Since polestars drop out of constellations and each one of them is based on a specific card, 1* polestars should be quite rare, given that there aren't many 1* in the game.
But I guess it will still be a huge disappointment for whoever pulls one of those
Not quite. Rarity polestars only drop from rarity constellations, never from crew constellations. So if you get a constellation based on a 1* crew you won't have any chance of getting a Common polestar.
But if you get a rarity constellation you're just as likely to get a Common as the Legendary that you actually need. In fact, the odds of getting a Legendary polestar from a rarity constellation would seem to be 20%.
One tweak they could make is to add associated rarity and skill polestars as options from each crew constellation, along with the associated traits.
Using Mambo Picard as an example, his constellation would currently give you a chance at these polestars: federation, Starfleet, human, casual, romantic, musician (each has a 1/6 chance of dropping).
Why not add rarity & skill polestars as possible options, maybe even with a slightly decreased drop-rate from the trait polestars listed above: legendary 5* crew, CMD, DIP, SCI?
Given that the revised constellation would have 10 potential polestars, maybe the traits would each have a 3/22 drop-rate, while the rarity & skill polestars would each have a 1/22 drop-rate? Heck, they could even go 4/28 (6 traits) and 1/28 (rarity & 3 skills).
Since polestars drop out of constellations and each one of them is based on a specific card, 1* polestars should be quite rare, given that there aren't many 1* in the game.
But I guess it will still be a huge disappointment for whoever pulls one of those
Not quite. Rarity polestars only drop from rarity constellations, never from crew constellations. So if you get a constellation based on a 1* crew you won't have any chance of getting a Common polestar.
But if you get a rarity constellation you're just as likely to get a Common as the Legendary that you actually need. In fact, the odds of getting a Legendary polestar from a rarity constellation would seem to be 20%.
One tweak they could make is to add associated rarity and skill polestars as options from each crew constellation, along with the associated traits.
Using Mambo Picard as an example, his constellation would currently give you a chance at these polestars: federation, Starfleet, human, casual, romantic, musician (each has a 1/6 chance of dropping)
Why not at additional polestars as possible options, maybe even with a slightly decreased drop-rate from the trait polestars listed above: legendary 5* crew, CMD, DIP, SCI?
Given that the revised constellation would have 10 potential polestars, maybe the traits would each have a 3/22 drop-rate, while the rarity & skill polestars would have a 1/22 drop-rate? Heck, they could even go 4/28 (6 traits) and 1/28 (rarity & 3 skills).
Another tweak they could make is to name the currency/components after things that are relevant to the series.
Do you guys remember the star trek episode that used quantum and interstellar medium to combine polestars? Because i don’t.
Since polestars drop out of constellations and each one of them is based on a specific card, 1* polestars should be quite rare, given that there aren't many 1* in the game.
But I guess it will still be a huge disappointment for whoever pulls one of those
Not quite. Rarity polestars only drop from rarity constellations, never from crew constellations. So if you get a constellation based on a 1* crew you won't have any chance of getting a Common polestar.
But if you get a rarity constellation you're just as likely to get a Common as the Legendary that you actually need. In fact, the odds of getting a Legendary polestar from a rarity constellation would seem to be 20%.
Oh, I must have missed that. I was assuming that they’d be a possible drop from character constellations. That’s awful - there will be very little use for lower rarities.
Since polestars drop out of constellations and each one of them is based on a specific card, 1* polestars should be quite rare, given that there aren't many 1* in the game.
But I guess it will still be a huge disappointment for whoever pulls one of those
Not quite. Rarity polestars only drop from rarity constellations, never from crew constellations. So if you get a constellation based on a 1* crew you won't have any chance of getting a Common polestar.
But if you get a rarity constellation you're just as likely to get a Common as the Legendary that you actually need. In fact, the odds of getting a Legendary polestar from a rarity constellation would seem to be 20%.
One tweak they could make is to add associated rarity and skill polestars as options from each crew constellation, along with the associated traits.
Using Mambo Picard as an example, his constellation would currently give you a chance at these polestars: federation, Starfleet, human, casual, romantic, musician (each has a 1/6 chance of dropping)
Why not at additional polestars as possible options, maybe even with a slightly decreased drop-rate from the trait polestars listed above: legendary 5* crew, CMD, DIP, SCI?
Given that the revised constellation would have 10 potential polestars, maybe the traits would each have a 3/22 drop-rate, while the rarity & skill polestars would have a 1/22 drop-rate? Heck, they could even go 4/28 (6 traits) and 1/28 (rarity & 3 skills).
Another tweak they could make is to name the currency/components after things that are relevant to the series.
Do you guys remember the star trek episode that used quantum and interstellar medium to combine polestars? Because i don’t.
I’ll bet you 10 Quatloos they didn’t do their research!
“What's a knockout like you doing in a computer-generated gin joint like this?”
Proud member of Patterns of Force
Captain Level 99
Played since January 2017
I’ll bet you 10 Quatloos they didn’t do their research!
Soval: Do you know the story of Nirak? He was a soldier who lived a long time ago. He was standing watch over the gates of the city of Gol and he saw a cloud on the horizon moving toward him. He thought it was a sandstorm, so he told no one. It was an army. They destroyed the city, but they let Nirak live. His name now means "fool" in our language, just as WRG will in English!
I've just converted number of people fully donating to the star base into points to see how it compares to the chronitons :
20 fleet members = 700 points
30 fleet members = 1050 points
40 fleet members = 1400 points
Considering there must be a lot of fleets out there that struggle to make the present 1100 point target for chronitons , even including partial donations , I'd say they've set a really challenging target for ISM .
I've just converted number of people fully donating to the star base into points to see how it compares to the chronitons :
20 fleet members = 700 points
30 fleet members = 1050 points
40 fleet members = 1400 points
Considering there must be a lot of fleets out there that struggle to make the present 1100 point target for chronitons , even including partial donations , I'd say they've set a really challenging target for ISM .
That is an interesting comparison. I suppose we give it a couple weeks and we can see just how common getting max is. But your comparison to donations makes me downgrade my optimism.
So I have been getting a lite frustrated with the game recently, and I was worried about this new feature being a disappointment.
My big concern was how much is this new feature going to cost me? Then when the first few details were released I figured it would be nice to get the one or two crew i really want, but then it would too expensive to ever look at again.
Now that I have seen the demo? I am extremely excited. 5 million credits? I usually blow that on 90k packs after each skirmish, so thats not a problem for me at all.
How much will this feature cost me? Nothing! Nothing? Nothing!! I can choose to speed things up with dilithium if I want, but otherwise I can get a cash free crew once a month? Yes please!
I have been looking at trait combos of crew I want and there are so many ways to narrow down the pool, I can't wait to plot, plan and put polestars away for selected crew when the portal update happens.
The currency costs to this are low enough that I will continue to use it to flush out collections or add final stars after grabbing (or whole selectively saving for) my white whales.
One big concern i see here is the 1* Torres, but the beauty of this feature is that you are in control of the odds of the pool. I personally personally will put in the extra time and resources to ensure 100% chance, or a narrow pool of crew who all need stars. I wont click retrieve on a pool that includes a 1*, lol, that's poor strategy.
I can't wait for this. It looks so fun, I wish the UI was live now just for the trait/pool selection feature alone.
Thank you WRG. (Even though I wish I could keep the crafty polestar in the starter pack!)
Thank you very much!
How much will this feature cost me? Nothing! Nothing? Nothing!!
It actually carried a heavy cost. Apparently this feature has been an “all hands on deck” type of thing, so, if adiragate 1.0, convergence day thresholds, adiragate 2.0, or the ui display and menu issues that the new 8.0.0 have, or, well basically any of the 3 or 4 qa/qc problems we have had on a weekly basis since November, if none of those bothered you in the slightest.....
Gonna have to see how it goes and what adjustments TP does to it in or against our favor. I did think the astrometrics part looked cool and some of the graphics and it will be something new. I just hope the odds won’t be as low as I suspect they will be.
Gonna have to see how it goes and what adjustments TP does to it in or against our favor. I did think the astrometrics part looked cool and some of the graphics and it will be something new. I just hope the odds won’t be as low as I suspect they will be.
We can look at the track record and “guess-timate” if it will be player friendly:
New portal packs that feature a 3* crew, replicator rations, and a trivial amount of honor.
Monetization of a glitch that freezes voyage progress/retrieval. (And, the glitch has been present for years)
Dabo sale that drains peoples credits, immediately prior to an announcement that a new game feature will require a load of credits.
Honor sale build up, let down, then a re-build up with the caveat that the offerings may be citation focussed with no “begolds”, since “crew retrieval” will be in play and we dont want competition between two different behold options.
Adiragate. They straight up sent a game email “oh yeah, wrong art sorry for your inconvenience” and had the nerve to act surprised when the forums lit on fire.
Adiragate 2.0....albeit brief, still showed a lack of attention to the rollout and gave people an unfair chance at acquiring luau paris when the offer was expired.
Game version 8.0.0. Here we are, smack dab in the middle of a skirmish and if you want to check your score or look at the leaderboards, prepare to be annoyed by the “x”’s that dont close the menu. Feel free to use the player provided work around though. Thank goodness all these dedicated fans are here to keep the game going.
And many other options that would take several beers worth of effort to care to think about.
And with that, consider the big book, the little book, the voyage calculator, the behold advice bot, the dilemma bot, dahj bot, heck consider ANY bot you find in discord and think about this; they were all created by players. Not devs. Players.
Wrg even had the nerve to capitalize on a player created stream to advertise and promote themselves.
Where is their humility? Where is their thanks? Where is their appreciation?
Oh, found it!!!! Its in that constellation over there. Crack that puppy open with a months worth of quantum, and you just got yourself a SHINZON.
Gonna have to see how it goes and what adjustments TP does to it in or against our favor. I did think the astrometrics part looked cool and some of the graphics and it will be something new. I just hope the odds won’t be as low as I suspect they will be.
We can look at the track record and “guess-timate” if it will be player friendly:
New portal packs that feature a 3* crew, replicator rations, and a trivial amount of honor.
Monetization of a glitch that freezes voyage progress/retrieval. (And, the glitch has been present for years)
Dabo sale that drains peoples credits, immediately prior to an announcement that a new game feature will require a load of credits.
Honor sale build up, let down, then a re-build up with the caveat that the offerings may be citation focussed with no “begolds”, since “crew retrieval” will be in play and we dont want competition between two different behold options.
Adiragate. They straight up sent a game email “oh yeah, wrong art sorry for your inconvenience” and had the nerve to act surprised when the forums lit on fire.
Adiragate 2.0....albeit brief, still showed a lack of attention to the rollout and gave people an unfair chance at acquiring luau paris when the offer was expired.
Game version 8.0.0. Here we are, smack dab in the middle of a skirmish and if you want to check your score or look at the leaderboards, prepare to be annoyed by the “x”’s that dont close the menu. Feel free to use the player provided work around though. Thank goodness all these dedicated fans are here to keep the game going.
And many other options that would take several beers worth of effort to care to think about.
And with that, consider the big book, the little book, the voyage calculator, the behold advice bot, the dilemma bot, dahj bot, heck consider ANY bot you find in discord and think about this; they were all created by players. Not devs. Players.
Wrg even had the nerve to capitalize on a player created stream to advertise and promote themselves.
Where is their humility? Where is their thanks? Where is their appreciation?
Oh, found it!!!! Its in that constellation over there. Crack that puppy open with a months worth of quantum, and you just got yourself a SHINZON.
I can’t believe the amount of time you spend complaining, surely there are more positive things you can concentrate on. If I was as dissatisfied with WRG and the game as you obviously are l would be moving on to something else.
Gonna have to see how it goes and what adjustments TP does to it in or against our favor. I did think the astrometrics part looked cool and some of the graphics and it will be something new. I just hope the odds won’t be as low as I suspect they will be.
We can look at the track record and “guess-timate” if it will be player friendly:
New portal packs that feature a 3* crew, replicator rations, and a trivial amount of honor.
Monetization of a glitch that freezes voyage progress/retrieval. (And, the glitch has been present for years)
Dabo sale that drains peoples credits, immediately prior to an announcement that a new game feature will require a load of credits.
Honor sale build up, let down, then a re-build up with the caveat that the offerings may be citation focussed with no “begolds”, since “crew retrieval” will be in play and we dont want competition between two different behold options.
Adiragate. They straight up sent a game email “oh yeah, wrong art sorry for your inconvenience” and had the nerve to act surprised when the forums lit on fire.
Adiragate 2.0....albeit brief, still showed a lack of attention to the rollout and gave people an unfair chance at acquiring luau paris when the offer was expired.
Game version 8.0.0. Here we are, smack dab in the middle of a skirmish and if you want to check your score or look at the leaderboards, prepare to be annoyed by the “x”’s that dont close the menu. Feel free to use the player provided work around though. Thank goodness all these dedicated fans are here to keep the game going.
And many other options that would take several beers worth of effort to care to think about.
And with that, consider the big book, the little book, the voyage calculator, the behold advice bot, the dilemma bot, dahj bot, heck consider ANY bot you find in discord and think about this; they were all created by players. Not devs. Players.
Wrg even had the nerve to capitalize on a player created stream to advertise and promote themselves.
Where is their humility? Where is their thanks? Where is their appreciation?
Oh, found it!!!! Its in that constellation over there. Crack that puppy open with a months worth of quantum, and you just got yourself a SHINZON.
I can’t believe the amount of time you spend complaining, surely there are more positive things you can concentrate on. If I was as dissatisfied with WRG and the game as you obviously are l would be moving on to something else.
Thats a fair point there, willo. And its a fair assessment.
So lets just take your recommendation that everyone who is dissatisfied with wrg/tp move on to something else, and lets see what THAT does for your economy?
Since polestars drop out of constellations and each one of them is based on a specific card, 1* polestars should be quite rare, given that there aren't many 1* in the game.
But I guess it will still be a huge disappointment for whoever pulls one of those
Not quite. Rarity polestars only drop from rarity constellations, never from crew constellations. So if you get a constellation based on a 1* crew you won't have any chance of getting a Common polestar.
But if you get a rarity constellation you're just as likely to get a Common as the Legendary that you actually need. In fact, the odds of getting a Legendary polestar from a rarity constellation would seem to be 20%.
I've just converted number of people fully donating to the star base into points to see how it compares to the chronitons :
20 fleet members = 700 points
30 fleet members = 1050 points
40 fleet members = 1400 points
Considering there must be a lot of fleets out there that struggle to make the present 1100 point target for chronitons , even including partial donations , I'd say they've set a really challenging target for ISM .
Isn't the new ISM achievement based on daily missions only? Starbase donations could be an issue for newer players, when only the rare components are needed, but they don't count towards daily missions.
I'm more concerned with the 7 faction missions required to complete dailies. Everyone who is VIP0 or only logs in once a day is probably skipping those.
Gonna have to see how it goes and what adjustments TP does to it in or against our favor. I did think the astrometrics part looked cool and some of the graphics and it will be something new. I just hope the odds won’t be as low as I suspect they will be.
We can look at the track record and “guess-timate” if it will be player friendly:
New portal packs that feature a 3* crew, replicator rations, and a trivial amount of honor.
Monetization of a glitch that freezes voyage progress/retrieval. (And, the glitch has been present for years)
Dabo sale that drains peoples credits, immediately prior to an announcement that a new game feature will require a load of credits.
Honor sale build up, let down, then a re-build up with the caveat that the offerings may be citation focussed with no “begolds”, since “crew retrieval” will be in play and we dont want competition between two different behold options.
Adiragate. They straight up sent a game email “oh yeah, wrong art sorry for your inconvenience” and had the nerve to act surprised when the forums lit on fire.
Adiragate 2.0....albeit brief, still showed a lack of attention to the rollout and gave people an unfair chance at acquiring luau paris when the offer was expired.
Game version 8.0.0. Here we are, smack dab in the middle of a skirmish and if you want to check your score or look at the leaderboards, prepare to be annoyed by the “x”’s that dont close the menu. Feel free to use the player provided work around though. Thank goodness all these dedicated fans are here to keep the game going.
And many other options that would take several beers worth of effort to care to think about.
And with that, consider the big book, the little book, the voyage calculator, the behold advice bot, the dilemma bot, dahj bot, heck consider ANY bot you find in discord and think about this; they were all created by players. Not devs. Players.
Wrg even had the nerve to capitalize on a player created stream to advertise and promote themselves.
Where is their humility? Where is their thanks? Where is their appreciation?
Oh, found it!!!! Its in that constellation over there. Crack that puppy open with a months worth of quantum, and you just got yourself a SHINZON.
I can’t believe the amount of time you spend complaining, surely there are more positive things you can concentrate on. If I was as dissatisfied with WRG and the game as you obviously are l would be moving on to something else.
Thats a fair point there, willo. And its a fair assessment.
So lets just take your recommendation that everyone who is dissatisfied with wrg/tp move on to something else, and lets see what THAT does for your economy?
Love the attitude buddy.
I am struggling to follow where you are going with all of this, especially after reading your new thread suggesting to everyone to not spend on this game. 😐
I like that there are gonna be achievements to earn stuff for the new feature. I really like we are gonna get a crew slot sale this month and an honor sale next month. At least give the feature a try.
I like that there are gonna be achievements to earn stuff for the new feature. I really like we are gonna get a crew slot sale this month and an honor sale next month. At least give the feature a try.
But is it guaranteed that it will be the same honour sale rules as before?
When you go through the comments, you do have to laugh, imagine explaining it to someone who has never played.....yes we will get used to it but its an overly complicated system, if you wanted to limit its use a simple refresh rate could be used.
Event button, crew button and this new add on, follows a theme of over complication by having to many steps. At every stage the devs should be thinking how can we streamline the process.
This entire mess sounds overly complicated, and I would bet will never work right and have to be continually messed with to make it work right. I think we already have enough things to spend our extra cash on. OH well I going to have to see this work, but not being able to get the crew you really want and the extra frustration this is going to add to the game, I am not impressed.
Despite what TP has said about this being the #1 feature the players have asked for, this simply boils down to $$$. Long time players will remember when honor could not be purchased. That changed. TP has said ISM or Quantum (I forget which one) cannot be purchased. That will change too.
The induction of ISM and Quantum (one of which should have been called Quatloos) is nothing more than 2 new ways to generate revenue. Nothing wrong with that, just come out and say it. Won't be long before the Great Value Pack JUST FOR YOU for $49.99 - 3 Constellations and 1,000 ISM will be popping up on screens everywhere.
As for the change itself, its fairly easy - scan, find constellation - open - get polestar - go to retrieve - pick crew. Simple. I just know those 2* polestars will be dropping like 3* trainers in gauntlet....
Now that the "Big New Feature" is done, can we please get some of things we all want such as -
1. Raise captain level beyond 99
2. Search avatars by name feature
3. Fleet rewards
4. Admiral tools (lock rooms - promote demote squad leaders)
5. Voyage recall tokens (time reducers)
6. New event type (perhaps voyage based)
7. Expand map and correct locations
8. Raise immortal total rewards
9. Revise squad rewards
10. Fix chat (smoke signals would work better)
11. Create a shipyard to improve antimatter, hull and shields - perhaps create generic rarity based schems
12. Extra Voyages for ship class (2&3* - 4* and 5*)
13. Revise/fix gauntlet
14. 1 click builds in galaxy events
15. Fix the bugs!
I am sure others can add alot to this list - please do so.....
Happy Friday
Founding ADM - PoF family of fleets (POF, POF2 & POF3) - Dear TP: Non sequitur. Your facts are uncoordinated.
Wouldn't it have been cool if instead of this whole polestar thing you would need to commit specific crew? Like send a crew member with brutal instead of a brutal polestar. Plus that you'd have to commit the crew for some length of time while they're "searching", and preferably check in from time to time and do some mini-game, like an away team node where you'd need to use the crew you selected initially. Maybe the crew would keep the fatigue from each such encounter. Sort of like the interesting first non-grindy part of an expedition event.
So far I like the description of the new feature and while it's hard to evaluate how relevant it will be for crew acquisition, I think I will enjoy saving up polestars and targeting specific crew.
But the more I think about it the more I feel like there's one big issue with it. Rarity polestars should be a lot easier to acquire than all the others and instead it looks like it will be very difficult to come across them. That will inevitably lead to scenarios where people save up polestars for specific trait combinations for months, finally doing a very costy pull with a choice between three legendaries and one uncommon crew... and get the uncommon crew. And that will lead to a lot of disappointment.
Despite what TP has said about this being the #1 feature the players have asked for, this simply boils down to $$$. Long time players will remember when honor could not be purchased. That changed. TP has said ISM or Quantum (I forget which one) cannot be purchased. That will change too.
The induction of ISM and Quantum (one of which should have been called Quatloos) is nothing more than 2 new ways to generate revenue. Nothing wrong with that, just come out and say it. Won't be long before the Great Value Pack JUST FOR YOU for $49.99 - 3 Constellations and 1,000 ISM will be popping up on screens everywhere.
As for the change itself, its fairly easy - scan, find constellation - open - get polestar - go to retrieve - pick crew. Simple. I just know those 2* polestars will be dropping like 3* trainers in gauntlet....
Now that the "Big New Feature" is done, can we please get some of things we all want such as -
1. Raise captain level beyond 99
2. Search avatars by name feature
3. Fleet rewards
4. Admiral tools (lock rooms - promote demote squad leaders)
5. Voyage recall tokens (time reducers)
6. New event type (perhaps voyage based)
7. Expand map and correct locations
8. Raise immortal total rewards
9. Revise squad rewards
10. Fix chat (smoke signals would work better)
11. Create a shipyard to improve antimatter, hull and shields - perhaps create generic rarity based schems
12. Extra Voyages for ship class (2&3* - 4* and 5*)
13. Revise/fix gauntlet
14. 1 click builds in galaxy events
15. Fix the bugs!
I am sure others can add alot to this list - please do so.....
Happy Friday
Yes, to all of these, plus
16. Ship collections that make finishing ships more worth while. They could give ship buffs, like increasing antimatter, reducing Voyage recall, raising your battle stats, etc.
17. Star base modules for ship buffs.
18. An extra shuttle from a Shuttle Bay module.
19. An indicator icon for Galaxy components, say blue or red like the yellow and green ones for crew. I hate when I get interrupted and forget what I need.
I love when people offer concrete ideas and not just complaints.
W.W. CarlislePlayed since January 20, 2019Captain Level- 99 (May 9, 2022)VIP 14Crew Quarters: 485/485Most recent/Lowest- Anbo-jyutsu Kyle Riker (1/5* Lvl 30) 5/29/23Immortalized x-866 5* x184, 4* x 490, 3* x91, 2* x62, and 1* x27Most recent Immortal - Tearful Janeway 4* 5/25/23Current non-event project- Improving my Science base skill. Retrieval Project- Mestral 1/5*
Despite what TP has said about this being the #1 feature the players have asked for, this simply boils down to $$$. Long time players will remember when honor could not be purchased. That changed. TP has said ISM or Quantum (I forget which one) cannot be purchased. That will change too.
The induction of ISM and Quantum (one of which should have been called Quatloos) is nothing more than 2 new ways to generate revenue. Nothing wrong with that, just come out and say it. Won't be long before the Great Value Pack JUST FOR YOU for $49.99 - 3 Constellations and 1,000 ISM will be popping up on screens everywhere.
As for the change itself, its fairly easy - scan, find constellation - open - get polestar - go to retrieve - pick crew. Simple. I just know those 2* polestars will be dropping like 3* trainers in gauntlet....
Now that the "Big New Feature" is done, can we please get some of things we all want such as -
1. Raise captain level beyond 99
2. Search avatars by name feature
3. Fleet rewards
4. Admiral tools (lock rooms - promote demote squad leaders)
5. Voyage recall tokens (time reducers)
6. New event type (perhaps voyage based)
7. Expand map and correct locations
8. Raise immortal total rewards
9. Revise squad rewards
10. Fix chat (smoke signals would work better)
11. Create a shipyard to improve antimatter, hull and shields - perhaps create generic rarity based schems
12. Extra Voyages for ship class (2&3* - 4* and 5*)
13. Revise/fix gauntlet
14. 1 click builds in galaxy events
15. Fix the bugs!
I am sure others can add alot to this list - please do so.....
Happy Friday
Yes, to all of these, plus
16. Ship collections that make finishing ships more worth while. They could give ship buffs, like increasing antimatter, reducing Voyage recall, raising your battle stats, etc.
17. Star base modules for ship buffs.
18. An extra shuttle from a Shuttle Bay module.
19. An indicator icon for Galaxy components, say blue or red like the yellow and green ones for crew. I hate when I get interrupted and forget what I need.
I love when people offer concrete ideas and not just complaints.
20. Improved arena rewards using the skirmish rewards as a template for successful arena battles.
21. A starbase room to allow unlimited increases in the chron cap (based on 5 chron increments)
22. Improved communication with the playerbase (not necessarily something that can go into a client, but valuable nonetheless)
Comments
One tweak they could make is to add associated rarity and skill polestars as options from each crew constellation, along with the associated traits.
Using Mambo Picard as an example, his constellation would currently give you a chance at these polestars: federation, Starfleet, human, casual, romantic, musician (each has a 1/6 chance of dropping).
Why not add rarity & skill polestars as possible options, maybe even with a slightly decreased drop-rate from the trait polestars listed above: legendary 5* crew, CMD, DIP, SCI?
Given that the revised constellation would have 10 potential polestars, maybe the traits would each have a 3/22 drop-rate, while the rarity & skill polestars would each have a 1/22 drop-rate? Heck, they could even go 4/28 (6 traits) and 1/28 (rarity & 3 skills).
Another tweak they could make is to name the currency/components after things that are relevant to the series.
Do you guys remember the star trek episode that used quantum and interstellar medium to combine polestars? Because i don’t.
Dude! I loved that episode of Star Trek: Orville where Darth Vader polstarred the ever-lovin' Interstellar Medium out of Commander Adama!
Oh, I must have missed that. I was assuming that they’d be a possible drop from character constellations. That’s awful - there will be very little use for lower rarities.
Was that the same episode where DADDA found out his real name was DATA (day-tuh)?
My favourite bit is when they scan for constellations but
I’ll bet you 10 Quatloos they didn’t do their research!
Proud member of Patterns of Force
Captain Level 99
Played since January 2017
TP: Do better!!!
Soval: Do you know the story of Nirak? He was a soldier who lived a long time ago. He was standing watch over the gates of the city of Gol and he saw a cloud on the horizon moving toward him. He thought it was a sandstorm, so he told no one. It was an army. They destroyed the city, but they let Nirak live. His name now means "fool" in our language, just as WRG will in English!
20 fleet members = 700 points
30 fleet members = 1050 points
40 fleet members = 1400 points
Considering there must be a lot of fleets out there that struggle to make the present 1100 point target for chronitons , even including partial donations , I'd say they've set a really challenging target for ISM .
Its the gauntlet version of 3* trainers.....
That is an interesting comparison. I suppose we give it a couple weeks and we can see just how common getting max is. But your comparison to donations makes me downgrade my optimism.
My big concern was how much is this new feature going to cost me? Then when the first few details were released I figured it would be nice to get the one or two crew i really want, but then it would too expensive to ever look at again.
Now that I have seen the demo? I am extremely excited. 5 million credits? I usually blow that on 90k packs after each skirmish, so thats not a problem for me at all.
How much will this feature cost me? Nothing! Nothing? Nothing!! I can choose to speed things up with dilithium if I want, but otherwise I can get a cash free crew once a month? Yes please!
I have been looking at trait combos of crew I want and there are so many ways to narrow down the pool, I can't wait to plot, plan and put polestars away for selected crew when the portal update happens.
The currency costs to this are low enough that I will continue to use it to flush out collections or add final stars after grabbing (or whole selectively saving for) my white whales.
One big concern i see here is the 1* Torres, but the beauty of this feature is that you are in control of the odds of the pool. I personally personally will put in the extra time and resources to ensure 100% chance, or a narrow pool of crew who all need stars. I wont click retrieve on a pool that includes a 1*, lol, that's poor strategy.
I can't wait for this. It looks so fun, I wish the UI was live now just for the trait/pool selection feature alone.
Thank you WRG. (Even though I wish I could keep the crafty polestar in the starter pack!)
Thank you very much!
It actually carried a heavy cost. Apparently this feature has been an “all hands on deck” type of thing, so, if adiragate 1.0, convergence day thresholds, adiragate 2.0, or the ui display and menu issues that the new 8.0.0 have, or, well basically any of the 3 or 4 qa/qc problems we have had on a weekly basis since November, if none of those bothered you in the slightest.....
Then yeah. It cost you nothing.
We can look at the track record and “guess-timate” if it will be player friendly:
New portal packs that feature a 3* crew, replicator rations, and a trivial amount of honor.
Monetization of a glitch that freezes voyage progress/retrieval. (And, the glitch has been present for years)
Dabo sale that drains peoples credits, immediately prior to an announcement that a new game feature will require a load of credits.
Honor sale build up, let down, then a re-build up with the caveat that the offerings may be citation focussed with no “begolds”, since “crew retrieval” will be in play and we dont want competition between two different behold options.
Adiragate. They straight up sent a game email “oh yeah, wrong art sorry for your inconvenience” and had the nerve to act surprised when the forums lit on fire.
Adiragate 2.0....albeit brief, still showed a lack of attention to the rollout and gave people an unfair chance at acquiring luau paris when the offer was expired.
Game version 8.0.0. Here we are, smack dab in the middle of a skirmish and if you want to check your score or look at the leaderboards, prepare to be annoyed by the “x”’s that dont close the menu. Feel free to use the player provided work around though. Thank goodness all these dedicated fans are here to keep the game going.
And many other options that would take several beers worth of effort to care to think about.
And with that, consider the big book, the little book, the voyage calculator, the behold advice bot, the dilemma bot, dahj bot, heck consider ANY bot you find in discord and think about this; they were all created by players. Not devs. Players.
Wrg even had the nerve to capitalize on a player created stream to advertise and promote themselves.
Where is their humility? Where is their thanks? Where is their appreciation?
Oh, found it!!!! Its in that constellation over there. Crack that puppy open with a months worth of quantum, and you just got yourself a SHINZON.
I can’t believe the amount of time you spend complaining, surely there are more positive things you can concentrate on. If I was as dissatisfied with WRG and the game as you obviously are l would be moving on to something else.
Thats a fair point there, willo. And its a fair assessment.
So lets just take your recommendation that everyone who is dissatisfied with wrg/tp move on to something else, and lets see what THAT does for your economy?
Love the attitude buddy.
I missed that too. That's disappointing
Isn't the new ISM achievement based on daily missions only? Starbase donations could be an issue for newer players, when only the rare components are needed, but they don't count towards daily missions.
I'm more concerned with the 7 faction missions required to complete dailies. Everyone who is VIP0 or only logs in once a day is probably skipping those.
I am struggling to follow where you are going with all of this, especially after reading your new thread suggesting to everyone to not spend on this game. 😐
But is it guaranteed that it will be the same honour sale rules as before?
When you go through the comments, you do have to laugh, imagine explaining it to someone who has never played.....yes we will get used to it but its an overly complicated system, if you wanted to limit its use a simple refresh rate could be used.
Event button, crew button and this new add on, follows a theme of over complication by having to many steps. At every stage the devs should be thinking how can we streamline the process.
The induction of ISM and Quantum (one of which should have been called Quatloos) is nothing more than 2 new ways to generate revenue. Nothing wrong with that, just come out and say it. Won't be long before the Great Value Pack JUST FOR YOU for $49.99 - 3 Constellations and 1,000 ISM will be popping up on screens everywhere.
As for the change itself, its fairly easy - scan, find constellation - open - get polestar - go to retrieve - pick crew. Simple. I just know those 2* polestars will be dropping like 3* trainers in gauntlet....
Now that the "Big New Feature" is done, can we please get some of things we all want such as -
1. Raise captain level beyond 99
2. Search avatars by name feature
3. Fleet rewards
4. Admiral tools (lock rooms - promote demote squad leaders)
5. Voyage recall tokens (time reducers)
6. New event type (perhaps voyage based)
7. Expand map and correct locations
8. Raise immortal total rewards
9. Revise squad rewards
10. Fix chat (smoke signals would work better)
11. Create a shipyard to improve antimatter, hull and shields - perhaps create generic rarity based schems
12. Extra Voyages for ship class (2&3* - 4* and 5*)
13. Revise/fix gauntlet
14. 1 click builds in galaxy events
15. Fix the bugs!
I am sure others can add alot to this list - please do so.....
Happy Friday
But the more I think about it the more I feel like there's one big issue with it. Rarity polestars should be a lot easier to acquire than all the others and instead it looks like it will be very difficult to come across them. That will inevitably lead to scenarios where people save up polestars for specific trait combinations for months, finally doing a very costy pull with a choice between three legendaries and one uncommon crew... and get the uncommon crew. And that will lead to a lot of disappointment.
Yes, to all of these, plus
16. Ship collections that make finishing ships more worth while. They could give ship buffs, like increasing antimatter, reducing Voyage recall, raising your battle stats, etc.
17. Star base modules for ship buffs.
18. An extra shuttle from a Shuttle Bay module.
19. An indicator icon for Galaxy components, say blue or red like the yellow and green ones for crew. I hate when I get interrupted and forget what I need.
I love when people offer concrete ideas and not just complaints.
21. A starbase room to allow unlimited increases in the chron cap (based on 5 chron increments)
22. Improved communication with the playerbase (not necessarily something that can go into a client, but valuable nonetheless)
seriously though, looking forward to seeing how this actually works when live!