The objective event hasn't even begun and I've already got a player in my fleet who's about to quit the game over it. Exactly no one in my fleet's looking forward to it. I've been helping our people for years get the most of the game within their budgets, & I've just given a pep talk on how to do it this week. I'm level 99 & I've spent a lot of money on this game in my time...my 6th anniversary's 3 months away. But this event's going to be tough.
I've heard about ads to win back players who have left the game. Might be a good time to start prepping another one.
The objective event hasn't even begun and I've already got a player in my fleet who's about to quit the game over it. Exactly no one in my fleet's looking forward to it. I've been helping our people for years get the most of the game within their budgets, & I've just given a pep talk on how to do it this week. I'm level 99 & I've spent a lot of money on this game in my time...my 6th anniversary's 3 months away. But this event's going to be tough.
I've heard about ads to win back players who have left the game. Might be a good time to start prepping another one.
If someone is prepared to quit the game over this then they are half way out the door anyway…..I wouldn’t lose any sleep over it.
I've got 12 empty spots in my fleet and some players that haven't been on in almost six months. The few regular players have been quiet lately. I know one is playing, but not chatting. He's in Eastern Europe. I worry. Another has new twins. A third had several deaths in the family and a new job he moved for. Most of mine either aren't playing anyway or will just do what they can.
W.W. CarlislePlayed since January 20, 2019Captain Level- 99 (May 9, 2022)VIP 14Crew Quarters: 485/485Most recent/Lowest- Anbo-jyutsu Kyle Riker (1/5* Lvl 30) 5/29/23Immortalized x-866 5* x184, 4* x 490, 3* x91, 2* x62, and 1* x27Most recent Immortal - Tearful Janeway 4* 5/25/23Current non-event project- Improving my Science base skill. Retrieval Project- Mestral 1/5*
The objective event hasn't even begun and I've already got a player in my fleet who's about to quit the game over it. Exactly no one in my fleet's looking forward to it. I've been helping our people for years get the most of the game within their budgets, & I've just given a pep talk on how to do it this week. I'm level 99 & I've spent a lot of money on this game in my time...my 6th anniversary's 3 months away. But this event's going to be tough.
I've heard about ads to win back players who have left the game. Might be a good time to start prepping another one.
If someone is prepared to quit the game over this then they are half way out the door anyway…..I wouldn’t lose any sleep over it.
The objective event hasn't even begun and I've already got a player in my fleet who's about to quit the game over it. Exactly no one in my fleet's looking forward to it. I've been helping our people for years get the most of the game within their budgets, & I've just given a pep talk on how to do it this week. I'm level 99 & I've spent a lot of money on this game in my time...my 6th anniversary's 3 months away. But this event's going to be tough.
I've heard about ads to win back players who have left the game. Might be a good time to start prepping another one.
If someone is prepared to quit the game over this then they are half way out the door anyway…..I wouldn’t lose any sleep over it.
I think WRG agrees with you
It's fairly clear at this point that WRG don't care about retaining players or attracting new ones, just about extracting the maximum value from those that are left.
Exactly no one in my fleet's looking forward to it.
I think that is the most important part of all of this. No one looks forward to any Objective events. The only complaints you see when they are late is from people upset at having less time to do the mindless chores. Not because they are missing out on something fun.
I still maintain that the Objective Event is the perfect opportunity to do a retooled Expedition event. Or anything else that isn't grinding for mostly worthless drops.
People's love for Star Trek and the work they've put in this game are the reasons they still play. Not because of exciting, fresh gameplay and interesting, valuable rewards.
CABTools.app
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Well this all but ensures that I'm not going to bother will it. This turns from "free to play" to "pay to play". Dilithium value per item shouldn't be a consideration but time and effort involved. We add in the Daily pass, quantum pass, 2 layers of campaigns and now objectives designed to use that dilithium for and all frozen begold and a cite on one of the many useless super rare crew we have...
Not that I'm saying monetisation is the devil, we understand that, but more that the balance of give and take has to be on an acceptable level and I can share many of the communities frustrations that we have had nothing but various methods of extracting dilithium instead of productivity.
Correction: 3 layers of campaigns. Check the in-game mail for the next one starting in 9d.
Well this all but ensures that I'm not going to bother will it. This turns from "free to play" to "pay to play". Dilithium value per item shouldn't be a consideration but time and effort involved. We add in the Daily pass, quantum pass, 2 layers of campaigns and now objectives designed to use that dilithium for and all frozen begold and a cite on one of the many useless super rare crew we have...
Not that I'm saying monetisation is the devil, we understand that, but more that the balance of give and take has to be on an acceptable level and I can share many of the communities frustrations that we have had nothing but various methods of extracting dilithium instead of productivity.
Correction: 3 layers of campaigns. Check the in-game mail for the next one starting in 9d.
What's the difference in paying 390 - 600 dil for a pack?
Now you get a premium pack, a SR citation and some extra rewards.
Obviously the difference is the RNG component. Some bad gauntlet rolls or ship crits and now you're forced to pay premium currency if you want what the lucky players get for free.
They should keep threshold rewards for weekly events locked and let you roll a dice at the end of the event. If you roll a 1, 2, or 3, you can have the threshold rewards. If you roll a 4, 5, or 6, you must pay 300 dilithium to receive the rewards that you already put the time in for. That sounds like a fun element of risk/reward to me and a 3/4 purple crew is totally worth 300 dil. That's a bargain for what you're getting and if you're lucky, you might get them for free!
What's the difference in paying 390 - 600 dil for a pack?
Now you get a premium pack, a SR citation and some extra rewards.
Obviously the difference is the RNG component. Some bad gauntlet rolls or ship crits and now you're forced to pay premium currency if you want what the lucky players get for free.
They should keep threshold rewards for weekly events locked and let you roll a dice at the end of the event. If you roll a 1, 2, or 3, you can have the threshold rewards. If you roll a 4, 5, or 6, you must pay 300 dilithium to receive the rewards that you already put the time in for. That sounds like a fun element of risk/reward to me and a 3/4 purple crew is totally worth 300 dil. That's a bargain for what you're getting and if you're lucky, you might get them for free!
I agree, it would be even better if they managed to remove the RNG and make it skill based.
But I don't have much faith that it will happen.
Events have always been able to be completed In full without spending, even if it means grinding.
Make it hard but if you wish but being so obvious that you just want us to spend to complete it is not a direction I want this game to go.
If it starts like this, they will soon finding increasingly more ways to turn this into a p2w game( yes I know money makes this game far easier but it's not vital yet to play)
If someone is prepared to quit the game over this then they are half way out the door anyway…..I wouldn’t lose any sleep over it.
The game is 6 years old and hasn't new gameplay in years. We are ALL half way out the door.
But the optimist's view is: someone that his half way out, is also still half way in; so it isn't too difficult to get them to stay.
In any way, especially in the current situation of the game, it would be very unwise to unnecessarily blast away players like you suggest by just neglecting their concerns or even belittling them for expressing their concerns.
They should keep threshold rewards for weekly events locked and let you roll a dice at the end of the event. If you roll a 1, 2, or 3, you can have the threshold rewards. If you roll a 4, 5, or 6, you must pay 300 dilithium to receive the rewards that you already put the time in for. That sounds like a fun element of risk/reward to me and a 3/4 purple crew is totally worth 300 dil. That's a bargain for what you're getting and if you're lucky, you might get them for free!
I agree, it would be even better if they managed to remove the RNG and make it skill based.
But I don't have much faith that it will happen.
For instance, the completion reward for this event is a 4* citation, the dilithium value for that item is much more than the potential dilithium a player might need to spend to complete all objectives.
That does not mean of course that we might not need to do some tweaking/balancing on our end
And thank you for keeping this thread productive - it is great
A 4* citation is not worth a lot to a seasoned player.
You're mistaken. A 4* Citation is worth quite a lot. In some ways its worth more than a 5* Citation.
A 5* can effectively be fused by spending honour or quantum. You can do the same for a 4* but let's face it, that's a highly inefficient use of resources. A single 5* will often have more value than a 4* who's usually just occupying space till it can be safely shown the freezer.
You can get additional 4*s from other means but a seasoned player will not often get the 4*'s they need. Its not unusual for me to get only a single 4* card per month. Getting a bonus citation gives me the flexibility to be frivolous in my choices. For example, I've had a Flustered Reno sitting at 2/4 for months. Unlike most 4*'s she's actually useful because of collection value. I could've used my monthly campaign citation on her but I prefer to use this for 4*s not in the portal (yes, Kaplan is getting my current citation). So I just (im)patiently wait for her to drop from Voyage or whatever pack's I'm able to get for free out of the game.
PS If I get additional 4* citations, I'm probably giving it to my 0/4 Heist Bashir. More likely I'm giving it to the next 3/4* from this month's mystery Skirmish.
For instance, the completion reward for this event is a 4* citation, the dilithium value for that item is much more than the potential dilithium a player might need to spend to complete all objectives.
That does not mean of course that we might not need to do some tweaking/balancing on our end
And thank you for keeping this thread productive - it is great
A 4* citation is not worth a lot to a seasoned player.
You're mistaken. A 4* Citation is worth quite a lot. In some ways its worth more than a 5* Citation.
A 5* can effectively be fused by spending honour or quantum. You can do the same for a 4* but let's face it, that's a highly inefficient use of resources. A single 5* will often have more value than a 4* who's usually just occupying space till it can be safely shown the freezer.
You can get additional 4*s from other means but a seasoned player will not often get the 4*'s they need. Its not unusual for me to get only a single 4* card per month. Getting a bonus citation gives me the flexibility to be frivolous in my choices. For example, I've had a Flustered Reno sitting at 2/4 for months. Unlike most 4*'s she's actually useful because of collection value. I could've used my monthly campaign citation on her but I prefer to use this for 4*s not in the portal (yes, Kaplan is getting my current citation). So I just (im)patiently wait for her to drop from Voyage or whatever pack's I'm able to get for free out of the game.
PS If I get additional 4* citations, I'm probably giving it to my 0/4 Heist Bashir. More likely I'm giving it to the next 3/4* from this month's mystery Skirmish.
The sad part is that the best selling feature of a 4* citation is so we can immortalize a hard-earned 3/4 crew from a faction/skirmish event and freeze them. New crew have 4 days of usefulness, before becoming entirely useless. The addition of Objective Events (excluding this week) has eliminated the 4 days of usefulness for most players, who now wait until the OE starts after the main event to level, fuse, and immortalize the new 4* crew.
I'm not sure which is worse:
- we play the event to acquire a completely useless new 3/4* crew
- we play the OE to acquire an overpriced in-game asset to immortalize the useless new 4* crew
- the main reason to play the event & OE is effectively to immortalize the new 4* crew and keep an open crew slot, which themselves are ridiculously overpriced
- we care at all about overpriced crew slots, since we have nothing to do with our crew anyway (other than voyages), except to start this weekly cycle over again
For instance, the completion reward for this event is a 4* citation, the dilithium value for that item is much more than the potential dilithium a player might need to spend to complete all objectives.
That does not mean of course that we might not need to do some tweaking/balancing on our end
And thank you for keeping this thread productive - it is great
A 4* citation is not worth a lot to a seasoned player.
You're mistaken. A 4* Citation is worth quite a lot. In some ways its worth more than a 5* Citation.
A 5* can effectively be fused by spending honour or quantum. You can do the same for a 4* but let's face it, that's a highly inefficient use of resources. A single 5* will often have more value than a 4* who's usually just occupying space till it can be safely shown the freezer.
You can get additional 4*s from other means but a seasoned player will not often get the 4*'s they need. Its not unusual for me to get only a single 4* card per month. Getting a bonus citation gives me the flexibility to be frivolous in my choices. For example, I've had a Flustered Reno sitting at 2/4 for months. Unlike most 4*'s she's actually useful because of collection value. I could've used my monthly campaign citation on her but I prefer to use this for 4*s not in the portal (yes, Kaplan is getting my current citation). So I just (im)patiently wait for her to drop from Voyage or whatever pack's I'm able to get for free out of the game.
PS If I get additional 4* citations, I'm probably giving it to my 0/4 Heist Bashir. More likely I'm giving it to the next 3/4* from this month's mystery Skirmish.
The sad part is that the best selling feature of a 4* citation is so we can immortalize a hard-earned 3/4 crew from a faction/skirmish event and freeze them. New crew have 4 days of usefulness, before becoming entirely useless. The addition of Objective Events (excluding this week) has eliminated the 4 days of usefulness for most players, who now wait until the OE starts after the main event to level, fuse, and immortalize the new 4* crew.
I'm not sure which is worse:
- we play the event to acquire a completely useless new 3/4* crew
- we play the OE to acquire an overpriced in-game asset to immortalize the useless new 4* crew
- the main reason to play the event & OE is effectively to immortalize the new 4* crew and keep an open crew slot, which themselves are ridiculously overpriced
- we care at all about overpriced crew slots, since we have nothing to do with our crew anyway (other than voyages), except to start this weekly cycle over again
The only value in 4* crew is to add to collections to improve stats. And to be able to thaw a couple times a year if they come up in a faction event.
That being said, if there was a 650 DIL pack that guaranteed me the 4th star on a crew(all guaranteed 4* crew I had at 3/4), I would buy that pack to freeze the crew. So I would probably put the value around 650 DIL. I hate what this event says about the future of the game and how events are being designed. I'll probably spend some DIL to get the cite this time, but if this is a sign of future events, I may have to reconsider if I want to continue to play this game.
Simply put its an optional midweek event. If you don't like it don't do it. Personally I don't see the value in spending to complete the arena battles as I know I won't go 20/20. The reward is not enough for me to spend for (also sitting on some 4* cites so that helps).
To those that are excited by it. Good Luck and have fun.
The sad part is that the best selling feature of a 4* citation is so we can immortalize a hard-earned 3/4 crew from a faction/skirmish event and freeze them. New crew have 4 days of usefulness, before becoming entirely useless.
Collections are a thing and there's always future events. I have noticed that new Skirmish/Faction crew have sometimes been less useful than new Galaxy crew which is a bit obnoxious.
The addition of Objective Events (excluding this week) has eliminated the 4 days of usefulness for most players, who now wait until the OE starts after the main event to level, fuse, and immortalize the new 4* crew.
Nobody sensible does this. I typically level a crew to 100 and then leave the least useful equipment unfinished. My 99% complete Ensign Taurik saved me so much button pushing over the weekend.
I'm not sure which is worse:
- we play the event to acquire a completely useless new 3/4* crew
- we play the OE to acquire an overpriced in-game asset to immortalize the useless new 4* crew
- the main reason to play the event & OE is effectively to immortalize the new 4* crew and keep an open crew slot, which themselves are ridiculously overpriced
- we care at all about overpriced crew slots, since we have nothing to do with our crew anyway (other than voyages), except to start this weekly cycle over again
Regular OE's are barely more than doing daily missions. I don't really object to them. My Bagman Odo has been sitting there unequipped since I got my fourth star for him. Its not really difficult to manage the immortalize task.
This new one is something different at least. Yes, its potentially tricky. Yes, I could potentially spend dilithium on it. Yes, I could use the citation on some garbage crew and get nothing from the 10 pack. But the Shuttle Portion is easy, the Gauntlet portion isn't radically different than what I normally do leaving only the Arena.
PS The worst is:
- I'm more likely to get a 5* crew than a useful 4* behold from a 10 pack.
I missed a lot in my time away. Please forgive me, but I skimmed. Y'all don't have to go 20/20. If you set things up, then start a match 5 seconds before reset, you can get an extra match. I understand that not everyone can do this. 1am is too late for me. But European players, American night owls, etc. can get an extra arena match in the event.
I realize I'm a rare breed of Arena enthusiast, but I look forward to this challenge. It's rare for something in this game to challenge me these days. There's the daily push for a 12-hour voyage, the occasional event push, and now this. Call me crazy, but I'm here for it. Glad I'm back in time for it.
I'm not without sympathy for those who are unhappy about it. I hope they make one in the future that you lot can enjoy. For now, I have my arena crew removed in hopes that one or two of you can get that extra win you need. 🖖
I missed a lot in my time away. Please forgive me, but I skimmed. Y'all don't have to go 20/20. If you set things up, then start a match 5 seconds before reset, you can get an extra match. I understand that not everyone can do this. 1am is too late for me. But European players, American night owls, etc. can get an extra arena match in the event.
Reset is 5 am in the UK. There is no way I am staying up for the chance of one extra match.
The addition of Objective Events (excluding this week) has eliminated the 4 days of usefulness for most players, who now wait until the OE starts after the main event to level, fuse, and immortalize the new 4* crew.
Nobody sensible does this. I typically level a crew to 100 and then leave the least useful equipment unfinished. My 99% complete Ensign Taurik saved me so much button pushing over the weekend.
If I am not competing for rank, then I often leave event crew unlevelled. Taurik is sitting at 4/4 unlevelled.
For faction events, the event crew is only really useful when it hits 3/4 FE, by which time I have normally optimised my shuttle crews. Event crew will only get levelled up fast if I am running a lot of shuttles.
Apologies if someone has already said this; I've just skimmed through the thread.
Twenty successful shuttles in two days is easily attainable, without spending dilithium or resources. The reward is five legendary time boosts and three shuttle tokens. In my experience, you're lucky to get five legendary time boosts out of a $4.99 ten-pack offer. Depending on your level, $4.99 is 385 - 510 dil. I think that's a great reward for an achievement that most anyone can accomplish without spending anything.
Twenty Admiral-level wins are going to cost some dil. Fifty Gauntlet wins in two days can be done with no dil, with some effort. From my point of view, the cost to get the Arena component is offset by the value of the Shuttle reward, and worth it to me. If it's not worth it to you, it's not mandatory, as @Shan said earlier.
I think this event has a lot going for it. As others have mentioned, I think all the midweek events would be better starting mid-day like regular events (mid-day in the US, anyway). There's no such thing as a free lunch, and there's no such thing as a free game in the app store. Play and spend to your level of comfort.
As with anything, it is up to each and everyone to make the assessment as to whether or not the investment is worth it, timewise - or if it happens to be needed, dilithium-wise.
This is not a mandatory activity but it is also not a "let's just give freebies to players" type of thing.
Try to keep an open mind regarding the rewards.
For instance, the completion reward for this event is a 4* citation, the dilithium value for that item is much more than the potential dilithium a player might need to spend to complete all objectives.
That does not mean of course that we might not need to do some tweaking/balancing on our end
And thank you for keeping this thread productive - it is great
Apologies if someone has already said this; I've just skimmed through the thread.
I think this event has a lot going for it. As others have mentioned, I think all the midweek events would be better starting mid-day like regular events (mid-day in the US, anyway). There's no such thing as a free lunch, and there's no such thing as a free game in the app store. Play and spend to your level of comfort.
The problem with starting mid day is tokens don't reset then, cadets don't reset then, etc.... The event needs to be timed with Reset if its based on items that are given at Reset or we will have a whole new set of complaints.
I missed a lot in my time away. Please forgive me, but I skimmed. Y'all don't have to go 20/20. If you set things up, then start a match 5 seconds before reset, you can get an extra match.
No, that doesn't work anymore. They changed things a couple months back that the arena match now counts at the time it starts, not when it finishes. Will it count that win or not will be an interesting question but I'm betting it won't. ¯\_(ツ)_/¯
I hate the "it's not mandatory" argument. The entire game is not mandatory, should be stop commenting on it, and put a "love it or leave it" sign?
People feeling left out of an event have a right to comment. It's not just about not winning the rewards. Being left out of an event is one less thing to do in a game already has too few things to do.
Apologies if someone has already said this; I've just skimmed through the thread.
I think this event has a lot going for it. As others have mentioned, I think all the midweek events would be better starting mid-day like regular events (mid-day in the US, anyway). There's no such thing as a free lunch, and there's no such thing as a free game in the app store. Play and spend to your level of comfort.
The problem with starting mid day is tokens don't reset then, cadets don't reset then, etc.... The event needs to be timed with Reset if its based on items that are given at Reset or we will have a whole new set of complaints.
Comments
I've heard about ads to win back players who have left the game. Might be a good time to start prepping another one.
If someone is prepared to quit the game over this then they are half way out the door anyway…..I wouldn’t lose any sleep over it.
I think WRG agrees with you
It's fairly clear at this point that WRG don't care about retaining players or attracting new ones, just about extracting the maximum value from those that are left.
I think that is the most important part of all of this. No one looks forward to any Objective events. The only complaints you see when they are late is from people upset at having less time to do the mindless chores. Not because they are missing out on something fun.
I still maintain that the Objective Event is the perfect opportunity to do a retooled Expedition event. Or anything else that isn't grinding for mostly worthless drops.
People's love for Star Trek and the work they've put in this game are the reasons they still play. Not because of exciting, fresh gameplay and interesting, valuable rewards.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Now you get a premium pack, a SR citation and some extra rewards.
Correction: 3 layers of campaigns. Check the in-game mail for the next one starting in 9d.
He means 2 layers paying.
Obviously the difference is the RNG component. Some bad gauntlet rolls or ship crits and now you're forced to pay premium currency if you want what the lucky players get for free.
They should keep threshold rewards for weekly events locked and let you roll a dice at the end of the event. If you roll a 1, 2, or 3, you can have the threshold rewards. If you roll a 4, 5, or 6, you must pay 300 dilithium to receive the rewards that you already put the time in for. That sounds like a fun element of risk/reward to me and a 3/4 purple crew is totally worth 300 dil. That's a bargain for what you're getting and if you're lucky, you might get them for free!
I agree, it would be even better if they managed to remove the RNG and make it skill based.
But I don't have much faith that it will happen.
Make it hard but if you wish but being so obvious that you just want us to spend to complete it is not a direction I want this game to go.
If it starts like this, they will soon finding increasingly more ways to turn this into a p2w game( yes I know money makes this game far easier but it's not vital yet to play)
But the optimist's view is: someone that his half way out, is also still half way in; so it isn't too difficult to get them to stay.
In any way, especially in the current situation of the game, it would be very unwise to unnecessarily blast away players like you suggest by just neglecting their concerns or even belittling them for expressing their concerns.
Live long and prosper,
Doctor8472
You're mistaken. A 4* Citation is worth quite a lot. In some ways its worth more than a 5* Citation.
A 5* can effectively be fused by spending honour or quantum. You can do the same for a 4* but let's face it, that's a highly inefficient use of resources. A single 5* will often have more value than a 4* who's usually just occupying space till it can be safely shown the freezer.
You can get additional 4*s from other means but a seasoned player will not often get the 4*'s they need. Its not unusual for me to get only a single 4* card per month. Getting a bonus citation gives me the flexibility to be frivolous in my choices. For example, I've had a Flustered Reno sitting at 2/4 for months. Unlike most 4*'s she's actually useful because of collection value. I could've used my monthly campaign citation on her but I prefer to use this for 4*s not in the portal (yes, Kaplan is getting my current citation). So I just (im)patiently wait for her to drop from Voyage or whatever pack's I'm able to get for free out of the game.
PS If I get additional 4* citations, I'm probably giving it to my 0/4 Heist Bashir. More likely I'm giving it to the next 3/4* from this month's mystery Skirmish.
The sad part is that the best selling feature of a 4* citation is so we can immortalize a hard-earned 3/4 crew from a faction/skirmish event and freeze them. New crew have 4 days of usefulness, before becoming entirely useless. The addition of Objective Events (excluding this week) has eliminated the 4 days of usefulness for most players, who now wait until the OE starts after the main event to level, fuse, and immortalize the new 4* crew.
I'm not sure which is worse:
- we play the event to acquire a completely useless new 3/4* crew
- we play the OE to acquire an overpriced in-game asset to immortalize the useless new 4* crew
- the main reason to play the event & OE is effectively to immortalize the new 4* crew and keep an open crew slot, which themselves are ridiculously overpriced
- we care at all about overpriced crew slots, since we have nothing to do with our crew anyway (other than voyages), except to start this weekly cycle over again
The only value in 4* crew is to add to collections to improve stats. And to be able to thaw a couple times a year if they come up in a faction event.
That being said, if there was a 650 DIL pack that guaranteed me the 4th star on a crew(all guaranteed 4* crew I had at 3/4), I would buy that pack to freeze the crew. So I would probably put the value around 650 DIL. I hate what this event says about the future of the game and how events are being designed. I'll probably spend some DIL to get the cite this time, but if this is a sign of future events, I may have to reconsider if I want to continue to play this game.
To those that are excited by it. Good Luck and have fun.
Collections are a thing and there's always future events. I have noticed that new Skirmish/Faction crew have sometimes been less useful than new Galaxy crew which is a bit obnoxious.
Nobody sensible does this. I typically level a crew to 100 and then leave the least useful equipment unfinished. My 99% complete Ensign Taurik saved me so much button pushing over the weekend.
Regular OE's are barely more than doing daily missions. I don't really object to them. My Bagman Odo has been sitting there unequipped since I got my fourth star for him. Its not really difficult to manage the immortalize task.
This new one is something different at least. Yes, its potentially tricky. Yes, I could potentially spend dilithium on it. Yes, I could use the citation on some garbage crew and get nothing from the 10 pack. But the Shuttle Portion is easy, the Gauntlet portion isn't radically different than what I normally do leaving only the Arena.
PS The worst is:
- I'm more likely to get a 5* crew than a useful 4* behold from a 10 pack.
I realize I'm a rare breed of Arena enthusiast, but I look forward to this challenge. It's rare for something in this game to challenge me these days. There's the daily push for a 12-hour voyage, the occasional event push, and now this. Call me crazy, but I'm here for it. Glad I'm back in time for it.
I'm not without sympathy for those who are unhappy about it. I hope they make one in the future that you lot can enjoy. For now, I have my arena crew removed in hopes that one or two of you can get that extra win you need. 🖖
Reset is 5 am in the UK. There is no way I am staying up for the chance of one extra match.
If I am not competing for rank, then I often leave event crew unlevelled. Taurik is sitting at 4/4 unlevelled.
For faction events, the event crew is only really useful when it hits 3/4 FE, by which time I have normally optimised my shuttle crews. Event crew will only get levelled up fast if I am running a lot of shuttles.
What WRG heard...
https://youtu.be/rRnRX85tQu4
Twenty successful shuttles in two days is easily attainable, without spending dilithium or resources. The reward is five legendary time boosts and three shuttle tokens. In my experience, you're lucky to get five legendary time boosts out of a $4.99 ten-pack offer. Depending on your level, $4.99 is 385 - 510 dil. I think that's a great reward for an achievement that most anyone can accomplish without spending anything.
Twenty Admiral-level wins are going to cost some dil. Fifty Gauntlet wins in two days can be done with no dil, with some effort. From my point of view, the cost to get the Arena component is offset by the value of the Shuttle reward, and worth it to me. If it's not worth it to you, it's not mandatory, as @Shan said earlier.
I think this event has a lot going for it. As others have mentioned, I think all the midweek events would be better starting mid-day like regular events (mid-day in the US, anyway). There's no such thing as a free lunch, and there's no such thing as a free game in the app store. Play and spend to your level of comfort.
The problem with starting mid day is tokens don't reset then, cadets don't reset then, etc.... The event needs to be timed with Reset if its based on items that are given at Reset or we will have a whole new set of complaints.
No, that doesn't work anymore. They changed things a couple months back that the arena match now counts at the time it starts, not when it finishes. Will it count that win or not will be an interesting question but I'm betting it won't. ¯\_(ツ)_/¯
People feeling left out of an event have a right to comment. It's not just about not winning the rewards. Being left out of an event is one less thing to do in a game already has too few things to do.
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Captain Zombie's Combo chain calculator
Good point!