To maximize your chance at 10 hours, the most important thing is getting the two featured skills both between 12000-12500 and maximizing the total of the other skills. In general the distribution of the tertiaries may impact the variance of times, but should not impact average time much.
If you have two skills at 12k and the others below 7k, at the 6 hour mark you need 1300 or so am to guarantee 8 (average used in 2 hours passing featured and failing others is 900-1000). if it doesn’t have that check back in before hour 8.
Same thing at 8 hours, you’ll want 750 am left to have a chance at 10 hours, 900-1000 for a even money proposition and 1300 to be very sure of it.
This is really helpful.
I would imagine, 12K/12K/xK would always net more than 1300 AM at 6h, unless you possibly don't hit any traits at all and start out on a 1* ship
Looks like 10h send-and-forget-Voyages are still a long way to go for me. As probably most people, my roster is strongest in CMD/DIP/SEC combinations, where I could comfortably achieve a 11K/10K/5K split. I will have to do some tinkering, if sacrificing tertiary skills and aiming for 12K primary ones will produce better results.
I am right in the same target zone as you are. I consistently get 8.5 hours, occasionally 9+ with 11K+/11K+ seeming to be my highest. (I did get a 12K/13K the other day for the first time, but the rest were 5k/3k/2k/2k/1k ish). That Voyage surprised me and didn't even make it to 8:15. And yet, some that have like 9k/8k/6k/5k/4k/4k/3k/3k - more evenly spread will still hit over 8 hours. I guess there is a lot to think about with the RNG.
I have noticed that any time you put in a 2-skill crew, even if they are super high skill and even FF, not having that 3rd skill will hurt the voyage overall.
Yeah Voyages are tricky. You only really need 11k and above for past 9 hrs. The big thing is having lots of am when you get to 8 hrs and to do that you need to pass enough hazards along the way. You never want below 3k for any skill for the long voyages if you can help it, certainly not more than 1 skill below 3000. For my ten hr voyages I find best is about 11,500-12,000 for primary and secondary skills and an average of 4,500 or more for the rest. You never want your primary or secondary above 12,500 to achieve 10 hrs as 12,500 will pass almost every hazard.
It’s not a personal or overall length record, but it’s something even more rare:
I thought for sure when I got parts 1 and 2 at the 2 and 4 hour marks that I would need to unload my voyage token stockpile to have a chance at hitting part 3 but the universe decided otherwise. It will now take me only ten months of campaign 4* citations to finish all the voyage exclusives, instead of until the heat death of the universe.
So i was really interested in the topic and checking of „Who holds the voyage RECORD for no refresh“, since i expected ppl would only post a screenshot of a voyage with no refresh thats shows a further time progress than the previous, but sadly thats not the case.
Hole point of this thread has gone down the hill, imho. Maybe it would have been better to create a seperate thread with the topic „Whats ur personal voyage record without refill“, thats where 95% of this topics posts would fit perfectly into.
yup, this thread is useless now. drudging through this thread to dig out the actual voyage records is a headache now.
2 options:
Get off our lawn, start your own personal best thread
Start a new thread, dedicated to finding the current voyage record, not personal bests
So i was really interested in the topic and checking of „Who holds the voyage RECORD for no refresh“, since i expected ppl would only post a screenshot of a voyage with no refresh thats shows a further time progress than the previous, but sadly thats not the case.
Hole point of this thread has gone down the hill, imho. Maybe it would have been better to create a seperate thread with the topic „Whats ur personal voyage record without refill“, thats where 95% of this topics posts would fit perfectly into.
yup, this thread is useless now. drudging through this thread to dig out the actual voyage records is a headache now.
2 options:
Get off our lawn, start your own personal best thread
Start a new thread, dedicated to finding the current voyage record, not personal bests
Then go start one where you can have your dry “just the facts” thread while we stay here and live a little. I changed the title so we can all get on with our lives without this huge, horrible atrocity getting in the way of a lively discussion.
Usually, once I hit 10 hours I get skerred I'll forget about it and have to pony up some dilithium, so I'll often recall right away after that final dilemma. Slightly surprised, now that I look back at this one, that it made it that far — since I've certainly had higher skill points than that.
Next stop: 11 Hours.
Could you please continue the petty bickering? I find it most intriguing. ~ Data, ST:TNG "Haven"
Just to illustrate just how erratic Voyage success is. I was lucky enough to get the same skill combinations just two days apart.
On the first day, I actually made it to ten hours for the first time ever. A huge shoutout to the helpful comments in this thread, because without them I probably wouldn't have made it for a while.
The second time I tried to optimize a bit towards closer to 12.500 primary and secondary, to the benefit of the tertiaries. But basically, those were almost exactly the same crews.
Just to illustrate just how erratic Voyage success is. I was lucky enough to get the same skill combinations just two days apart.
On the first day, I actually made it to ten hours for the first time ever. A huge shoutout to the helpful comments in this thread, because without them I probably wouldn't have made it for a while.
The second time I tried to optimize a bit towards closer to 12.500 primary and secondary, to the benefit of the tertiaries. But basically, those were almost exactly the same crews.
It’s crazy how that happens. Crash and burns before you expect it are tough to swallow
I've made it over 10 hours without a refill three times now. I'm regularly making it past 9 hours, though, so incremental improvement continues. I think in a few months I should be able to hit 10 hours roughly half the time.
Comments
Yeah Voyages are tricky. You only really need 11k and above for past 9 hrs. The big thing is having lots of am when you get to 8 hrs and to do that you need to pass enough hazards along the way. You never want below 3k for any skill for the long voyages if you can help it, certainly not more than 1 skill below 3000. For my ten hr voyages I find best is about 11,500-12,000 for primary and secondary skills and an average of 4,500 or more for the rest. You never want your primary or secondary above 12,500 to achieve 10 hrs as 12,500 will pass almost every hazard.
I thought for sure when I got parts 1 and 2 at the 2 and 4 hour marks that I would need to unload my voyage token stockpile to have a chance at hitting part 3 but the universe decided otherwise. It will now take me only ten months of campaign 4* citations to finish all the voyage exclusives, instead of until the heat death of the universe.
Wow! That’s awesome! I just came to post my new one. You got me by one minute!
No record for single voyage without a refill, but five out of my last six voyages got to ten hours.
VERY NICE. You had RNG on your side for sure. I sent out a very similar stat Voyage the other day and barely cleared 9 hours.
Woah!! I have you beat by exactly one second
yup, this thread is useless now. drudging through this thread to dig out the actual voyage records is a headache now.
2 options:
Second Star to the Right - Join Today!
Then go start one where you can have your dry “just the facts” thread while we stay here and live a little. I changed the title so we can all get on with our lives without this huge, horrible atrocity getting in the way of a lively discussion.
NAILED IT!!!
Usually, once I hit 10 hours I get skerred I'll forget about it and have to pony up some dilithium, so I'll often recall right away after that final dilemma. Slightly surprised, now that I look back at this one, that it made it that far — since I've certainly had higher skill points than that.
Next stop: 11 Hours.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
On the first day, I actually made it to ten hours for the first time ever. A huge shoutout to the helpful comments in this thread, because without them I probably wouldn't have made it for a while.
The second time I tried to optimize a bit towards closer to 12.500 primary and secondary, to the benefit of the tertiaries. But basically, those were almost exactly the same crews.
It’s crazy how that happens. Crash and burns before you expect it are tough to swallow
...as we discuss this very thing, and how high crew proficiency seems to play a big part of the discrepancies.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends