Of course why not break out Rogue Harry Kim when I just (yesterday) airlocked my 4* level 60 to free out room . I guess Forra Gegen and Amanda Grayson will be next to be used????
In all seriousness, there's no reason to ever airlock a 4/4 FF character at any level. You mark them as a favorite and you spend the 2 or 3 days required to finish them up. It's much easier to farm items from missions and shuttles, or at worst replicate, than it is to get extra copies of the characters.
Take it from me, I have near a hundred 4* characters just waiting on extra copies that may never come. But they're all fully equipped. Because that's the easy part. Yes, even Klingon Quark and Proton Paris. Ugh, so much ugh for them.
I agree that it is kind of silly to air lock a fully fused 4*, but I don't think the original poster said he had him fully fused? maybe it was just one or two copies. Also you sound like a vet? but you are talking about the challenge of holding on to 4*s and not getting copies, like Klingon quark and proton paris. Im fairly certain both of those have been in events, at least once? I could of had proton paris x2 if I had really wanted one. so you might wanna keep an eye out, if they do a repeat again;)
Thou Honestly I would of kept jake even if he wasn't fully fused, mainly cause hes a main cast character and more likely to be used in events then some of the cameo chars you could get rid of, but that might just be me lol
You're absolutely right, they didn't mention it being fully fused. I apologize. But yes, the main point of my argument is that, as a veteran player, I can tell you my only TRUE remaining bottleneck in this game is collecting copies of super rare and legendary characters. All those little bottlenecks along the way - credits, replicator rations, chronitons, faction items - they all disappear eventually. But you'll never find an easier way to collect copies of characters without spending a literal fortune in cash. Thus, the true bottleneck.
And no, my reference to Klingon Quark and Proton Paris were that they were the two most difficult Super Rares for me to equip. Granted, that was back when I didn't have as many items in my equipment. That being said, I mean I have 19 super rares with 3/4 stars waiting on that last pull from a voyage or pack, and the rest at 1 or 2 stars sitting in my crew useless to me. But all of them are fully equipped.
Cool appreciate the clarification, helps most of us still learning. I appreciate the bottleneck dilemma already, but it has to be even more difficult for freebie players, who cant afford to open more slots, Im assuming they have to make even more painful decisions. I would say the only saving grace with 3/4 super rares, is that there is always the option to use honor for citation, but it would kill me to do that over the 1/5 legendary graveyard I have waiting to be upgraded from all the events lol
If it means not airlocking a character.. then there will always be more honor points tomorrow.
......... did I miss it somewhere, or they still have not yet released the factions featured in the event and the bonus crew, besides event crew and variants
......... did I miss it somewhere, or they still have not yet released the factions featured in the event and the bonus crew, besides event crew and variants
If you missed it, so did I. I'm just assuming that Archer, Jake, and Kim variants are the bonus crew.
......... did I miss it somewhere, or they still have not yet released the factions featured in the event and the bonus crew, besides event crew and variants
Any additional bonus stuff is usually announced on Tuesday. Sometimes we don’t know factions until the actual Wednesday event announcement.
Keep in mind one item from Black Pebble’s goodbye post: Shan has a lot more on her plate now. I would expect less advance notice on events until DB can replace BP or get someone else to help here.
Of course why not break out Rogue Harry Kim when I just (yesterday) airlocked my 4* level 60 to free out room . I guess Forra Gegen and Amanda Grayson will be next to be used????
In all seriousness, there's no reason to ever airlock a 4/4 FF character at any level. You mark them as a favorite and you spend the 2 or 3 days required to finish them up. It's much easier to farm items from missions and shuttles, or at worst replicate, than it is to get extra copies of the characters.
Take it from me, I have near a hundred 4* characters just waiting on extra copies that may never come. But they're all fully equipped. Because that's the easy part. Yes, even Klingon Quark and Proton Paris. Ugh, so much ugh for them.
I airlocked a 4/4 Ardra today. I already had two full 4/4 of her and her stats are not great so when I got the extra 4/4 I airlocked it. Should I have kept a third copy? No. And if there are super rares that are not major characters in one of the treks so they are less likely to be in an event, have poor stats, and wont help you in cryo collection then there is no reason to keep them. Not unless you like them or you dont have many good crew. The long game is to get as many 5/5 legendaries as you can. They have the highest stats and they can help you the most. But to get 5/5 legendaries you need an extraordinary amount of honor. If you can do that by airlocking some uneeded and unwanted super rares, go for it. Super rares are a means to an end not the end in itself.
Of course why not break out Rogue Harry Kim when I just (yesterday) airlocked my 4* level 60 to free out room . I guess Forra Gegen and Amanda Grayson will be next to be used????
In all seriousness, there's no reason to ever airlock a 4/4 FF character at any level. You mark them as a favorite and you spend the 2 or 3 days required to finish them up. It's much easier to farm items from missions and shuttles, or at worst replicate, than it is to get extra copies of the characters.
Take it from me, I have near a hundred 4* characters just waiting on extra copies that may never come. But they're all fully equipped. Because that's the easy part. Yes, even Klingon Quark and Proton Paris. Ugh, so much ugh for them.
I airlocked a 4/4 Ardra today. I already had two full 4/4 of her and her stats are not great so when I got the extra 4/4 I airlocked it. Should I have kept a third copy? No. And if there are super rares that are not major characters in one of the treks so they are less likely to be in an event, have poor stats, and wont help you in cryo collection then there is no reason to keep them. Not unless you like them or you dont have many good crew. The long game is to get as many 5/5 legendaries as you can. They have the highest stats and they can help you the most. But to get 5/5 legendaries you need an extraordinary amount of honor. If you can do that by airlocking some uneeded and unwanted super rares, go for it. Super rares are a means to an end not the end in itself.
Theres a difference between airlocking multiple copies and airlocking your only 4/4 of a character.
I've airlocked a few 4/4s even when they were my only copy. In fact I just airlocked a 4/4 Celebratory Ash Tyler today. I'm not being smug about it, but when you gotta make room you gotta make room. And the game stops being fun for me when every moment in my crew slots is a rush to immortalize then freeze. I was going through my roster and noticed he's been unleveled now ever since I got him, and if I haven't bothered working with him yet, then I probably still won't bother for a while still.
So I took Travis's advice to only keep who you really care about and enjoy as a character. Those characters are the ones which make you keep coming back to the game, the ones you feel proud of having. After you work through some of who you have and like having, then you can vault them for a while (if the crew space is needed) to focus on completing those crew you like to a much lesser extent. The fact that you even got a 4/4 of them or a copy of them at all (aside form Voyage-exclusive crew) just goes to show that you can get them again, they'll roll around eventually.
With that mindset, I enjoy the game a lot more. I feel less pressed about crew space, I enjoy what crew I have, and I feel certain I'll eventually get around to having those I let go again someday.
Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Theres a difference between airlocking multiple copies and airlocking your only 4/4 of a character.
I've airlocked a few 4/4s even when they were my only copy. In fact I just airlocked a 4/4 Celebratory Ash Tyler today. I'm not being smug about it, but when you gotta make room you gotta make room. And the game stops being fun for me when every moment in my crew slots is a rush to immortalize then freeze. I was going through my roster and noticed he's been unleveled now ever since I got him, and if I haven't bothered working with him yet, then I probably still won't bother for a while still.
So I took Travis's advice to only keep who you really care about and enjoy as a character. Those characters are the ones which make you keep coming back to the game, the ones you feel proud of having. After you work through some of who you have and like having, then you can vault them for a while (if the crew space is needed) to focus on completing those crew you like to a much lesser extent. The fact that you even got a 4/4 of them or a copy of them at all (aside form Voyage-exclusive crew) just goes to show that you can get them again, they'll roll around eventually.
With that mindset, I enjoy the game a lot more. I feel less pressed about crew space, I enjoy what crew I have, and I feel certain I'll eventually get around to having those I let go again someday.
And I get that that is how some folks play. I'm glad you've found some enjoyment in this method.
I also think the multiple Ardra example, however, was apples and oranges.
Of course why not break out Rogue Harry Kim when I just (yesterday) airlocked my 4* level 60 to free out room . I guess Forra Gegen and Amanda Grayson will be next to be used????
In all seriousness, there's no reason to ever airlock a 4/4 FF character at any level. You mark them as a favorite and you spend the 2 or 3 days required to finish them up. It's much easier to farm items from missions and shuttles, or at worst replicate, than it is to get extra copies of the characters.
Take it from me, I have near a hundred 4* characters just waiting on extra copies that may never come. But they're all fully equipped. Because that's the easy part. Yes, even Klingon Quark and Proton Paris. Ugh, so much ugh for them.
I airlocked a 4/4 Ardra today. I already had two full 4/4 of her and her stats are not great so when I got the extra 4/4 I airlocked it. Should I have kept a third copy? No. And if there are super rares that are not major characters in one of the treks so they are less likely to be in an event, have poor stats, and wont help you in cryo collection then there is no reason to keep them. Not unless you like them or you dont have many good crew. The long game is to get as many 5/5 legendaries as you can. They have the highest stats and they can help you the most. But to get 5/5 legendaries you need an extraordinary amount of honor. If you can do that by airlocking some uneeded and unwanted super rares, go for it. Super rares are a means to an end not the end in itself.
Alright you know perfectly well this isn't what I meant. I didn't tell people to keep multiple copies of characters. You collect the 4/4, you FE it, you cryo it and you move on. You're basically complaining about an embarrassment of riches, here. Do you have any idea how many players would only WISH to have so many super-rares that they've got fully fused duplicates? Don't tie my argument into your particular situation, they're not the same.
Bonus crew:
• high bonus: event crew
• small bonus: variants of Jake Sisko, variants of Jonathan Archer, and variants of Harry Kim
Thanks for the info.
Gentle reminder, we're still waiting for confirmation of Monday end date. Since this is Memorial Day (and DB will, likely, be on holiday) we were anticipating a 5 day event like we've seen in the past.
Bonus crew:
• high bonus: event crew
• small bonus: variants of Jake Sisko, variants of Jonathan Archer, and variants of Harry Kim
Thanks for the info.
Gentle reminder, we're still waiting for confirmation of Monday end date. Since this is Memorial Day (and DB will, likely, be on holiday) we were anticipating a 5 day event like we've seen in the past.
I have confirmed last week that the event will indeed end on Monday
I will add something to the original post.
Bonus crew:
• high bonus: event crew
• small bonus: variants of Jake Sisko, variants of Jonathan Archer, and variants of Harry Kim
No trait-based bonuses. Old school. I like it.
Agreed. This past event was overkill with trait bonuses. I like needing to think about regular crew and not just pulling out 10+ bonus crew every event.
Of course why not break out Rogue Harry Kim when I just (yesterday) airlocked my 4* level 60 to free out room . I guess Forra Gegen and Amanda Grayson will be next to be used????
In all seriousness, there's no reason to ever airlock a 4/4 FF character at any level. You mark them as a favorite and you spend the 2 or 3 days required to finish them up. It's much easier to farm items from missions and shuttles, or at worst replicate, than it is to get extra copies of the characters.
Take it from me, I have near a hundred 4* characters just waiting on extra copies that may never come. But they're all fully equipped. Because that's the easy part. Yes, even Klingon Quark and Proton Paris. Ugh, so much ugh for them.
I airlocked a 4/4 Ardra today. I already had two full 4/4 of her and her stats are not great so when I got the extra 4/4 I airlocked it. Should I have kept a third copy? No. And if there are super rares that are not major characters in one of the treks so they are less likely to be in an event, have poor stats, and wont help you in cryo collection then there is no reason to keep them. Not unless you like them or you dont have many good crew. The long game is to get as many 5/5 legendaries as you can. They have the highest stats and they can help you the most. But to get 5/5 legendaries you need an extraordinary amount of honor. If you can do that by airlocking some uneeded and unwanted super rares, go for it. Super rares are a means to an end not the end in itself.
Alright you know perfectly well this isn't what I meant. I didn't tell people to keep multiple copies of characters. You collect the 4/4, you FE it, you cryo it and you move on. You're basically complaining about an embarrassment of riches, here. Do you have any idea how many players would only WISH to have so many super-rares that they've got fully fused duplicates? Don't tie my argument into your particular situation, they're not the same.
You said there was " no reason to ever airlock a 4/4 FF character at any level" and then I showed an easy example of a case when that isnt true. Then you are blaming me for your imprecise statement. Further you try to shame me because I had multiple copies of a crew person. You say that "many players would only WISH to have so many super-rares that they've got fully fused duplicates?" I would counter that many, myself included, would love to have so many crew slots that they could have 100 slots just for super rares they were trying to get extra stars on. Or that they had the chronitons, replicators, and items to lvl up a hundred extra crewman that they are waiting on stars for. Crew slots at higher levels are insanely expensive. For you to have a hundred extra slots just to hold and wait for extra stars must have been quite expensive to say nothing of the huge amount of chrons, replicator, items and credits you used to lvl up all those crew. Super rares are good and they can be helpful but legendaries are the way to do better in the long run. 5/5 legendaries on average have the highest stats in the game and will help you the most with voyages and events. If there are good super rares that help people and/or they like then by all means keep them but people shouldnt feel like they have to keep every super rare. At a certain point once you have many super rares the only way to improve your voyage lengths and get better event results is through legendaries. But as this is a game meant to be fun I encourage people to play it however they like that is fun for them. I know people have different goals and different things in this game that makes them happy. Play my method, play Ghost Stalker's or play some other way that works for you.
Of course why not break out Rogue Harry Kim when I just (yesterday) airlocked my 4* level 60 to free out room . I guess Forra Gegen and Amanda Grayson will be next to be used????
In all seriousness, there's no reason to ever airlock a 4/4 FF character at any level. You mark them as a favorite and you spend the 2 or 3 days required to finish them up. It's much easier to farm items from missions and shuttles, or at worst replicate, than it is to get extra copies of the characters.
Take it from me, I have near a hundred 4* characters just waiting on extra copies that may never come. But they're all fully equipped. Because that's the easy part. Yes, even Klingon Quark and Proton Paris. Ugh, so much ugh for them.
I airlocked a 4/4 Ardra today. I already had two full 4/4 of her and her stats are not great so when I got the extra 4/4 I airlocked it. Should I have kept a third copy? No. And if there are super rares that are not major characters in one of the treks so they are less likely to be in an event, have poor stats, and wont help you in cryo collection then there is no reason to keep them. Not unless you like them or you dont have many good crew. The long game is to get as many 5/5 legendaries as you can. They have the highest stats and they can help you the most. But to get 5/5 legendaries you need an extraordinary amount of honor. If you can do that by airlocking some uneeded and unwanted super rares, go for it. Super rares are a means to an end not the end in itself.
Alright you know perfectly well this isn't what I meant. I didn't tell people to keep multiple copies of characters. You collect the 4/4, you FE it, you cryo it and you move on. You're basically complaining about an embarrassment of riches, here. Do you have any idea how many players would only WISH to have so many super-rares that they've got fully fused duplicates? Don't tie my argument into your particular situation, they're not the same.
You said there was " no reason to ever airlock a 4/4 FF character at any level" and then I showed an easy example of a case when that isnt true. Then you are blaming me for your imprecise statement. Further you try to shame me because I had multiple copies of a crew person. You say that "many players would only WISH to have so many super-rares that they've got fully fused duplicates?" I would counter that many, myself included, would love to have so many crew slots that they could have 100 slots just for super rares they were trying to get extra stars on. Or that they had the chronitons, replicators, and items to lvl up a hundred extra crewman that they are waiting on stars for. Crew slots at higher levels are insanely expensive. For you to have a hundred extra slots just to hold and wait for extra stars must have been quite expensive to say nothing of the huge amount of chrons, replicator, items and credits you used to lvl up all those crew. Super rares are good and they can be helpful but legendaries are the way to do better in the long run. 5/5 legendaries on average have the highest stats in the game and will help you the most with voyages and events. If there are good super rares that help people and/or they like then by all means keep them but people shouldnt feel like they have to keep every super rare. At a certain point once you have many super rares the only way to improve your voyage lengths and get better event results is through legendaries. But as this is a game meant to be fun I encourage people to play it however they like that is fun for them. I know people have different goals and different things in this game that makes them happy. Play my method, play Ghost Stalker's or play some other way that works for you.
1. I dig that the bonus crew is so small this time. I don't have a personal preference anymore in bonus crew pool size so much as I just enjoy the variety from week to week.
2. To the best of my recollection, I have yet to dismiss a 4/4. I have, however, often not even bothered going after the threshold 4* in Galaxy events, which is effectively the same as not keeping them since it leaves them on the table in the first place. I can also think of some 4/4's that I would like to have dismissed, but were spared by extenuating circumstances. For instance, last month's Commander Sela survived solely because I needed her for The Neutral Zone collection.
And, let me say pre-emptively, DB had better not think "okay, we're doing/have done one Archer event, now the people will shut up", cause hell no lol, we'd better be getting a good number of Archer events in the future to give the character accurate representation among his other captain peers as well as to catch up on all the shafting him these past two years. We better be seeing something like...
Kir'Shara Archer
Captain Archer
Loque'eque Archer
Resistance Archer (from Storm Front)
Rura Penthe Archer (after all, so few manage to escape RP)
events with older Archers like EV Suit Archer, Mirror Archer, Ushaan Archer.
And an Archer with Porthos!
If Captain Janeway can be Coffee Janeway, I don't see why Captain Archer can't be Porthos Archer.
2* Threshold........
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
Comments
If it means not airlocking a character.. then there will always be more honor points tomorrow.
If you missed it, so did I. I'm just assuming that Archer, Jake, and Kim variants are the bonus crew.
Any additional bonus stuff is usually announced on Tuesday. Sometimes we don’t know factions until the actual Wednesday event announcement.
I airlocked a 4/4 Ardra today. I already had two full 4/4 of her and her stats are not great so when I got the extra 4/4 I airlocked it. Should I have kept a third copy? No. And if there are super rares that are not major characters in one of the treks so they are less likely to be in an event, have poor stats, and wont help you in cryo collection then there is no reason to keep them. Not unless you like them or you dont have many good crew. The long game is to get as many 5/5 legendaries as you can. They have the highest stats and they can help you the most. But to get 5/5 legendaries you need an extraordinary amount of honor. If you can do that by airlocking some uneeded and unwanted super rares, go for it. Super rares are a means to an end not the end in itself.
Preach it brother!!
I've airlocked a few 4/4s even when they were my only copy. In fact I just airlocked a 4/4 Celebratory Ash Tyler today. I'm not being smug about it, but when you gotta make room you gotta make room. And the game stops being fun for me when every moment in my crew slots is a rush to immortalize then freeze. I was going through my roster and noticed he's been unleveled now ever since I got him, and if I haven't bothered working with him yet, then I probably still won't bother for a while still.
So I took Travis's advice to only keep who you really care about and enjoy as a character. Those characters are the ones which make you keep coming back to the game, the ones you feel proud of having. After you work through some of who you have and like having, then you can vault them for a while (if the crew space is needed) to focus on completing those crew you like to a much lesser extent. The fact that you even got a 4/4 of them or a copy of them at all (aside form Voyage-exclusive crew) just goes to show that you can get them again, they'll roll around eventually.
With that mindset, I enjoy the game a lot more. I feel less pressed about crew space, I enjoy what crew I have, and I feel certain I'll eventually get around to having those I let go again someday.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
And I get that that is how some folks play. I'm glad you've found some enjoyment in this method.
I also think the multiple Ardra example, however, was apples and oranges.
Event factions: Dominion, Hirogen
Bonus crew:
• high bonus: event crew
• small bonus: variants of Jake Sisko, variants of Jonathan Archer, and variants of Harry Kim
No trait-based bonuses. Old school. I like it.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
Alright you know perfectly well this isn't what I meant. I didn't tell people to keep multiple copies of characters. You collect the 4/4, you FE it, you cryo it and you move on. You're basically complaining about an embarrassment of riches, here. Do you have any idea how many players would only WISH to have so many super-rares that they've got fully fused duplicates? Don't tie my argument into your particular situation, they're not the same.
Thanks for the info.
Gentle reminder, we're still waiting for confirmation of Monday end date. Since this is Memorial Day (and DB will, likely, be on holiday) we were anticipating a 5 day event like we've seen in the past.
I have confirmed last week that the event will indeed end on Monday
I will add something to the original post.
Agreed. This past event was overkill with trait bonuses. I like needing to think about regular crew and not just pulling out 10+ bonus crew every event.
Well, don’t have to worry about rushing to level anyone 😏
I was worried about this, when I saw a free 5* Archer in my mailbox. My fears are coming to fruition!
Actually, I'm looking forward to a bare bones event; this should be fun!
I would love a bare bones event.
That Bones is not Bare it is clothed.
He's all skin and Bones.
2. To the best of my recollection, I have yet to dismiss a 4/4. I have, however, often not even bothered going after the threshold 4* in Galaxy events, which is effectively the same as not keeping them since it leaves them on the table in the first place. I can also think of some 4/4's that I would like to have dismissed, but were spared by extenuating circumstances. For instance, last month's Commander Sela survived solely because I needed her for The Neutral Zone collection.
2* Threshold........
I am not a Jake Sisko fan.
But your comment is to the point.
Harry Kim probably should have been red shirted.
Edit: The more I think about it. I think Rogue Kim was Harry Kim’s best episode.