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Event Ranked Rewards Change - post questions/feedback here.

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  • Banjo1012Banjo1012 ✭✭✭✭✭
    edited October 2018
    Banjo1012 wrote: »
    Either way 1,000 players are getting top 1000. It’s not like now only 100 players are capable of getting top 1000. No, 1000 people will always get top 1000 therefore the exact same amount of people are capable of getting top 1000.

    I have two problems with this analysis:

    1) In any given event up until now, roughly 1200 people are capable of making a top-1000 run in any given week. Some obviously don’t make it and those who do don’t make it that far in on a VP basis (see also the historic flatness in scores from rank 1000 to, say, rank 750). The rewards change hasn’t necessarily changed the number of people who are willing to compete but the 200 people on the outside looking in are going to fight harder to get in, while those already in will fight harder to stay in. This increases the gap between the consistent top 1200 and the rest of us who save up for a deep run on an occasional basis. Which leads me to...

    2) VIP0, F2P, and others who are not consistent top-ranking players are going to have a harder time making one-off runs to the top 1000 to get a character they really want. This does two things simultaneously: incentivize spending (the intended outcome) and disincentivize overall game engagement among non- and light-spending players (oops). If people are quitting outright, giving up on monthly cards, or just lay dormant for longer periods while husbanding resources for someone they really want, DB loses out on opportunities to get money from them.

    They have offset this with other offers. Smart offers. I stopped buying the Monday offer months ago. But I do buy the 1000 dilithium for $10 three times, the shuttle boost offer twice for $5. Right there they are still getting $40 a week from me. Not to mention if I buy event crew offers. So yeah they lost me in one arena but picked me back up in another.

  • Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    We'll let the results speak for themselves.
  • Ren~Ren~ ✭✭✭✭✭
    This was by far the worst change ever. I don't think it benefits any group of people. I understand why they did it, to make it so that players who achieved rank 1000 could benefit from the ranked rewards yellow crew in the upcoming event as well and it's a nice idea but they removed the packs which meant that no one was able to get the ranked rewards 5* earlier which I think is a bad thing for several reasons.
    1. It doesn't give whales any incentive to spend on packs at the end of the event and let's face it, whether you like whales or not they are paying for all the f2p players as well which bring in little to no money into the game.
    2. We don't know what we are competing for. Ship abilities are one of the most important reasons now for partly skirmishes but also the arena. Surprises are not a smart business move.
    3. People who didn't make top 1000 will be at a disadvantage from the first moment in the event. Way to go to slowly but surely eliminate competition. This will be especially noteworthy in faction events. And let's not kidding ourselves, whales will probably always place within top 1000 anyways they will not be affected by it that much. No the ones who will take the biggest blow is the ones who compete for top 1000 but are not whales. Eventually if the actual rewards structure is remaining the same then we will be left with 1000 or more whales competing with each other for the top crew while the rest of the players will get no 5*. The player base has grown so much since the events started that it is already really hard to hit the top 1000 place, it's ridiculous that it is still at the same level. I don't know why DB can't just move to a % ranking like in the arena.

    This is going to backfire on them eventually, people are going to realize that it's just not worth the effort and will stop playing for ranks entirely. It takes so much to get some of the decent stuff - let alone the good one - that it's simply a waste of time.
  • Banjo1012 wrote: »
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    Very true. A 1/5 at triple bonus more than likely will not eclipse a 5/5 at double bonus

    What are the odds that you would have a 5/5 with double bonus? It would maybe be a good chance if you are a whale but then you don't have any problem ranking top 1000 either so yeah there is that and you would also probably run the 5/5 crew with the triple bonuses.
  • Dirk GundersonDirk Gunderson ✭✭✭✭✭
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Either way 1,000 players are getting top 1000. It’s not like now only 100 players are capable of getting top 1000. No, 1000 people will always get top 1000 therefore the exact same amount of people are capable of getting top 1000.

    I have two problems with this analysis:

    1) In any given event up until now, roughly 1200 people are capable of making a top-1000 run in any given week. Some obviously don’t make it and those who do don’t make it that far in on a VP basis (see also the historic flatness in scores from rank 1000 to, say, rank 750). The rewards change hasn’t necessarily changed the number of people who are willing to compete but the 200 people on the outside looking in are going to fight harder to get in, while those already in will fight harder to stay in. This increases the gap between the consistent top 1200 and the rest of us who save up for a deep run on an occasional basis. Which leads me to...

    2) VIP0, F2P, and others who are not consistent top-ranking players are going to have a harder time making one-off runs to the top 1000 to get a character they really want. This does two things simultaneously: incentivize spending (the intended outcome) and disincentivize overall game engagement among non- and light-spending players (oops). If people are quitting outright, giving up on monthly cards, or just lay dormant for longer periods while husbanding resources for someone they really want, DB loses out on opportunities to get money from them.

    They have offset this with other offers. Smart offers. I stopped buying the Monday offer months ago. But I do buy the 1000 dilithium for $10 three times, the shuttle boost offer twice for $5. Right there they are still getting $40 a week from me. Not to mention if I buy event crew offers. So yeah they lost me in one arena but picked me back up in another.

    I think we may have different definitions of “smart deal.” The only one that ever feels like a smart deal is the 10 for $10 and even then only for a few months after each portal pool update before the all-FF beholds come back with a vengeance. The rest only seem good in comparison to some of the patently ridiculous offers out there like a 1/5* crew for 15,000 dilithium or Sail The Starry Skies.
  • JeanLucKirkJeanLucKirk ✭✭✭✭✭
    edited October 2018
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    We'll let the results speak for themselves.

    No need for that. Cause he is right. When you always complain about the size of the playing field or the change in the reward structure instead of learning how to up your game/be patient in building up reserves you will never make Top 1000.

    And a 1/5 legendary may make things easier, but if you are not well prepared, the other "pieces" don´t fit it makes as good as zero difference.

    Skirmishes the way they are right now not important at all. You need a good Chron reserve and time.

    In Galaxies you need a good Chron reserve and prefarmed items. The super rare bonus crew etc. would be more than enough. If Top 1000 is so tough how can it be that a VIP0 won 2 of them by now?

    As for Shuttles. Take last event. 4 seat shuttles at least. So assuming you have 4 shuttles you would need at least 16 "decent" crew members. 1/16 of that, even more so at 1/5 only, will not make a sizeable difference in the final outcome. Here a deep squad and enough saved up time boosts are the key, not a 1/5 legendary.
  • JeanLucKirkJeanLucKirk ✭✭✭✭✭
    edited October 2018
    The only one that ever feels like a smart deal is the 10 for $10

    The one with 30 10 packs and 4000 DIl (+ VIP bonus) is as good. A lil over 40 bucks in FB. So 30 for the packs, the rest for the DIL. Also since time you have become one of the ultimate master complainers here, don´t spend anymore as you let us know in epic epic depth, slash DB and every part of this game, so the "smart" move would be to move on.

    Cause time is limited, time is precious, hence surely not worth to spend so much time and so many posting on such a "**tsk tsk**" game of such a "**tsk tsk**" company ;) Which, as you said somewhere else, doesn´t give a fu.. about customer satisfaction and it will not change...

    Unless you enjoy hearing yourself talk and love to be Mr. Negative of course ;)
  • I am confused. Somehow missing the negative aspect of response but I would rather not go there. I recently started playing this game. I spent some money to ‘jump start my F2P’ abilities. Actually, I am not really F2P since I pay the monthly minimum to obtain 100 dilithium per day.

    Someone on my new fleet made a comment about people who spend money on the game. It was derogatory in that it made reference to some socially inept teenager living in their parents basement and spending the parents money. Yet, this person finished in the top 8000 players and did very well with seemingly little relative time spent on the event.

    Two comments.

    Call me an idealist (also a capitalist, but that is another discussion). I do not believe in making assumptions about people. It is not in the spirit of what Star Trek is about, which is a philosophy, in part, about not pre-judging. For instance, I am in my fifties and own my own company. It was not a direct reference to me, just a general comment I read. I did not care for that person’s comment in which I could easily see the negative. That type of comment says more about the commenter than it does about who is derogatorily targeted.

    If someone does not like the game due to the amount of time it consumes and/or costs, then simply stop playing the game and stop spending time making comments in a forum about a persons ‘perceived’ negativity. That’s my lens on the previous postings. Moreover, I found Dirk’s comments interesting.

    I’ll end in a corny but truly good departing quote with an addendum. Live long and prosper everyone and be happy. It’s a choice.
  • Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    We'll let the results speak for themselves.

    No need for that. Cause he is right. When you always complain about the size of the playing field or the change in the reward structure instead of learning how to up your game/be patient in building up reserves you will never make Top 1000.

    And a 1/5 legendary may make things easier, but if you are not well prepared, the other "pieces" don´t fit it makes as good as zero difference.

    Skirmishes the way they are right now not important at all. You need a good Chron reserve and time.

    In Galaxies you need a good Chron reserve and prefarmed items. The super rare bonus crew etc. would be more than enough. If Top 1000 is so tough how can it be that a VIP0 won 2 of them by now?

    As for Shuttles. Take last event. 4 seat shuttles at least. So assuming you have 4 shuttles you would need at least 16 "decent" crew members. 1/16 of that, even more so at 1/5 only, will not make a sizeable difference in the final outcome. Here a deep squad and enough saved up time boosts are the key, not a 1/5 legendary.

    She is wrong. I know all the strategies, you don't need to try to educate anyone. And you are wrong on the skirmishes. Maybe you need to learn something or as you put it "up your game". Ok, let's talk shuttles. You are right that you would need decent crew (although I would argue that you would need very good crew but nevermind that). Ok 16 decent crew, how many of them would provide any bonus if we focus on non whales? On average maybe one per shuttle is a fair assumption plus any event crew. Now, you might own the ranked 4* or not, but you will have to first level the 4* from lv1 since that will be a totally new crew. Now what the other person presumed was that against a 5/5 star with double bonus it would not matter which is just not true. Even a 5/5 with double bonus will be worse than 1/5 with triple bonus. If we take 2 very similar stats in for example med, mobile doctor and bell riots Bashir and assume that mobile doctor is at 1/5 and Bashir is at 5/5 but mobile doctor gets triple bonus and Bashir gets only double bonus. Then they would both be at roughly the same levels in terms of bonuses. But a more realistic thing is that you would have a 5/5 star without any bonuses and that would then be half as strong as a 1/5* and you talk about slight difference? I think not. A 1/5 with triple bonus would help tremendously. But like I said, we will find out in the end.
  • I think the biggest improvement is I don't have to buy the 5*. I would normally wait and spend the 49.99, but occasionally would buy before the event. And when I bought I did a double up, so it caost me $125 or $75. Getting Dloria to level 50 with 2 stars will cost me $25.
  • [SSR] GTMET[SSR] GTMET ✭✭✭✭✭
    I actually didn’t find it that much more competitive then I would expect for a Guinan Event crew. Scores were really high, but that is because after giving us nog and having a million event crew, scores out of the faction half were super high AND nearly every super rare % was like 75%.

    TL:DR - Yeah the scores were high, but a high score could just mean a high scoring event.
  • I actually didn’t find it that much more competitive then I would expect for a Guinan Event crew. Scores were really high, but that is because after giving us nog and having a million event crew, scores out of the faction half were super high AND nearly every super rare % was like 75%.

    TL:DR - Yeah the scores were high, but a high score could just mean a high scoring event.

    Awesomed because that's exactly what I thought. Felt like business as usual to me.
  • This didn't feel like business as usual to me. I was rank ~250 with ~530k VP at 2AM pacific (event ends at 9AM pacific?). This is my usual strategy--rank way up (compared to average VP increase rates over the past few hours), go to bed.

    I finished at rank ~1050.

    I don't think I've ever fallen 800 ranks in such a short period of time. One guy in my squadron said he fell 500 ranks in the last 30min. Not even the honey bare event (where my strategy worked) was so lopsided at the end (total scores were higher though).

    I was actually 100% sure last night that I had overshot, plenty of room to spare.

    Granted that's just 1 data point, but this 'formula' has worked for me in every galaxy event that I played. Pretty frustrating.
  • Paund SkummPaund Skumm ✭✭✭✭✭
    Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.
  • Banjo1012Banjo1012 ✭✭✭✭✭
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Either way 1,000 players are getting top 1000. It’s not like now only 100 players are capable of getting top 1000. No, 1000 people will always get top 1000 therefore the exact same amount of people are capable of getting top 1000.

    I have two problems with this analysis:

    1) In any given event up until now, roughly 1200 people are capable of making a top-1000 run in any given week. Some obviously don’t make it and those who do don’t make it that far in on a VP basis (see also the historic flatness in scores from rank 1000 to, say, rank 750). The rewards change hasn’t necessarily changed the number of people who are willing to compete but the 200 people on the outside looking in are going to fight harder to get in, while those already in will fight harder to stay in. This increases the gap between the consistent top 1200 and the rest of us who save up for a deep run on an occasional basis. Which leads me to...

    2) VIP0, F2P, and others who are not consistent top-ranking players are going to have a harder time making one-off runs to the top 1000 to get a character they really want. This does two things simultaneously: incentivize spending (the intended outcome) and disincentivize overall game engagement among non- and light-spending players (oops). If people are quitting outright, giving up on monthly cards, or just lay dormant for longer periods while husbanding resources for someone they really want, DB loses out on opportunities to get money from them.

    They have offset this with other offers. Smart offers. I stopped buying the Monday offer months ago. But I do buy the 1000 dilithium for $10 three times, the shuttle boost offer twice for $5. Right there they are still getting $40 a week from me. Not to mention if I buy event crew offers. So yeah they lost me in one arena but picked me back up in another.

    I think we may have different definitions of “smart deal.” The only one that ever feels like a smart deal is the 10 for $10 and even then only for a few months after each portal pool update before the all-FF beholds come back with a vengeance. The rest only seem good in comparison to some of the patently ridiculous offers out there like a 1/5* crew for 15,000 dilithium or Sail The Starry Skies.

    We very well may. By smart deal I meant throwing $5 and $10 offers out there. Chances are much higher people will take them.

  • Banjo1012Banjo1012 ✭✭✭✭✭
    Banjo1012 wrote: »
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    Very true. A 1/5 at triple bonus more than likely will not eclipse a 5/5 at double bonus

    What are the odds that you would have a 5/5 with double bonus? It would maybe be a good chance if you are a whale but then you don't have any problem ranking top 1000 either so yeah there is that and you would also probably run the 5/5 crew with the triple bonuses.

    Well, I’m still kinda confused but whenever Data variants are bonus crew, I’ll have four 5/5’s to use. Not sure what event that will be but they are there when I need them

  • Seven of One Seven of One ✭✭✭✭✭
    AviTrek wrote: »
    Ivanstone wrote: »
    unless DB is trying to get peeps to quit, this is a bad move unless they are going to stat extending the legendary to more than just the top 1% group. that is just a fact of simple math.
    You're aware that VIP0 players have won Galaxy events right? I've seen them place highly in Skirmishes and Hybrids as well. That means they won without the needed 5*.

    Yeah I don't agree with this idea that it is unfair to VIP0, non-whales, etc. either. I'm not VIP0 (spent a bit of money in the very beginning of playing) but my spending habits have been monthly card and an occasional $10 here and there for the past year and I have no problems ranking in top 1000 for any event. The only people this would negatively affect in this way are new players and they're at a disadvantage no matter how the 5*s are given out for events.

    I've said it before and I'll say it again, this change HELPS VIP0 and low spenders. People who are not buying packs never had a shot at the ll Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.
    Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.


    A member of our fleet has been keeping track of the VP needed for every event for the last few months. I've checked with him and generally there's an indication that VP necessary for top 1000 increases by 2.5% each event which averages at 10% each event type. Anyone who would like specific numbers or trends feel free to join our recruitment channel on discord 😉

    The biggest issue with this particular event I believe, is that many players waited until the end before turning their super rares in, which (based only on trends I've observed over the last few hybrids) doesn't normally occur to such an extreme. Many of the top level players in my fleet prefer to turn their super rares as they go, and they've convinced me to adopt the same strategy. Mainly so that I can check my rank and I have time to craft if necessary, a strategy which yesterday worked for me. I do feel for those players that aren't able to check their rank at event end, and those in the parts of the world where they're sleeping. Two in our fleets are Austrailian and one had adopted a strategy where she had to really overshoot her aim to ensure that she didn't drop too far.
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  • Dirk GundersonDirk Gunderson ✭✭✭✭✭
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Either way 1,000 players are getting top 1000. It’s not like now only 100 players are capable of getting top 1000. No, 1000 people will always get top 1000 therefore the exact same amount of people are capable of getting top 1000.

    I have two problems with this analysis:

    1) In any given event up until now, roughly 1200 people are capable of making a top-1000 run in any given week. Some obviously don’t make it and those who do don’t make it that far in on a VP basis (see also the historic flatness in scores from rank 1000 to, say, rank 750). The rewards change hasn’t necessarily changed the number of people who are willing to compete but the 200 people on the outside looking in are going to fight harder to get in, while those already in will fight harder to stay in. This increases the gap between the consistent top 1200 and the rest of us who save up for a deep run on an occasional basis. Which leads me to...

    2) VIP0, F2P, and others who are not consistent top-ranking players are going to have a harder time making one-off runs to the top 1000 to get a character they really want. This does two things simultaneously: incentivize spending (the intended outcome) and disincentivize overall game engagement among non- and light-spending players (oops). If people are quitting outright, giving up on monthly cards, or just lay dormant for longer periods while husbanding resources for someone they really want, DB loses out on opportunities to get money from them.

    They have offset this with other offers. Smart offers. I stopped buying the Monday offer months ago. But I do buy the 1000 dilithium for $10 three times, the shuttle boost offer twice for $5. Right there they are still getting $40 a week from me. Not to mention if I buy event crew offers. So yeah they lost me in one arena but picked me back up in another.

    I think we may have different definitions of “smart deal.” The only one that ever feels like a smart deal is the 10 for $10 and even then only for a few months after each portal pool update before the all-FF beholds come back with a vengeance. The rest only seem good in comparison to some of the patently ridiculous offers out there like a 1/5* crew for 15,000 dilithium or Sail The Starry Skies.

    We very well may. By smart deal I meant throwing $5 and $10 offers out there. Chances are much higher people will take them.

    I can see that - the 30/dil for $50 is on par value-wise with the 10 for $10 (JeanLucKirk was right about that) but $50 is a big chunk of change to drop at once.
  • [SSR] GTMET[SSR] GTMET ✭✭✭✭✭
    Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.

    So, my experience in the event:

    With all the hologram crew, plus all my crushers (and tux Nog), There were over 40 possible event crew. With minuet, Nog, Beverly and Worf, I had a 3X crew on every shuttle AND every other slot was filled with 2x bonus crew. I walked out of the faction phase with around 280-290k Points. Despite only putting up another 150k points of supply missions in the galaxy half, I got well over 200 super-rare rewards and wound up at nearly 550K VP.

    Yes, scores were high, yes, late super rare turn in was nuts, but if I only ran 150k of supply missions, this was not a crazy event for me. In listening to my fleet, people did not anticipate the huge volumes of rare rewards out there leading to gigantic late surges and people did not account for the event starting much higher then a typical faction half with say 15 event crew.

    In addition, the event crew was very desirable despite the stats. If this wasn't guinan, I wouldn't have bothered.
  • Banjo1012 wrote: »
    Banjo1012 wrote: »
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    Very true. A 1/5 at triple bonus more than likely will not eclipse a 5/5 at double bonus

    What are the odds that you would have a 5/5 with double bonus? It would maybe be a good chance if you are a whale but then you don't have any problem ranking top 1000 either so yeah there is that and you would also probably run the 5/5 crew with the triple bonuses.

    Well, I’m still kinda confused but whenever Data variants are bonus crew, I’ll have four 5/5’s to use. Not sure what event that will be but they are there when I need them

    Just remember you won't be able to use those Datas to win another Data any more
  • Dirk GundersonDirk Gunderson ✭✭✭✭✭
    Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.

    So, my experience in the event:

    With all the hologram crew, plus all my crushers (and tux Nog), There were over 40 possible event crew. With minuet, Nog, Beverly and Worf, I had a 3X crew on every shuttle AND every other slot was filled with 2x bonus crew. I walked out of the faction phase with around 280-290k Points. Despite only putting up another 150k points of supply missions in the galaxy half, I got well over 200 super-rare rewards and wound up at nearly 550K VP.

    Yes, scores were high, yes, late super rare turn in was nuts, but if I only ran 150k of supply missions, this was not a crazy event for me. In listening to my fleet, people did not anticipate the huge volumes of rare rewards out there leading to gigantic late surges and people did not account for the event starting much higher then a typical faction half with say 15 event crew.

    In addition, the event crew was very desirable despite the stats. If this wasn't guinan, I wouldn't have bothered.

    I’ll second this - the only non-bonus crew I used all weekend was Ru’afo, and only then on ENG slots where my 1/5* Leonardo’s double bonus still meant he was my #2 engineer.
  • Jim SteeleJim Steele ✭✭✭✭✭
    Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.

    So, my experience in the event:

    With all the hologram crew, plus all my crushers (and tux Nog), There were over 40 possible event crew. With minuet, Nog, Beverly and Worf, I had a 3X crew on every shuttle AND every other slot was filled with 2x bonus crew. I walked out of the faction phase with around 280-290k Points. Despite only putting up another 150k points of supply missions in the galaxy half, I got well over 200 super-rare rewards and wound up at nearly 550K VP.

    Yes, scores were high, yes, late super rare turn in was nuts, but if I only ran 150k of supply missions, this was not a crazy event for me. In listening to my fleet, people did not anticipate the huge volumes of rare rewards out there leading to gigantic late surges and people did not account for the event starting much higher then a typical faction half with say 15 event crew.

    In addition, the event crew was very desirable despite the stats. If this wasn't guinan, I wouldn't have bothered.

    I’ll second this - the only non-bonus crew I used all weekend was Ru’afo, and only then on ENG slots where my 1/5* Leonardo’s double bonus still meant he was my #2 engineer.
    I can third this. I was boosting like crazy in the faction phase and was up too 50th. My finish position was around 800 with 550k or so VP so I still had a Chron surples for leveling Gloria

    I am going into the Data event in good shape, though I might give the skirmish a wide berth. My fingers cant keep up with the Macroers dispite what DB claim they are doing about it - with any luck the event after the Skirmish will be a re-run. Either way, I wont be pushing for the gold in the skirmish; i don't have the time or patience to click buttons for hours.


    Jim

    DB: Do Better
  • Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.

    So, my experience in the event:

    With all the hologram crew, plus all my crushers (and tux Nog), There were over 40 possible event crew. With minuet, Nog, Beverly and Worf, I had a 3X crew on every shuttle AND every other slot was filled with 2x bonus crew. I walked out of the faction phase with around 280-290k Points. Despite only putting up another 150k points of supply missions in the galaxy half, I got well over 200 super-rare rewards and wound up at nearly 550K VP.

    Yes, scores were high, yes, late super rare turn in was nuts, but if I only ran 150k of supply missions, this was not a crazy event for me. In listening to my fleet, people did not anticipate the huge volumes of rare rewards out there leading to gigantic late surges and people did not account for the event starting much higher then a typical faction half with say 15 event crew.

    In addition, the event crew was very desirable despite the stats. If this wasn't guinan, I wouldn't have bothered.

    I’ll second this - the only non-bonus crew I used all weekend was Ru’afo, and only then on ENG slots where my 1/5* Leonardo’s double bonus still meant he was my #2 engineer.

    This was because this event had ridiculous amounts of bonus crews. That's not the norm.
  • Banjo1012Banjo1012 ✭✭✭✭✭
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    Very true. A 1/5 at triple bonus more than likely will not eclipse a 5/5 at double bonus

    What are the odds that you would have a 5/5 with double bonus? It would maybe be a good chance if you are a whale but then you don't have any problem ranking top 1000 either so yeah there is that and you would also probably run the 5/5 crew with the triple bonuses.

    Well, I’m still kinda confused but whenever Data variants are bonus crew, I’ll have four 5/5’s to use. Not sure what event that will be but they are there when I need them

    Just remember you won't be able to use those Datas to win another Data any more

    And isn’t there something fundamentally wrong with that? People get these Data’s cuz they’re a fan of Data. Then expect to use these Data’s to get more Datas.
  • Peachtree RexPeachtree Rex ✭✭✭✭✭
    Let us looks at the numbers objectively. The only 5/5 you could have had to compare in this last event is Captain Nog and he would have been CMD/DIP 1040/979 at 5/5. Assuming you max him on a CMD & DIP shuttle, that’s a score of (1040 + 979*.25) * 2 = 2569.5. Now 1/5 Tux Nog’s CMD/DIP is 518/708 which at 3x is (129.5 + 708) * 3 = 2512.5. So very similar scores. You could do the same for Gloria (451/711) and Bartender Guinan 944/811) for the coming event although it is galaxy so different bonus multiple and effect plus these two characters have different skill sets. Results for differing characters is going to vary in any case.

    While have a 1/5 event character will be useful, especially in a faction event, with 16 seats to fill, the advantage is not massive. Anyone with 30+ bonus crew including two 5/5* like I did the last event (ie, have deep crews) will come out top.

    The impact of the 1/5 on galaxies is minor as winning those is more a function of having prefarmed items and stockpiling Chron.

    The impact on skirmishes is nil as I will probably put the 4/4 character on the ship instead of the 1/5.

    To be fair, I think the last minute run up this last event seemed more intense than normal. Someone out ther has been keeping track of the VP needed for 1000 finish. It would be nice if they could supply concrete data to support the assertion that the VP required to finish top 1000 is rising, especially post change.

    So, my experience in the event:

    With all the hologram crew, plus all my crushers (and tux Nog), There were over 40 possible event crew. With minuet, Nog, Beverly and Worf, I had a 3X crew on every shuttle AND every other slot was filled with 2x bonus crew. I walked out of the faction phase with around 280-290k Points. Despite only putting up another 150k points of supply missions in the galaxy half, I got well over 200 super-rare rewards and wound up at nearly 550K VP.

    Yes, scores were high, yes, late super rare turn in was nuts, but if I only ran 150k of supply missions, this was not a crazy event for me. In listening to my fleet, people did not anticipate the huge volumes of rare rewards out there leading to gigantic late surges and people did not account for the event starting much higher then a typical faction half with say 15 event crew.

    In addition, the event crew was very desirable despite the stats. If this wasn't guinan, I wouldn't have bothered.

    I’ll second this - the only non-bonus crew I used all weekend was Ru’afo, and only then on ENG slots where my 1/5* Leonardo’s double bonus still meant he was my #2 engineer.

    This was because this event had ridiculous amounts of bonus crews. That's not the norm.

    It IS the norm for "mega" events. It's kinda what makes them...mega.

    Even non-mega events lately have frequently come with trait add-ons that make event crews pretty large. Ready to Rumble was one of the few, lately, that hasn't had a trait.
  • I've tracked a few galaxies and
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    Very true. A 1/5 at triple bonus more than likely will not eclipse a 5/5 at double bonus

    What are the odds that you would have a 5/5 with double bonus? It would maybe be a good chance if you are a whale but then you don't have any problem ranking top 1000 either so yeah there is that and you would also probably run the 5/5 crew with the triple bonuses.

    Well, I’m still kinda confused but whenever Data variants are bonus crew, I’ll have four 5/5’s to use. Not sure what event that will be but they are there when I need them

    Just remember you won't be able to use those Datas to win another Data any more

    And isn’t there something fundamentally wrong with that? People get these Data’s cuz they’re a fan of Data. Then expect to use these Data’s to get more Datas.

    For someone who only has one Data, that's actually somewhat comforting.
    Ten Forward Loungers - Give Your Best, Get Our Best!
    Check out our website to find out more:
    https://wiki.tenforwardloungers.com/
  • SSR BarkleySSR Barkley ✭✭✭✭✭
    Speaking as one of the veteran players that can top1k any event easily, but chooses to sit out galaxy events...

    I had the 1/5 nog leveled up within 30 minutes of claiming him. During the galaxy portion, he was only the top option for ONE recipe build, and only by maybe 5 percentage points, AT MOST.

    see screenshot below

    fu50yy0nmmko.jpg

    The perception that a 1/5 is a game-breaker simply is not true
    /SSR/ Barkley - semi retired
    Second Star to the Right - Join Today!
  • SSR BarkleySSR Barkley ✭✭✭✭✭
    As someone who usually will try a few pulls during faction events on Wednesdays. If i get really lucky and get 1-2 golds, i play hard and try to top 25 the event to get 2 additional stars. that used to get me extra stars on top of what I pulled on Wednesday.

    Often times, 6 months down the road, i can get a 5th star via a behold when they update the portal tables.

    Now, after I pull, I can't get additional stars on that character. This month, i would have had to have played a wasteful galaxy event (on resources) to try and get a Data V, after which I would have to pull packs on wednesday, and may not even get any?

    I don't see the motivation to buy packs anymore if i can't do well enough in faction events (my 2nd favorite event behind expeditions) to add stars to a character where i invest money into.

    this is a bad bad idea. Tilting Point thinks this is going to make them more money but it assuredly going to LOSE them money.

    /SSR/ Barkley - semi retired
    Second Star to the Right - Join Today!
  • Banjo1012Banjo1012 ✭✭✭✭✭
    I've tracked a few galaxies and
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Banjo1012 wrote: »
    Just wait until you see what this effect will have during non mega faction events. Good luck trying to compete against people who will have the event crew at lv100 from the very beginning.

    I think you way overrate the effect a 1/5 event legendary has in an event.

    Looks more to me like „some“ ppl are looking for another excuse, not being able to make Top 1000. Prob same folks who didn t made it before the change as well(just with a different excuse, why they couldn t make it). ;)

    Very true. A 1/5 at triple bonus more than likely will not eclipse a 5/5 at double bonus

    What are the odds that you would have a 5/5 with double bonus? It would maybe be a good chance if you are a whale but then you don't have any problem ranking top 1000 either so yeah there is that and you would also probably run the 5/5 crew with the triple bonuses.

    Well, I’m still kinda confused but whenever Data variants are bonus crew, I’ll have four 5/5’s to use. Not sure what event that will be but they are there when I need them

    Just remember you won't be able to use those Datas to win another Data any more

    And isn’t there something fundamentally wrong with that? People get these Data’s cuz they’re a fan of Data. Then expect to use these Data’s to get more Datas.

    For someone who only has one Data, that's actually somewhat comforting.

    Well the same could be said for Janeways or Picards or Trois or Bashirs....

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