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  • DScottHewittDScottHewitt ✭✭✭✭✭
    edited November 2022

    NEVER MIND
    What if I told you not every single nit needs to be picked literally to death?
  • Aldude wrote: »
    We're still stuck at Bridge L7 with no hope of moving forward. We have unlocked nightmare (we beat Brutal once but we had 20 extra valour gifted to us), so we're just using nightmare as an honour farm now.

    Some of us just have given up on it.

    Nowhere was it said that every fleet was going to be able to beat every difficulty: this is a Fleet stretch goal, something that the Admiral and the rest of the members should be discussing what they need to do to advance to the next difficulty.

    Just like the Away Missions were designed to test the strength of a player's crew quarters, it took considerable strategy (and a hefty dose of RNG luck sometimes) to use the right crew to score 3* on each mission, thus unlocking the Warp feature. Some players probably still have a mission or 3 that they haven't been able to finish, requiring them to research the best crew to clear the nodes and use various methods to acquire them.

    So here we have a feature that isn't just one player scheming how to win that 3rd star, but 20+ fleetmates needing to work together to achieve the goal of defeating a particular Boss; and working together to not only acquire boosts (by completing combo nodes) but to help fleetmates determine the best ship/crew combo and how/where to get them.
    The Guardians of Tomorrow
    Protecting the Galaxy's Future from itself
  • SimsSims ✭✭✭


    suabcwws6fl0.png
    :|

    This! I thought we'd got on top of it but no, last couple of days a random has opened them but taken no hit.
  • Or how about locking out crew that have already been tried on nodes? You know, to save the wasted valor.

    I'd settle for taking crew that had their traits taken by a completed node off the suggestions list. That's a big deal for us. That could easily reduce at list of twenty to one.
    With that glitch where the right crew doesn't always work the first time, I wouldn't lock them after one try.

    I don't see how this could work because you can get duplicate traits

    But one copy on the trait would NOT be greyed out. If it took possibles from the ungreyed traits and not the entire pool, it would help considerably. Since the list covers the end of the pool, it is very easy to forget what traits under it are used or unused.

    The same crew can unlock different nodes in the same combo. There gave been cases where 2 crew
    have unlocked a combo
  • W.W. CarlisleW.W. Carlisle ✭✭✭✭✭
    Or how about locking out crew that have already been tried on nodes? You know, to save the wasted valor.

    I'd settle for taking crew that had their traits taken by a completed node off the suggestions list. That's a big deal for us. That could easily reduce at list of twenty to one.
    With that glitch where the right crew doesn't always work the first time, I wouldn't lock them after one try.

    I don't see how this could work because you can get duplicate traits

    But one copy on the trait would NOT be greyed out. If it took possibles from the ungreyed traits and not the entire pool, it would help considerably. Since the list covers the end of the pool, it is very easy to forget what traits under it are used or unused.

    The same crew can unlock different nodes in the same combo. There gave been cases where 2 crew
    have unlocked a combo

    Yes, we had one that did THREE last week. I'm not really sure how this came up. I mean, if a trait is eliminated from the pool by a solved node and greyed out, it should be eliminated from the suggested crew. Go by the ungreyed traits, not the entire pool. It's "suggesting" crew that can no longer work and, sometimes, covers them the the crew pane. I was suggesting a tweak of the system that would assist some players, like younger kids or the mentally delayed that may blindly trust the computer, both of which I know play.
    W.W. CarlislePlayed since January 20, 2019Captain Level- 99 (May 9, 2022)VIP 14Crew Quarters: 485/485Most recent/Lowest- Anbo-jyutsu Kyle Riker (1/5* Lvl 30) 5/29/23Immortalized x-866 5* x184, 4* x 490, 3* x91, 2* x62, and 1* x27Most recent Immortal - Tearful Janeway 4* 5/25/23Current non-event project- Improving my Science base skill. Retrieval Project- Mestral 1/5*
  • PeetsPeets ✭✭✭✭
    cmdrworf wrote: »
    DaiMon Bok wrote: »
    Aldude wrote: »
    We're still stuck at Bridge L7 with no hope of moving forward. We have unlocked nightmare (we beat Brutal once but we had 20 extra valour gifted to us), so we're just using nightmare as an honour farm now.

    Some of us just have given up on it.

    Nowhere was it said that every fleet was going to be able to beat every difficulty: this is a Fleet stretch goal, something that the Admiral and the rest of the members should be discussing what they need to do to advance to the next difficulty.

    Just like the Away Missions were designed to test the strength of a player's crew quarters, it took considerable strategy (and a hefty dose of RNG luck sometimes) to use the right crew to score 3* on each mission, thus unlocking the Warp feature. Some players probably still have a mission or 3 that they haven't been able to finish, requiring them to research the best crew to clear the nodes and use various methods to acquire them.

    So here we have a feature that isn't just one player scheming how to win that 3rd star, but 20+ fleetmates needing to work together to achieve the goal of defeating a particular Boss; and working together to not only acquire boosts (by completing combo nodes) but to help fleetmates determine the best ship/crew combo and how/where to get them.

    you are correct, but it is really starting to cause a loss of players and I don't think thats the desired outcome either. I don't mind a challenge, but they really need this to SCALE for the fleet size not be LIMITED by the fleet size.

    Yes, the player base is declining.
  • Peets wrote: »
    cmdrworf wrote: »
    DaiMon Bok wrote: »
    Aldude wrote: »
    We're still stuck at Bridge L7 with no hope of moving forward. We have unlocked nightmare (we beat Brutal once but we had 20 extra valour gifted to us), so we're just using nightmare as an honour farm now.

    Some of us just have given up on it.

    Nowhere was it said that every fleet was going to be able to beat every difficulty: this is a Fleet stretch goal, something that the Admiral and the rest of the members should be discussing what they need to do to advance to the next difficulty.

    Just like the Away Missions were designed to test the strength of a player's crew quarters, it took considerable strategy (and a hefty dose of RNG luck sometimes) to use the right crew to score 3* on each mission, thus unlocking the Warp feature. Some players probably still have a mission or 3 that they haven't been able to finish, requiring them to research the best crew to clear the nodes and use various methods to acquire them.

    So here we have a feature that isn't just one player scheming how to win that 3rd star, but 20+ fleetmates needing to work together to achieve the goal of defeating a particular Boss; and working together to not only acquire boosts (by completing combo nodes) but to help fleetmates determine the best ship/crew combo and how/where to get them.

    you are correct, but it is really starting to cause a loss of players and I don't think thats the desired outcome either. I don't mind a challenge, but they really need this to SCALE for the fleet size not be LIMITED by the fleet size.

    Yes, the player base is declining.

    Is there proof of this?
  • PeetsPeets ✭✭✭✭
    Peets wrote: »
    cmdrworf wrote: »
    DaiMon Bok wrote: »
    Aldude wrote: »
    We're still stuck at Bridge L7 with no hope of moving forward. We have unlocked nightmare (we beat Brutal once but we had 20 extra valour gifted to us), so we're just using nightmare as an honour farm now.

    Some of us just have given up on it.

    Nowhere was it said that every fleet was going to be able to beat every difficulty: this is a Fleet stretch goal, something that the Admiral and the rest of the members should be discussing what they need to do to advance to the next difficulty.

    Just like the Away Missions were designed to test the strength of a player's crew quarters, it took considerable strategy (and a hefty dose of RNG luck sometimes) to use the right crew to score 3* on each mission, thus unlocking the Warp feature. Some players probably still have a mission or 3 that they haven't been able to finish, requiring them to research the best crew to clear the nodes and use various methods to acquire them.

    So here we have a feature that isn't just one player scheming how to win that 3rd star, but 20+ fleetmates needing to work together to achieve the goal of defeating a particular Boss; and working together to not only acquire boosts (by completing combo nodes) but to help fleetmates determine the best ship/crew combo and how/where to get them.

    you are correct, but it is really starting to cause a loss of players and I don't think thats the desired outcome either. I don't mind a challenge, but they really need this to SCALE for the fleet size not be LIMITED by the fleet size.

    Yes, the player base is declining.

    Is there proof of this?

    Decline of threshold to get into top 1500 and the amount of players in the Arena Admiral Division which I log weekly (event) and daily (arena).
    I have read many times that both are a key factor to determine the population of the game.

    Both were very stable for a long time time until around mid-september then I started seeing a decline for both which is still on-going.
  • ShanShan ✭✭✭✭✭
    We were hoping to be able to release 9.2.0 before the end of the year, that will unfortunately not be possible. That update will also contain an engine update, and these things always take longer than originally planned.

    You could not have done those separately and given us the lock battles 2 months ago? For this "upgrade" to take 6 months is ridiculous.

    To say this is beyond disappointing is an understatement, to say it is not unexpected is right on time. At LEAST another 6 weeks of 95% of your fleets plan being disrupted by one or 2 idiots that we have no way of knowing who and you refuse to help just shows TP does not give a damn about us, it's all about the money. Period.

    We completely understand the disappointment and if there had been a possibility to deliver that change in a separate client update, we would have done it. It was not.

    You can of course choose to not believe me, there is nothing I can do about that.
  • Peets wrote: »
    Peets wrote: »
    cmdrworf wrote: »
    DaiMon Bok wrote: »
    Aldude wrote: »
    We're still stuck at Bridge L7 with no hope of moving forward. We have unlocked nightmare (we beat Brutal once but we had 20 extra valour gifted to us), so we're just using nightmare as an honour farm now.

    Some of us just have given up on it.

    Nowhere was it said that every fleet was going to be able to beat every difficulty: this is a Fleet stretch goal, something that the Admiral and the rest of the members should be discussing what they need to do to advance to the next difficulty.

    Just like the Away Missions were designed to test the strength of a player's crew quarters, it took considerable strategy (and a hefty dose of RNG luck sometimes) to use the right crew to score 3* on each mission, thus unlocking the Warp feature. Some players probably still have a mission or 3 that they haven't been able to finish, requiring them to research the best crew to clear the nodes and use various methods to acquire them.

    So here we have a feature that isn't just one player scheming how to win that 3rd star, but 20+ fleetmates needing to work together to achieve the goal of defeating a particular Boss; and working together to not only acquire boosts (by completing combo nodes) but to help fleetmates determine the best ship/crew combo and how/where to get them.

    you are correct, but it is really starting to cause a loss of players and I don't think thats the desired outcome either. I don't mind a challenge, but they really need this to SCALE for the fleet size not be LIMITED by the fleet size.

    Yes, the player base is declining.

    Is there proof of this?

    Decline of threshold to get into top 1500 and the amount of players in the Arena Admiral Division which I log weekly (event) and daily (arena).
    I have read many times that both are a key factor to determine the population of the game.

    Both were very stable for a long time time until around mid-september then I started seeing a decline for both which is still on-going.

    Would you be willing to share your numbers? Im really curious what this decline looks like
  • PeetsPeets ✭✭✭✭
    Arena:
    2/06/2022 38.638
    3/06/2022 38.590
    4/06/2022 38.622
    5/06/2022 38.652
    6/06/2022 38.662
    7/06/2022 38.697
    8/06/2022 38.755
    9/06/2022 38.805
    10/06/2022 38.882
    11/06/2022 38.827
    12/06/2022 38.877
    13/06/2022 38.916
    14/06/2022 39.003
    15/06/2022 38.935
    16/06/2022 38.963
    17/06/2022 38.988
    18/06/2022 39.045
    19/06/2022 39.109
    20/06/2022 39.072
    21/06/2022 39.184
    22/06/2022 39.241
    23/06/2022 38.830
    24/06/2022 38.831
    25/06/2022 38.812
    26/06/2022 38.847
    27/06/2022 38.847
    28/06/2022 38.828
    29/06/2022 38.797
    30/06/2022 38.720
    1/07/2022 38.710
    2/07/2022 38.739
    3/07/2022 38.743
    4/07/2022 38.788
    5/07/2022 38.864
    6/07/2022 38.830
    7/07/2022 38.834
    8/07/2022 38.774
    9/07/2022 38.886
    10/07/2022 38.795
    11/07/2022 38.788
    12/07/2022 38.793
    13/07/2022 38.825
    14/07/2022 38.897
    15/07/2022 38.689
    16/07/2022 38.723
    17/07/2022 38.754
    18/07/2022 38.883
    19/07/2022 38.759
    20/07/2022 38.651
    21/07/2022 38.586
    22/07/2022 38.588
    23/07/2022 38.585
    24/07/2022 38.579
    25/07/2022 38.596
    26/07/2022 38.615
    27/07/2022 38.564
    28/07/2022 38.707
    29/07/2022 38.635
    30/07/2022 38.528
    31/07/2022 38.513
    1/08/2022 38.521
    2/08/2022 38.662
    3/08/2022 38.778
    4/08/2022 38.732
    5/08/2022 38.563
    6/08/2022 38.585
    10/08/2022 38.627
    11/08/2022 38.574
    12/08/2022 38.580
    13/08/2022 38.562
    14/08/2022 38.580
    20/08/2022 38.436
    21/08/2022 38.432
    22/08/2022 38.439
    23/08/2022 38.484
    24/08/2022 38.590
    25/08/2022 38.313
    26/08/2022 38.306
    27/08/2022 38.322
    28/08/2022 38.327
    29/08/2022 38.451
    30/08/2022 38.441
    31/08/2022 38.516
    1/09/2022 38.449
    2/09/2022 38.333
    3/09/2022 38.194
    4/09/2022 38.205
    5/09/2022 38.193
    6/09/2022 38.217
    7/09/2022 38.175
    8/09/2022 38.327
    9/09/2022 38.087
    10/09/2022 38.133
    11/09/2022 38.188
    12/09/2022 38.213
    13/09/2022 38.347
    14/09/2022 38.093
    15/09/2022 37.908
    16/09/2022 37.850
    19/09/2022 37.842
    20/09/2022 37.775
    21/09/2022 37.930
    22/09/2022 37.570
    23/09/2022 37.165
    24/09/2022 36.857
    25/09/2022 36.777
    26/09/2022 36.726
    27/09/2022 36.808
    28/09/2022 36.568
    29/09/2022 36.598
    30/09/2022 36.543
    1/10/2022 36.491
    2/10/2022 36.494
    3/10/2022 36.622
    4/10/2022 36.393
    5/10/2022 36.383
    6/10/2022 36.522
    7/10/2022 36.521
    8/10/2022 36.317
    9/10/2022 36.305
    10/10/2022 36.275
    11/10/2022 36.423
    12/10/2022 36.183
    13/10/2022 36.065
    14/10/2022 36.188
    15/10/2022 36.066
    16/10/2022 36.061
    17/10/2022 36.089
    18/10/2022 36.005
    19/10/2022 35.993
    20/10/2022 35.963
    21/10/2022 35.933
    22/10/2022 35.939
    23/10/2022 35.964
    24/10/2022 36.086
    25/10/2022 35.856
    26/10/2022 35.490
    27/10/2022 34.986
    28/10/2022 34.849
    29/10/2022 34.754
    30/10/2022 34.653
    31/10/2022 34.543
    1/11/2022 34.473
    2/11/2022 34.588
    3/11/2022 34.611
    4/11/2022 34.591
    5/11/2022 34.626
    6/11/2022 34.635
    7/11/2022 34.619
    8/11/2022 34.646
    9/11/2022 34.636
    10/11/2022 34.651
    11/11/2022 34.620
    12/11/2022 34.607
    13/11/2022 34.608
    14/11/2022 34.589
    15/11/2022 34.694
    16/11/2022 34.493
    17/11/2022 34.306
    18/11/2022 34.241
    19/11/2022 34.256
    20/11/2022 34.291
    21/11/2022 34.232
    22/11/2022 34.204

  • We were hoping to be able to release 9.2.0 before the end of the year, that will unfortunately not be possible. That update will also contain an engine update, and these things always take longer than originally planned.

    You could not have done those separately and given us the lock battles 2 months ago? For this "upgrade" to take 6 months is ridiculous.

    To say this is beyond disappointing is an understatement, to say it is not unexpected is right on time. At LEAST another 6 weeks of 95% of your fleets plan being disrupted by one or 2 idiots that we have no way of knowing who and you refuse to help just shows TP does not give a damn about us, it's all about the money. Period.

    Maybe since they are taking longer they will include some of the other requested changes as well?

    Ive been trying to be more positive but i really dislike this “update” that basically says “there is no update. No timeframe for the update.”
  • Princess_UhuraPrincess_Uhura ✭✭✭✭
    edited November 2022
    Peets wrote: »
    Arena:
    2/06/2022 38.638
    3/06/2022 38.590
    4/06/2022 38.622
    5/06/2022 38.652
    6/06/2022 38.662
    7/06/2022 38.697
    8/06/2022 38.755
    9/06/2022 38.805
    10/06/2022 38.882
    11/06/2022 38.827
    12/06/2022 38.877
    13/06/2022 38.916
    14/06/2022 39.003
    15/06/2022 38.935
    16/06/2022 38.963
    17/06/2022 38.988
    18/06/2022 39.045
    19/06/2022 39.109
    20/06/2022 39.072
    21/06/2022 39.184
    22/06/2022 39.241
    23/06/2022 38.830
    24/06/2022 38.831
    25/06/2022 38.812
    26/06/2022 38.847
    27/06/2022 38.847
    28/06/2022 38.828
    29/06/2022 38.797
    30/06/2022 38.720
    1/07/2022 38.710
    2/07/2022 38.739
    3/07/2022 38.743
    4/07/2022 38.788
    5/07/2022 38.864
    6/07/2022 38.830
    7/07/2022 38.834
    8/07/2022 38.774
    9/07/2022 38.886
    10/07/2022 38.795
    11/07/2022 38.788
    12/07/2022 38.793
    13/07/2022 38.825
    14/07/2022 38.897
    15/07/2022 38.689
    16/07/2022 38.723
    17/07/2022 38.754
    18/07/2022 38.883
    19/07/2022 38.759
    20/07/2022 38.651
    21/07/2022 38.586
    22/07/2022 38.588
    23/07/2022 38.585
    24/07/2022 38.579
    25/07/2022 38.596
    26/07/2022 38.615
    27/07/2022 38.564
    28/07/2022 38.707
    29/07/2022 38.635
    30/07/2022 38.528
    31/07/2022 38.513
    1/08/2022 38.521
    2/08/2022 38.662
    3/08/2022 38.778
    4/08/2022 38.732
    5/08/2022 38.563
    6/08/2022 38.585
    10/08/2022 38.627
    11/08/2022 38.574
    12/08/2022 38.580
    13/08/2022 38.562
    14/08/2022 38.580
    20/08/2022 38.436
    21/08/2022 38.432
    22/08/2022 38.439
    23/08/2022 38.484
    24/08/2022 38.590
    25/08/2022 38.313
    26/08/2022 38.306
    27/08/2022 38.322
    28/08/2022 38.327
    29/08/2022 38.451
    30/08/2022 38.441
    31/08/2022 38.516
    1/09/2022 38.449
    2/09/2022 38.333
    3/09/2022 38.194
    4/09/2022 38.205
    5/09/2022 38.193
    6/09/2022 38.217
    7/09/2022 38.175
    8/09/2022 38.327
    9/09/2022 38.087
    10/09/2022 38.133
    11/09/2022 38.188
    12/09/2022 38.213
    13/09/2022 38.347
    14/09/2022 38.093
    15/09/2022 37.908
    16/09/2022 37.850
    19/09/2022 37.842
    20/09/2022 37.775
    21/09/2022 37.930
    22/09/2022 37.570
    23/09/2022 37.165
    24/09/2022 36.857
    25/09/2022 36.777
    26/09/2022 36.726
    27/09/2022 36.808
    28/09/2022 36.568
    29/09/2022 36.598
    30/09/2022 36.543
    1/10/2022 36.491
    2/10/2022 36.494
    3/10/2022 36.622
    4/10/2022 36.393
    5/10/2022 36.383
    6/10/2022 36.522
    7/10/2022 36.521
    8/10/2022 36.317
    9/10/2022 36.305
    10/10/2022 36.275
    11/10/2022 36.423
    12/10/2022 36.183
    13/10/2022 36.065
    14/10/2022 36.188
    15/10/2022 36.066
    16/10/2022 36.061
    17/10/2022 36.089
    18/10/2022 36.005
    19/10/2022 35.993
    20/10/2022 35.963
    21/10/2022 35.933
    22/10/2022 35.939
    23/10/2022 35.964
    24/10/2022 36.086
    25/10/2022 35.856
    26/10/2022 35.490
    27/10/2022 34.986
    28/10/2022 34.849
    29/10/2022 34.754
    30/10/2022 34.653
    31/10/2022 34.543
    1/11/2022 34.473
    2/11/2022 34.588
    3/11/2022 34.611
    4/11/2022 34.591
    5/11/2022 34.626
    6/11/2022 34.635
    7/11/2022 34.619
    8/11/2022 34.646
    9/11/2022 34.636
    10/11/2022 34.651
    11/11/2022 34.620
    12/11/2022 34.607
    13/11/2022 34.608
    14/11/2022 34.589
    15/11/2022 34.694
    16/11/2022 34.493
    17/11/2022 34.306
    18/11/2022 34.241
    19/11/2022 34.256
    20/11/2022 34.291
    21/11/2022 34.232
    22/11/2022 34.204

    WOW.

    WOW.

    From the peak of 6/22/2022 with 39,241, weve dropped to 34,204.

    Thats a drop of 12.836% over 5 months.

    Or, a loss of 2.567% of the playerbase every month.

    WOW.

    If this trend continues, that projects to a 25% decrease in playerbase between 06/2022 and 06/2023.

  • *Nomad* {PoF}*Nomad* {PoF} ✭✭✭✭✭
    We were hoping to be able to release 9.2.0 before the end of the year, that will unfortunately not be possible. That update will also contain an engine update, and these things always take longer than originally planned.

    You could not have done those separately and given us the lock battles 2 months ago? For this "upgrade" to take 6 months is ridiculous.

    To say this is beyond disappointing is an understatement, to say it is not unexpected is right on time. At LEAST another 6 weeks of 95% of your fleets plan being disrupted by one or 2 idiots that we have no way of knowing who and you refuse to help just shows TP does not give a damn about us, it's all about the money. Period.

    Maybe since they are taking longer they will include some of the other requested changes as well?

    Ive been trying to be more positive but i really dislike this “update” that basically says “there is no update. No timeframe for the update.”

    I agree, I'm trying to upbeat as well, but this is like a kick in the teeth. Pointless to comment on this issue any longer.

    Founding ADM - PoF family of fleets (POF, POF2 & POF3) - Dear TP: Non sequitur. Your facts are uncoordinated.
  • We were hoping to be able to release 9.2.0 before the end of the year, that will unfortunately not be possible. That update will also contain an engine update, and these things always take longer than originally planned.

    You could not have done those separately and given us the lock battles 2 months ago? For this "upgrade" to take 6 months is ridiculous.

    To say this is beyond disappointing is an understatement, to say it is not unexpected is right on time. At LEAST another 6 weeks of 95% of your fleets plan being disrupted by one or 2 idiots that we have no way of knowing who and you refuse to help just shows TP does not give a damn about us, it's all about the money. Period.

    Maybe since they are taking longer they will include some of the other requested changes as well?

    Ive been trying to be more positive but i really dislike this “update” that basically says “there is no update. No timeframe for the update.”

    I agree, I'm trying to upbeat as well, but this is like a kick in the teeth. Pointless to comment on this issue any longer.

    43 pages of “feedback”, with a decent amount of consensus on some of the bigger issues. And it gets ZERO priority.

    Happy thanksgiving.
  • DScottHewittDScottHewitt ✭✭✭✭✭
    Peets wrote: »
    Arena:
    2/06/2022 38.638
    3/06/2022 38.590
    4/06/2022 38.622
    5/06/2022 38.652
    6/06/2022 38.662
    7/06/2022 38.697
    8/06/2022 38.755
    9/06/2022 38.805
    10/06/2022 38.882
    11/06/2022 38.827
    12/06/2022 38.877
    13/06/2022 38.916
    14/06/2022 39.003
    15/06/2022 38.935
    16/06/2022 38.963
    17/06/2022 38.988
    18/06/2022 39.045
    19/06/2022 39.109
    20/06/2022 39.072
    21/06/2022 39.184
    22/06/2022 39.241
    23/06/2022 38.830
    24/06/2022 38.831
    25/06/2022 38.812
    26/06/2022 38.847
    27/06/2022 38.847
    28/06/2022 38.828
    29/06/2022 38.797
    30/06/2022 38.720
    1/07/2022 38.710
    2/07/2022 38.739
    3/07/2022 38.743
    4/07/2022 38.788
    5/07/2022 38.864
    6/07/2022 38.830
    7/07/2022 38.834
    8/07/2022 38.774
    9/07/2022 38.886
    10/07/2022 38.795
    11/07/2022 38.788
    12/07/2022 38.793
    13/07/2022 38.825
    14/07/2022 38.897
    15/07/2022 38.689
    16/07/2022 38.723
    17/07/2022 38.754
    18/07/2022 38.883
    19/07/2022 38.759
    20/07/2022 38.651
    21/07/2022 38.586
    22/07/2022 38.588
    23/07/2022 38.585
    24/07/2022 38.579
    25/07/2022 38.596
    26/07/2022 38.615
    27/07/2022 38.564
    28/07/2022 38.707
    29/07/2022 38.635
    30/07/2022 38.528
    31/07/2022 38.513
    1/08/2022 38.521
    2/08/2022 38.662
    3/08/2022 38.778
    4/08/2022 38.732
    5/08/2022 38.563
    6/08/2022 38.585
    10/08/2022 38.627
    11/08/2022 38.574
    12/08/2022 38.580
    13/08/2022 38.562
    14/08/2022 38.580
    20/08/2022 38.436
    21/08/2022 38.432
    22/08/2022 38.439
    23/08/2022 38.484
    24/08/2022 38.590
    25/08/2022 38.313
    26/08/2022 38.306
    27/08/2022 38.322
    28/08/2022 38.327
    29/08/2022 38.451
    30/08/2022 38.441
    31/08/2022 38.516
    1/09/2022 38.449
    2/09/2022 38.333
    3/09/2022 38.194
    4/09/2022 38.205
    5/09/2022 38.193
    6/09/2022 38.217
    7/09/2022 38.175
    8/09/2022 38.327
    9/09/2022 38.087
    10/09/2022 38.133
    11/09/2022 38.188
    12/09/2022 38.213
    13/09/2022 38.347
    14/09/2022 38.093
    15/09/2022 37.908
    16/09/2022 37.850
    19/09/2022 37.842
    20/09/2022 37.775
    21/09/2022 37.930
    22/09/2022 37.570
    23/09/2022 37.165
    24/09/2022 36.857
    25/09/2022 36.777
    26/09/2022 36.726
    27/09/2022 36.808
    28/09/2022 36.568
    29/09/2022 36.598
    30/09/2022 36.543
    1/10/2022 36.491
    2/10/2022 36.494
    3/10/2022 36.622
    4/10/2022 36.393
    5/10/2022 36.383
    6/10/2022 36.522
    7/10/2022 36.521
    8/10/2022 36.317
    9/10/2022 36.305
    10/10/2022 36.275
    11/10/2022 36.423
    12/10/2022 36.183
    13/10/2022 36.065
    14/10/2022 36.188
    15/10/2022 36.066
    16/10/2022 36.061
    17/10/2022 36.089
    18/10/2022 36.005
    19/10/2022 35.993
    20/10/2022 35.963
    21/10/2022 35.933
    22/10/2022 35.939
    23/10/2022 35.964
    24/10/2022 36.086
    25/10/2022 35.856
    26/10/2022 35.490
    27/10/2022 34.986
    28/10/2022 34.849
    29/10/2022 34.754
    30/10/2022 34.653
    31/10/2022 34.543
    1/11/2022 34.473
    2/11/2022 34.588
    3/11/2022 34.611
    4/11/2022 34.591
    5/11/2022 34.626
    6/11/2022 34.635
    7/11/2022 34.619
    8/11/2022 34.646
    9/11/2022 34.636
    10/11/2022 34.651
    11/11/2022 34.620
    12/11/2022 34.607
    13/11/2022 34.608
    14/11/2022 34.589
    15/11/2022 34.694
    16/11/2022 34.493
    17/11/2022 34.306
    18/11/2022 34.241
    19/11/2022 34.256
    20/11/2022 34.291
    21/11/2022 34.232
    22/11/2022 34.204

    When did the Objective Event cause people to start Tanking? That data point is not included.
    What if I told you not every single nit needs to be picked literally to death?
  • Princess_UhuraPrincess_Uhura ✭✭✭✭
    edited November 2022
    Peets wrote: »
    Arena:
    2/06/2022 38.638
    3/06/2022 38.590
    4/06/2022 38.622
    5/06/2022 38.652
    6/06/2022 38.662
    7/06/2022 38.697
    8/06/2022 38.755
    9/06/2022 38.805
    10/06/2022 38.882
    11/06/2022 38.827
    12/06/2022 38.877
    13/06/2022 38.916
    14/06/2022 39.003
    15/06/2022 38.935
    16/06/2022 38.963
    17/06/2022 38.988
    18/06/2022 39.045
    19/06/2022 39.109
    20/06/2022 39.072
    21/06/2022 39.184
    22/06/2022 39.241
    23/06/2022 38.830
    24/06/2022 38.831
    25/06/2022 38.812
    26/06/2022 38.847
    27/06/2022 38.847
    28/06/2022 38.828
    29/06/2022 38.797
    30/06/2022 38.720
    1/07/2022 38.710
    2/07/2022 38.739
    3/07/2022 38.743
    4/07/2022 38.788
    5/07/2022 38.864
    6/07/2022 38.830
    7/07/2022 38.834
    8/07/2022 38.774
    9/07/2022 38.886
    10/07/2022 38.795
    11/07/2022 38.788
    12/07/2022 38.793
    13/07/2022 38.825
    14/07/2022 38.897
    15/07/2022 38.689
    16/07/2022 38.723
    17/07/2022 38.754
    18/07/2022 38.883
    19/07/2022 38.759
    20/07/2022 38.651
    21/07/2022 38.586
    22/07/2022 38.588
    23/07/2022 38.585
    24/07/2022 38.579
    25/07/2022 38.596
    26/07/2022 38.615
    27/07/2022 38.564
    28/07/2022 38.707
    29/07/2022 38.635
    30/07/2022 38.528
    31/07/2022 38.513
    1/08/2022 38.521
    2/08/2022 38.662
    3/08/2022 38.778
    4/08/2022 38.732
    5/08/2022 38.563
    6/08/2022 38.585
    10/08/2022 38.627
    11/08/2022 38.574
    12/08/2022 38.580
    13/08/2022 38.562
    14/08/2022 38.580
    20/08/2022 38.436
    21/08/2022 38.432
    22/08/2022 38.439
    23/08/2022 38.484
    24/08/2022 38.590
    25/08/2022 38.313
    26/08/2022 38.306
    27/08/2022 38.322
    28/08/2022 38.327
    29/08/2022 38.451
    30/08/2022 38.441
    31/08/2022 38.516
    1/09/2022 38.449
    2/09/2022 38.333
    3/09/2022 38.194
    4/09/2022 38.205
    5/09/2022 38.193
    6/09/2022 38.217
    7/09/2022 38.175
    8/09/2022 38.327
    9/09/2022 38.087
    10/09/2022 38.133
    11/09/2022 38.188
    12/09/2022 38.213
    13/09/2022 38.347
    14/09/2022 38.093
    15/09/2022 37.908
    16/09/2022 37.850
    19/09/2022 37.842
    20/09/2022 37.775
    21/09/2022 37.930
    22/09/2022 37.570
    23/09/2022 37.165
    24/09/2022 36.857
    25/09/2022 36.777
    26/09/2022 36.726
    27/09/2022 36.808
    28/09/2022 36.568
    29/09/2022 36.598
    30/09/2022 36.543
    1/10/2022 36.491
    2/10/2022 36.494
    3/10/2022 36.622
    4/10/2022 36.393
    5/10/2022 36.383
    6/10/2022 36.522
    7/10/2022 36.521
    8/10/2022 36.317
    9/10/2022 36.305
    10/10/2022 36.275
    11/10/2022 36.423
    12/10/2022 36.183
    13/10/2022 36.065
    14/10/2022 36.188
    15/10/2022 36.066
    16/10/2022 36.061
    17/10/2022 36.089
    18/10/2022 36.005
    19/10/2022 35.993
    20/10/2022 35.963
    21/10/2022 35.933
    22/10/2022 35.939
    23/10/2022 35.964
    24/10/2022 36.086
    25/10/2022 35.856
    26/10/2022 35.490
    27/10/2022 34.986
    28/10/2022 34.849
    29/10/2022 34.754
    30/10/2022 34.653
    31/10/2022 34.543
    1/11/2022 34.473
    2/11/2022 34.588
    3/11/2022 34.611
    4/11/2022 34.591
    5/11/2022 34.626
    6/11/2022 34.635
    7/11/2022 34.619
    8/11/2022 34.646
    9/11/2022 34.636
    10/11/2022 34.651
    11/11/2022 34.620
    12/11/2022 34.607
    13/11/2022 34.608
    14/11/2022 34.589
    15/11/2022 34.694
    16/11/2022 34.493
    17/11/2022 34.306
    18/11/2022 34.241
    19/11/2022 34.256
    20/11/2022 34.291
    21/11/2022 34.232
    22/11/2022 34.204

    When did the Objective Event cause people to start Tanking? That data point is not included.

    Thats a good point. But i feel like that was before june.

    Edit: it was in march

    https://forum.wickedrealmgames.com/stt/discussion/19089/midweek-event-unleashed-feedback-thread/p1
  • W.W. CarlisleW.W. Carlisle ✭✭✭✭✭
    Peets wrote: »
    Arena:
    2/06/2022 38.638
    3/06/2022 38.590
    4/06/2022 38.622
    5/06/2022 38.652
    6/06/2022 38.662
    7/06/2022 38.697
    8/06/2022 38.755
    9/06/2022 38.805
    10/06/2022 38.882
    11/06/2022 38.827
    12/06/2022 38.877
    13/06/2022 38.916
    14/06/2022 39.003
    15/06/2022 38.935
    16/06/2022 38.963
    17/06/2022 38.988
    18/06/2022 39.045
    19/06/2022 39.109
    20/06/2022 39.072
    21/06/2022 39.184
    22/06/2022 39.241
    23/06/2022 38.830
    24/06/2022 38.831
    25/06/2022 38.812
    26/06/2022 38.847
    27/06/2022 38.847
    28/06/2022 38.828
    29/06/2022 38.797
    30/06/2022 38.720
    1/07/2022 38.710
    2/07/2022 38.739
    3/07/2022 38.743
    4/07/2022 38.788
    5/07/2022 38.864
    6/07/2022 38.830
    7/07/2022 38.834
    8/07/2022 38.774
    9/07/2022 38.886
    10/07/2022 38.795
    11/07/2022 38.788
    12/07/2022 38.793
    13/07/2022 38.825
    14/07/2022 38.897
    15/07/2022 38.689
    16/07/2022 38.723
    17/07/2022 38.754
    18/07/2022 38.883
    19/07/2022 38.759
    20/07/2022 38.651
    21/07/2022 38.586
    22/07/2022 38.588
    23/07/2022 38.585
    24/07/2022 38.579
    25/07/2022 38.596
    26/07/2022 38.615
    27/07/2022 38.564
    28/07/2022 38.707
    29/07/2022 38.635
    30/07/2022 38.528
    31/07/2022 38.513
    1/08/2022 38.521
    2/08/2022 38.662
    3/08/2022 38.778
    4/08/2022 38.732
    5/08/2022 38.563
    6/08/2022 38.585
    10/08/2022 38.627
    11/08/2022 38.574
    12/08/2022 38.580
    13/08/2022 38.562
    14/08/2022 38.580
    20/08/2022 38.436
    21/08/2022 38.432
    22/08/2022 38.439
    23/08/2022 38.484
    24/08/2022 38.590
    25/08/2022 38.313
    26/08/2022 38.306
    27/08/2022 38.322
    28/08/2022 38.327
    29/08/2022 38.451
    30/08/2022 38.441
    31/08/2022 38.516
    1/09/2022 38.449
    2/09/2022 38.333
    3/09/2022 38.194
    4/09/2022 38.205
    5/09/2022 38.193
    6/09/2022 38.217
    7/09/2022 38.175
    8/09/2022 38.327
    9/09/2022 38.087
    10/09/2022 38.133
    11/09/2022 38.188
    12/09/2022 38.213
    13/09/2022 38.347
    14/09/2022 38.093
    15/09/2022 37.908
    16/09/2022 37.850
    19/09/2022 37.842
    20/09/2022 37.775
    21/09/2022 37.930
    22/09/2022 37.570
    23/09/2022 37.165
    24/09/2022 36.857
    25/09/2022 36.777
    26/09/2022 36.726
    27/09/2022 36.808
    28/09/2022 36.568
    29/09/2022 36.598
    30/09/2022 36.543
    1/10/2022 36.491
    2/10/2022 36.494
    3/10/2022 36.622
    4/10/2022 36.393
    5/10/2022 36.383
    6/10/2022 36.522
    7/10/2022 36.521
    8/10/2022 36.317
    9/10/2022 36.305
    10/10/2022 36.275
    11/10/2022 36.423
    12/10/2022 36.183
    13/10/2022 36.065
    14/10/2022 36.188
    15/10/2022 36.066
    16/10/2022 36.061
    17/10/2022 36.089
    18/10/2022 36.005
    19/10/2022 35.993
    20/10/2022 35.963
    21/10/2022 35.933
    22/10/2022 35.939
    23/10/2022 35.964
    24/10/2022 36.086
    25/10/2022 35.856
    26/10/2022 35.490
    27/10/2022 34.986
    28/10/2022 34.849
    29/10/2022 34.754
    30/10/2022 34.653
    31/10/2022 34.543
    1/11/2022 34.473
    2/11/2022 34.588
    3/11/2022 34.611
    4/11/2022 34.591
    5/11/2022 34.626
    6/11/2022 34.635
    7/11/2022 34.619
    8/11/2022 34.646
    9/11/2022 34.636
    10/11/2022 34.651
    11/11/2022 34.620
    12/11/2022 34.607
    13/11/2022 34.608
    14/11/2022 34.589
    15/11/2022 34.694
    16/11/2022 34.493
    17/11/2022 34.306
    18/11/2022 34.241
    19/11/2022 34.256
    20/11/2022 34.291
    21/11/2022 34.232
    22/11/2022 34.204

    When did the Objective Event cause people to start Tanking? That data point is not included.

    Thats a good point. But i feel like that was before june.

    Edit: it was in march

    https://forum.wickedrealmgames.com/stt/discussion/19089/midweek-event-unleashed-feedback-thread/p1

    Tanking would not have effected the number of players in Arena overall. It only dictates the standings of individual players. They would still count as being in the Arena, just not as high in the rankings. Tanking would be irrelevant. Only a reduction in players playing that Arena class would do that. Which class is that? Admiral? I hover at the bottom of Arena except for event needs or if I want the schematics.
    When did we get our last client update that eliminated older operating systems?
    I think some inactive players were purged recently though. We had several players in my fleet that hadn't played in close to a year and they disappeared from our roster back in the summer. I'm curious as to how long inactive accounts remain before removal.
    W.W. CarlislePlayed since January 20, 2019Captain Level- 99 (May 9, 2022)VIP 14Crew Quarters: 485/485Most recent/Lowest- Anbo-jyutsu Kyle Riker (1/5* Lvl 30) 5/29/23Immortalized x-866 5* x184, 4* x 490, 3* x91, 2* x62, and 1* x27Most recent Immortal - Tearful Janeway 4* 5/25/23Current non-event project- Improving my Science base skill. Retrieval Project- Mestral 1/5*
  • SimsSims ✭✭✭
    Third day on the trot someone has opened a battle when they have been asked not to. I've sent in a ticket asking for the identity of the player who opened it today. Hopefully this is something you can assist with until the 'lock' update arrives.
  • ShanShan ✭✭✭✭✭
    Sims wrote: »
    Third day on the trot someone has opened a battle when they have been asked not to. I've sent in a ticket asking for the identity of the player who opened it today. Hopefully this is something you can assist with until the 'lock' update arrives.

    That's not something PS can assist with unfortunately.

  • ShanShan ✭✭✭✭✭
    Regarding 9.2.0, the goal is to release in January.
    I am working on a more detailed communication with details about its content, I should have it ready before the end of next week.
  • Shan wrote: »
    Regarding 9.2.0, the goal is to release in January.
    I am working on a more detailed communication with details about its content, I should have it ready before the end of next week.

    Thanks shan, have a good thanksgiving
  • AldudeAldude ✭✭✭✭✭
    With the recent announcement about Brutal rewards, we can progress a bit further now. Thank you B)
    Fleet Admiral of NCC UK Midlands."Leave any bigotry in your quarters. There's no room for it on the bridge." - J.T. Kirk, 2266
  • Aldude wrote: »
    With the recent announcement about Brutal rewards, we can progress a bit further now. Thank you B)

    Yes this is a very welcome, and very mich needed update.
  • MiT SanoaMiT Sanoa ✭✭✭✭✭
    edited November 2022
    Yes, this is nice. But it does not address how to handle new fleetmates with significantly lower bridges. We have to do Nightmare all the time to get Bilitrium I for them while most people would need Bilitrium II III by now. Why is there no Bil I in Ultra still? Will this ever be adressed? Are we supposed to never accept new players as it would take months for the whole fleet to get them up and running?

    /edit: Before anyone asks: We are unable to handle both Ultra + anything else that is helpful in parallel.

    /edit2: Sorry, my bad! Most people need Bil 3, not Bil 2. Bil 2 would be fine anyway with Nightmare.
    Wir, die Mirror Tribbles [MiT] haben freie Plätze zu vergeben. Kein Zwang und kein Stress, dafür aber Spaß, Discord und eine nette, hilfsbereite Gemeinschaft, incl. voll ausgebauter Starbase und täglich 700 ISM.
  • MiT Sanoa wrote: »
    Yes, this is nice. But it does not address how to handle new fleetmates with significantly lower bridges. We have to do Nightmare all the time to get Bilitrium I for them while most people would need Bilitrium II by now. Why is there no Bil I in Ultra still? Will this ever be adressed? Are we supposed to never accept new players as it would take months for the whole fleet to get them up and running?

    /edit: Before anyone asks: We are unable to handle both Ultra + anything else that is helpful in parallel.

    Work together to help your new fleetmates to advance higher so they can better assist your fleet in co-ordinated attacks. Or is that concept foreign to you? If you are just expecting all your fleetmates to gain levels and boosts on their own, with no help from the higher level members, then you don't really understand the role of the Fleet.
    The Guardians of Tomorrow
    Protecting the Galaxy's Future from itself
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