog post it states that this will be part of the new mega event.
So we now know that the mega event will be comprised of
Unknown (likey Faction)
Skirmish
Expedition (Hybrid)
Unknown (likely Galaxy)
Hopefully, in that order.
(Lol, you should open and close this with staple events so if shivit goes down, it'll end hopefully in a stable higher note)
Looking forward to trying it out.
Curious how the rewards table will look.
I like the mechanic of the bonus traits and ship and I hope that it will be significant enough to actually make it worthwhile to use different crew and ship combinations. In terms of the Intel currency, it will be interesting to see how that plays out.
Intel on Intel from: Skirmishes: A new event type coming to STAR TREK TIMELINES
Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
Looking forward to seeing how they go. And glad to finally have a use for the ships we've been building up.
Didn't admiral Prince say they won't make any expeditions in the near future? I at least hope so, ever since they broke them I do not really like expeditions anymore..
She specifically said...
I think they missed the opportunity. That would have been some thing for gauntlet.
Actually this was a left over comment I did not post. I did not want to give DB any ideas. Oh well now it’s out there.
He does mention the need for a variety of ships to choose from. Not sure though until we do it, how necessary that will be.
Back when ship schematics were the replication fuel, there was only one ship at level 9/10 that I cannibalized for replicator fuel (it was the Borg Scout ship). I was trying to max all the portal available schematics ships. Too bad you did not hold off on the replications. But, the crew may be of more importance than the ship. We will have to wait for the event to see.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
As for the demonstration video, I too was put off by the bit about paying dilithium to roll for more rewards. That just felt crass and even a little desperate. I won't be bothering to do it, but good luck to any of you who do!
I was also disappointed that "working with your fleet" seems to consist of just talking among ourselves to figure out how to successfully play this event format.
The one thing I do appreciate is that the bonus traits change with each match. I thought that was a neat touch, especially since I noted that some of them were traits that neither Mirror Kirk or Formal Dress Wesley Crusher (the shown Featured Crew) have. Depending on how it's all balanced out--which is impossible for me to glean from what was shown--that could certainly put Bonus Crew in play, if it includes someone who has several different personae with differing traits.
For instance, in the case of the shown Mirror Kirk, Bonus Crew could cover things like Civilian (Gangster), Criminal (Gangster, Rura Penthe), Explorer (Captain and Platonian), and Undercover Operative (Romulan)--all traits that Mirror Kirk doesn't have.
That is a good point
The bad news is, with certain special event ships giving better bonuses, I may possibly have to renege on my statement to never, ever (ever!) buy schematics.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
https://www.disruptorbeam.com/blog/2018/05/22/stt-skirmishes-a-new-event-type-coming-to-star-trek-timelines
At first glance it seems like an Expedition (a series of "nodes" where the toons "tire" as they are used to earn VP, a special currency/ticket needed to play) combined with a Galaxy (said currency is farmed using chronitons) only using ship battles (which are largely one of the more panned parts of the game, at least when it comes to the arena). I'm glad DB seems to be trying to do something new, just hope it turns out to be more interesting than it seems at first glance.
As a rule, I never used schematics from unfinished ships as fuel. This tactic has allowed me to finish all of the original ships (except for the accursed Jem’Hadar Fighter), the Hurr-ohgen Warship, Borg Sphere 878, and the NX-class and get close on the I.S.S. Defiant, I.K.S. T’Ong, and K’Tinga.
haha...especially since his work REVOLVES around star trek! hahaha
It's basically Expedition, but with ships rather than away missions, and different ways to get 'tickets'. Knowing how much people love both Expeditions and The Arena, I'm looking forward to the feedback thread during the event.
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
Also, regarding spending: of course there is a way to get ahead by spending Dilithium — events are, I'm sure, a major source of income for DB, so they're not going to introduce a new event type that they cannot monetize to some extent.
But that having been said, all this speculation is sort of pointless now, anyway, until we've actually had a chance to play it and see how much of one's success with the event type is strategy, versus merely throwing money at it.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Also, regarding spending: of course there is a way to get ahead by spending Dilithium — events are, I'm sure, a major source of income for DB, so they're not going to introduce a new event type that they cannot monetize to some extent.
But that having been said, all this speculation is sort of pointless now, anyway, until we've actually had a chance to play it and see how much of one's success with the event type is strategy, versus merely throwing money at it.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"