Easy, I can manage 24 shuttles in a day easily. At a success rate of 90%, this should give me 21-22 successes, a bad day maybe 18-20. This is where those stacks of skill boosts would help.
2) 20 Arena wins in Admiral division.
Very hard. It would mean no problems with the RNG, and timing. In addition sometimes battles go wrong, poor connection and the game disconnects, etc.
Even then I will only try it, if I am not playing for the schematics that month, so I can tank my rank in the few days before.
4) spend 400 chrons.
Easiest, I can do this without worrying whilst doing the dailies.
3) 50 Gauntlet wins. Doable if you are aiming for wins and streaks, instead of aiming to do well in the two gauntlets that event. Again as AviTrek said, it encourages gameplay which is against the spirit of the game.
If the event starts on a Tuesday, then load up the gauntlet on the Monday, choose your crew, but don't play any rounds. By Tuesday, you should be at the bottom of the rankings, with players trying to do well. You should be able to get a streak of 20 wins by choosing the easiest, and lowest point rounds, on the first cooldown 4-hour period of the day. The rest of the day should net at least 10-20 wins.
The second day will give a new gauntlet where you can start at the bottom again.
To improve chances of winning rounds, you need to score as little as possible per round, and hope other players win against you, taking your points down, so you get the easiest matches.
One way to do this is to build a hole in your team.
Choose a team with five crew all with the primary skill, and two or three skills not represented at all, or very poorly represented, so that other players target you if they see you.
Or choose a team with four or five skills evenly represented, and the primary skill not represented at all.
sorry, if it were 3 days I would actually do this one. But at 2 it's a hard pass.
Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, is all ancient history. Then, before you can blink an eye, suddenly, it threatens to start all over again."
20 Shuttles? Easy.
50 Gauntlet Wins. 12 cycles if my math is correct. 4-5 wins per cycle isn’t too bad. I just got my first Gary Seven this morning. That should help.
20 Arena Wins. Can someone tell me how to beat that stupid Captain Proton ship?
I agree with others that Arena seems an unlikely task to succeed at, even at Level 99 like I am.
So in the spirit of the cooperation of the Federation, during the time period of this event, look for me in Admiral Arena. I'll be the Level 1 ship with no crew slots filled. (Doing the exact opposite of what a player should be doing...)
@Shan
Sorry, but this event seems not to be "specifically tailored towards more seasoned players". It is specifically tailored towards players that want to pay during the event to achieve these goals.
If that wasn't the intention, then it should be corrected.
And the rewards are only slightly better than for the "normal" objective event. So, that's a hard pass from me as a level 99.
One additional thought: This game is very heavy on randomness - sometimes quite weird randomness. Therefore, a task like "X gauntlet wins" is way more frustrating than a task "Y gauntlet battles". Because the "win task" makes it even more frustrating to suffer the unevitable loss despite 2:1-superiority that the gauntlet provides so often. And I guess the new event should not be intended to increase the thoughts about quitting the game.
I'm actually looking forward to this; it'll be an interesting challenge. I'll be curious to see if I can pull it off. The Arena wins will be hard but I can get 5 for 5 wins when I'm justing trying to get first place scores for my daily task; 10 for 10 should be fun to try for. Also, I won't mind spending a small amount of dil if I'm close to getting it.
The 50 gauntlet wins are a little more concerning but that's mainly because I'm sick of the gauntlet right now. It's nice that the hard stuff can all be handled at the same time while the easy thing needs to be unlocked.
I have to believe the "wins" aspect will be dropped based on feedback. WRG seems to be listening more to feedback the last month or so.
It's explicitly designed as an event for later-game players (and implicitly designed as an event for people to spend dilithium).
Converting the arena challenge to mere participation would make it a doddle for any player.
They might drop the number of wins required - maybe ~15 arena wins and ~40 gauntlet wins - to make it a bit more achievable, but it'd defeat the purposes (explicit and implicit) to remove that aspect altogether.
The length will be the same, 2 days.
From Tuesday to Thursday, daily reset 5:00 UTC.
I'm out. The Arena thing is obviously going to cost people money to participate. That is my feedback. Even if you have the best Level Ten Ship with the best possible Crew, RNGesus can still cause a loss. Or you can have that "Hung Battle" issue. The "fix" to which was count the entry at the start. But, you still lose an entry Token. And it does not count as a win, since you never fought.
No offense is intended, meant, implied, construed, or contained in Red or Blue Pills. Do not use infernally. Never call with a Deuce-Seven Off-Suit. Objects in mirror may be behind you. I want you, I need you, but there ain't no way I'm ever gonna love you. The hammer of the gods will drive our ships to new lands. I'm in love with Stacy's mom. So now I come to you with open arms. Sunday is on the way. The dead know only one thing: it is better to be alive. Your men love you. If I knew nothing else about you, that would be enough. This Ming is a psycho! Maximum effort! Nothing in this disclaimer or the comment it is part of construes, implies, or in any way can serve as legal advice.
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
I normally win in the region of 5 to 7 of the 10 arena battles each day, so at the very least I'd need to spend an extra 300 dil.
Gauntlet is a challenge but I'll see over the next two days playing normally how many wins I can get - but it will probably need merits and/or dil to achieve.
Personally if this is the case then for me - it's not worth it.
But - I shall now play arena in the spirit that WRG clearly want it played. I'm now running a lvl 1 Hiawatha until Tuesday.
To be fair though my views are moot. When it was announced that WRG Ben was going to be on timelines talks this month I decided that if no new gameplay was announced, and with an actual plan for when it was to be released then I was done.
Just a thought (and apologies if this has already been mentioned - I get little time to read through the forum responses in any great detail):
How about running an event like this over say 4 or 5 days, but if a player managed to complete it in 2 days then they would get an extra reward i.e. a 5* begold.
This would incentivize seasoned players to try and complete it within 2 days, but if they didn't then there is always the fall back rewards to go for.
This would also mean that intermediate level players (like me) or lower would have a chance to complete the tasks and get the standard rewards (which are useful to them at their level).
I suppose though that there is not much in it for WRG so probably a non starter.
These objective events are so chore-like, go against basic gameplay, are not at all thematic, and in short aren't particularly interesting (sorry). Here's an illustration of the kind of objective event I would want:
Power Up Objective Event: Ferengi to the Rescue
* Win 20 Guantlet matches using Ferengi crew.
Reward: Behold of Ferengi crew
* Win 10 arena battles using Ferengi ships. (Could have tiers for battles in various divisions, with schematic rewards perhaps)
Reward: Behold of Ferengi crew
* Complete all of Episode 4 (Epic) using only Ferengi crew and ships. (Could have tiers as you complete missions and space battles)
Reward: Behold of Ferengi crew
Behold would be with mixed rarity crew. Could be combined with a purchasable portal, in which case the rewards could be pulls of said portal.
Preferably some event/flavor text wouldn't come amiss either...
A a player who started in July of 2016 I feel the win 20 Admiral Division battles is impossible in 48 hours without spending lots of dilithium. The rewards do not match the cost to reset the deivision multiple times to complete this objective.
The minute I saw this objective I removed all my crew and switched to a weaker ship in arena. Hopefully I drop levels so it'll be easier to win battles during the event.
I did the same, and while at first I was worried everyone would do the same, I realized that if we all do this, even during the event, it will be the best for all (do the battles with the best ship, leave the worst so others can win)
Same here. Once I spent more than two toughts on it, I realized if enough players do the same, then there should be plenty of ships without crew available to fight.
Just remember to leave a weak ship without crew after finishing your battles, everyone.
Happy for those that will spend to complete this. Bylo said it best, I can do it, but don't need to do it so easy pass. Would really like to see something NEW - like a shipyard that FLEETS (remember them) can work on together.
Founding ADM - PoF family of fleets (POF, POF2 & POF3) - Dear TP: Non sequitur. Your facts are uncoordinated.
EDIT: I'm not really sure if the 10 tickets reset before the arena does. If that's the case then none of what I wrote makes sense.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
EDIT: I'm not really sure if the 10 tickets reset before the arena does. If that's the case then none of what I wrote makes sense.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
You don't get ten more arena Battles after the Rewards calculation. The Entries DO reset at the same time as the other stuff does.
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
Yeh adding my voice to the crowd that I'd rather not buy Arena Tickets, the time limit is far too restricting. RNG is too much of a factor to make this feel fair. Not worth the stress for an all frozen behold frankly.
If Arena functioned more like an actual tactical combat situation and less of "let's see who's got the most 400% booms and gets the best dice roll" then this might be worth it, winning every single battle, nah get out of here.
The minute I saw this objective I removed all my crew and switched to a weaker ship in arena. Hopefully I drop levels so it'll be easier to win battles during the event.
I did the same, and while at first I was worried everyone would do the same, I realized that if we all do this, even during the event, it will be the best for all (do the battles with the best ship, leave the worst so others can win)
Same here. Once I spent more than two toughts on it, I realized if enough players do the same, then there should be plenty of ships without crew available to fight.
Just remember to leave a weak ship without crew after finishing your battles, everyone.
This is a good idea here. Let us all help each other.
For each of the two days, just remove some or all of your crew while not actively fighting. This way we can all win lots of battles and then lose a bunch to help each other.
This is the solution.
TEAMWORK!
We don't need to spend dilithium the way they want. We can all LET each other win.
I think this is great and we should all pass it on to our fleets and whatever discord or social media you use for the game.
Don't let the Greedy Frengi that run the game win.
We all only keep good crew in place while actively fighting and so we can all win battles.
This helps new players, too. If you actually *need* these schematics, then just keep fighting. I expect that most of us who have been here for a while have no need for them. I just keep under 4 or 5 thousand so I don't have to fight hard to get back.
Oh, and if everyone NOT participating in the event would provide a minor service and sacrifice to the rest of us and remove crew to intentionally lose, it will be very much appreciated. Thank you.
EDIT: I'm not really sure if the 10 tickets reset before the arena does. If that's the case then none of what I wrote makes sense.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
You don't get ten more arena Battles after the Rewards calculation. The Entries DO reset at the same time as the other stuff does.
I'm not sure if that's what you're saying, but I was wondering if the 10 tickets from the day before last until global reset or until arena reset. That is, if I don't use them on Monday, do they expire at 5:00 UTC on Tuesday or do they expire when the arena closes and the rewards are calculated (which is 30-50 minutes later)? If they only expire once the arena closes to calculate rewards, then I could use the ones from Monday in those 30 minutes starting at 5:00 UTC and get 10 more later. If they expire at 5:00 UTC then it's obviously impossible.
I've done arena battles in the last minutes before, to make sure I would stay in the top 1%, but I can't remember if I had to use leftover tickets from the day before or if the ticket counter goes back to 10 at 5:00 with everything else.
I've forwarded this feedback thread to the team, no changes will be done for this first iteration but we will definitively look at the feedback, and the data, once the event has ended.
EDIT: I'm not really sure if the 10 tickets reset before the arena does. If that's the case then none of what I wrote makes sense.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
You don't get ten more arena Battles after the Rewards calculation. The Entries DO reset at the same time as the other stuff does.
I'm not sure if that's what you're saying, but I was wondering if the 10 tickets from the day before last until global reset or until arena reset. That is, if I don't use them on Monday, do they expire at 5:00 UTC on Tuesday or do they expire when the arena closes and the rewards are calculated (which is 30-50 minutes later)? If they only expire once the arena closes to calculate rewards, then I could use the ones from Monday in those 30 minutes starting at 5:00 UTC and get 10 more later. If they expire at 5:00 UTC then it's obviously impossible.
I've done arena battles in the last minutes before, to make sure I would stay in the top 1%, but I can't remember if I had to use leftover tickets from the day before or if the ticket counter goes back to 10 at 5:00 with everything else.
The Tickets {I THINK} should reset at the reset with the other things. There is just that gap between Reset and when the Arena closes to calculate. So people can "Surge" right before calculations to push higher.
I always use my Tickets between Reset and Calculation, so cannot definitely say whether they carry over or not.
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
EDIT: I'm not really sure if the 10 tickets reset before the arena does. If that's the case then none of what I wrote makes sense.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
You don't get ten more arena Battles after the Rewards calculation. The Entries DO reset at the same time as the other stuff does.
I'm not sure if that's what you're saying, but I was wondering if the 10 tickets from the day before last until global reset or until arena reset. That is, if I don't use them on Monday, do they expire at 5:00 UTC on Tuesday or do they expire when the arena closes and the rewards are calculated (which is 30-50 minutes later)? If they only expire once the arena closes to calculate rewards, then I could use the ones from Monday in those 30 minutes starting at 5:00 UTC and get 10 more later. If they expire at 5:00 UTC then it's obviously impossible.
I've done arena battles in the last minutes before, to make sure I would stay in the top 1%, but I can't remember if I had to use leftover tickets from the day before or if the ticket counter goes back to 10 at 5:00 with everything else.
The Tickets {I THINK} should reset at the reset with the other things. There is just that gap between Reset and when the Arena closes to calculate. So people can "Surge" right before calculations to push higher.
I always use my Tickets between Reset and Calculation, so cannot definitely say whether they carry over or not.
You're probably right. It would make sense for them to reset at the general reset time, since it would be a needless complication to program it otherwise.
EDIT: I'm not really sure if the 10 tickets reset before the arena does. If that's the case then none of what I wrote makes sense.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
You don't get ten more arena Battles after the Rewards calculation. The Entries DO reset at the same time as the other stuff does.
I'm not sure if that's what you're saying, but I was wondering if the 10 tickets from the day before last until global reset or until arena reset. That is, if I don't use them on Monday, do they expire at 5:00 UTC on Tuesday or do they expire when the arena closes and the rewards are calculated (which is 30-50 minutes later)? If they only expire once the arena closes to calculate rewards, then I could use the ones from Monday in those 30 minutes starting at 5:00 UTC and get 10 more later. If they expire at 5:00 UTC then it's obviously impossible.
I've done arena battles in the last minutes before, to make sure I would stay in the top 1%, but I can't remember if I had to use leftover tickets from the day before or if the ticket counter goes back to 10 at 5:00 with everything else.
The Tickets {I THINK} should reset at the reset with the other things. There is just that gap between Reset and when the Arena closes to calculate. So people can "Surge" right before calculations to push higher.
I always use my Tickets between Reset and Calculation, so cannot definitely say whether they carry over or not.
You're probably right. It would make sense for them to reset at the general reset time, since it would be a needless complication to program it otherwise.
Arena tickets reset at the daily reset with all other daily missions. Arena rankings being calculated an hour later is the weird exception.
Assuming this objective event starts and ends at daily reset like the others, there will only be two days and exactly 20 free tickets.
I've forwarded this feedback thread to the team, no changes will be done for this first iteration but we will definitively look at the feedback, and the data, once the event has ended.
Thanks for forwarding the feedback. I understand you can't change this event now, but one easy tweak you could make is to send everyone 10 extra arena tickets via in game mail. They will make the objective challenging but doable and won't require any last minute changes to the event itself.
Can someone tell me how to beat that stupid Captain Proton ship?
If you use a Krayton, I have no idea.
I fly the Bounty, and Proton is beatable 95% of the time. Bounty’s cloak is available just before Proton’s innate skills trigger - and since those trigger before the Killy-style crew most players use, you wait for the Proton skills to start, cloak, and watch the power crew hit nothing. Then, if you have a cloak-triggered hammer (like Rura Penthe Kirk)… say goodnight to Captain Proton. It’s not an insta-kill, but RP Kirk will eat up shields plus a fair bit of hull.
Comments
Easy, I can manage 24 shuttles in a day easily. At a success rate of 90%, this should give me 21-22 successes, a bad day maybe 18-20. This is where those stacks of skill boosts would help.
2) 20 Arena wins in Admiral division.
Very hard. It would mean no problems with the RNG, and timing. In addition sometimes battles go wrong, poor connection and the game disconnects, etc.
Even then I will only try it, if I am not playing for the schematics that month, so I can tank my rank in the few days before.
4) spend 400 chrons.
Easiest, I can do this without worrying whilst doing the dailies.
3) 50 Gauntlet wins. Doable if you are aiming for wins and streaks, instead of aiming to do well in the two gauntlets that event. Again as AviTrek said, it encourages gameplay which is against the spirit of the game.
If the event starts on a Tuesday, then load up the gauntlet on the Monday, choose your crew, but don't play any rounds. By Tuesday, you should be at the bottom of the rankings, with players trying to do well. You should be able to get a streak of 20 wins by choosing the easiest, and lowest point rounds, on the first cooldown 4-hour period of the day. The rest of the day should net at least 10-20 wins.
The second day will give a new gauntlet where you can start at the bottom again.
To improve chances of winning rounds, you need to score as little as possible per round, and hope other players win against you, taking your points down, so you get the easiest matches.
One way to do this is to build a hole in your team.
Choose a team with five crew all with the primary skill, and two or three skills not represented at all, or very poorly represented, so that other players target you if they see you.
Or choose a team with four or five skills evenly represented, and the primary skill not represented at all.
50 Gauntlet Wins. 12 cycles if my math is correct. 4-5 wins per cycle isn’t too bad. I just got my first Gary Seven this morning. That should help.
20 Arena Wins. Can someone tell me how to beat that stupid Captain Proton ship?
So in the spirit of the cooperation of the Federation, during the time period of this event, look for me in Admiral Arena. I'll be the Level 1 ship with no crew slots filled. (Doing the exact opposite of what a player should be doing...)
Sorry, but this event seems not to be "specifically tailored towards more seasoned players". It is specifically tailored towards players that want to pay during the event to achieve these goals.
If that wasn't the intention, then it should be corrected.
And the rewards are only slightly better than for the "normal" objective event. So, that's a hard pass from me as a level 99.
One additional thought: This game is very heavy on randomness - sometimes quite weird randomness. Therefore, a task like "X gauntlet wins" is way more frustrating than a task "Y gauntlet battles". Because the "win task" makes it even more frustrating to suffer the unevitable loss despite 2:1-superiority that the gauntlet provides so often. And I guess the new event should not be intended to increase the thoughts about quitting the game.
Live long and prosper,
Doctor8472
The players who are capable of pulling this off do not need the prize.
The players who need the prize are incapable of pulling this off.
The 50 gauntlet wins are a little more concerning but that's mainly because I'm sick of the gauntlet right now. It's nice that the hard stuff can all be handled at the same time while the easy thing needs to be unlocked.
It's explicitly designed as an event for later-game players (and implicitly designed as an event for people to spend dilithium).
Converting the arena challenge to mere participation would make it a doddle for any player.
They might drop the number of wins required - maybe ~15 arena wins and ~40 gauntlet wins - to make it a bit more achievable, but it'd defeat the purposes (explicit and implicit) to remove that aspect altogether.
I'm out. The Arena thing is obviously going to cost people money to participate. That is my feedback. Even if you have the best Level Ten Ship with the best possible Crew, RNGesus can still cause a loss. Or you can have that "Hung Battle" issue. The "fix" to which was count the entry at the start. But, you still lose an entry Token. And it does not count as a win, since you never fought.
No offense is intended, meant, implied, construed, or contained in Red or Blue Pills. Do not use infernally. Never call with a Deuce-Seven Off-Suit. Objects in mirror may be behind you. I want you, I need you, but there ain't no way I'm ever gonna love you. The hammer of the gods will drive our ships to new lands. I'm in love with Stacy's mom. So now I come to you with open arms. Sunday is on the way. The dead know only one thing: it is better to be alive. Your men love you. If I knew nothing else about you, that would be enough. This Ming is a psycho! Maximum effort! Nothing in this disclaimer or the comment it is part of construes, implies, or in any way can serve as legal advice.
Best message of the thread award!
Gauntlet is a challenge but I'll see over the next two days playing normally how many wins I can get - but it will probably need merits and/or dil to achieve.
Personally if this is the case then for me - it's not worth it.
But - I shall now play arena in the spirit that WRG clearly want it played. I'm now running a lvl 1 Hiawatha until Tuesday.
To be fair though my views are moot. When it was announced that WRG Ben was going to be on timelines talks this month I decided that if no new gameplay was announced, and with an actual plan for when it was to be released then I was done.
How about running an event like this over say 4 or 5 days, but if a player managed to complete it in 2 days then they would get an extra reward i.e. a 5* begold.
This would incentivize seasoned players to try and complete it within 2 days, but if they didn't then there is always the fall back rewards to go for.
This would also mean that intermediate level players (like me) or lower would have a chance to complete the tasks and get the standard rewards (which are useful to them at their level).
I suppose though that there is not much in it for WRG so probably a non starter.
Power Up Objective Event: Ferengi to the Rescue
* Win 20 Guantlet matches using Ferengi crew.
Reward: Behold of Ferengi crew
* Win 10 arena battles using Ferengi ships. (Could have tiers for battles in various divisions, with schematic rewards perhaps)
Reward: Behold of Ferengi crew
* Complete all of Episode 4 (Epic) using only Ferengi crew and ships. (Could have tiers as you complete missions and space battles)
Reward: Behold of Ferengi crew
Behold would be with mixed rarity crew. Could be combined with a purchasable portal, in which case the rewards could be pulls of said portal.
Preferably some event/flavor text wouldn't come amiss either...
Same here. Once I spent more than two toughts on it, I realized if enough players do the same, then there should be plenty of ships without crew available to fight.
Just remember to leave a weak ship without crew after finishing your battles, everyone.
I agree with what's been said on the arena objective.
There's actually one more problem with it, which is that the arena doesn't reset at the same time as the dailies, but a little less than one hour later. Which means that for those who will be online in those 50 minutes on Tuesday it will be possible to complete the objective without buying extra tickets, whereas everyone else will most likely have to spend 300 dilithium, unless RNG should be really kind to them.
I'm one of the people who have complained over the years about the advantages and disadvantages this games gives to players depending on their time zone or daily schedule and while some of them aren't really avoidable this one definitely was.
I'm not sure if a purple cite could be worth 300 dilithium to me, but I've decided to skip the event regardless because of this.
You don't get ten more arena Battles after the Rewards calculation. The Entries DO reset at the same time as the other stuff does.
If Arena functioned more like an actual tactical combat situation and less of "let's see who's got the most 400% booms and gets the best dice roll" then this might be worth it, winning every single battle, nah get out of here.
This is a good idea here. Let us all help each other.
For each of the two days, just remove some or all of your crew while not actively fighting. This way we can all win lots of battles and then lose a bunch to help each other.
This is the solution.
TEAMWORK!
We don't need to spend dilithium the way they want. We can all LET each other win.
I think this is great and we should all pass it on to our fleets and whatever discord or social media you use for the game.
Don't let the Greedy Frengi that run the game win.
We all only keep good crew in place while actively fighting and so we can all win battles.
This helps new players, too. If you actually *need* these schematics, then just keep fighting. I expect that most of us who have been here for a while have no need for them. I just keep under 4 or 5 thousand so I don't have to fight hard to get back.
#teamwork
#defeat-our-Frengi-overlords
I'm not sure if that's what you're saying, but I was wondering if the 10 tickets from the day before last until global reset or until arena reset. That is, if I don't use them on Monday, do they expire at 5:00 UTC on Tuesday or do they expire when the arena closes and the rewards are calculated (which is 30-50 minutes later)? If they only expire once the arena closes to calculate rewards, then I could use the ones from Monday in those 30 minutes starting at 5:00 UTC and get 10 more later. If they expire at 5:00 UTC then it's obviously impossible.
I've done arena battles in the last minutes before, to make sure I would stay in the top 1%, but I can't remember if I had to use leftover tickets from the day before or if the ticket counter goes back to 10 at 5:00 with everything else.
The Tickets {I THINK} should reset at the reset with the other things. There is just that gap between Reset and when the Arena closes to calculate. So people can "Surge" right before calculations to push higher.
I always use my Tickets between Reset and Calculation, so cannot definitely say whether they carry over or not.
You're probably right. It would make sense for them to reset at the general reset time, since it would be a needless complication to program it otherwise.
Arena tickets reset at the daily reset with all other daily missions. Arena rankings being calculated an hour later is the weird exception.
Assuming this objective event starts and ends at daily reset like the others, there will only be two days and exactly 20 free tickets.
Thanks for forwarding the feedback. I understand you can't change this event now, but one easy tweak you could make is to send everyone 10 extra arena tickets via in game mail. They will make the objective challenging but doable and won't require any last minute changes to the event itself.
I fly the Bounty, and Proton is beatable 95% of the time. Bounty’s cloak is available just before Proton’s innate skills trigger - and since those trigger before the Killy-style crew most players use, you wait for the Proton skills to start, cloak, and watch the power crew hit nothing. Then, if you have a cloak-triggered hammer (like Rura Penthe Kirk)… say goodnight to Captain Proton. It’s not an insta-kill, but RP Kirk will eat up shields plus a fair bit of hull.